Deathneedle (Spell)

From Epic Path
Jump to: navigation, search
Level: Sorcerer/Wizard 8
School: Necromancy


Casting Time: Standard Action
Components: V,S,F(A charred ebony needle inlaid with tarnished silver and black iron, costing at least 4,835 gp.)


Range: Medium (100 ft. + 10 ft./lvl)
Target or Area: One Ray, affecting one target creature
Duration: Instantaneous
Saving Throw: No saving throw granted
Save DC: -
Spell Resistance: Yes


You whisper blandishments and promises to the tiny blackened needle in your grasp, until the blasphemy of your declarations reach their peak. A tiny needle of shadow darts from the needle you jab toward your chosen victim.
The shadowed needle darts forth, treated as a magical ray. You must have line of sight to your target, but it will follow any convoluted path, even dipping out of reality, to reach a target within range, no matter how carefully shielded by walls. If the caster succeeds on a ranged touch attack, the targeted victim suffers (Circle 8 damage): 1d6+3 points of damage per character level (max 21d6+63 at character level 21) of negative (energy, uncommon) damage.