Bard Spells

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Level 0 Bard Spells

Level 0 bard spells are also referred to as "Cantrips".

Name Description Rev?
Dancing Lights Creates torches or other lights. Y
Daze A single humanoid creature with 4 HD or less loses its next action. Y
Detect Magic Detects all spells and magic items within 60 ft. Y
Flare Dazzles one creature (-1 on attack rolls). Y
Ghost Sound Create figment sounds in a location. Y
Hand of the Magus You can telekinetically move and attack with a modest object. Y
Haunted Fey Aspect You surround yourself with disturbing illusions. Y
Know Direction You discern north. N
Light Object shines like a torch. Y
Lullaby Makes subject drowsy N
Mending Makes minor repairs on a non-magical object that is damaged or Broken. Y
Message Whisper conversation at distance. Y
Open/Close Opens or closes small or light things. Y
Prestidigitation Performs minor tricks. Y
Read Magic Read scrolls and spellbooks. Y
Resistance Subject gains +1 resistance bonus on saving throws. Y
Sift See area as though examining it N
Spark Dangerous spark injures your attacker. Y
Summon Instrument Summons one musical instrument N
Unwitting Ally Subject is considered ally for 1 round N

Level 1 Bard Spells

Name Description Rev?
Abstemiousness Make a handful of food satisfy the nutritious needs of a Medium or smaller creature for 1 day. N
Abundant Ammunition Abundant Ammunition (Spell) Abundant Ammunition (Spell)
Adjuring Step You can move slowly and safely and still cast spells, until you move quickly. Y
Adoration You gain a Morale Bonus on Diplomacy checks. N
Alarm Wards an area for the night. Y
Alter Musical Instrument Treat any instrument as your bard implement. Y
Animate Rope Makes a rope move at your command, to trip or entangle an enemy. Y
Anticipate Peril Target gains a bonus on their next initiative check. Y
Aspect of the Nightingale Aspect of the Nightingale (Spell) Aspect of the Nightingale (Spell)
Beguiling Gift Subject immediately accepts an offered item and uses it. N
Blurred Movement As Blur (Spell), but only while you are moving. Y
Borrow Skill Make a skill check using another's total skill bonus. N
Call Weapon Telekinetically summon a weapon from an ally's possession. N
Cause Fear One creature gains the Cringing condition. N
Charm Person Makes one person your friend. N
Chord of Shards Performance deals 2d6 Piercing Damage. N
Clarion Call Clarion Call (Spell) Clarion Call (Spell)
Compel Hostility Compels opponents to attack you instead of your allies. N
Comprehend Languages Comprehend Languages (Spell) Comprehend Languages (Spell)
Confusion, Lesser One creature is confused for 1 round. N
Cultural Adaptation Cultural Adaptation (Spell) Cultural Adaptation (Spell)
Cure Light Wounds Cures 2d8 damage + 1/lvl (max +10). Y
Dancing Lantern Animates a lantern that follows you. N
Darting Duplicate Darting Duplicate (Spell) Darting Duplicate (Spell)
Dazzling Blade Dazzling Blade (Spell) Dazzling Blade (Spell)
Deadeye's Lore Gain a +1 Sacred Bonus on Survival and move full speed while tracking. N
Decrepit Disguise Decrepit Disguise (Spell) Decrepit Disguise (Spell)
Deja Vu Make a creature repeat its actions. N
Delusional Pride Target is penalized on attacks and checks but gains Morale Bonus against (charm) and (compulsion) effects. N
Detect Charm Detect Charm (Spell) Detect Charm (Spell)
Detect Metal Detect Metal (Spell) Detect Metal (Spell)
Detect Secret Doors Detect Secret Doors (Spell) Detect Secret Doors (Spell)
Discern Next of Kin Discern Next of Kin (Spell) Discern Next of Kin (Spell)
Disguise Self Changes your appearance. N
Disguise Weapon Changes one manufactured weapon's appearance. N
Ear-Piercing Scream Deal Sonic Damage and either disoriented or unsteady to the target. N
Enhance Water Transform water into an alcoholic beverage, removing poisons, diseases, and toxins. N
Erase Erase (Spell) Erase (Spell)
Expeditious Retreat Your base land speed increases by 30 ft Enhancement Bonus. N
Feather Fall Instantly changes the rate at which the targets falls. N
Feather Step Ignores the adverse movement effects of difficult terrain. N
Flare Burst Dazzles creatures in a 10-ft-radius blast (-1 on attack rolls). N
Fumbletongue Causes a creature to be unable to speak intelligibly. N
Glue Seal Cover a 5-ft. square or one object with a layer of sticky glue that entangles N
