Feats

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-A-

Feat Name Category Level Increase Prerequisites Benefit
Absolute Spell Epic +8 Caster level 28, Perfect Spell (Feat) Make a spell much more powerful in many ways.
Abyssal Rage Epic Barbarian 21 Gain Immunity to Bleeds, Criticals, and precision damage while Raging.
Accuracy, Uncanny Epic Level 21, Dex 21, Precise Shot, Improved (Feat), Perception 17 ranks Ignore miss chance granted by total concealment.
Acrobatic General - +1 scaling bonus on Acrobatics and Movement checks
Acrobatic Steps General Dex 15, Nimble Moves (Feat) Ignore 20 feet of difficult terrain when you move
Adamantine Focus Epic Fighter 29 Add your armor's base AC bonus to your DR/-
Adder Strike Combat Poison use class feature, Unarmed Strike, Improved (Feat) May apply contact or injury poison to unarmed strikes
Additional Magic Item Space Epic Level 21 Gain an additional slot for wearing Wondrous magic items.
Adept Champion Combat BAB +5, Smite Enemy class feature Trade smite enemy damage for bonus on Maneuver Offense for one round
Advanced Ranger Trap General Ranger 5, Trapper class feature Add +2 to the Disable Device and Perception check DCs for your ranger traps.
Agile Maneuvers Combat - Gain a Dodge Bonus to AC when making a Combat Maneuver
Agile Rage Epic Barbarian 21, Dex 20 While raging, gain a +2 dodge bonus to AC.
Alertness General - +1 scaling bonus on Perception and Sense Motive checks
Alertness, Uncanny General Alertness (Feat) +1 on critical success range on Perception and Sense Motive checks and a +2 bonus on saves versus sleep and charm effects.
Aligned Strike Epic Level 21, Smite Enemy class feature Any weapon held treated as a Holy, Unholy, or Axiomatic weapon.
Alignment Channel Combat Channel Divinity class feature Channel Divinity can heal or harm outsiders
Alignment-Based Casting, Improved Epic Divine Caster Level 21, Access to domain of Chaos, Evil, Good, or Law, alignment must match domain chosen +3 to caster level when casting alignment-based spell of chosen descriptor.
Allied Spellcaster Teamwork Caster level 1 +3 bonus on level checks to overcome spell resistance.
Altitude Affinity General Endurance (Feat) Become unaffected by problems with high altitude and gain a scaling bonus to Survival and Movement at high altitudes.
Ambient Cleanse General Paladin 21, Swift Cleanse (Feat) Your cleanse ability can affect up to two adjacent allies
Ammo Drop Combat Sleight of Hand 1 rank, proficient with sling or slingstaff Load a sling or slingstaff with one hand as a swift action without provoking attacks of opportunity.
Anathema Spell Epic +6 Caster Level 24, Knowledge (Arcana) 24 ranks Spell damages target's spells, spell-like, and supernatural abilities instead of hit points.
Andoren Falconry General Charisma 13, Animal Affinity (Feat), Animal Companion class feature Both you and your bird of prey animal companion gain useful benefits.
Animal Affinity General - +1 scaling bonus on Handle Animal and Ride checks
Anklebreaker Epic Level 21, Dex 25, Trip, Improved (Feat) +4 feat bonus to Maneuver Offense when tripping a foe. Trips can now do critical damage.
Annus Mirabilis Epic Alchemist 27 Gain a bonus grand discovery.
Antagonize General Diplomacy 1 rank or Intimidate 1 rank Use Diplomacy or Intimidate to goad creatures.
Apotheosis Epic Level 50, Ascension (Feat), Immortalization (Feat) Character reaches the pinnacle of existence.
Arc Slinger Combat Point-Blank Shot (Feat), proficient with sling or slingstaff Reduce ranged attack penalties due to range by 2.
Arcane Armor Mastery Combat Caster Level 7, Arcane Armor Training (Feat), Armor Proficiency, Medium (Feat) Reduce your arcane spell failure chance by 20%
Arcane Armor Training Combat Caster Level 3, Armor Proficiency, Light (Feat) Reduce your arcane spell failure chance by 10% as a swift action
Arcane Blast General Arcane Caster Level 10 Sacrifice a spell to make ray attack
Arcane Familiar Epic Arcane Caster Level 21, Familiar class feature Familiar can use one of your spells as a spell-like ability 1/day.
Arcane Insight General Arcane Shield (Feat) You gain a +1 insight bonus to your Armor Class for 1 round when you use the Arcane Shield feat.
Arcane Savant Epic Arcane caster level 21, Int 23 Non-caster multiclassing continues to improve your highest caster level if it is 21 or higher.
Arcane Shield General Arcane Caster Level 10 Sacrifice a spell to gain deflection bonus to AC
Arcane Strike Combat Arcane Caster Level 1 Gain an Arcane bonus to-hit and damage on weapons you wield
Arcane Talent General Cha 10 Anybody with Cha 10 can use a single cantrip three times per day
Arcane Vendetta General One of Divinity, Naturalism, or Spellcraft skill, 1 rank +1 bonus base weapon damage vs. spellcasters
Archon Diversion Combat BAB +4 or Monk 4, Archon Style (Feat), Combat Expertise (Feat), Unarmed Strike, Improved (Feat) Divert a melee weapon attack that would have struck an adjacent ally and take the hit yourself, instead.
Archon Justice Combat BAB +8 or Monk 7, Archon Diversion (Feat), Archon Style (Feat), Combat Expertise (Feat), Unarmed Strike, Improved (Feat) Grant allies an attack of opportunity whenever you take damage from using Archon Diversion (Feat)
Archon Style Combat BAB +2 or Monk 2, Combat Expertise (Feat), Unarmed Strike, Improved (Feat) Grant adjacent allies +2 dodge bonus to AC but you take -2 penalty to your AC
Armor Proficiency, Heavy Combat Armor Proficiency, Light (Feat), Armor Proficiency, Medium (Feat) No penalties on attack rolls while wearing heavy armor
Armor Proficiency, Light Combat - No penalties on attack rolls while wearing light armor
Armor Proficiency, Medium Combat Armor Proficiency, Light (Feat) No penalties on attack rolls while wearing medium armor
Armor Skin Epic Level 21 Increase your Natural Armor bonus by 1
Armoring Spell Epic +2 Caster Level 23 Target gains Armor Class bonus in addition to spell effects.
Arterial Spray Epic Fighter 24, Bloody Mess epic tactic Your bleeding foes take bleed damage each time they attack
Ascension Epic Level 36 Character begins to move beyond their mortal limits
Aspect of the Beast General Wild Shape class feature, see Special Gain one of several bestial manifestations, and grow into the rest as you level up.
Athletic General - +1 scaling bonus on Might and Movement checks
Augment Summoning General Spell Focus (Feat): Conjuration Summoned creatures gain +2 to-hit and damage and +2 temp hitpoints per hit die
Augmented Alchemy Epic Profession (Alchemist) 23 ranks, Int 21 Create more potent alchemical items
Aura of Courage, Improved Epic Paladin 21, Cha 25, Aura of Courage class feature Clear all fear-based statuses within your aura as a swift action.
Aura Spell Epic +6 Caster Level 24 Warp a spell with an area of effect into an aura around the caster.
Awesome Blow Combat Str 18, Power Attack (Feat), Bull Rush, Improved (Feat) With a standard action attack, you can send opponents flying
Axe Guardian Combat Proficient with a defensive weapon Gain +2 to AC and Reflex saves from defensive quality

-B-

Feat Name Category Level Increase Prerequisites Benefit
Babble-Peddler General Barter 5 ranks, Bluff 5 ranks Trick creatures into exchanging valuables for junk, or for Steal and Dirty Trick attempts.
Back to Back Teamwork Perception 5 ranks You can't be flanked when adjacent to your partner
Bane of Nature Epic Ranger 21, Survival 21 ranks Treat weapons used against certain enemies as a bane weapons.
Bane of Nature, Improved Epic Ranger 23, Bane of Nature (Feat) Increase bonuses against certain enemies.
Banishing Spell Epic +6 or +9 Caster Level 23 Spell effect accompanied by dispel magic or greater dispel magic.
Banner of Doom Combat Warlord 17, Banner class feature Enemies within 60 ft. that can see your banner take a -2 penalty on saving throws against fear.
Banner of Kings Epic Warlord 21, Cha 21, Greater Banner class feature Increase banner bonuses by 1.
