Companion Polymorph (Spell)

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Level: Druid 2Ranger 2Sorcerer/Wizard 2
School: Transmutation (polymorph)

Casting

Casting Time: Standard Action
Components: V, S

Effect

Range: Touch
Target or Area: one willing Animal Companion, Mount, or Familiar
Duration: Until the end of your next full night's rest
Saving Throw: Harmless (Fortitude negates)
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes

Description

Imagine you are riding alone in the midst of hostile country and are waylaid by a pack of Hobgoblins. Then, with a word, your docile-seeming horse suddenly transforms into your pet T-Rex! This is the sort of thing Companion Polymorph was meant to enable.
You transform the target into a harmless-looking Animal of the same approximate body type. The form assumed must be one considered unobtrusive by local communities, such as a cat, a dog, a hunting hawk, a horse, or a rat. This transformation can reduce the target by up to two size categories, but cannot make an animal smaller than Tiny even if the original creature was smaller than Tiny.
The spell functions as Summon Monster I (Spell), except that the Companion Polymorph never has additional powers and may apply size modifiers as below:
  • Tiny Size: Does not have to Squeeze to fit into a Tiny space (20 inches or greater, 1/3rd of a square), adds a +2 size bonus to AC (both regular and flat-footed), and Stealth checks, and suffers a -2 penalty to their Might skill and Maneuver Defense, and their Walk speed is reduced by -10 feet. Can share a 5-foot-square with up to one other sized-tiny creature without squeezing.
  • Small Size: Does not have to Squeeze to fit into a Small space (30 inches or greater, 1/2 of a square), adds a +1 size bonus to AC (both regular and flat-footed), and Stealth checks, and suffers a -1 penalty to their Might skill and Maneuver Defense, and their Walk speed is reduced by -10 feet. Cannot share a 5-foot-square with another sized-small creature, unless squeezing.
  • Large Size: Does not have to Squeeze to fit into a Large space (greater than 120 inches, greater than 2 squares), suffers a -1 size penalty to AC (both regular and flat-footed), and Stealth checks, and gains a +1 size bonus to their Might skill and Maneuver Defense, and their Walk speed is increased by +10 feet.
  • Huge Size: Does not have to Squeeze to fit into a Huge space (greater than 180 inches, greater than 3 squares), suffers a -2 size penalty to AC (both regular and flat-footed), and Stealth checks, and gains a +2 size bonus to their Might skill and Maneuver Defense, and their Walk speed is increased by +10 feet.