Alchemist Extracts

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Level 1 Alchemist Extracts

Name Lvl School Comp Description Rev?
Adhesive Spittle 1 Conjuration V, S Spit immobilizing goop at a creature. Y
Adjuring Step 1 Abjuration V, S, M You can move slowly and safely and still cast spells, until you move quickly. Y
Ant Haul 1 Transmutation V, S, M/DF Increases the carrying capacity of a creature by 10 pounds per caster level. Y
Anticipate Peril 1 Enchantment V, S Target gains a bonus on their next initiative check. Y
Blend 1 Illusion S Gain a bonus to Stealth checks and make checks without cover or concealment. Y
Blurred Movement 1 Illusion V, S As Blur (Spell), but only while you are moving. Y
Body Capacitance 1 Transmutation V, S, M Store Electricity attacks used against you and release the energy as a Touch Attack. Y
Bomber's Eye 1 transmutation S Increases thrown weapon range; +1 Insight Bonus to attack. N
Bouncy Body 1 Transmutation V, S The target's flesh becomes flexible and rubbery. Y
Comprehend Languages Comprehend Languages (Spell) Comprehend Languages (Spell) Comprehend Languages (Spell) Comprehend Languages (Spell) Comprehend Languages (Spell)
Crafter's Fortune Crafter's Fortune (Spell) Crafter's Fortune (Spell) Crafter's Fortune (Spell) Crafter's Fortune (Spell) Crafter's Fortune (Spell)
Cure Light Wounds 1 Conjuration V, S Cures 2d8 damage + 1/lvl (max +10). Y
Detect Metal Detect Metal (Spell) Detect Metal (Spell) Detect Metal (Spell) Detect Metal (Spell) Detect Metal (Spell)
Detect Secret Doors Detect Secret Doors (Spell) Detect Secret Doors (Spell) Detect Secret Doors (Spell) Detect Secret Doors (Spell) Detect Secret Doors (Spell)
Detect Undead Detect Undead (Spell) Detect Undead (Spell) Detect Undead (Spell) Detect Undead (Spell) Detect Undead (Spell)
Disguise Self 1 illusion V, S Changes your appearance. N
Endure Elements abjuration V, S Exist comfortably in hot or cold regions. N
Enlarge Person 1 Transmutation V, S, M Humanoid creature doubles in size. N
Expeditious Retreat 1 transmutation V, S Your base land speed increases by 30 ft Enhancement Bonus. N
Firebelly 1 abjuration V, S, DF A magical fire warms your belly, granting you ER 5/fire and as a standard action, you can breathe a 15-foot cone of flame that deals 1d4 fire damage (REFL half, SR applies). N
Heightened Awareness 1 divination V, M/DF +2 Competence Bonus on Perception checks and on all Knowledge checks that you are trained in. N
Identify Identify (Spell) Identify (Spell) Identify (Spell) Identify (Spell) Identify (Spell)
Illusion of Calm 1 Illusion V, S You appear to be standing still, even when you take some actions. N
Invisibility Alarm Invisibility Alarm (Spell) Invisibility Alarm (Spell) Invisibility Alarm (Spell) Invisibility Alarm (Spell) Invisibility Alarm (Spell)
Jump 1 transmutation V, S, M Subject gets Enhancement Bonus bonus on Acrobatics checks. N
Keen Senses 1 transmutation V, M/DF Subject gains +2 Competence Bonus on Perception checks and gains Low-Light Vision. N
Linebreaker 1 transmutation V, S You gain a +20 foot bonus to your base speed when charging and a +2 bonus on combat maneuver checks made to Bull Rush or Overrun. N
Long Arm 1 transmutation V, S Your arms lengthen, giving you extra reach. N
Longshot Longshot (Spell) Longshot (Spell) Longshot (Spell) Longshot (Spell) Longshot (Spell)
Monkey Fish 1 Transmutation V, S Gain a climb speed and a swim speed of 10 ft. for a time. Y
Negate Aroma 1 transmutation V, S, M/DF (a pinch of alum) Subject cannot be tracked by Scent. N
Phantom Blood 1 necromancy V, S Gain temporary hp if CON loss would knock you out or kill you. N