Banner of the Golden Sun Epic Warlord 21, Cha 21, Greater Banner class feature Banner provides allies a +2 bonus to AC and Reflex saves.
Banner of the Red Path Epic Warlord 21, Cha 21, Greater Banner class feature Banner provides allies a +2 bonus on attack and damage rolls.
Banner of the White Blossom Epic Warlord 21, Cha 21, Battle Standard class feature Your battle standard provides allies temporary hit points.
Bashing Finish Combat BAB +11, Shield Bash, Improved (Feat), Shield Master (Feat), Two-Weapon Fighting (Feat) Make a free shield bash after a critical hit
Bestow Hope General Channel Divinity class feature, Channel, Improved (Feat) When you heal a creature by channeling divinity, you also relieve its fear.
Bestow Life General Paladin 11, Cha 20 You can restore an ally to life with 10 uses of Lay on Hands
Betrayer General BAB +3, Quick Draw (Feat), Persuasive (Feat) Gain free attack upon successful Diplomacy skill check
Big Brass Ones General Barbarian Level 1, Primal Mien While raging, gain immunity to the Frightened, Cringing, and Shaken statuses.
Big Game Hunter General - +1 bonus on attack rolls and +1 bonus on base weapon damage against Large or larger creatures.
Binding Throw Combat Grapple, Improved (Feat), Trip, Improved (Feat), Unarmed Strike, Improved (Feat), Ki Throw (Feat) After successful Ki Throw, you may attempt to grapple
Black Marketeer General Barter 1 rank, Diplomacy 1 rank, Knowledge (Local) 5 ranks Use black market connections to gather illegal/illicit items.
Blackened Spell Epic +2 Caster Level 21, Spell Focus (Feat): Necromancy Change a spell's damage type to negative energy.
Bleeding Attack Combat Unarmed Strike, Improved (Feat) +1d4 bleed damage with unarmed strikes
Blind-Fight Combat Perception 10 ranks Ignore miss chances in melee
Blinding Flash Combat Dex 13, Combat Expertise (Feat) As a move action gaze attack, reflect light into foe's eyes, dazzling foe for 1 round.
Blinding Speed Epic Level 21, Dex 25 Act as if hasted for 5 rounds per day.
Blistering Feint Combat Combat Expertise (Feat), Feint, Improved (Feat) Gain a +1 bonus to feint with a weapon that deals fire damage, and deal that damage when feinting
Bloodletting General - Whenever you roll a critical threat, inflict bleed damage in subsequent rounds
Bloodmage Initiate General Spell Focus (Feat): any school Learn the secret art of hemotheurgy to enhance your spells.
Bloody Assault Combat BAB +6, Str 13, Power Attack (Feat) Trade melee attack bonus for bleed damage
Bloody Vengeance Combat BAB +1 Make an opponent that damaged you take bleed damage next time you hit it.
Bludgeoner Combat - Inflict nonlethal damage with bludgeoning weapons with no penalty
Boasting Taunt General Barbarian 1, Urban mien Once per round, you can force an enemy to make an attack of opportunity when given the opportunity, gaining bonus Fury for it.
Body Shield Combat BAB +6, Dex 13, Grapple, Improved (Feat), Unarmed Strike, Improved (Feat) Gain cover against attacks while grappling, and direct those attacks at your enemy
Bodyguard Combat Combat Reflexes (Feat) Use attack of opportunity to add a bonus to adjacent ally's AC
Bolster Damage Reduction General Damage Reduction Increase DR against a single attack
Bolstering Spell Epic +2 Caster Level 21 Target gains temporary hp in addition to spell effects.
Bomb, Improved Epic Alchemist 21 Add +1 to each die of your bomb damage.
Bomb, Mighty Epic Alchemist 29, Bomb, Improved (Feat) Add +1 to each die of your bomb damage.
Bonded Mind Teamwork Caster level 1 Communicate with a partner non-verbally, as the Message spell.
Bonebreaker Combat Dex 13, Grapple, Improved (Feat), Unarmed Strike, Improved (Feat), Jawbreaker (Feat), Rattling Fist (Feat), Heal 9 ranks Deal Str or Dex damage when using Rattling Fist
Bonus Domain Epic Divine Caster Level 21, Wis 21 Choose an additional domain.
Boon Companion General Animal companion or familiar class feature Calculate your animal companion/familiar abilities as if they were higher.
Boreal Rage Epic Barbarian 21 The power of storms gives you supernatural agility and toughness.
Bouncing Spell Metamagic +1 Caster Level 1 You can direct a failed spell against a different target.
Bounding Hammer Combat BAB +6, Proficient with Light Hammer or Club Each attack against the same foe grants a +1d4 cumulative damage bonus
Bounding Strikes Epic Rogue 21, Dex 24, Surprise Lunge (Feat) Gain another bonus melee attack when making a full attack and using a single light melee weapon.
Brachiating Whip Combat Proficient with any whip When there are things overhead, gain a bonus to your Acrobatics skill to Jump.
Break Guard Combat Dex 15, Int 13, Combat Expertise (Feat), Disarm, Improved (Feat), Two-Weapon Fighting (Feat) May attack opponent you attempted to disarm with your second weapon
Brutal Blast Epic BAB +21, Str 27, Brutal Strike (Feat) Send foes flying with critical hits.
Brutal Strike Epic BAB +21, Str 25 Knock foes prone with critical hits.
Brutality, Epic Epic Level 21, Brutality, Greater (Feat), Brutality, Improved (Feat), proficient with a Brutal weapon The base weapon damage dice of your brutal weapon always roll maximum results
Brutality, Greater Combat Brutality, Improved (Feat), proficiency with a Brutal weapon Gain a +3 untyped bonus to each base weapon die, which can't be used to exceed the die's max value
Brutality, Improved Combat Proficient with a brutal weapon Gain a +2 untyped bonus to each base weapon die, which can't be used to exceed the die's max value
Brute Strength Epic Level 31 Add your Con modifier as a bonus on all melee damage rolls.
Brute Strength, Invincible Epic Level 33, Brute Strength (Feat), or, Barbarian level 25 The character's strength becomes superhuman.
Building Frenzy, Improved Combat Building Frenzy class feature (Barbarian 19) The Building Frenzy class feature now grants d6's instead of d4's.
Bull Rush Strike Combat BAB +9, Str 13, Bull Rush, Improved (Feat), Power Attack (Feat) Attempt a bull rush on a successful critical hit
Bull Rush, Greater Combat BAB +6, Bull Rush, Improved (Feat), Power Attack (Feat), Str 13 Enemies you bull rush provoke attacks of opportunity
Bull Rush, Improved Combat BAB +1, Str 13, Power Attack (Feat) +2 bonus on bull rush attempts, no attack of opportunity
Bull Rush, Quick Combat BAB +6, Str 13, Bull Rush, Improved (Feat), Power Attack (Feat) Once per round, you may bull rush as a swift action.
Bullseye Shot Combat BAB +5, Point-Blank Shot (Feat), Precise Shot (Feat) Spend a move action to gain +4 to-hit, and +1 crit range and +1 crit damage range until you act again.
Burning Spell Metamagic +2 Caster Level 5 Spell with the acid or fire descriptor deals extra damage the next round.
Butterfly's Sting General Combat Expertise (Feat) When you confirm a melee critical hit you may forgo it, and instead grant the next ally to hit with a melee attack an automatic critical hit.

-C-

Feat Name Category Level Increase Prerequisites Benefit
Careful Speaker General Wis 13 +2 scaling bonus on some Bluff checks and some Will saves
Carnage Spell Epic +8 Caster Level 21, Collateral Spell (Feat), Cutting Spell (Feat), Shredding Spell (Feat) Spell leaves an area that damages all who enter it, and damages fortifications and bogeys.
Cartwheel Dodge General Acrobatics 12 ranks, Improved Evasion class feature With a successful evasion you may move half your speed
Cataclysm in a Bottle Epic Alchemist 31, Int 21 Your bombs gain 1d6 of damage, and their area increases either a lot, or an insane amount.
Cataclysmic Spell Epic +12 Caster Level 30 Your spell distorts the world around it with unique and unpredictable results.