Grease Covers a 10-ft. square or one object with a layer of slippery grease. N
Haze of Dreams Target moves at 1/2 speed. N
Heightened Awareness +2 Competence Bonus on Perception checks and on all Knowledge checks that you are trained in. N
Hideous Laughter Subject falls prone and loses actions for 1 rnd/lvl. N
Horn of Pursuit Create 3 notes that can be heard up to five miles away. N
Hypnotism Fascinates 2d4 HD of creatures. N
Identify Identify (Spell) Identify (Spell)
Innocence +10 Competence Bonus on Bluff skill checks to seem innocent. N
Invigorate Temporarily relieves fatigue or exhaustion. N
Invisibility Alarm Invisibility Alarm (Spell) Invisibility Alarm (Spell)
Jitterbugs Prevents target from taking hold action, ready action, or total defense. N
Jury-Rig Relieves the broken condition for a short time. N
Ki Arrow Ki Arrow (Spell) Ki Arrow (Spell)
Liberating Command Restrained target may make an Escape Artist check to escape as an immediate action. Y
Lighten Object Lighten Object (Spell) Lighten Object (Spell)
Lock Gaze Compel the target to look at you and only you. N
Magic Aura Alter an object's aura. N
Magic Mouth Objects speaks once when triggered. N
Memorize Page Memorize Page (Spell) Memorize Page (Spell)
Memory Lapse Subject forgets events back to last turn. Y
Moment of Greatness Moment of Greatness (Spell) Moment of Greatness (Spell)
Nature's Paths Instinctively know the shortest, easiest, and fastest way through the wilderness. N
Negative Reaction Negative Reaction (Spell) Negative Reaction (Spell)
Obscure Object Obscure Object (Spell) Obscure Object (Spell)
Peacebond Locks a weapon in place on the target's body. Y
Play Instrument Play instrument as if you were skilled. N
Poisoned Egg Transform the contents of a normal egg into a single dose of Simple Venom. Y
Quintessence Quintessence (Spell) Quintessence (Spell)
Read Weather Forecast the weather at your location for the next 48 hours. N
Recharge Innate Magic Recharge Innate Magic (Spell) Recharge Innate Magic (Spell)
Remove Fear Suppresses fear or gives +4 Morale Bonus on saves against fear for 1 subject + 1 per 4 levels N
Restful Sleep Gain more hit points while sleeping. N
Saving Finale End Bardic Performance to allow the subject to immediately re-roll a failed saving throw. N
Share Language Share your facility for one particular language with another creature. N
Silent Image Creates minor illusion of your design. N
Sleep Puts 4 HD of creatures into magical slumber. N
Solid Note Creates tangible music note. N
Sow Thought You plant an idea, concept, or suspicion in the mind of the subject. N
Summon Minor Monster Summon Minor Monster (Spell) Summon Minor Monster (Spell)
Summon Monster I Summons one Summoned Monster to fight for you. Y
Swallow Your Fear Grants +2 Morale Bonus to STR and CON, +1 Morale Bonus to WILL saves, and -2 penalty to AC to subjects suffering from a [fear] effect. Prevents frightened subject from running. N
Tap Inner Beauty +2 Insight Bonus on all Charisma ability checks and Charisma-based skill checks. N
Timely Inspiration Gives Competence Bonus on failed check/attack N
Toilsome Chant Inspire Competence (Performance) persists until the target’s next skill check. N
Touch of Gracelessness Touch of Gracelessness (Spell) Touch of Gracelessness (Spell)
Transfer Tattoo Transfer Tattoo (Spell) Transfer Tattoo (Spell)
Twisted Futures Disrupt fortunate outcomes for a creature N
Unbreakable Heart +4 Morale Bonus on saving throws against [mind-affecting] effects that rely on negative emotions. N
Undetectable Alignment Conceals the alignment of an object or a creature from all forms of divination. N
Unnatural Lust Unnatural Lust (Spell) Unnatural Lust (Spell)
Unprepared Combatant Unprepared Combatant (Spell) Unprepared Combatant (Spell)
Unseen Servant Creates an invisible, mindless, shapeless force that performs simple tasks. N
Vanish As Invisibility (Spell) for 1 rnd/lvl (5 max). N
Ventriloquism Make your voice seem to issue from someplace else. N
Vocal Alteration Vocal Alteration (Spell) Vocal Alteration (Spell)
Weaponwand Merge a magic wand with a weapon to wield both simultaneously. N
Windy Escape Immediately gain DR 10/magic, ignore critical hits, poison or sneak attack damage from a single attack. N
Youthful Appearance Youthful Appearance (Spell) Youthful Appearance (Spell)