Poisoned Egg 1 transmutation V, S, M Transform the contents of a normal egg into a single dose of Simple Venom. Y
Polypurpose Panacea Polypurpose Panacea (Spell) Polypurpose Panacea (Spell) Polypurpose Panacea (Spell) Polypurpose Panacea (Spell) Polypurpose Panacea (Spell)
Recharge Innate Magic Recharge Innate Magic (Spell) Recharge Innate Magic (Spell) Recharge Innate Magic (Spell) Recharge Innate Magic (Spell) Recharge Innate Magic (Spell)
Reduce Person 1 Transmutation V, S, M Humanoid creature halves in size. N
Shield 1 abjuration V, S Invisible disc gives +4 Shield Bonus to AC, blocks Magic Missile (Spell) attacks. N
Shock Shield 1 abjuration V, S A shield of force protects you until you dismiss it in an explosion of electricity. N
Stone Fist 1 transmutation V, S, M Your unarmed strikes are lethal. N
Targeted Bomb Admixture 1 transmutation V, S Empowers bombs you throw to deal more damage to a single creature. N
Touch of the Sea 1 transmutation V, S, M Greater Swim speed becomes 30 ft. N
True Strike 1 divination V, F +20 Insight Bonus on your next attack roll. N
Vocal Alteration Vocal Alteration (Spell) Vocal Alteration (Spell) Vocal Alteration (Spell) Vocal Alteration (Spell) Vocal Alteration (Spell)
Youthful Appearance Youthful Appearance (Spell) Youthful Appearance (Spell) Youthful Appearance (Spell) Youthful Appearance (Spell) Youthful Appearance (Spell)

Level 2 Alchemist Extracts

Name Lvl School Comp Description Rev?
Ablative Barrier 2 Conjuration V, S, M Surrounds the target with layers of force. N
Acute Senses 2 transmutation V, S, M Subject gains an increasing Enhancement Bonus on Perception checks. N
Adhesive Blood Adhesive Blood (Spell) Adhesive Blood (Spell) Adhesive Blood (Spell) Adhesive Blood (Spell) Adhesive Blood (Spell)
Aid 2 enchantment V, S, DF +1 Morale Bonus on attack rolls and saves against [fear], 1d8 temporary hp +1/lvl (max +10). N
Air Step 2 transmutation V, S, M Tread unsteadily on air, with limitations. N
Alchemical Allocation 2 transmutation S Gain potion's benefits without consuming it. N
Alter Self transmutation V, S, M Assume form of a Small or Medium Humanoid. N
Animal Aspect Animal Aspect (Spell) Animal Aspect (Spell) Animal Aspect (Spell) Animal Aspect (Spell) Animal Aspect (Spell)
Ant Haul, Communal Ant Haul, Communal (Spell) Ant Haul, Communal (Spell) Ant Haul, Communal (Spell) Ant Haul, Communal (Spell) Ant Haul, Communal (Spell)
Arrow Eruption 2 Conjuration (creation) V, S, M (arrow or crossbow bolt) Creates duplicates of an arrow used to kill a creature in the previous round. N
Barksin 2 transmutation V, S Grants +2 (or higher) Enhancement Bonus to Natural Armor. N
Bear's Endurance transmutation V, S, M/DF Subject gains +4 Enhancement Bonus to CON for 1 min/lvl. N
Bestow Weapon Proficiency Bestow Weapon Proficiency (Spell) Bestow Weapon Proficiency (Spell) Bestow Weapon Proficiency (Spell) Bestow Weapon Proficiency (Spell) Bestow Weapon Proficiency (Spell)
Blade Tutor's Spirit 2 Conjuration V, S Attack penalties you choose to suffer are reduced. Y
Blistering Invective 2 evocation V, S Make an Intimidate check against all foes within 30 feet; those demoralized also take Fire Damage. N
Blood Armor 2 Transmutation V, S, M Your blood hardens when you are wounded, increasing your AC. Y
Blood Blaze 2 transmutation V, S Aura that makes injured creatures spray burning blood. N
Blood Transcription 2 divination V, S Learn a spell from the target's blood. N
Blur 2 illusion V Attacks miss subject 20% of the time, if the subject moves at least 15 feet each round. N
Bull's Strength 2 transmutation V, S, M/DF Subject gains +4 Enhancement Bonus to STR for 1 min/lvl. N
