Level 0 bard spells are also referred to as "Cantrips".
Name
|
School
|
Description
|
Adjuring Step
|
Abjuration
|
You can move slowly and safely and still cast spells, until you move quickly.
|
Alarm
|
Abjuration
|
Wards an area for the night.
|
Alter Musical Instrument
|
Illusion
|
Treat any instrument as your bard instrument.
|
Animate Rope
|
Transmutation
|
Makes a rope move at your command, to trip or entangle an enemy.
|
Anticipate Peril
|
Enchantment
|
Targets gain a scaling bonus on their next initiative check.
|
Blurred Movement
|
Illusion
|
As Blur (Bard Spell), but only while you are moving, unless you move twice in a single round.
|
Bungle
|
Enchantment
|
Inflict a penalty on a target's d20 roll as an immediate action.
|
Cause Fear
|
Necromancy
|
One creature gains the Cringing condition.
|
Charm Person
|
Enchantment
|
Makes one Humanoid creature or person your friend.
|
Cure Light Wounds
|
Conjuration
|
Cures 2d8 damage + 1/lvl (max +10).
|
Dancing Lantern
|
Enchantment
|
Animates a lantern-flame that follows you and can be used as a ray attack.
|
Deja Vu
|
Enchantment
|
Make a creature realize that things aren't so bad after all.
|
Disguise Self
|
Illusion
|
Changes your appearance.
|
Ear-Piercing Scream
|
Illusion
|
Deal Sonic Damage to an enemy target, or deafen an ally to all but yourself.
|
Embrace Destiny
|
Universal
|
Dice with Fate, for good or ill.
|
Expeditious Retreat
|
Enchantment
|
Your Walk speed increases.
|
Feather Fall
|
Transmutation
|
Instantly changes the rate at which the targets falls.
|
Feather Step
|
Transmutation
|
Ignores the adverse movement effects of difficult terrain.
|
Fumbletongue
|
Enchantment
|
Causes a creature to be unable to speak intelligibly.
|
Grease
|
Conjuration
|
Covers a 10-ft. square or one object with a layer of slippery grease.
|
Hideous Laughter
|
Enchantment
|
Subject becomes wobbly due to gales of forced mirth.
|
Horn of Pursuit
|
Evocation
|
Create 3 notes that can be heard up to five miles away.
|
Hypnotism
|
Enchantment
|
Distracts and inflicts psychic damage.
|
Liberating Command
|
Transmutation
|
Restrained target may make an Escape Artist check to escape as an immediate action.
|
Lock Gaze
|
Enchantment
|
Compel the target to look at you and only you, no matter how painful.
|
Magic Aura
|
Abjuration
|
Alter your aura to grant AC.
|
Magic Mouth
|
Illusion
|
Objects speaks once when triggered.
|
Memory Lapse
|
Enchantment
|
Subject forgets events back to last turn.
|
Peacebond
|
Abjuration
|
Locks a weapon in place on the target's body.
|
Poisoned Egg
|
Transmutation
|
Transform the contents of a normal egg into a single dose of Simple Venom.
|
Remove Fear
|
Abjuration
|
Suppresses fear or gives +4 bonus on saves against fear
|
Shillelagh
|
Transmutation
|
Target's bludgeoning (physical, common) or buffeting (physical, uncommon) weapon deals damage as a larger weapon.
|
Silent Image
|
Illusion
|
Creates a visual-based illusion of your design.
|
Solid Note
|
Conjuration
|
Creates a tangible, immovable music note.
|
Summon Monster I
|
Universal
|
Summons one Summoned Monster to fight for you.
|
Tap Inner Beauty
|
Universal
|
Gain a bonus on all Charisma-based skill checks.
|
Timely Inspiration
|
Enchantment
|
Immediate spell gives an Arcane Bonus on failed skill check or attack roll.
|
Unseen Servant
|
Conjuration
|
Creates an invisible, mindless, shapeless force that performs simple tasks.
|
Vanish
|
Illusion
|
Immediately become Invisible for 1 round.
|
Ventriloquism
|
Illusion
|
Make your voice seem to issue from someplace else.
|
Name
|
School
|
Description
|
Air Step
|
Transmutation
|
Tread on air, with limitations.
|
Allegro
|
Transmutation
|
Gain Haste (Bard Spell) while maintaining Bardic Performance.
|
Blade Tutor's Spirit
|
Conjuration
|
Attack penalties you choose to suffer are reduced.
