Detect Poison (Spell)

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Level: Sorcerer/Wizard 0
School: Universal


Casting Time: Standard Action
Components: V, S


Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: one creature, one object, or a 5-ft. cube
Duration: Instantaneous
Saving Throw: No saving throw granted
Save DC: -
Spell Resistance: No


You murmur words of power, and trace lines on your face in intricate patterns, temporarily augmenting your sense of taste and smell to a supernatural degree, allowing you to instantly determine whether a creature, object, or area within range has been poisoned or is poisonous.
The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
Detect Poison does not reveal the name or nature of a poison, only the presence of it. To determine the poison's properties, you must acquire a sample of it (or study a victim of it), and make an appropriate Profession (Alchemist), Profession (Herbalist), or Heal check.