Catch Off-Guard Combat - No penalties for improvised melee weapons
Cavalry Whip Mastery Combat Proficient with Cavalry Whip Cavalry Whip can be used against targets as close as 10 feet away
Celestial Servant General Animal companion, familiar, or mount class feature, Good alignment Your companion, familiar, or mount becomes a celestial creature
Censuring Smite Combat Smite Enemy class feature Inflict to-hit penalties on the target of your smite attacks if they do not target you
Channel Force General Channel Divinity 2d6 Move a single target when you channel divinity to deal damage
Channel Smite Combat Paladin 4, Channel Divinity class feature Channel energy through your attack to inflict heavy positive or negative energy damage
Channel Smite, Greater General Paladin 8, Channel divinity class feature, Channel Smite (Feat) Use channel divinity against a single creature to augment your damage multiple times
Channel, Improved General Channel Divinity class feature +1 bonus to your channel divinity save DC
Channel, Quick General Knowledge (Religion) 5 ranks, Channel Divinity class feature Channel divinity faster by expending more uses
Channeled Revival General Channel Divinity 6d6 You may expend three uses of Channel Divinity to reverse even death, if you are quick enough.
Channeled Shield Wall General Channel Divinity 3d6, proficiency with a shield Enhance your shield and the shields of allies adjacent to you.
Chaotic Rage Epic Barbarian 21, Chaotic alignment Any weapon held is treated as an Anarchic weapon while raging.
Charge of the Righteous Combat BAB +1 Your charge against evil is faster, more skilled, and does not end your turn.
Charge Through Combat BAB +1, Str 13, Overrun, Improved (Feat), Power Attack (Feat) When you overrun foes as part of a charge, you gain bonus attacks.
Charging Hurler Combat Point-Blank Shot (Feat) May use the charge rules to make a thrown weapon attack
Charging Hurler, Improved Combat Charging Hurler (Feat), Point-Blank Shot (Feat) Your target may be at any range when using Charging Hurler (Feat)
Chokehold Combat BAB +4 or Monk 5, Grapple, Improved (Feat), Unarmed Strike, Improved (Feat) Place your opponent in a chokehold, disrupting their ability to use magic until they escape.
Choler Epic Barbarian 21, Wis or Cha 21, Con 21 You generate one extra fury per round
Circular Parry Combat Exotic Weapon Proficiency (Feat) with Needlesword or Flickerspike Weapon gains the defensive quality
Cleave Combat BAB +1, Str 13, Power Attack (Feat) Make an additional attack if the first one hits
Cleave Through Combat BAB +11, Str 13, Cleave (Feat), Power Attack (Feat) Take a 5-foot step as a free action between cleaves
Cleave, Great Combat BAB +4, Str 13, Cleave (Feat), Power Attack (Feat) Make additional attacks if your previous attack hits
Cleaving Finish Combat Str 13, Cleave (Feat), Power Attack (Feat) Make additional attack if opponent is reduced to zero or fewer hit points
Cleaving Finish, Improved Combat BAB +6, Str 13, Cleave (Feat), Cleaving Finish (Feat), Cleave, Great (Feat), Power Attack (Feat) May use Cleaving Finish several times/round
Close-Quarters Thrower Combat Dex 13, Dodge (Feat), Weapon Focus (Feat) with selected thrown weapon Attacks with selected throwing weapons do not provoke attacks of opportunity
Cloud Step General Monk 12, Spider Step (Feat) Air walk for half your slow fall distance
Clustered Shots Combat BAB +6, Point-Blank Shot (Feat), Precise Shot (Feat) Total damage from full-round ranged attacks before applying DR
Coaxing Spell Metamagic +2 Spell Focus (Feat): Enchantment, Knowledge (Dungeoneering) 6 ranks A mind-affecting spell affects oozes and vermin as if they weren't mindless.
Cockatrice Strike Combat BAB +14, Unarmed Strike, Improved (Feat), Gorgon's Fist (Feat), Medusa's Wrath (Feat) Turn a target to stone with a critical hit
Collateral Spell Epic +4 Caster Level 21, Intensified Spell (Feat) Causes damage against terrain and creates difficult terrain.
Colossal Force Combat Proficient with a massive weapon Weapon gains the Sunder quality
Combat Casting General Caster Level 1 +4 bonus on concentration checks for casting defensively
Combat Casting, Improved Epic Caster Level 21, Combat Casting (Feat) Once per round, you can take 20 on any Caster Check to Concentrate.
Combat Expertise Combat Int 13 Trade attack bonus for AC bonus
Combat Medic Teamwork Heal 5 ranks May take 10 and not provoke attacks of opportunity when using Heal
Combat Patrol Combat BAB +5, Combat Reflexes (Feat), Dodge (Feat), Mobility (Feat) Increase threatened area for attack of opportunity
Combat Reflexes Combat Make additional attacks of opportunity
Combat Reflexes, Improved Epic Level 21, Dex 21, Combat Reflexes (Feat) No limit to the number of attacks of opportunity you can make in one round.
Command Undead General Channel Divinity class feature, Evil alignment Channel energy can be used to control undead
Companion Figurine General Handle Animal 1 rank, own a figurine of wondrous power Use your figurine of wondrous power as your animal companion or familiar.
Compelling Performance General Harmony class feature Make the target of your Harmony attack dance in the direction of your choice
Compelling Performance, Improved General Compelling Performance (Feat), Harmony class feature Victims of Compelling Performance become Fatigued or Exhausted
Conceal Scent General Stealth 1 rank, Survival 1 rank Creatures cannot track you by scent.
Concentration, Uncanny General Combat Casting (Feat) Don't make concentration checks for violent movement, gain a +2 bonus on all other concentration checks.
Concussive Spell Metamagic +2 Caster Level 5 Spell with the sonic descriptor gains a debilitating concussive effect.
Consecrate Spell Metamagic +2 Able to prepare or cast Consecrate (Spell) Spell is maximized against evil creatures and creatures with the evil subtype.
Contingent Channeling General Cleric 10, Selective Channeling (Feat) May transfer positive energy to ally who can use it to heal
Conviction General Cha 13 Enhance the power of your holy symbol once per encounter.
Cooperative Crafting General Any Profession 1 rank, Creator (Feat) Add your magic item creation action pool to the action pool of the person you are assisting
Coordinated Advance Teamwork - Take a 5-foot step as an immediate action when your partner takes a 5-foot step
Coordinated Charge Teamwork Roll twice on a charge attack against a creature your partner threatens
Coordinated Defense Teamwork - Gain a +1 to Maneuver Defense for each adjacent PC ally with this feat
Coordinated Distraction Teamwork - Increase an enemy's defensive casting DC by +2 per partner that threatens it
Coordinated Maneuvers Teamwork - Gain a +1 feat bonus to attack rolls and Maneuver Offense for each adjacent PC ally with this feat
Coordinated Shot Teamwork - +2 to hit with ranged attacks against a creature your partner is threatening
Cornugon Shield Combat Dex 15, Weapon Focus (Feat): Spiked Chain Shield bonus to AC when wielding a spiked chain
Cornugon Smash Combat Intimidating Prowess (Feat), (Demoralize, Improved (Feat)]], Power Attack (Feat) Make a free Intimidate check to demoralize when you Power Attack or attack with Rage bonuses.
Cornugon Stun Combat Rattling Fist (Feat) Use Rattling Fist with special monk weapons as well as unarmed attacks
Cornugon Trip Combat Dex 15, Trip, Improved (Feat), Weapon Focus (Feat): any trip weapon Throw trip weapons to attack or make trip attacks
Corsair General Spent at least 1 month working on a ship +2 scaling initiative and +1 base damage with light or one-handed weapons while aboard a ship.
Cosmopolitan General - Read and speak two additional languages, gain one new natural talent skill
Counterspell, Improved General Caster Level 1 Counterspell with lower level spells
Covering Defense Combat BAB +6, Shield Focus (Feat) Provide cover to an ally with total defense
Covering Fire Teamwork - Use Aid Another from range to grant an ally +2 to AC versus your target creature
Crane Riposte Combat Monk 7, Crane Style (Feat), Crane Wing (Feat), Dodge (Feat), Unarmed Strike, Improved (Feat) When using total defense, you may make attacks of opportunity.
Crane Style Combat Monk 1, Dodge (Feat), Unarmed Strike, Improved (Feat) Take only a -2 penalty when fighting defensively
Crane Wing Combat Monk 5, Crane Style (Feat), Dodge (Feat), Unarmed Strike, Improved (Feat) May deflect one attack per round while fighting defensively or using total defense.
Create Sanguine Elixir General Sorcerer 3, Cha 15, Creator (Feat) Create an elixir that allows another to use your bloodline power.
Creator General Any Profession 1 rank You are able to create magic items using your Bailiwick skill.