|
Blindness/Deafness
|
Necromancy
|
Makes subject blind to sight or sound, dazzled if they make their save, and at risk of a Synergy.
|
Blistering Invective
|
Evocation
|
Target suffers fire damage and may become Slandered.
|
Blur
|
Illusion
|
Attacks miss subject 20% of the time, if the subject moves at least 15 feet each round.
|
Burning Gaze
|
Evocation
|
Inflict fire damage and Burned to creatures simply by looking at them.
|
Codespeak
|
Enchantment
|
Recipients gain the ability to speak, read, and write a new, coded language.
|
Compassionate Ally
|
Enchantment
|
Target is compelled to help injured ally or suffer the Antagonized condition.
|
Cure Moderate Wounds
|
Conjuration
|
Cures 4d8 damage +1/lvl (max. +20).
|
Disguise Other
|
Illusion
|
As Disguise Self (Bard Spell), but affects you or another.
|
Dust of Twilight
|
Conjuration
|
Black particles extinguish light sources and damages creatures.
|
False Life
|
Necromancy
|
Gain 1d10 temporary hp + 1/lvl (max +10).
|
Gallant Inspiration
|
Enchantment
|
Immediate spell allows +2d4 Arcane Bonus on failed attack roll or skill check.
|
Gentle Repose
|
Necromancy
|
Preserves one corpse.
|
Glitterdust
|
Enchantment
|
Inflicts Light damage, blinds creatures, and outlines invisible creatures or objects.
|
Haunting Mists
|
Illusion
|
Creatures are shaken and take gnashing damage...or DO they?
|
Heroic Fortune
|
Evocation
|
The target gains 1 temporary Action Point.
|
Heroism
|
Enchantment
|
Gives +2 bonus on attack rolls, saving throws, and skill checks.
|
Hold Person
|
Enchantment
|
Paralyzes one humanoid creature for a brief time.
|
Honeyed Tongue
|
Transmutation
|
Roll 2 dice for some uses of Diplomacy, take higher roll.
|
Invisibility
|
Illusion
|
Subject is invisible until the end of its next encounter.
|
Least Polymorph
|
Transmutation
|
Assume form of a Small or Medium Humanoid.
|
Marching Chant
|
Transmutation
|
Allies can hustle without penalty.
|
Minor Image
|
Illusion
|
Creates a visual and audible illusion of your design that can cause harm to believers.
|
Mirror Image
|
Illusion
|
Creates a decoy duplicate of you.
|
Pilfering Hand of the Magus
|
Evocation
|
You may seize an object or manipulate it from afar, robbing or attacking enemies, and delighting friends.
|
Pyrotechnics
|
Transmutation
|
Turns a fire into a burst of dazzling fireworks and a thick column of smoke.
|
Qualm
|
Enchantment
|
Target gains Burned or Singed and is at risk of a Synergy until it spends actions doing nothing.
|
Scare
|
Necromancy
|
Inflict psychic damage and Cringing on one or two targets.
|
Seducer's Eyes
|
Enchantment
|
You first flirt with, then brutally reject, targets, inflicting terrible rugosic damage upon them.
|
Share Memory
|
Universal
|
Share or inflict one memory upon the target.
|
Shatter
|
Abjuration
|
Sonic vibration damages objects or a enemy creatures.
|
Spell Gauge
|
Universal
|
You learn the nature of, and disable, a target creature's supernatural or spell-like ability.
|
Suggestion
|
Enchantment
|
Compels subject to follow stated course of action.
|
Summon Monster II
|
Universal
|
Summons one Summoned Monster to fight for you.
|
Tactical Acumen
|
Enchantment
|
Your or your allies gain an additional bonus on attack rolls or to AC due to battlefield positioning.
|
Touch of Mercy
|
Enchantment
|
The target creature gains the Secured condition.
|
Name
|
School
|
Description
|
Accept Affliction
|
Conjuration
|
The caster can transfer the effects of afflictions such as curses, diseases, and poisons from the target creature to himself.
|
Adjustable Disguise
|
Illusion
|
As Disguise Self (Bard Spell), but you can change the disguise as a swift action.
|
Blot
|
Illusion
|
Ruins writings and wipes creatures out of existence.
|
Charm Monster
|
Enchantment
|
Makes monster believe it is your ally.
|
Confusion
|
Enchantment
|
Subjects struck by ray behave oddly and are at risk of a synergy.