Catatonia 2 necromancy S Make a willing target appear to be dead. N
Cat's Grace 2 transmutation V, S, M Subject gains +4 Enhancement Bonus to DEX for 1 min/lvl. N
Certain Grip Certain Grip (Spell) Certain Grip (Spell) Certain Grip (Spell) Certain Grip (Spell) Certain Grip (Spell)
Cure Moderate Wounds 2 Conjuration V, S Cures 4d8 damage +1/lvl (max. +20). N
Darkvision Darkvision (Spell) Darkvision (Spell) Darkvision (Spell) Darkvision (Spell) Darkvision (Spell)
Deathwine 2 necromancy V, S Turn a healing potion into a pool that does not heal but increases the caster level of the next necromancy spell you cast. N
Defensive Shock 2 evocation V, S, M Electricity Damage your attackers. N
Delay Disease 2 Conjuration (healing) V, S, DF Gain immunity to disease for 24h. N
Delay Pain Delay Pain (Spell) Delay Pain (Spell) Delay Pain (Spell) Delay Pain (Spell) Delay Pain (Spell)
Delay Poison 2 Conjuration V, S, DF Stops poison from harming subject for 1 hour/lvl. N
Detect Thoughts Detect Thoughts (Spell) Detect Thoughts (Spell) Detect Thoughts (Spell) Detect Thoughts (Spell) Detect Thoughts (Spell)
Eagle's Splendor 2 transmutation V, S, M/DF +4 Enhancement Bonus to CHA for 1 min/lvl. N
Elemental Touch 2 divination V, S, M Gain energy damage Touch Attack. N
Empower Holy Water 2 transmutation V, S You empower a flask of Holy Water to deal additional damage to Undead or Outsider creatures. N
Enshroud Thoughts Enshroud Thoughts (Spell) Enshroud Thoughts (Spell) Enshroud Thoughts (Spell) Enshroud Thoughts (Spell) Enshroud Thoughts (Spell)
Extreme Flexibility Extreme Flexibility (Spell) Extreme Flexibility (Spell) Extreme Flexibility (Spell) Extreme Flexibility (Spell) Extreme Flexibility (Spell)
False Life 2 Necromancy V, S, M Gain 1d10 temporary hp + 1/lvl (max +10). N
Fiery Runes Fiery Runes (Spell) Fiery Runes (Spell) Fiery Runes (Spell) Fiery Runes (Spell) Fiery Runes (Spell)
Fire Breath 2 evocation V, S, M Exhale a cone of flame at will. N
Fire Sneeze 2 evocation V, S, M Launch flaming, forceful loogies at your enemies. N
Focused Scrutiny 2 divination V, S Gain skill bonuses when interacting with the target. N
Fox's Cunning 2 transmutation V, S, M/DF +4 Enhancement Bonus to INT for 1 min/lvl. N
Ghostly Disguise Ghostly Disguise (Spell) Ghostly Disguise (Spell) Ghostly Disguise (Spell) Ghostly Disguise (Spell) Ghostly Disguise (Spell)
Heroic Fortune 2 evocation V, S, M/DF The target gains 1 temporary Action Point . N
Investigative Mind Investigative Mind (Spell) Investigative Mind (Spell) Investigative Mind (Spell) Investigative Mind (Spell) Investigative Mind (Spell)
Invisibility 2 illusion V, S, M/DF Subject is invisible for 1 min/lvl or until it attacks. N
Ironskin 2 transmutation V, S, M/DF Your skin hardens and takes on the color and texture of rough iron. N
Jitterbugs 2 Illusion V, S Prevents target from taking hold action, ready action, or total defense. N
Kinetic Reverberation 2 transmutation V, S, M Channels the force of an enemy's attack back into its weapon. N
Levitate 2 transmutation V, S, F Subject moves up and down at your direction. N
Merge with Familiar 2 Transmutation V Your Tumor Familiar merges harmlessly into your body. N
Minor Dream Minor Dream (Spell) Minor Dream (Spell) Minor Dream (Spell) Minor Dream (Spell) Minor Dream (Spell)
Owl's Wisdom 2 Transmutation V, S, M/DF Subject gains +4 Enhancement Bonus to WIS for 1 min/lvl. N
Perceive Cues 2 transmutation V, S, M +5 Competence Bonus on Perception and Sense Motive checks. N
Protection from Arrows 2 abjuration V, S, F Subject gains DR 10/Magic against ranged attacks. N
