Compel Hostility (Spell)

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Level: Paladin 1
School: Enchantment


Casting Time: Immediate Action
Components: V, S, M (A drop of your blood, in a runed vial, worth 1 gp.)


Range: Self
Target or Area: You
Duration: Until the end of the current encounter (only castable during combat)
Saving Throw: Will negates
Save DC: 10 + caster stat modifier + 1/2 character level
Spell Resistance: Yes


Whenever a creature that you can see, and that threatens you, declares an attack against one of your allies, as an immediate action, you can cast this spell.
If the creature fails their save (described above), then they suffer a -2 Divine Bonus on all attack rolls they make during this encounter against their original target, but they gain a +2 Divine Bonus to attack you instead. This spell may only be cast upon an enemy creature once.
The Divine penalty and bonus to attack improves to -3 and +3, respectively, at 20th level.