Level 2 Bard Spells

Name Description Rev?
Acute Senses Subject gains an increasing Enhancement Bonus on Perception checks. N
Air Step Tread unsteadily on air, with limitations. N
Allegro Gain Haste (Spell) while maintaining Bardic Performance. N
Alter Self Assume form of a Small or Medium Humanoid. N
Alter Summoned Monster Alter Summoned Monster (Spell) Alter Summoned Monster (Spell)
Ancestral Communion Gain an increasing Insight Bonus on a Knowledge check N
Animal Messenger Sends a Tiny animal to a specific place. N
Animal Purpose Training Animal gains a new general purpose. N
Animal Trance Fascinates 2d6 HD of animals. N
Anonymous Interaction Creatures forget details about you and conversations with you. N
Anticipate Thoughts Anticipate Thoughts (Spell) Anticipate Thoughts (Spell)
Apport Object Apport Object (Spell) Apport Object (Spell)
Arcane Disruption Arcane Disruption (Spell) Arcane Disruption (Spell)
Aversion Cause the target to avoid an object or location. N
Babble Babble (Spell) Babble (Spell)
Bestow Insight Bestow Insight (Spell) Bestow Insight (Spell)
Blade Tutor's Spirit Attack penalties you choose to suffer are reduced. Y
Bladed Dash Swiftly move 30 feet and attack one foe along the way. N
Blindness/Deafness Makes subject blind to sight or deafened to sound. N
Blistering Invective Make an Intimidate check against all foes within 30 feet; those demoralized also take Fire Damage. N
Blood Biography Learn about a creature with its blood. N
Blur Attacks miss subject 20% of the time, if the subject moves at least 15 feet each round. N
Boiling Blood Targets take Fire Damage; Orcs get +2 Morale Bonus to STR. N
Book Ward Book Ward (Spell) Book Ward (Spell)
Buoyancy Buoyancy (Spell) Buoyancy (Spell)
Burning Gaze Inflict fire damage and Burned to creatures simply by looking at them. Y
Cacophonous Call Nauseates target. N
Callback Callback (Spell) Callback (Spell)
Calm Emotions Calms creatures, negating emotion effects. N
Catatonia Make a willing target appear to be dead. N
Cat's Grace Subject gains +4 Enhancement Bonus to DEX for 1 min/lvl. N
Charitable Impulse Charitable Impulse (Spell) Charitable Impulse (Spell)
Codespeak Recipients gain the ability to speak, read, and write a new, coded language. Y
Commune with Birds Commune with Birds (Spell) Commune with Birds (Spell)
Compassionate Ally Target is compelled to help injured ally. Y
Contagious Zeal Grant Morale Bonuses and temporary hit points that spread from creature to creature. N
Create Treasure Map Create Treasure Map (Spell) Create Treasure Map (Spell)
Cure Moderate Wounds Cures 4d8 damage +1/lvl (max. +20). N
Darkness 20-ft. radius of supernatural shadow.
Daze Monster Living creature of 6 HD or less loses its next action. N
Delay Pain Delay Pain (Spell) Delay Pain (Spell)
Delay Poison Stops poison from harming subject for 1 hour/lvl. N
Detect Thoughts Detect Thoughts (Spell) Detect Thoughts (Spell)
Determine Depth Determine Depth (Spell) Determine Depth (Spell)
Discovery Torch Touched object emanates bright light that provides +2 Enhancement Bonus on Perception and Sense Motive checks. N
Disguise Other As Disguise Self (Spell), but affects you or another. N
Distracting Cacophony Distracting Cacophony (Spell) Distracting Cacophony (Spell)
Distressing Tone Sound sickens 1d4 creatures. N
Dust of Twilight Black particles extinguish light sources and fatigues creatures. N
Eagle's Splendor +4 Enhancement Bonus to CHA for 1 min/lvl. N
Empower Holy Water You empower a flask of Holy Water to deal additional damage to Undead or Outsider creatures. N
Enshroud Thoughts Enshroud Thoughts (Spell) Enshroud Thoughts (Spell)
Enter Image Transfers your consciousness to an object bearing your likeness. N
Enthrall Captivates all within 100 ft. + 10 ft./lvl. N
Escaping Ward Move 5 feet away from a larger attacking creature as an immediate action. N
False Life Gain 1d10 temporary hp + 1/lvl (max +10). N
Focused Scrutiny Gain skill bonuses when interacting with the target. N
Fox's Cunning +4 Enhancement Bonus to INT for 1 min/lvl. N
Gallant Inspiration +2d4 Competence Bonus on failed attack roll or skill check. N
Gentle Repose Preserves one corpse. N
Ghostbane Dirge Incorporeal creature takes half damage from non-magical weapons. N
Ghostly Disguise Ghostly Disguise (Spell) Ghostly Disguise (Spell)
Glitterdust Blinds creatures, outlines invisible creatures. N
Haunting Mists Creatures are shaken and take WIS damage. N
Heightened Reflexes Each ally in area gains a +10 Competence Bonus on one REFL save. N
Heroic Fortune The target gains 1 temporary Action Point . N