Resist Energy 2 abjuration V, S, DF Ignores a scaling number of points of damage per attack from specified energy type. N
Restoration, Lesser 2 Conjuration (healing) V, S Removes a weak status condition
Scale Spikes Scale Spikes (Spell) Scale Spikes (Spell) Scale Spikes (Spell) Scale Spikes (Spell) Scale Spikes (Spell)
See Invisibility 2 Divination V, S, M Reveals invisible creatures or objects. Y
Shadow Bomb Admixture 2 Conjuration (creation) V, S Empowers bombs you throw to cover the target with a shadowy substance that grants it concealment and limits its vision. N
Skinsend 2 necromancy V, S Animate and possess your own skin as if it were a separate creature. N
Spider Climb 2 transmutation V, S, M Grants Greater Climb of 20 feet. N
Squeeze 2 transmutation (polymorph) V, S The target becomes flexible regardless of its actual size and mass. It can move through areas at least half its size with no penalty for squeezing. N
Tattoo Potion Tattoo Potion (Spell) Tattoo Potion (Spell) Tattoo Potion (Spell) Tattoo Potion (Spell) Tattoo Potion (Spell)
Touch Injection 2 transmutation V, S You can deliver an infusion, elixir, poison, or potion as a Touch Attack. N
Transmute Potion to Poison 2 transmutation S Spit poison onto weapon after drinking potion. N
Undetectable Alignment 2 abjuration V, S Conceals the alignment of an object or a creature from all forms of divination. N
Vine Strike 2 Conjuration V, S Bristles burst from your body, allowing you to deal additional piercing damage with melee attacks. Y
Vomit Swarm 2 Conjuration (summoning) S Produces a spider swarm that fights for you. N
Waters of Maddening 2 Conjuration (creation) V, S, M (250 gp of powdered amber) Create a more potent unholy water. N

Level 3 Alchemist Extracts

Name Lvl School Comp Description Rev?
Absorb Toxicity 3 necromancy V, S, M You become immune to diseases and toxins, absorb one, and then spread it to others. N
Absorbing Touch 3 transmutation S Caster absorbs an item for 1 day/lvl. N
Adjustable Disguise 3 illusion V, S As Disguise Self (Spell), but you can change the disguise as a swift action. N
Age Resistance, Lesser Age Resistance, Lesser (Spell) Age Resistance, Lesser (Spell) Age Resistance, Lesser (Spell) Age Resistance, Lesser (Spell) Age Resistance, Lesser (Spell)
Air Breathing Air Breathing (Spell) Air Breathing (Spell) Air Breathing (Spell) Air Breathing (Spell) Air Breathing (Spell)
Amplify Elixir 3 transmutation S Empowers or Extends the effects of any potion or elixir. N
Anchored Step Anchored Step (Spell) Anchored Step (Spell) Anchored Step (Spell) Anchored Step (Spell) Anchored Step (Spell)
Animal Aspect, Greater Animal Aspect, Greater (Spell) Animal Aspect, Greater (Spell) Animal Aspect, Greater (Spell) Animal Aspect, Greater (Spell) Animal Aspect, Greater (Spell)
Arcane Sight 3 divination V, S Magical auras become visible to you. N
Aura Sight 3 divination V, S Alignment auras become visible to you. N
Battle Trance 3 enchantment (compulsion) [emotion, mind-affecting] V, S Gain Ferocity (Ex) monster special ability, temporary hit points, and a morale bonus against [mind-affecting] effects. Half-Orc only. N
Beast Shape I Beast Shape I (Spell) Beast Shape I (Spell) Beast Shape I (Spell) Beast Shape I (Spell) Beast Shape I (Spell)
Blood Scent 3 transmutation V, S Gain scent ability against injured creatures. N
Blood Sentinel Blood Sentinel (Spell) Blood Sentinel (Spell) Blood Sentinel (Spell) Blood Sentinel (Spell) Blood Sentinel (Spell)
Bloodhound 3 transmutation V, S, M Enhances sense of smell and grants the caster the Scent special ability. N
Burrow 3 transmutation V, S Target gains a burrow speed of 15. N