Creator, Epic General Creator (Feat), any Profession 21 ranks, any Bailiwick skill 21 ranks You are able to create epic magic items using your Bailiwick skill.
Critical Conduit Animal Ability to deliver touch spells, Familiar class feature Your familiar's critical threat range is doubled for touch attacks
Critical Focus Combat BAB +9 +4 scaling bonus on attack rolls made to confirm critical hits
Critical Mastery Combat BAB +15, Critical Focus (Feat), any two critical feats Apply two effects to your critical hits
Critical, Banishing Combat Caster Level 9, Critical Focus (Feat), ability to cast Dismissal (Spell) or Banishment (Spell) Whenever you score a critical hit on an outsider, chance to banish
Critical, Bleeding Combat BAB +15, Critical, Bruising (Feat), Critical Focus (Feat) Whenever you score a critical hit, the target takes 2d6 Bleed damage
Critical, Blinding Combat BAB +15, Critical, Deafening (Feat), Critical Focus (Feat) Whenever you score a critical hit, the target is Blinded
Critical, Bruising Combat BAB +11, Critical Focus (Feat) Whenever you score a critical hit, the target is Bruised
Critical, Crippling Combat BAB +13, Critical Focus (Feat) Whenever you score a critical hit, the target's move is halved
Critical, Deafening Combat BAB +11, Critical Focus (Feat) Whenever you score a critical hit, the target is Deafened
Critical, Epic Epic Level 21, Weapon Focus (Feat), Critical, Improved (Feat) Increase your threat range with your chosen weapon even further.
Critical, Exhausting Combat BAB +15, Critical Focus (Feat), Critical, Tiring (Feat) Whenever you score a critical hit, the target is Exhausted
Critical, Improved Combat BAB +8, Proficient with chosen weapon Increase the threat range of one weapon
Critical, Jostling Combat BAB +11, Critical Focus (Feat) Whenever you score a critical hit, the target is Jostled
Critical, Rattling Combat BAB +15, Critical, Jostling (Feat), Critical Focus (Feat) Whenever you score a critical hit, the target is Rattled
Critical, Sickening Combat BAB +11, Critical Focus (Feat) Whenever you score a critical hit, the target is Sickened
Critical, Tiring Combat BAB +13, Critical Focus (Feat) Whenever you score a critical hit, the target is Fatigued
Crossbow Mastery Combat Dex 15, Point-Blank Shot (Feat), Rapid Reload (Feat) Reload any crossbow as free action and make full attacks
Crusader's Fist Combat BAB +6, Lay on Hands class feature May use lay on hands upon successful unarmed strike or melee touch attack
Crushing Blow Combat BAB +6, Unarmed Strike, Improved (Feat), Rattling Fist (Feat) Expending Rattling Fist reduces target's AC
Cumbersome But Manageable Combat Proficient with a cumbersome weapon Cumbersome penalty is reduced to -2
Cursebreaker Rage Epic Barbarian 21, Superstitious Mien Gain Spell Resistance while raging.
Cutting Spell Epic +3 Caster Level 21 A spell now inflicts bleed damage.
Cyclone Strike Epic Level 21, Weapon Focus, Epic (Feat), Weapon Specialization, Epic (Feat), Weapon Supremacy (Feat), Vacuum Slash (Feat) and White Gale (Feat) with the chosen weapon, Dex 27, Str 27 Once per round, slide a struck foe.
Cyclopean Grip Epic Level 21, Strength 25, Iron Grip (Feat), Vice Grip (Feat) You do not take a size penalty for wielding an over-sized weapon.
Cypher Magic General Int 15, Creator (Feat) Gain bonuses to caster level when using scrolls.
Cypher Script General Knowledge (Arcana) 1 rank, Linguistics 1 rank, spellbook class feature You are more efficient at using your spellbook.

-D-

Feat Name Category Level Increase Prerequisites Benefit
Damage Reduction Epic Level 21, Con 21 Increases your Damage Reduction by 3/-.
Darkvision, Improved Epic Level 21, Darkvision Range of your darkvision doubles.
Darting Retrieval Teamwork - Retrieve a disarmed weapon as an immediate action
Darting Viper Combat BAB +4, proficiency with an Adaptive Reach weapon Gain a +2 bonus to your next attack when shifting to or from reach.
Dastardly Finish Combat Sneak Attack 5d6 Deliver coup de grace as a standard action.
Dazing Assault Combat BAB +11, Str 13, Power Attack (Feat) Trade melee attack bonus to daze opponents
Dazzling Display Combat Weapon Focus (Feat) with the selected weapon, Intimidating Prowess (Feat), Demoralize, Improved (Feat) As a full attack, Intimidate all foes within 30 feet
Deadly Aim Combat BAB +1, Dex 13 Trade ranged attack bonus for damage
Deadly Dealer General Arcane Strike (Feat), Sleight of Hand 5 ranks Throw playing cards as if they were daggers
Deadly Finish Combat BAB +11 Foes you knock out must make a Fort save or die
Deadly Spell Epic +1 Caster Level 23 Targets slain by spell are reduced to dust.
Deadly Storm Epic Level 29, Dex 23, Storm of Throws (Feat) Make one attack against each nearby foe with thrown weapons.
Deadly Stroke Combat BAB +11, Intimidating Prowess (Feat), Demoralize, Improved (Feat), Dazzling Display (Feat), Weapon Focus, Greater (Feat), Shatter Defenses (Feat), Weapon Focus (Feat) As a swift action, deal double damage plus 1 Con bleed
Deadly Swarm Epic Level 29, Dex 23, Swarm of Arrows (Feat) Make one attack against each surrounding foe with projectile weapons.
Deafening Song Epic Perform 21 ranks, Bardic Performance class feature Deafen foes who hear your Fascinating song.
Death from Above Combat BAB +1, Acrobatics 1 rank Gain +3 bonus on attack rolls when charging from higher ground or flying
Death or Glory Combat BAB +6, Str 13, Power Attack (Feat) Gain bonuses vs. Large or larger opponents while taking attacks in return.
Deceitful General - +1 scaling bonus on Bluff and Disguise checks
Deceptive Exchange General Int 13, Combat Expertise (Feat), Feint, Improved (Feat) Upon successful feint, you may force opponent to accept an object
Deepsight General Darkvision 60 feet Your darkvision has a range of 120 feet.
Defensive Combat Training Combat Light, medium or no armor (i.e. not heavy armor) Gain a scaling bonus to Maneuver Defense (+1 to +3) if not wearing heavy armor.
Defensive Combat Training, Advanced Combat Defensive Combat Training (Feat), not wearing armor Gain a +2 bonus to your Maneuver Defense if wearing no armor
Defensive Weapon Training Combat BAB +5, Int 13 Gain +2 dodge bonus to AC against a single fighter weapon group
Deflect Arrows Combat Dex 13, Unarmed Strike, Improved (Feat) Avoid one ranged attack per round
Deflection, Exceptional Epic Level 21, Dex 21, Wis 19, Deflect Arrows (Feat), Unarmed Strike, Improved (Feat) Deflect any type of physical ranged attack.
Deft Hands General - +1 scaling bonus on Disable Device and Sleight of Hand checks
Deific Might Epic Level 21, Power Attack (Feat), Channel Divinity class feature Channel Divinity to negate the to-hit penalty of Power Attack (Feat)
Delay Spell Epic +4 Caster Level 21, Extend Spell (Feat) Causes spell to trigger a predetermined time after casting.
Demolisher Epic BAB +21, Str 25, Power Attack (Feat), Smash (Feat), heavy adamantine armor Your bull rushes deal massive damage to your foes
Demolishing Fist Epic Brawler 21 Your fists gain the Sunder weapon quality and you do double Siege Damage
Demon Hunter Combat Knowledge (Planes) 6 ranks Gain strong, scaling Knowledge and combat bonuses vs. demons
Demoralize, Improved Combat Str 13, Intimidating Prowess (Feat) Make Intimidate checks as Move actions and your Shaken effects are long-lasting.
Deny Death General Ki Pool class feature, Toughness (Feat) Use ki to stave off death.
Dervish Dance Combat Dex 13, Weapon Finesse (Feat), Perform (Dancing) 2 ranks, proficient with scimitar A scimitar, falcata, khopesh, or saber is a light weapon for you, and you may use Perform (Dance) to Feint.
