Camel (Mount)

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  • Cost (Combat Trained): 500 gp
  • Cost (Riding Trained): 250 gp
  • Weight: 1,000 lbs.
These tall beasts are famous for their ability to travel overland through deserts with only minimal care and feeding. Of course, they're also fairly famous for their rather snippy dispositions. Camels are tall, have one or two humps on their backs, and can be found in nearly any warm climate (not just deserts).
This mount grants its rider the following bonuses:
Mounted CR: 4
Size: Large (can carry up to sized-Medium riders)
Intelligence: 2
Movement: Walk 60 ft.
Bonus Damage:
(if Combat Trained)
+1 bonus damage to all of the rider's melee attacks made while riding.
Carrying Capacity: 1,000 lbs.
Unlockable Special Abilities:

Hardy

  • Requires: 1 point(s) of CR
  • Benefit: A mount with this special ability can survive on half the normal food and water supply of a mount its size for up to a week, without ill effect. If it is fed and watered at half rations for longer than a week, it becomes fatigued until it is fed and watered at a normal level for its size for the same amount of time it was on short rations.
— OR —

Load Bearer

  • Requires: 1 point(s) of CR
  • Benefit: When this ability is unlocked, this mount's carrying capacity is permanently doubled (to 2,000 lbs).