Heroism Gives +2 Morale Bonus on attack rolls, saving throws, and skill checks. N
Hidden Knowledge You purposely forget some information which is transcribed upon you in the form of a tattoo. N
Hidden Speech Gain +10 Competence Bonus on Bluff to send secret messages. N
Hold Person Paralyzes one humanoid creature for a brief time. Y
Honeyed Tongue Roll 2 dice when using Diplomacy, take higher roll. N
Hydrophobia Targets in the area must succeed at a WILL save or become deathly afraid of drowning. N
Hypnotic Pattern Fascinates (2d4 + level) HD of creatures. N
Instant Weapon Instant Weapon (Spell) Instant Weapon (Spell)
Investigative Mind Investigative Mind (Spell) Investigative Mind (Spell)
Invisibility Subject is invisible until the end of its next encounter. Y
Locate Object Locate Object (Spell) Locate Object (Spell)
Mad Hallucination Target takes penalties to mental actions. N
Marching Chant Allies can hustle without penalty while you sing or chant. N
Mindlocked Messenger Mindlocked Messenger (Spell) Mindlocked Messenger (Spell)
Minor Image As Silent Image (Spell), plus some sound. N
Mirror Image Creates a decoy duplicate of you. Y
Misdirection Misdirection (Spell) Misdirection (Spell)
Miserable Pity Opponents cannot attack a pathetic creature. N
Muffle Sound Allies gain a bonus on Stealth checks but risk verbal spell failure. N
Oppressive Boredom Oppressive Boredom (Spell) Oppressive Boredom (Spell)
Path of Glory Create an expanding glow that heals allies within it of 1 hp of damage. N
Piercing Shriek Target is staggered by a painful sound. N
Pilfering Hand of the Magus You may seize an object or manipulate it from afar, robbing or attacking enemies, and delighting friends. Y
Pugwampi's Grace Pugwampi's Grace (Spell) Pugwampi's Grace (Spell)
Pyrotechnics Turns a fire into a burst of blinding fireworks or a thick cloud of choking smoke. N
Qualm Target gains penalties on ability checks, skill checks, and Caster Checks until it spends an entire round doing nothing. N
Rage Rage (Spell) Rage (Spell)
Reckless Infatuation Reckless Infatuation (Spell) Reckless Infatuation (Spell)
Resounding Clang You create a loud, resonating clangor that causes metallic objects to vibrate wildly. N
Retrieve Item Retrieve Item (Spell) Retrieve Item (Spell)
Returning Weapon Returning Weapon (Spell) Returning Weapon (Spell)
Scare Inflict psychic damage and Cringing on one or two targets. N
Seducer's Eyes You gain a increasing bonus on Charisma-based skill checks towards those who might find you attractive. N
Shadow Anchor Shadow Anchor (Spell) Shadow Anchor (Spell)
Share Language, Communal As Share Language (Spell), but you may divide the duration among creatures touched. N
Share Memory Share or inflict one memory upon the target. Y
Shatter Sonic vibration damages objects or an enemy creature. Y
Silence Negates sound in 20-ft. radius. N
Silent Table Silent Table (Spell) Silent Table (Spell)
Silk to Steel Use a scarf as a shield or whip. N
Snapdragon Fireworks Snapdragon Fireworks (Spell) Snapdragon Fireworks (Spell)
Sonic Scream Sonic Scream (Spell) Sonic Scream (Spell)
Sound Burst Deals 1d8 Sonic Damage and may stun subjects. N
Spell Gauge You learn the nature of, and disable, a target creature's supernatural or spell-like ability. Y
Steal Breath Steal Breath (Spell) Steal Breath (Spell)
Steal Voice Steal Voice (Spell) Steal Voice (Spell)
Suggestion Compels subject to follow stated course of action. N
Summon Monster II Summons one Summoned Monster to fight for you. Y
Summon Swarm Summon Swarm (Spell) Summon Swarm (Spell)
Tactical Acumen You gain an additional +1 Insight Bonus on attack rolls or to AC due to battlefield positioning. Y
Tattoo Potion Tattoo Potion (Spell) Tattoo Potion (Spell)
Tongues Tongues (Spell) Tongues (Spell)
Touch of Mercy The target creature deals only Non-Lethal Damage with all of its weapon attacks. N
Track Ship Track Ship (Spell) Track Ship (Spell)
Trail of the Rose Creates an illusory misty, faint pink-tinged rose-scented trail that ripples and flows in the area that you and up to six others can see. N
Umbral Weapon 1/rnd wielder of target touched melee weapon can reroll a failed attack roll. If reroll hits, the attacked creature suffers 1d8 Cold Damage, plus 1 per 2 caster levels (maximum 1d8+10). N
Unadulterated Loathing Unadulterated Loathing (Spell) Unadulterated Loathing (Spell)
Versatile Weapon Versatile Weapon (Spell) Versatile Weapon (Spell)
Wartrain Mount Animal gains the combat training general purpose N
Whip of Spiders Create a whip made of poisonous spiders. N
Whispering Wind Whispering Wind (Spell) Whispering Wind (Spell)