Desert Dweller General Con 13, Survival 1 rank Starvation, thirst, and extreme heat effects lessened
Desperate Battler Combat Gain +1 morale bonus on melee attack and damage when alone
Destroy Identity General BAB +11, Critical Focus (Feat) Whenever you score a critical hit, target takes Charisma damage and becomes rattled
Destructive Dispel General Level 11, Ability to inflict Dispel Magic (Spell) or Dispel Magic, Greater (Spell) Upon successful dispel, target is also rattled
Detect Expertise General Int 13; ability to cast one of Detect Chaos (Spell), Detect Evil (Spell), Detect Good (Spell), Detect Law (Spell), or Detect Magic (Spell) Detect a creature's magical and supernatural abilities.
Devastating Critical Epic Level 21, Str 25, Cleave, Great (Feat), Critical, Improved (Feat), Overwhelming Critical (Feat) (chosen weapon) A successful critical with chosen weapon against any target automatically threatens all successful cleave targets.
Devilish Summoning Epic Caster Level 21, Cha 25, evil alignment, Ebon Summoning (Feat) Summoned creatures gain the Hellish template.
Dexterous Fortitude Epic Level 21, Dex 25 Use Reflex save in place of a Fortitude save.
Dexterous Will Epic Level 21, Dex 25 Use Reflex save in place of a Will save.
Die for Your Master General Tumor Familiar alchemist discovery Tumor familiar takes a hit in place of its master.
Diehard General Endurance (Feat) Turn aside the heaviest blows in battle, automatically stabilize and remain conscious below 0 hp
Dilettante General - +1 scaling bonus in Knowledge skills with at least one rank, and make higher DC untrained Knowledge checks.
Dimensional Agility General Ability to use Abundant Step, Uncanny Step or Dimension Door (Spell) May take any additional actions remaining after using dimension door or abundant step
Dimensional Assault General Ability to use Abundant Step, Uncanny Step or Dimension Door (Spell), Dimensional Agility (Feat) May use dimension door or abundant step as part of a charge action
Dimensional Dervish General BAB +6, Ability to use Abundant Step, Uncanny Step or Dimension Door (Spell), Dimensional Agility (Feat), Dimensional Assault (Feat) During full-attack action, you may teleport between each attack
Dimensional Maneuvers General BAB +9, ability to use Abundant Step, Uncanny Step or Dimension Door (Spell), Dimensional Agility (Feat), Dimensional Assault (Feat), Dimensional Dervish (Feat) Gain +4 on combat maneuver checks while using Dimensional Dervish
Dimensional Savant General BAB +9, Dimensional Agility (Feat), Dimensional Assault (Feat), Dimensional Dervish (Feat), ability to use Abundant Step, Uncanny Step or Dimension Door (Spell) Provide flanking from all squares you attack from when using Dimensional Dervish
Dire Charge Epic Level 21, Initiative, Improved (Feat) Gain bonus attack on a charge in the first round of combat.
Dirty Trick, Greater Combat BAB +6, Int 13, Combat Expertise (Feat), Dirty Trick, Improved (Feat) Dirty trick penalty lasts 1d4 rounds.
Dirty Trick, Improved Combat Int 13, Combat Expertise (Feat) +2 bonus on dirty trick attempts, no attack of opportunity
Dirty Trick, Quick Combat BAB +6, Int 13, Combat Expertise (Feat), Dirty Trick, Improved (Feat) May perform a dirty trick once per round as a swift action
Disarm, Greater Combat BAB +6, Int 13, Combat Expertise (Feat), Disarm, Improved (Feat) Disarmed weapons are knocked away from your enemy
Disarm, Improved Combat Int 13, Combat Expertise (Feat) +2 bonus on disarm attempts, no attack of opportunity
Disarming Strike Combat BAB +9, Int 13, Combat Expertise (Feat), Disarm, Improved (Feat) Attempt a disarm on a successful critical hit
Discerning Eye General Perception 5 ranks Gain a +2 scaling bonus on saving throws against illusions and a +2 scaling feat bonus on Linguistic checks to detect forgeries
Discordant Voice General Bardic Performance class feature, Perform 10 ranks When using bardic performance, allies deal 1d6 bonus sonic damage
Discouraging Word Epic Warlord 21, Heedful Jeer (Feat) Inflict Startled and strip away a foe's fear immunities when you apply Heedful Jeer or Heedful Jibe
Disengaging Flourish Combat Int 13, Combat Expertise (Feat), Feint, Disengaging (Feat), Feint, Improved (Feat) Successful feint renders foes unable to opportunity attack you
Disengaging Shot Combat Int 13, Combat Expertise (Feat), Feint, Disengaging (Feat), Dodge (Feat), Feint, Improved (Feat), Mobility (Feat) When using Disengaging Flourish, you may make a single bonus attack per creature you succeed against
Disorienting Blow Combat BAB +11, Rattling Fist (Feat), Unarmed Strike, Improved (Feat) Use your Rattling Fist to inflict the Confused condition for 1 round instead of Rattled.
Disorienting Maneuver General Dodge (Feat), Might 5 ranks After a successful clamber into an opponent's space, gain bonuses on attack rolls vs. that opponent
Dispel Synergy General Any Bailiwick skill 5 ranks Dispel magic target takes a penalty on saves
Dispelling Critical Combat BAB +11, Arcane Strike (Feat), ability to cast Dispel Magic After critical hit, you may cast dispel magic as a swift action
Dispelling Fist General BAB +11, Unarmed Strike, Improved (Feat) May cast dispel magic as a swift action after an unarmed attack
Disposable Weapon General BAB +1, proficient with weapon Break a fragile weapon to cause a critical hit
Disrupting Shot Combat Fighter 6, Dex 13, Point-Blank Shot (Feat) Ranged attacks force enemy spell casters to make a Caster Check, as though casting defensively.
Disruptive Combat Fighter 6 Increases the DC to cast spells adjacent to you
Disruptive Spell Metamagic +1 Caster Level 3 Your magical energies cling to enemies, interfering with their spellcasting.
Distance Thrower Combat Str 13 Reduce ranged penalties for thrown weapons by 2
Distant Shot Epic Perception 27 ranks, Dex 25, Far Shot (Feat) Ranged attack at long distance with no range penalties.
Distort Spell Epic +2 Caster level 21, Selective Spell (Feat) Change the shape of a spell's area of effect.
Distracting Charge Teamwork Gain a +4 bonus to attack a creature your partner just charged
Divination Guide General Caster Level 3, ability to cast Augury (Spell) or Divination (Spell) When you cast augury or divination, you gain a +1 scaling bonus on saving throws.
Divine Deception General Knowledge (Religion) 5 ranks, Use Magic Device 5 ranks +1 scaling luck bonus on Use Magic Device checks with divine items, possible bonus healing.
Divine Infusion Epic Cleric 23, Con 18 You channel divine energy into your body and mind to empower yourself.
Divine Interference General Divine Caster Level 10 Sacrifice a spell to force an enemy to reroll an attack against your ally.
Divine Savant Epic Divine Caster Level 21, Wis 23 Non-caster multiclassing continues to improve divine caster level.
Divine Summoning Epic Caster Level 21, Cha 25, good alignment, Guardian Summoning (Feat) Summoned creatures gain the Half-Celestial template.
Diviner's Delving General Spell Focus (Feat): Divination +2 scaling bonus on caster level checks with divinations
Dodge Combat Dex 13 +1 dodge bonus to AC
Dodge, Epic Epic Level 21, Dex 25, Dodge (Feat), Evasion class feature Once per encounter, automatically avoid all damage from an attack.
Domain Strike Combat Domain class feature, Unarmed Strike, Improved (Feat) Use a domain power through unarmed strike
Dorn-Dergar Master Combat BAB +4, Two-Weapon Fighting (Feat), proficient with dorn-dergar Learn to use the dorn-dergar with one hand.
Double Slice Combat Dex 15, Two-Weapon Fighting (Feat) Add your Str bonus to off-hand damage rolls
Draconic Defender General Con 17, Toughness (Feat) Grant adjacent ally your dodge bonus from fighting defensively or Combat Expertise.
Draconic Discipline General Wis 17, any lawful alignment Get a second retry on necromancy or mind-affecting enchantment spells.
Draconic Summoning Epic Caster Level 21, Cha 25, Summoning, Colossal (Feat) Summoned creatures gain the Half-Dragon template.
Drag Down Combat Int 13, Combat Expertise (Feat), Trip, Improved (Feat) When you fall prone, you are skilled at bringing an opponent down with you.
