Facade of Facility +2

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Facade of Facility +2

Facade of Facility +2

CL 6 Head Slot Item • Weak Transmutation
Cost: 20,000 gp
Weight: 1 lbs.
Family: Facade of Facility

This item is a veil or mask, worn over the face, of varied but invariably striking appearance. They may be opaque, translucent, or anything in between. They may be subtle or flamboyant, highly decorated or astounding examples of form and design. When donned, they seem to act almost as some powerful stimulant, making the wearers thought race, while at the same time boosting their confidence, while, paradoxically, lending them new depths of insight to support their rapid thought and powerful leadership.

For the first 24 hours, the wearer is still growing accustomed to their vastly expanded mental capacity. During this time, they are prone to writing manifestos of political discourse, correcting every expert opinion they encounter, and quibbling over the finer points of grammar. This passes quickly, as they acclimate to their new acumen, and when they are finished attuning, their mental might is truly remarkable.

A Facade of Facility +2 grants the wearer a +2 enhancement bonus to all three of their mental ability scores (Intelligence, Wisdom, and Charisma)

The owner of this magic item must wear it continuously for 24 hours to attune it to their aura, and until that time has passed, it provides no benefits to the wearer.

Creation: Creator (Feat), Bailiwick Check (DC 22 (10 + double CL)), Languid (tier 1) remnant, An item symbolic of the enchantment, 10,000 gp (minus cost of symbolic item).