|
Coordinated Effort
|
Universal
|
Grants allies a Teamwork feat.
|
Crushing Despair
|
Enchantment
|
Subjects struggle to keep living against the assault of quiescent damage.
|
Cure Serious Wounds
|
Conjuration
|
Cures 6d8 damage + 1/lvl (max +30).
|
Daylight
|
Evocation
|
60-ft. radius of bright light, or touch a creature to inflict Light damage and Blind.
|
Dispel Magic
|
Abjuration
|
Cancels one magical spell or effect
|
Displacement
|
Illusion
|
Attacks miss subject 50% of the time, if the subject moves at least 30 feet each round.
|
Fear
|
Necromancy
|
Subjects within cone suffer Psychic damage and gain the Cringing condition.
|
Feather Step, Mass
|
Transmutation
|
As Feather Step (Bard Spell), but multiple creatures.
|
Good Hope
|
Enchantment
|
Subjects gain +2 Arcane Bonus on attack rolls, damage rolls, saves, and skill checks
|
Haste
|
Transmutation
|
Two or more allies move faster, and gain a bonus attack action during a full attack.
|
Invisibility Sphere
|
Illusion
|
Makes creatures within 10 ft. of the touched recipient invisible.
|
Isolate
|
Illusion
|
Your ray attack causes a target to become Exiled.
|
Jester's Jaunt
|
Conjuration
|
Teleport target within 30 ft. of itself.
|
Lucky Strike
|
Evocation
|
You gain an increasing Arcane Bonus on attack and damage rolls.
|
Major Image
|
Illusion
|
As Minor Image (Bard Spell), plus bigger, more damaging, and has sound, smell and thermal effects.
|
Overwhelming Grief
|
Enchantment
|
Grieving targets suffer psychic damage and are Dazzled by tears unless a save is made for half effect.
|
Phantom Steed
|
Conjuration
|
Magic mount appears for the day.
|
Remove Curse
|
Abjuration
|
Frees object or person from curse.
|
See Invisibility
|
Universal
|
Reveals invisible creatures or objects.
|
Slow
|
Transmutation
|
Inflicts Hindered upon multiple foes.
|
Summon Monster III
|
Universal
|
Summons one Summoned Monster to fight for you.
|
Tiny Hut
|
Evocation
|
Creates shelter for 10 creatures on a Material Plane.
|
Name
|
School
|
Description
|
Adjustable Polymorph
|
Transmutation
|
As Least Polymorph (Bard Spell), but you can change the shape as a swift action.
|
Cure Critical Wounds
|
Conjuration
|
Cures 8d8 damage + 2/lvl (max +40).
|
Dimension Door
|
Conjuration
|
Teleports you and possibly others a short distance
|
Dominate Person
|
Enchantment
|
Controls Humanoid telepathically.
|
Echolocation
|
Transmutation
|
Grants you Echolocation.
|
Envious Urge
|
Enchantment
|
Targets suffer damage and want what you have. A lot.
|
Freedom of Movement
|
Abjuration
|
Subject moves, despite impediments to restrict movement.
|
Heroic Fortune, Mass
|
Evocation
|
Multiple targets receive an Action Point.
|
Hold Monster
|
Enchantment
|
Briefly paralyzes one creature of any type.
|
Invisibility, Greater
|
Illusion
|
As Invisibility (Bard Spell), but works against all senses.
|
Master's Escape
|
Conjuration
|
Switch places with one summoned creature you control.
|
Modify Memory
|
Enchantment
|
Changes 5 minutes of subject's memories.
|
Neutralize Poison
|
Conjuration
|
Immunizes subject against poison, or detoxifies poison in or on subject.
|
Phantom Steed, Communal
|
Conjuration
|
Summon up to 6 Phantom Steeds, dividing the duration among them.
|
Rainbow Pattern
|
Illusion
|
Lights fascinate and inflict Light damage on chosen creatures.
|
Secure Shelter
|
Conjuration
|
Creates sturdy cottage.
|
Serenity
|
Enchantment
|
Peaceful feelings harm those attempting violence.
|
Shocking Image
|
Illusion
|
As Mirror Image (Bard Spell), but the duplicates emit electrical damage when destroyed.
|
Shout
|
Evocation
|
Damages creatures and objects within cone with Sonic damage.
|
Sonic Thrust
|
Abjuration
|
Ray of sound damages and moves targets.
|
Summon Monster IV
|
Universal
|
Summons one Summoned Monster to fight for you.