Burst of Speed 3 transmutation V Briefly increase your base speed, and do not provoke attacks of opportunity from movement N
Countless Eyes Countless Eyes (Spell) Countless Eyes (Spell) Countless Eyes (Spell) Countless Eyes (Spell) Countless Eyes (Spell)
Cure Serious Wounds 4 Conjuration V, S Cures 6d8 damage + 1/lvl (max +30). Y
Darkvision, Communal Darkvision, Communal (Spell) Darkvision, Communal (Spell) Darkvision, Communal (Spell) Darkvision, Communal (Spell) Darkvision, Communal (Spell)
Delay Poison, Communal 3 Conjuration V, S, DF As Delay Poison (Spell), but you may divide the duration among creatures touched N
Disable Construct Disable Construct (Spell) Disable Construct (Spell) Disable Construct (Spell) Disable Construct (Spell) Disable Construct (Spell)
Displacement 3 illusion V, M Attacks miss subject 50% of the time, if the subject moves at least 30 feet each round. N
Draconic Reservoir Draconic Reservoir (Spell) Draconic Reservoir (Spell) Draconic Reservoir (Spell) Draconic Reservoir (Spell) Draconic Reservoir (Spell)
Elemental Aura 3 evocation V, S Creates an aura of energy around you. N
Endure Elements, Communal 3 abjuration V, S As Endure Elements (Spell), but you may divide the duration among creatures touched. N
Eruptive Postules 3 transmutation V, S Acid boils burst when you are attacked. N
Excruciating Deformation 3 transmutation V, S Target takes DEX and CON damage. N
Fearsome Husk 3 Necromancy V, S Make a monstrously distorted duplicate of you and control it. N
Fire Trail Fire Trail (Spell) Fire Trail (Spell) Fire Trail (Spell) Fire Trail (Spell) Fire Trail (Spell)
Fly 3 transmutation V, S, F Subject flies at a speed of 60 ft. N
Gaseous Form 3 transmutation S, M/DF Subject becomes insubstantial and can fly slowly. N
Haste Transmutation V, S, M Two allies moves faster, and gain a bonus attack on a full attack action.
Heroism 3 Enchantment V, S Gives +2 Morale Bonus on attack rolls, saving throws, and skill checks. N
Invisibility Sphere 3 illusion V, S, M Makes everyone within 10 ft. Invisibility (Spell). N
Lightning Lash Bomb Admixture 3 evocation [electricity] V, S Empowers bombs you throw with a ward that deals lightning damage each time those damaged by the bomb move more than 5 feet. N
Marionette Possession Marionette Possession (Spell) Marionette Possession (Spell) Marionette Possession (Spell) Marionette Possession (Spell) Marionette Possession (Spell)
Monstrous Physique I Monstrous Physique I (Spell) Monstrous Physique I (Spell) Monstrous Physique I (Spell) Monstrous Physique I (Spell) Monstrous Physique I (Spell)
Nauseating Trail 3 Conjuration V, S, M Creature leaves a trail of Stinking Cloud (Spell) squares. N
Nondetection Nondetection (Spell) Nondetection (Spell) Nondetection (Spell) Nondetection (Spell) Nondetection (Spell)
Orchid's Drop 3 transmutation V, S, M (a much-diluted drop of sun orchid nectar worth 500 gp) Heal 2d10 points of damage when you drink a mutagen, gain +2 Alchemical Bonus on saves. N
Prehensile Pilfer Prehensile Pilfer (Spell) Prehensile Pilfer (Spell) Prehensile Pilfer (Spell) Prehensile Pilfer (Spell) Prehensile Pilfer (Spell)
Protection from Arrows, Communal 3 abjuration V, S, F As Protection from Arrows (Spell), but you may divide the duration among creatures touched. N
Protection from Energy abjuration V, S, DF Absorbs 12 points/lvl of damage from one kind of energy. N
Rage Rage (Spell) Rage (Spell) Rage (Spell) Rage (Spell) Rage (Spell)
Remove Blindness 3 Conjuration V, S Cures normal or magical blindness or deafness. N
Remove Curse abjuration V, S Frees object or person from curse. N
Remove Disease 3 Conjuration V, S Attempts to cure a disease in the target.
