Arcane Lock (Spell)

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Level: Sorcerer/Wizard 2
School: Abjuration


Casting Time: Standard Action
Components: V, S, M (A tiny packet of gold dust, worth 1 gp.)


Range: Touch
Target or Area: One object, door, chest, or portal touched, up to 30 sq. ft. in size
Duration: A year and a day
Saving Throw: No saving throw granted
Save DC: -
Spell Resistance: No


An Arcane Lock spell cast upon a door, chest, or portal magically locks it. You can freely pass your own Arcane Lock without affecting it, as the gold dust consumed in the casting forms a tiny golden key. You may give this key to others, or have it taken from you by such actions as Steal maneuvers or pickpocketing. If the locked object has a lock, the DC to open that lock increases by 10 while it remains attached to the object. If the object does not have a lock, this spell creates one that can only be opened with a Disable Device skill check against a Challenging DC for the level of the caster at the time the spell was cast. A door or object secured with this spell can be opened only by breaking in or with a successful Dispel Magic (Spell) or Knock (Spell). Add 10 to the normal DC to break open a door or portal affected by this spell. A Knock (Spell) does not remove an Arcane Lock; it only suppresses the effect for 10 minutes.