|
Utter Contempt
|
Enchantment
|
Targets suffer heavy Soul (energy, rare) damage as you deride them.
|
Wall of Blindness
|
Illusion
|
Creatures that pass through a translucent wall suffer fictive damage and an assault on their senses.
|
Wall of Sound
|
Enchantment
|
Sonic wall damages creatures.
|
Wandering Star Motes
|
Illusion
|
Outlines subject, creating bright light, making concealment and stealth impossible and dealing Stellar damage.
|
Name
|
School
|
Description
|
Archon's Trumpet
|
Enchantment
|
Inflicts heavy thundercrash damage to all targets in a 30 foot cone.
|
Boneshatter
|
Transmutation
|
A crackling ray deals heavy damage and inflicts wobbly.
|
Cloak of Dreams
|
Enchantment
|
Ray causes living creatures to fall asleep and risk a Synergy.
|
Cure Light Wounds, Mass
|
Conjuration
|
Cures 1d8 damage + 1/lvl, maximum +15.
|
Dispel Magic, Greater
|
Abjuration
|
Cancels multiple magical spells or effects
|
Foe to Friend
|
Enchantment
|
Redirect an enemy creature's attack.
|
Hallucinatory Terrain
|
Illusion
|
Appears like any sort of natural terrain, but does not conceal structures or creatures.
|
Heroism, Greater
|
Enchantment
|
Gives +3 bonus on attack rolls, saves, and skill checks, and temporary hit points.
|
Hymn of Mercy
|
Enchantment
|
The target creatures gain the Secured condition.
|
Mind Fog
|
Illusion
|
Illusory fog obscures vision and causes fictive damage.
|
Music of the Spheres
|
Conjuration
|
Grant Fast Healing, ER, and a bonus to saves to targets.
|
Nap Stack
|
Necromancy
|
Subjects only need 2 hours for a night's sleep.
|
Nightmare
|
Illusion
|
Sends vision dealing heavy psychic damage and fatigue.
|
Persistent Image
|
Illusion
|
As Minor Image (Bard Spell), but much stronger.
|
Phantasmal Web
|
Illusion
|
Catches subjects in an illusory web.
|
Resonating Word
|
Transmutation
|
Target is damaged, and suffers ongoing sonic damage.
|
Shadow Walk
|
Illusion
|
Step into shadow to travel rapidly.
|
Suggestion, Mass
|
Enchantment
|
As Suggestion (Bard Spell), affects multiple targets.
|
Summon Monster V
|
Universal
|
Summons one Summoned Monster to fight for you.
|
Name
|
School
|
Description
|
Brilliant Inspiration
|
Enchantment
|
Immediate spell can add 1d4+1 to many rolls for one round.
|
Charm Monster, Mass
|
Enchantment
|
As Charm Monster (Bard Spell), but multiple targets within 30 feet of each other.
|
Cure Moderate Wounds, Mass
|
Conjuration
|
Cures 3d8 damage + 1/lvl, maximum +20.
|
Eyebite
|
Necromancy
|
Targets suffer rugosic damage and are dazzled.
|
Forced Quiet
|
Enchantment
|
Muffle sound around the target.
|
Heroes' Feast
|
Conjuration
|
Food for several creatures, cures, and grants combat bonuses.
|
Insanity
|
Enchantment
|
Subject suffers continuous confusion.
|
Irresistible Dance
|
Enchantment
|
Forces subject to dance.
|
Mad Hallucination
|
Illusion
|
Target is locked into an illusionary world of madness, or suffers fictive damage, and is at risk of a Synergy.
|
Mirage Arcana
|
Illusion
|
As Hallucinatory Terrain (Bard Spell), plus structures.
|
Overwhelming Presence
|
Enchantment
|
Creatures prostrate themselves before you as if you were divine and are at risk of a Synergy.
|
Programmed Image
|
Illusion
|
As Minor Image (Bard Spell), but dormant until triggered by event.
|
Project Image
|
Illusion
|
Illusory double can talk and cast spells.
|
Sending
|
Evocation
|
Delivers short message anywhere, instantly.
|
Shout, Greater
|
Evocation
|
Devastating yell deals Sonic damage.
|
Summon Monster VI
|
Universal
|
Summons one Summoned Monster to fight for you.
|
Sympathetic Vibration
|
Evocation
|
Deals Siege Damage to a portion of a freestanding structure.
|