Resinous Skin Resinous Skin (Spell) Resinous Skin (Spell) Resinous Skin (Spell) Resinous Skin (Spell) Resinous Skin (Spell)
Resist Energy, Communal 3 abjuration V, S, DF This spell functions like Resist Energy (Spell), except you divide the duration in 10-minute intervals among the creatures touched. N
Seek Thoughts Seek Thoughts (Spell) Seek Thoughts (Spell) Seek Thoughts (Spell) Seek Thoughts (Spell) Seek Thoughts (Spell)
Spider Climb, Communal 3 transmutation V, S, M As Spider Climb (Spell), but you may divide the duration among creatures touched. N
Thorn Body 3 transmutation V, S, DF Your attackers take 1d6 +1 damage/lvl. N
Tongues Tongues (Spell) Tongues (Spell) Tongues (Spell) Tongues (Spell) Tongues (Spell)
Undead Anatomy I Undead Anatomy I (Spell) Undead Anatomy I (Spell) Undead Anatomy I (Spell) Undead Anatomy I (Spell) Undead Anatomy I (Spell)
Water Breathing 3 transmutation V, S, M/DF Subjects can breathe underwater. N

Level 4 Alchemist Extracts

Name Lvl School Comp Description Rev?
Absorbing Inhalation Absorbing Inhalation (Spell) Absorbing Inhalation (Spell) Absorbing Inhalation (Spell) Absorbing Inhalation (Spell) Absorbing Inhalation (Spell)
Adjustable Polymorph 4 transmutation V, S, M As Alter Self (Spell), but you can change the shape as a swift action. N
Age Resistance Age Resistance (Spell) Age Resistance (Spell) Age Resistance (Spell) Age Resistance (Spell) Age Resistance (Spell)
Air Walk transmutation V, S, DF Subject treads on air as if solid (climb or descend at 45-degree angle). N
Arcane Eye Arcane Eye (Spell) Arcane Eye (Spell) Arcane Eye (Spell) Arcane Eye (Spell) Arcane Eye (Spell)
Beast Shape II Beast Shape II (Spell) Beast Shape II (Spell) Beast Shape II (Spell) Beast Shape II (Spell) Beast Shape II (Spell)
Caustic Blood 4 transmutation [acid] V, S, M (vial of black adder venom) You imbue your blood with corrosive acid. N
Cure Critical Wounds Conjuration V, S Cures 8d8 damage + 2/lvl (max +40). Y
Darkvision, Greater Darkvision, Greater (Spell) Darkvision, Greater (Spell) Darkvision, Greater (Spell) Darkvision, Greater (Spell) Darkvision, Greater (Spell)
Death Ward 4 necromancy V, S, DF Grants bonuses against "Death" spells and negative energy. N
Detonate 4 evocation V, S, M Inflicts 1d8/lvl energy damage to all creatures within 15 ft. N
Discern Lies divination V, S, DF Reveals deliberate falsehoods. N
Dragon's Breath 4 evocation V, S, M Gives you a dragon's Breath Weapon. N
Duplicate Familiar 4 Conjuration V, S, M, F You create a duplicate of a Familiar. N
Earth Glide 4 transmutation V, S Gain the ability to pass through stone, dirt and earth. N
Echolocation 4 transmutation V Sonic sense gives you Blindsense 40 ft. N
Elemental Body I 4 transmutation V, S, M Turns you into a Small elemental. N
Enchantment Foil Enchantment Foil (Spell) Enchantment Foil (Spell) Enchantment Foil (Spell) Enchantment Foil (Spell) Enchantment Foil (Spell)
Eyes of the Void 4 transmutation V, S, M (a pinch of dried carrot or an agate) See 60 ft. in darkness, including magical darkness. N
False Life, Greater 4 necromancy V, S, M (a drop of blood) Gain 2d10 temporary hp + 1/lvl. N
Fire Shield 4 evocation V, S, M Creatures attacking you take Fire/Cold Damage; you're protected from heat or cold. N
Fluid Form 4 transmutation S, M Immune to critical hits, increases reach 10 ft., Swim speed, and breathe water. N
Freedom of Movement 4 abjuration V, S, DF, M Subject moves normally despite impediments to restrict movement.