Drag, Greater Combat BAB +6, Str 13, Drag, Improved (Feat), Power Attack (Feat) Enemies you drag provoke attacks of opportunity
Drag, Improved Combat BAB +1, Str 13, Power Attack (Feat) +2 bonus on drag attempts, no attack of opportunity
Drag, Quick Combat BAB +6, Str 13, Drag, Improved (Feat), Power Attack (Feat) May perform a drag maneuver once per round as a swift action
Dragonbane Aura General Paladin 11 Aura of courage expands and grants protection against dragon breath weapons.
Dreadful Carnage Combat BAB +11, Str 15, Power Attack (Feat), Fearsome Finish (Feat), Intimidating Prowess (Feat), Demoralize, Improved (Feat) Make a free Intimidate check against all nearby foes when you slay an enemy
Drunken Brawler Combat Endurance (Feat) Take -2 penalty to Reflex saving throws but gain temporary hit points and bonuses to Fort and Will saves.
Drunken Master General Level 9, Drunken Monk (Feat), Quaff (Feat), Ki Pool class feature Gain DR while drunk
Drunken Monk General Ki-Pool class feature, Quaff (Feat) Ignore attack penalties from Prone, Grappled and Pinned while drunk
Duck and Cover Teamwork - When adjacent to your partner, roll twice for reflex saves and take the better result.
Dueling Mastery Combat Exotic Weapon Proficiency (Feat): Falcata, Quick Draw (Feat), Duelist (Feat), Weapon Focus (Feat): Falcata Gain combat benefits when using a falcata
Duelist Combat Dex 13, Exotic Weapon Proficiency (Feat): falcata, Shield Proficiency (Feat): buckler, Weapon Focus (Feat): falcata When fighting with the falcata and buckler, gain +1 shield AC and +1 to Acrobatics.
Dweller In The Dark General Barbarian 3 You gain Low-Light Vision.

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Feat Name Category Level Increase Prerequisites Benefit
Eagle Eyes General - Ignore a scaling -1 in penalties due to distance on visual Perception checks
Ebon Summoning Epic Caster Level 21, Cha 23, non-good alignment, Summoning Perfection (Feat) Summoned creatures gain the Shadow Creature template.
Echoing Spell Metamagic +3 Caster Level 5 Cast spells twice per slot at a +3 level cost.
Eclectic General - Gain an additional favored class
Ectoplasmic Spell Metamagic +1 Caster Level 1 Your spell has full effect against incorporeal creatures.
Efficient Cleanse General Paladin 12, Swift Cleanse (Feat) A single use of your cleanse ability can cure multiple status conditions.
Efreeti Stance Combat BAB +11 or Monk 9, Con 15 and Wis 15, Efreeti Style (Feat), Elemental Fist (Feat), Unarmed Strike, Improved (Feat) Gain +1 use of Elemental Fist per day and fire resistance
Efreeti Style Combat BAB +9 or Monk 5, Con 15 or Wis 15, Elemental Fist (Feat), Unarmed Strike, Improved (Feat) Gain +1 use of Elemental Fist per day and a bonus on fire damage
Efreeti Touch Combat BAB +13 or Monk 11, Con or Wis 17, Efreeti Style (Feat), Efreeti Stance (Feat), Elemental Fist (Feat), Unarmed Strike, Improved (Feat) Can emit a cone of fire that may light opponents on fire
Eldritch Claws Combat BAB +6, Str 15, natural weapons Natural weapons treated as magic and silver
Eldritch Heritage General Level 3, Cha 13, Skill Focus (Feat) with bloodline skill Gain the first level bloodline power of a new bloodline
Eldritch Heritage, Greater General Level 17, Cha 17, Eldritch Heritage (Feat), Eldritch Heritage, Improved (Feat) Gain a higher-level sorcerer bloodline power.
Eldritch Heritage, Improved General Level 11, Cha 15, Eldritch Heritage (Feat) Gain an additional bloodline power.
Elemental Channel General Channel Divinity class feature Channel divinity can harm or heal elementals
Elemental Fist Combat BAB +8, Con 13, Wis 13, Unarmed Strike, Improved (Feat) Deal scaling energy damage with an unarmed strike
Elemental Focus General Caster Level 1 +1 bonus on save DCs for one energy type
Elemental Focus, Greater General Elemental Focus (Feat) +1 bonus on save DCs for one energy type
Elemental Spell Metamagic +1 Caster Level 1 You can manipulate the elemental nature of your spells.
Elephant Stomp Combat BAB +1, Str 13, Power Attack (Feat), Overrun, Improved (Feat) Combine an attack with a successful overrun.
Elusive Redirection General Level 12, Ki Pool class feature, Combat Expertise (Feat), Feint, Improved (Feat) Redirect an attack from an enemy you have successfully feinted
Empower Spell Metamagic +2 Caster Level 1 Increase spell variables by 50%
Empowering Bomb Epic Alchemist 27 Replace bomb damage with the effects of an extract.
Endurance General - +4 scaling bonus on checks to avoid nonlethal damage and scaling resistance to non-lethal damage
Endurance, Epic Epic Level 21, Con 25, Endurance (Feat) Gain a +10 bonus on certain tasks and double DR from [Endurance (Feat)].
Endure Pain General - May make a saving throw to reduce nonlethal damage.
Enduring Spell Epic +5 Caster Level 21, Extend Spell (Feat) Change a non-instantaneous spell's duration to permanent at the cost of a spell slot.
Energy Resistance Epic Level 21 Increase your Energy Resistance by 10 against one type of energy.
Enfilading Fire Teamwork Coordinated Shot (Feat) If your ally threatens your target, you are counted as flanking it.
Enforcer Combat Intimidate 1 rank Demoralize an opponent as free action when you inflict melee damage
Enhance Spell Epic +2 Caster level 21, Maximize Spell (Feat) Increase a spell's damage by +1 per die rolled.
Enlarge Spell Metamagic +1 Caster Level 1 Double spell range
Entangling Whip Combat BAB +8, Grasping Whip, Weapon Focus: any whip weapon Grapple using a whip
Equipment Trick Combat BAB +1 Use a variety of tricks related to a piece of equipment.
Escape Route Teamwork - Provoke no attacks of opportunity when moving through squares threatened by your partner
Eschew Materials General - Cast spells without material components
Exotic Weapon Proficiency Combat BAB +1 No penalty on attacks made with one exotic weapon
Exceptional Aid Teamwork Bonded Mind (Feat) When you use Aid Another on an ally with this feat, they gain a bonus to hit and AC, instead of only one.
Expanded Arcana General Caster Level 1, see text Add one or two spells to list of spells known
Experienced Vagabond General Bluff 2 ranks, Knowledge (Local) 2 ranks Bonus when dealing with criminals and unsavory characters.
Expert Driver General Skilled Driver (Feat): selected vehicle type Maneuver a vehicle of a selected type as a move action, and you can stop immediately
Exploit Lore General Level 11 Gain a bonus to attack and damage when you fully identify a creature
Extend Spell Metamagic +1 Caster Level 1 Double spell duration
Extend the Bulwark Teamwork - Grant your partner a +4 to AC by taking a -4 penalty to your own AC.
Extended Life Span Epic Level 21 Increase your life span.
Extra Bombs General Bomb class feature. Throw two additional bombs per day
Extra Cantrips or Orisons General Ability to cast cantrips or orisons Gain 2 additional cantrips or orisons known.
Extra Channel General Channel Divinity class feature Channel divinity two additional times per day
Extra Cleanse General cleanse class feature Gain 2 additional uses of cleanse per day
Extra Discovery General Discovery class feature You gain one additional discovery. You must meet all of the prerequisites for this discovery.
Extra Inspirations Combat Warlord 1, Inspiration class feature Warlord gains 2 extra uses of inspiration per day
Extra Item Slot Animal Non-humanoid body shape Your familiar/animal companion can wear a magic item in a slot not normally available to it
Extra Ki General Ki Pool class feature Increase your ki pool by 2 points
Extra Lay On Hands General Lay on Hands class feature Use lay on hands two additional times per day
Extra Rage Power General Rage Power class feature Gain one additional rage power
Extra Rogue Talent General Rogue Talent class feature Gain one additional rogue talent
Extracts, Epic Epic Alchemist 21, Int 25 Create more potent Extracts.
Extraordinary Shot Epic Level 21, Dex 23, Weapon Focus (Feat): any ranged weapon Counter attacks with a readied action.
Eye of the Arclord General Knowledge (Arcana) 4 ranks, ability to cast arcane spells Gain a third eye with magic powers
Eyes of Judgment General Detect Ethos class feature Determine target's exact alignment after 3 rounds of observation.