Level 3 Bard Spells

Name Description Rev?
Accept Affliction The caster can transfer the effects of afflictions such as curses, diseases, and poisons from the target creature to himself. N
Adjustable Disguise As Disguise Self (Spell), but you can change the disguise as a swift action. N
Aura of the Unremarkable Aura of the Unremarkable (Spell) Aura of the Unremarkable (Spell)
Blink You randomly vanish and reappear for 1 round per level. N
Blot Ruins writings. N
Campfire Wall Campfire Wall (Spell) Campfire Wall (Spell)
Channel the Gift Channel the Gift (Spell) Channel the Gift (Spell)
Charm Monster Makes monster believe it is your ally. N
Clairaudience / Clairvoyance Hear or see at a distance for 1 min/lvl. N
Confusion Subjects behave oddly for 1 rnd/lvl. N
Contingent Action Contingent Action (Spell) Contingent Action (Spell)
Control Summoned Creature Control Summoned Creature (Spell) Control Summoned Creature (Spell)
Coordinated Effort Grants allies a Teamwork feat. N
Crushing Despair Subjects take-2 on attack rolls, damage rolls, saves, and checks. N
Cure Serious Wounds Cures 6d8 damage + 1/lvl (max +30). Y
Curse of Disgust Curse of Disgust (Spell) Curse of Disgust (Spell)
Daylight 60-ft. radius of bright light. N
Death from Below Death from Below (Spell) Death from Below (Spell)
Deep Slumber Puts 10 HD of creatures to sleep. N
Delay Poison, Communal As Delay Poison (Spell), but you may divide the duration among creatures touched N
Discern Value Discern Value (Spell) Discern Value (Spell)
Dispel Magic Cancels one magical spell or effect Y
Displacement Attacks miss subject 50% of the time, if the subject moves at least 30 feet each round. N
Disrupt Link Disrupt Link (Spell) Disrupt Link (Spell)
Elemental Speech Enables you to speak to elementals and some creatures. N
False Alibi As Modify Memory (Spell), except you can modify the target's memory only in a specific way. N
Fear Subjects within cone suffer Psychic damage and gain the Cringing condition. Y
Fearsome Duplicate Make a monstrously distorted duplicate of you and control it. N
Feather Step, Mass As Feather Step (Spell), but multiple creatures. N
Fractions of Heal and Harm Fractions of Heal and Harm (Spell) Fractions of Heal and Harm (Spell)
Gaseous Form Subject becomes insubstantial and can fly slowly. N
Geas, Lesser Geas, Lesser (Spell) Geas, Lesser (Spell)
Glibness You gain +2 bonus on Bluff checks, and your lies can escape magical discernment. N
Good Hope Subjects gain +2 Arcane Bonus on attack rolls, damage rolls, saves, and checks
Harrowing You use a Harrow deck to tell a fortune for yourself or someone else. N
Haste Two allies move faster, and gain a bonus attack on a full attack action.
Haunting Choir Spirits cause wracking pain to listeners. N
Illusory Script Illusory Script (Spell) Illusory Script (Spell)
Invigorate, Mass As Invigorate (Spell), but for multiple creatures. N
Invisibility Sphere Makes everyone within 10 ft. Invisibility (Spell). N
Isolate You cause the target to become invisible and silent, but only to his allies. N
Jester's Jaunt Teleport target within 30 ft. of itself. N
Lover's Vengeance Lover's Vengeance (Spell) Lover's Vengeance (Spell)
Mad Monkeys Summon a swarm of mischievous monkeys. N
Major Image As Silent Image (Spell), plus sound, smell and thermal effects. N
Malicious Spite Malicious Spite (Spell) Malicious Spite (Spell)
Martial Marionette Manipulate foe's limbs to hamper its attacks and provide you cover. N
Minor Dream Minor Dream (Spell) Minor Dream (Spell)
Nixie's Lure Nixie's Lure (Spell) Nixie's Lure (Spell)
Overwhelming Grief Grieving target can take no actions and is denied its DEX bonus. N
Phantom Driver Conjures a phantom to drive vehicles. N
Phantom Steed Magic horse appears for 1 hour/caster level.
Pierce Disguise Pierce Disguise (Spell) Pierce Disguise (Spell)
Prehensile Pilfer Prehensile Pilfer (Spell) Prehensile Pilfer (Spell)
Purging Finale Removes one negative effect. N
Rain of Frogs Rain of Frogs (Spell) Rain of Frogs (Spell)
Raven's Flight You can cast this spell only if it is the first action you take on your turn. In a burst of shadowy feathers, you turn into a Tiny blurred shape reminiscent of a black raven until the beginning of your next turn. N
Remove Curse Frees object or person from curse. N
Returning weapon, Communal Returning weapon, Communal (Spell) Returning weapon, Communal (Spell)
Reviving Finale Allies cured 2d6 damage. N
Scrying Scrying (Spell) Scrying (Spell)
Sculpt Sound Creates new sounds or changes existing ones into new sounds. N
Secret Page Secret Page (Spell) Secret Page (Spell)
See Invisibility Reveals invisible creatures or objects. Y
Seek Thoughts Seek Thoughts (Spell) Seek Thoughts (Spell)
Sepia Snake Sigil Sepia Snake Sigil (Spell) Sepia Snake Sigil (Spell)
Slow One subject/lvl is hindered and takes -1 to REFL saves. N
Smug Narcissism Smug Narcissism (Spell) Smug Narcissism (Spell)
Speak with Animals You can communicate with animals. N
Summon Monster III Summons one Summoned Monster to fight for you. Y
Terrible Remorse Terrible Remorse (Spell) Terrible Remorse (Spell)
Thunderous Drums 1d8 sonic damage/lvl and knocked prone. N
Tiny Hut Creates shelter for 10 creatures. N
Tongues, Communal Tongues, Communal (Spell) Tongues, Communal (Spell)
Triggered Suggestion As Suggestion (Spell), but triggered only and target doesn't remember the suggestion. N
Vision of Hell Illusory hellscape makes creatures shaken. N
Wall of Nausea Wall of Nausea (Spell) Wall of Nausea (Spell)
Witness See through the target's eyes and ears. N