Healing Warmth 4 abjuration V, S As Protection from Energy (Spell) (Fire Damage only), but can spend 12 points of energy absorption to heal 1d8. N
Invisibility, Greater 4 illusion V, S As Invisibility (Spell), but works against all senses. N
Miasmatic Form 4 transmutation [air, poison] S, M (contact or inhaled poison worth 100 gp) As gaseous form except your turn into a stinking or poison cloud. N
Monstrous Physique II Monstrous Physique II (Spell) Monstrous Physique II (Spell) Monstrous Physique II (Spell) Monstrous Physique II (Spell) Monstrous Physique II (Spell)
Mutagenic Touch 4 transmutation V, S, M (a whole fingernail) You can pass a weaker version of your mutagen to another creature. N
Neutralize Poison Conjuration V, S, M/DF Immunizes subject against poison, or detoxifies poison in or on subject.
Persistent Vigor 4 transmutation V, S, M/DF (ginseng root shavings) Gain fast healing 2, immunity to bleed, and faster recovery from diseases and poisons. N
Restoration 4 Conjuration (healing) V, S Removes a weak or moderate status condition.
Rubberskin 4 transmutation V, S, M Bludgeoning and falling damage you take is converted into non-lethal damage. N
Scale Spikes, Greater Scale Spikes, Greater (Spell) Scale Spikes, Greater (Spell) Scale Spikes, Greater (Spell) Scale Spikes, Greater (Spell) Scale Spikes, Greater (Spell)
Scorching Ash Form 4 transmutation S, M As Gaseous Form (Spell), except you become a swirl of ash. N
Spell Immunity abjuration V, S, DF Subject is immune to one spell per 4 caster levels. N
Stoneskin 4 abjuration V, S, M Grants DR 10/Adamantine. N
Tongues, Communal Tongues, Communal (Spell) Tongues, Communal (Spell) Tongues, Communal (Spell) Tongues, Communal (Spell) Tongues, Communal (Spell)
Touch of Slime 4 Conjuration (creation) [disease] V, S, M (a drop of acid and a black glass sphere) Touch infests a target with Green Slime. N
Unbearable Brightness 4 evocation [light] V, S Your glowing body dazzles or blinds others. N
Universal Formula 4 transmutation V, S, M (quicksilver and powdered platinum worth 100 gp) Acts as any extract 3rd level or lower. N
Vermin Shape I Vermin Shape I (Spell) Vermin Shape I (Spell) Vermin Shape I (Spell) Vermin Shape I (Spell) Vermin Shape I (Spell)
Viper Bomb Admixture 4 Conjuration (creation) V, S Empowers bombs you throw to summon poisonous biting vipers that bite those hit or splashed by the bomb. N
Vitriolic Mist 4 evocation V, S, M As Fire Shield (Spell), except Acid Damage. N

Level 5 Alchemist Extracts

Name Lvl School Comp Description Rev?
Age Resistance, Greater Age Resistance, Greater (Spell) Age Resistance, Greater (Spell) Age Resistance, Greater (Spell) Age Resistance, Greater (Spell) Age Resistance, Greater (Spell)
Air Walk, Communal 5 transmutation V, S, DF As Air Walk (Spell), but you may divide the duration among creatures touched. N
Ancestral Memory 5 divination V, S Gain insight into current situation. N
Beast Shape III Beast Shape III (Spell) Beast Shape III (Spell) Beast Shape III (Spell) Beast Shape III (Spell) Beast Shape III (Spell)
Contact Other Plane Contact Other Plane (Spell) Contact Other Plane (Spell) Contact Other Plane (Spell) Contact Other Plane (Spell) Contact Other Plane (Spell)
Delayed Consumption 5 transmutation S Extract doesn't come into effect until you want it to. N
Dream Dream (Spell) Dream (Spell) Dream (Spell) Dream (Spell) Dream (Spell)
Dust Form 5 transmutation V, S, M You become an incorporeal creature of dust for a short period of time. N
Elemental Body II 5 transmutation V, S, M Turns you into a Medium elemental. N
Elude Time 5 transmutation V, S, M Puts you in temporary suspended animation. N
Half-blood Extraction Half-blood Extraction (Spell) Half-blood Extraction (Spell) Half-blood Extraction (Spell) Half-blood Extraction (Spell) Half-blood Extraction (Spell)