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Feat Name Category Level Increase Prerequisites Benefit
Failed Apprentice General No levels in a spellcasting class Learn a cantrip or orison, which you can cast at will.
False Opening Combat Dex 13, Dodge (Feat), Close-Quarters Thrower (Feat) or Point-Blank Master (Feat), Weapon Focus (Feat) with selected ranged weapon. May choose to provoke attacks of opportunity; gain +4 AC vs. attacks
Familiar Focus Animal Familiar +1 effective caster level when casting a harmless spell on your familiar
Familiar Spell Metamagic +3 Familiar class feature Transfer a prepared spell to your familiar, allowing the familiar to cast that spell at a later time
Familiar, Improved General Familiar class feature Gain a more powerful familiar
Far Shot Combat Point-Blank Shot (Feat) Decrease ranged penalties by half
Fast Crawl General - Move at half speed or make 5-foot steps while Prone.
Fast Empathy General Handle Animal 5 ranks, Wild Empathy class feature Use wild empathy as a standard action.
Fast Healer General Con 13, Diehard (Feat), Endurance (Feat) Regain additional hit points when healing
Fast Healing Epic Level 21, Con 25 Increase your Fast Healing by 3.
Fearless Aura General Paladin 11 Aura of courage expands and makes allies immune to fear effects.
Fearsome Barricade Combat Intimidate 5 ranks Intimidate those who attack your allies.
Fearsome Finish General Intimidating Prowess (Feat), Demoralize, Improved (Feat) Gain an immediate Intimidate check against another foe when you drop an enemy
Feint, Disengaging Combat Int 13, Combat Expertise (Feat), Feint, Improved (Feat) Feint lets you move your speed without provoking attacks of opportunity
Feint, Greater Combat BAB +6, Int 13, Combat Expertise (Feat), Feint, Improved (Feat) Enemies you feint lose their Dex bonus for 1 round
Feint, Improved Combat Int 13, Combat Expertise (Feat) Feint as a move action and gain a bonus on Bluff checks to feint
Feint Partner Teamwork Bluff 5 ranks If your partner successfully feints, opponent loses Dex bonus against your next attack
Feinting Flurry Combat Dex 15, Flurry of Blows class feature, Combat Expertise (Feat) You can forgo an attack in a flurry of blows action to make a Bluff check to feint instead.
Feinting Flurry, Improved Combat BAB +6, Dex 17, Flurry of Blows class feature, Combat Expertise (Feat), Feinting Flurry (Feat) While using Feinting Flurry, if you successfully feint, your opponent is denied its Dexterity bonus to AC until the end of your turn.
Felling Escape Combat Int 13, Combat Expertise (Feat), Trip, Improved (Feat) Trip a foe when you break a grapple
Felling Smash Combat BAB +6, Int 13, Str 13, Combat Expertise (Feat), Trip, Improved (Feat), Power Attack (Feat) Trip a foe when you make a Power Attack
Feral Combat Training Combat - Gain +1 to hit with all attacks, but you cannot fight defensively
Fey Foundling General Can only select at 1st level Only available at first level, magical healing works better on you
Field Repair General Profession 4 ranks You can repair broken items
Fire Music General Spellcraft 5 ranks, ability to cast bard spells Replace bard spell damage with fire damage, summoned monsters gain fire attacks.
Firebrand Combat - Treat a torch as a light mace; with one point of fire damage
Flagbearer Combat Cha 15 You and others with same allegiance gain +1 morale bonus on attacks, weapon damage rolls, and saving throws vs. fear and charm effects while holding a flag.
Flanking Foil Combat - Foes you strike lose their flanking bonus against you
Flaring Spell Metamagic +1 Caster Level 1 Spell with the fire, light, or electricity descriptor dazzles creatures it affects.
Flesh or Bones Epic Level 21, Wis 23, Channel Divinity class feature Affect living and undead with channeled energy at the same time.
Focused Discipline Combat - Gain temporary combat bonuses after resisting fear effects
Focused Inspiration Combat Warlord 6, Inspiration class ability Use inspiration on a single target, maximizing dice results
Focused Shot Combat Int 13, Point-Blank Shot (Feat), Precise Shot (Feat) Add Int modifier on damage rolls with bows or crossbows
Focused Spell Metamagic +1 Caster Level 1 When you cast a spell that affects more than one creature, one opponent finds it more difficult to resist.
Focusing Blow Teamwork Your partner can hit you to grant a re-roll to a save versus a mind-affecting effect.
Foe Breaker Epic Fighter 21, Weapon Focus, Epic (Feat) and Weapon Specialization, Epic (Feat) and Weapon Supremacy (Feat) with chosen weapon Once per round, reduce a struck foe's damage by your Combat Edge
Following Step Combat Dex 13, Step Up (Feat) Move up to 10 feet as an immediate action
Font of Ki Epic Level 21, Wis 21, Perfect Self class feature Ki pool increases by Wisdom modifier.
Force Spell Epic +2 Caster Level 21, Knowledge (Arcana) 21 ranks Change a spell's damage type to force energy
Formation, Improved Combat Warlord 3 You gain 1 additional Formation die (d12) per round.
Fortified Armor Training Combat Proficient with armor or shield Sunder your own armor or shield to turn a critical hit against you into a normal hit
Fortitude, Epic Epic Level 21 Gain a +4 bonus on all Fortitude saves.
Fortune Teller General Ability to cast divination spells Cast some divination spells at +1 caster level
Free Spirit General Cha 13, any chaotic alignment Gain a scaling bonus on saves vs. mind-affecting and on escape attempts
Freestyle, Improved Combat Freestyle class feature Prowler's swim speed is equal to her move speed
Friendly Fire Maneuvers Teamwork - Take only half damage from attacks your partner makes that include you
Friendly Switch General Dodge (Feat), Mobility (Feat), Spring Attack (Feat) Switch places with an ally as part of a 5-foot-step.
Full Metal Pugilist Combat BAB +7, Unarmed Strike, Improved (Feat) Your fists are considered cold iron, silver, and even adamantine for purposes of overcoming DR
Furious Finish General Barbarian level 15, Power Attack (Feat), Rage class feature Deal maximum damage on an attack
Furious Focus Combat BAB +1, Str 13, Power Attack (Feat) Do not take the Power Attack penalty on the first attack each round
Fury's Fall Combat Trip, Improved (Feat) Deal full attack damage on a Trip maneuver.

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Feat Name Category Level Increase Prerequisites Benefit
Galley Sailor General Profession (Crewman) 1 rank, current or former galley crew +1 scaling feat bonus to Profession (Crewman) checks and +1 base weapon damage when on a vehicle
Gang Up Combat Int 13, Combat Expertise Flank an opponent if at least two allies are adjacent to it
Gatecrasher Combat Proficiency with the Dread Maul Dread Maul gains the Sunder quality
Ghost Sundering Palm Epic Monk 29, Wis 28, Ki Strike, Improved (Feat) Use ki pool to make your unarmed attacks ethereal.
Giant Killer Combat BAB +11, Str 13, Cleave (Feat), Goblin Cleaver (Feat), Orc Hewer (Feat), Power Attack (Feat), Strike Back (Feat), Combat Reflexes (Feat), Mobility (Feat) As Goblin Cleaver, but your additional attacks can be made against creatures one size category larger than you or smaller
Gilded Spell Epic +2 Divine Caster Level 21, Domain class feature Change a spell's damage type to positive energy.
Gliding Steps General Dodge (Feat), Mobility (Feat), Nimble Moves (Feat), Ki Pool class feature Use ki to provoke fewer attacks of opportunities while moving.
Glorious Heat General Divine Caster Level 5 Heal an ally when you cast a divine spell with the fire descriptor.
Go Unnoticed General Dex 13, Small size or smaller Make Stealth check against flat-footed opponents during first round of combat
Goading Ki Combat Monk 1 Inflict an enemy with negative Ki until he attacks you and hits
Goblin Cleaver Combat Str 13, Cleave (Feat), Power Attack (Feat) When using Cleave or Great Cleave, you may take your additional attacks against any creature smaller than you that you threaten
God Breaker Epic Fighter 21, Str 30, Weapon Focus, Epic (Feat) and Weapon Specialization, Epic (Feat) and Weapon Supremacy (Feat) and Foe Breaker (Feat) and World Breaker (Feat) with the chosen weapon Once per round, reduce the damage a foe can deal by your Fighter level.