Level 4 Bard Spells

Name Description Rev?
Adjustable Polymorph As Alter Self (Spell), but you can change the shape as a swift action. N
Ancestral Gift A ghostly ancestor appears and gives you a magic weapon, which you may use as if you were proficient in it. N
Antithetical Constraint Antithetical Constraint (Spell) Antithetical Constraint (Spell)
Apparent Master Apparent Master (Spell) Apparent Master (Spell)
Break Enchantment Frees subjects from enchantments, transmutations, and curses. N
Contingent Scroll Contingent Scroll (Spell) Contingent Scroll (Spell)
Conversing Wind Conversing Wind (Spell) Conversing Wind (Spell)
Cure Critical Wounds Cures 8d8 damage + 2/lvl (max +40). Y
Dance of a Hundred Cuts Gain +1 combat bonus/3 levels. N
Daze, Mass As Daze (Spell), but affecting multiple creatures. N
Denounce Worsens creatures' attitudes. N
Detect Scrying Detect Scrying (Spell) Detect Scrying (Spell)
Dimension Door Teleports you a short distance
Discordant Blast 3d6 Sonic Damage in 10-ft. burst or 30-ft. cone can also Bull Rush creatures. N
Dominate Person Controls Humanoid telepathically. N
Echolocation Sonic sense gives you Blindsense 40 ft. N
Envious Urge Targets Steal from or Disarm others. N
Feast on Fear Targets are panicked, and you gain temporary hit points. N
Forgetful Slumber As Deep Slumber (Spell) and make target forgets the last 5 minutes. N
Freedom of Movement Subject moves normally despite impediments to restrict movement.
Ghostbane Dirge, Mass As Ghostbane Dirge (Spell), but affects multiple creatures. N
Hallucinatory Terrain Makes one type of terrain appear like another (field as forest, or the like). N
Heroic Finale Subject within range of your Bardic Performance can take an action. N
Heroic Fortune, Mass Multiple targets receive an Action Point. N
Hold Monster Briefly paralyzes one creature of any type. Y
Invisibility, Greater As Invisibility (Spell), but works against all senses. Y
Kiss of the First World Grant living creatures enhanced life or undead creatures debilitating conditions. N
Legend Lore Legend Lore (Spell) Legend Lore (Spell)
Locate Creature Locate Creature (Spell) Locate Creature (Spell)
Modify Memory Changes 5 minutes of subject's memories. N
Neutralize Poison Immunizes subject against poison, or detoxifies poison in or on subject.
Path of Glory, Greater Create an expanding glow that heals allies within it of 5 hp of damage. N
Phantom Steed, Communal Summon up to 6 Phantom Steeds, dividing the duration among them. N
Primal Scream Free yourself from enchantments and paralysis effects. N
Rainbow Pattern Lights fascinate 24 HD of creatures. N
Repel Vermin Insects, spiders, and other Vermin stay 10 ft. away. N
Secure Shelter Creates sturdy cottage. N
Serenity Peaceful feelings harm those attempting violence. N
Shadow Step Teleport from one shadow to another. N
Shield of Dawn Creatures that strike you take 1d6 +1/lvl Fire Damage. N
Shocking Image As Mirror Image (Spell), but the duplicates emit electrical damage when destroyed. N
Shout Deafens all within cone and deals 5d6 Sonic Damage. N
Song of Healing Your Bardic Performance heals allies. N
Sonic Thrust Sound moves targets away from you. N
Speak with Plants You can talk to plants and Plant Creatures. N