Languid Bomb Admixture 5 enchantment V, S Empowers bombs you throw to cause fatigue in those directly hit or splashed by the bomb. N
Magic Jar 5 necromancy V, S, F Enables possession of another creature. N
Monstrous Physique III Monstrous Physique III (Spell) Monstrous Physique III (Spell) Monstrous Physique III (Spell) Monstrous Physique III (Spell) Monstrous Physique III (Spell)
Nightmare illusion V, S Sends vision dealing 1d10 damage, fatigue. N
Overland Flight 5 transmutation V, S You fly at a speed of 40 ft. and can hustle over long distances. N
Planar Adaptation 5 transmutation V Resist harmful effects of other plane. N
Plant Shape I Plant Shape I (Spell) Plant Shape I (Spell) Plant Shape I (Spell) Plant Shape I (Spell) Plant Shape I (Spell)
Polymorph 5 transmutation V, S, M Gives one willing subject a new form. N
Resurgent Transformation 5 Conjuration V, S, M Gain second wind when close to death. N
Sending evocation V, S, M/DF Delivers short message anywhere, instantly. N
Spell Resistance 5 abjuration V, S, DF Subject gains SR 12 + level. N
Stoneskin, Communal 5 abjuration V, S, M As Stoneskin (Spell), but you may divide the duration among creatures touched. N
Transplant Visage Transplant Visage (Spell) Transplant Visage (Spell) Transplant Visage (Spell) Transplant Visage (Spell) Transplant Visage (Spell)
Undead Anatomy II Undead Anatomy II (Spell) Undead Anatomy II (Spell) Undead Anatomy II (Spell) Undead Anatomy II (Spell) Undead Anatomy II (Spell)
Vermin Shape II Vermin Shape II (Spell) Vermin Shape II (Spell) Vermin Shape II (Spell) Vermin Shape II (Spell) Vermin Shape II (Spell)

Level 6 Alchemist Extracts

Name Lvl School Comp Description Rev?
Analyze Dweomer Analyze Dweomer (Spell) Analyze Dweomer (Spell) Analyze Dweomer (Spell) Analyze Dweomer (Spell) Analyze Dweomer (Spell)
Beast Shape IV Beast Shape IV (Spell) Beast Shape IV (Spell) Beast Shape IV (Spell) Beast Shape IV (Spell) Beast Shape IV (Spell)
Caging Bomb Admixture 6 evocation V, S Your bombs create a cage of force that traps creatures inside the bomb's splash radius. N
Elemental Body III 6 transmutation V, S, M Turns you into a Large elemental. N
Eyebite necromancy V, S Target becomes panicked, sickened, and comatose. N
Form of the Dragon I 6 transmutation V, S, M Turns you into a Medium Dragon. N
Giant Form I Giant Form I (Spell) Giant Form I (Spell) Giant Form I (Spell) Giant Form I (Spell) Giant Form I (Spell)
Heal 6 Conjuration V, S Cures 10 points/lvl damage, all diseases and mental conditions. N
Magnetic Field 6 abjuration V, S You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you for the duration of the spell. N
Mislead illusion S Turns you invisible and creates illusory double. N
Monstrous Physique IV Monstrous Physique IV (Spell) Monstrous Physique IV (Spell) Monstrous Physique IV (Spell) Monstrous Physique IV (Spell) Monstrous Physique IV (Spell)
Plant Shape II Plant Shape II (Spell) Plant Shape II (Spell) Plant Shape II (Spell) Plant Shape II (Spell) Plant Shape II (Spell)
Shadow Walk illusion V, S Step into shadow to travel rapidly. N
Sonic Form 6 transmutation V, S, M Turn yourself into a creature of semisolid sound. N
Statue 6 transmutation V, S, M Subject can become a statue at will, being subject only to Sunders. N
Transformation Transformation (Spell) Transformation (Spell) Transformation (Spell) Transformation (Spell) Transformation (Spell)
True Seeing 6 divination V, S, M Lets you see all things as they really are. N
Twin Form 6 transmutation V, S, M Creates controllable duplicate of you. N
Undead Anatomy III Undead Anatomy III (Spell) Undead Anatomy III (Spell) Undead Anatomy III (Spell) Undead Anatomy III (Spell) Undead Anatomy III (Spell)
Walk through Space 6 Conjuration V, S, M You can spend a move action to teleport 30 feet or to stand while prone without provoking attacks of opportunity. N
Wind Walk 6 transmutation [air] V, S, DF You and your allies turn vaporous and travel fast. N