Summon Accuser Summon Accuser (Spell) Summon Accuser (Spell)
Summon Monster IV Summons one Summoned Monster to fight for you. Y
Treasure Stitching Objects on cloth become embroidered. N
Unseen Crew Create 1 unseen crewmember per caster level to attend to ships riggings and other affairs. N
Utter Contempt Target's attitude worsens by two categories. N
Wall of Blindness/Deafness Creatures that pass through a translucent wall are blinded or deafened. N
Wall of Sound Sonic wall deflects and damages creatures. N
Wandering Star Motes Outlines subject and produces light as a Sunrod. N
Zone of Silence Keeps eavesdroppers from overhearing you. N

Level 5 Bard Spells

Name Description Rev?
Archon's Trumpet Upon hearing a booming report, as if from an Archon's Trumpet (Su), all creatures in the area of the burst are paralyzed for 1d4 rounds. N
Bard's Escape You and allies escape an emergency by teleporting to safety. N
Bladed Dash, Greater Swiftly move 30 feet and attack all foes along the way. N
Cacophonous Call, Mass Nauseates multiple targets. N
Callback, Greater Callback, Greater (Spell) Callback, Greater (Spell)
Cloak of Dreams Causes living creatures within 5 ft. to fall asleep. N
Covetous Aura Covetous Aura (Spell) Covetous Aura (Spell)
Cure Light Wounds, Mass Cures 1d8 damage + 1/lvl, maximum +15, affects 1 subject/lvl. Y
Deafening Song Bolt Blast of song deals 3d10 Sonic Damage and deafens targets. N
Dispel Magic, Greater Cancels multiple magical spells or effects
Dream Dream (Spell) Dream (Spell)
False Vision False Vision (Spell) False Vision (Spell)
Foe to Friend Redirect an enemy creature's attack. N
Frozen Note Paralyzes creatures listening to your song. N
Heroism, Greater Gives +4 Morale Bonus on attack rolls, saves, and skill checks, immunity to [fear] effects, and temporary hit points. N
Hymn of Mercy As Touch of Mercy (Spell), except 30-ft.-radius burst centered on you. N
Joyful Rapture Joyful Rapture (Spell) Joyful Rapture (Spell)
Ki Shout Target takes 1d6 Sonic dmg/lvl and is stunned. N
Mind Fog Subjects in fog get-10 to WIS and WILL checks. N
Mirage Arcana As Hallucinatory Terrain (Spell), plus structures. N
Mislead Turns you invisible and creates illusory double. N
Music of the Spheres Grant Fast Healing, ER, and Sacred Bonus to saves for all creatures in a 20-foot radius from you. N
Nightmare Sends vision dealing 1d10 damage, fatigue. N
Persistent Image As Silent Image (Spell), but with no concentration required. N
Phantasmal Web Catches subjects in an illusory web. N
Resonating Word Target is damaged, staggered, and stunned. N
Sabotage Construct Sabotage Construct (Spell) Sabotage Construct (Spell)
Seeming Changes appearance of 1 person per 2 levels. N
Shadow Walk Step into shadow to travel rapidly. Y
Song of Discord Forces targets to attack each other. N
Stunning Finale Stuns 3 creatures for 1 round. N
Suggestion, Mass As Suggestion (Spell), affects 1 subject/lvl. N
Summon Monster V Summons one Summoned Monster to fight for you. Y
Unwilling Shield Subject shares wounds you receive. N
Vengeful Outrage Target is compelled to destroy one enemy. N
Whip of Centipedes Create a whip made of poisonous centipedes. N

Level 6 Bard Spells

Name Description Rev?
Analyze Dweomer Analyze Dweomer (Spell) Analyze Dweomer (Spell)
Animate Objects Objects attack your foes. N
Brilliant Inspiration Take best of two d20 rolls. N
Cat's Grace, Mass As Cat's Grace (Spell), affects 1 subject/lvl. N
Charm Monster, Mass As Charm Monster (Spell), but all within 30 ft. N
Cure Moderate Wounds, Mass Cures 3d8 damage + 1/lvl, maximum +20, affects 1 subject/lvl. Y
Dance of a Thousand Cuts As Dance of a Hundred Cuts (Spell), plus the benefits of Haste (Spell). N
Deadly Finale Deals 2d8 damage to multiple targets. N
Dirge of the Victorious Knights Call forth special illusions of mounted Hellknights. N
Eagle's Splendor, Mass As Eagle's Splendor (Spell), 1 subject/lvl. N
Euphoric Tranquility Euphoric Tranquility (Spell) Euphoric Tranquility (Spell)
Eyebite Target becomes panicked, sickened, and comatose. N
Find the Path Shows most direct way to a location. N
Fool's Forbiddance Confuses enemies who come within a magical emanation centered on you. N
Forced Quiet Muffle sound around the target. Y
Fox's Cunning, Mass As Fox's Cunning (Spell), affects 1 subject/ level. N
Geas/Quest Geas/Quest (Spell) Geas/Quest (Spell)
Getaway Teleports you and select creatures to predetermined location. N
Heroes' Feast Food for one creature/lvl cures and grants combat bonuses. N
Hymn of Peace Subjects of this spell must make a WILL save to attack or perform an aggressive or damaging actions. N
Irresistible Dance Forces subject to dance. N
Magnifying Chime Touched object deals increasing Disruptive Sonic Damage each round. N
Overwhelming Presence Creatures prostrate themselves before you as if you were divine and are at risk of a Synergy. Y
Permanent Image Permanent illusion, includes sight, sound, smell, and thermal effects. N
Pied Piping Compel similar creatures to follow you. N
Programmed Image As Major Image (Spell), but triggered by event. N
Project Image Illusory double can talk and cast spells. N
Scrying, Greater Scrying, Greater (Spell) Scrying, Greater (Spell)
Shout, Greater Devastating yell deals 10d6 Sonic Damage; stuns creatures. N
Shield of the Dawn, Greater Creatures that strike you take 1d6 +1/lvl Fire and Holy damage. Increased damage versus undead. N
Sonic Form Turn yourself into a creature of semisolid sound. N
Summon Monster VI Summons one Summoned Monster to fight for you. Y
Sympathetic Vibration Deals 2 Siege Damage damage/round to freestanding structure. N
Unconscious Agenda Unconscious Agenda (Spell) Unconscious Agenda (Spell)
Veil Changes appearance of a group of creatures. N
Waves of Ecstasy Waves of Ecstasy (Spell) Waves of Ecstasy (Spell)
Whip of Ants Create a whip made of Army Ants. N