Godless Healing General Cannot have a patron deity Heal yourself 1d8 + level hp 1/day
Gorgon's Fist Combat Monk 8, Unarmed Strike, Improved (Feat), Scorpion Style (Feat) Inflict Afflicted status on a foe whose speed is reduced
Gory Finish Combat Dazzling Display (Feat) -or- Nightmare Weaver (Feat), Weapon Focus (Feat), Shatter Defenses (Feat), Deadly Stroke (Feat) Inflict double damage, Bleed, and Ruptured
Got Your Back Teamwork - Once per encounter, grant your partner a re-roll on a d20 check.
Gouge Combat Brawler 13 Improves crit range with your fists
Grand Spell Epic +8 Caster Level 21, Armoring Spell (Feat), Bolstering Spell (Feat) Spell provides targets with numerous benefits.
Grant Initiative General Controlled Onrush class feature You and your ally get a bonus to initiative when trade your rolls.
Grapple, Greater Combat BAB +6, Dex 13, Grapple, Improved (Feat), Unarmed Strike, Improved (Feat) Maintain your grapple as a move action
Grapple, Improved Combat Dex 13, Unarmed Strike, Improved (Feat) +2 bonus on grapple attempts, no attack of opportunity
Grasping Whip Combat BAB +5, Weapon Focus (Feat): any whip weapon Snatch unattended small or tiny objects with your whip
Great Charisma Epic Level 21 Your Charisma increases by 1 point.
Great Constitution Epic Level 21 Your Constitution increases by 1 point.
Great Dexterity Epic Level 21 Your Dexterity Increases by 1 point.
Great Fortitude General - Grants a scaling bonus (+1 to +4) on Fortitude saves
Great Fortitude, Improved General Great Fortitude (Feat) Once per encounter, you may roll twice on a Fortitude save
Great Intelligence Epic Level 21 Your Intelligence increases by 1 point.
Great Smiting Epic Level 27, Cha 25, Smite class feature Double your level bonus to damage on a successful smite.
Great Strength Epic Level 21 Your Strength increases by 1 point.
Great Wisdom Epic Level 21 Your Wisdom Increases by 1 point.
Green Guardian General Druid 1 Your spells do not harm plants, if you wish it
Grudge Fighter Combat BAB +1 Gain a bonus to attack and damage on a creature that has damaged you
Guardian Spell Epic +6 Caster Level 24 Spell remains with caster until triggered by predefined event.
Guardian Summoning Epic Caster Level 21, Cha 23, non-evil alignment, Summoning Perfection (Feat) Summoned creatures gain the Foo Creature template.
Guided Hand General Paladin 8, Aura Of Resolve class ability Lay on Hands on an ally within the radius of your aura

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Feat Name Category Level Increase Prerequisites Benefit
Hamatula Grasp Combat BAB +9, Str 13, Hamatula Strike (Feat), Grapple, Improved (Feat) Deal more damage to foes impaled with Hamatula Strike.
Hamatula Strike Combat BAB +7, Str 13, Grapple, Improved (Feat) Impale opponents with grapple checks.
Hamatulatsu Combat Unarmed Strike, Improved (Feat), Weapon Focus (Feat): unarmed strike Unarmed attacks can inflict piercing damage and sicken foes
Hammer the Gap Combat BAB +6 With a full-attack action, each hit against the same opponent deals extra damage
Harder They Fall Teamwork - If you use Aid Another to help, your partner can ignore a creature's size when making a combat maneuver against it.
Harmonic Sage General Bardic Performance class feature, Knowledge (Engineering) 5 ranks Your performances are harder to resist when performing within an artificial structure
Harmonic Spell General Bardic Performance class feature Casting spells during a bard song improves the spells
Harrowed General Can only select at 1st level Only available at first level, +1 scaling bonus on saves vs. enchantments, charms, fear, domination
Harrowing Spell Epic +3 Caster Level 23 A spell with a line of effect adds additional lines.
Harrying Partners Teamwork BAB +6, at least one other Teamwork feat Any Aid Another bonus you grant to your partner lasts a full round
Heedful Jeer Combat Warlord 1 Inflict the Nervous condition on a foe in melee range until they attack you
Heedful Jibe Combat Warlord 11, Heedful Jeer (Feat) Inflict the Trembling condition on a foe in melee range until they attack you
Heighten Spell Metamagic Varies. Caster Level 1 Treat spell as a higher level to improve save DC's, to a maximum of ninth level
Heighten Spell, Improved Epic Varies. Caster Level 21, Heighten Spell (Feat) Increase a spell's level to improve save DC's with no maximum.
Hellcat Stealth General Skill Focus (Feat): Stealth, Stealth 6 ranks You may make Stealth checks in normal or bright light even when observed, but at a -10 penalty.
Hermean Blood General Can only select at 1st level Only available at first level, 2 skills of your choice are considered natural talents
Heroic Defiance General Diehard (Feat), Endurance (Feat), base Fortitude save +8 Once per day, delay onset of harmful condition for 1 round
Heroic Recovery General Diehard (Feat), Endurance (Feat), base Fortitude save +4. Once per day, gain new saving throw against a harmful condition
Heroic Will General Iron Will (Feat), base Will save +4 Reroll a Will saving throw once per day with a +2 bonus
Hindering Song Epic Deafening Song, Perform 24 ranks Disrupt enemy spellcasters around you.
Hold the Blade Combat BAB +10, Disarm, Improved (Feat) Use an immediate action to disarm an opponent that damages you from a flank or stealth
Horde Charge Teamwork BAB +1 Gain a +2 bonus to-hit and damage when both you and your partner charge the same target
Hymn Singer General Bardic Performance class feature, good alignment, worshiper of a good deity. Gain a new bardic performance, allowing you to hide from undead

-I-

Feat Name Category Level Increase Prerequisites Benefit
Ignore Material Components Epic Caster level 21, Eschew Materials (Feat) Cast spells without needing material components
Immortalization Epic Level 40 Character leaves mortality behind.
Immutable Charisma Epic Level 21, Cha 30 You can no longer be affected by charisma drain or charisma damage effects.
Immutable Constitution Epic Level 21, Con 30 You can no longer be affected by constitution drain or constitution damage effects.
Immutable Dexterity Epic Level 21, Dex 30 You can no longer be affected by dexterity drain or dexterity damage effects.
Immutable Intelligence Epic Level 21, Int 30 You can no longer be affected by intelligence drain or intelligence damage effects.
Immutable Strength Epic Level 21, Str 30 You can no longer be affected by strength drain or strength damage effects.
Immutable Wisdom Epic Level 21, Wis 30 You can no longer be affected by wisdom drain or wisdom damage effects.
Impact Critical Shot Combat BAB +9, Dex 13, Point-Blank Shot (Feat) You can bull rush or trip on a ranged critical hit
Impaling Critical Combat BAB +11, Critical Focus (Feat), Weapon Specialization (Feat) with selected piercing melee weapon May impale and deal extra damage to opponent with a critical hit
Impaling Critical, Improved Combat BAB +13, Impaling Critical (Feat), Critical Focus (Feat), Weapon Specialization (Feat) with selected piercing melee weapon Impaled opponent must succeed at a grapple maneuver to pull your weapon out
Impeccable Pedigree Epic Level 21 You may select an additional major racial trait from your race's list of available traits.
Implacable Reflexes Epic Level 21, Con 25 Use Fortitude save in place of a Reflex save.
Implacable Will Epic Level 21, Con 25 Use Fortitude save in place of a Will save.
Implant Bomb General Heal 5 ranks, Delayed Bomb alchemist discovery. Implant a bomb in a willing or helpless creature.
Imprisoning Spell Epic +8 Caster Level 21 Spell's area of effect enclosed in wall of force.
Improvised Weapon Mastery Combat BAB +8, Catch Off-Guard (Feat) or Throw Anything (Feat) Make an improvised weapon deadly. Very deadly.
In Harm's Way Combat Bodyguard (Feat) Take the damage of a successful attack upon an adjacent ally
In The Thick Of It General Barbarian 1, Feral Mien While raging, being threatened by two or more enemies grants you 1 bonus Rage Power activation.
Indomitable Challenge Epic Fighter 29 Immune to some status effects while challenging.
Indomitable Mount Combat Mounted Combat (Feat), Handle Animal 5 ranks, Ride 5 ranks Once per round you can substitute your Ride check for your mount's saving throw.
Infinite Deflection Epic Level 21, Dex 25, Combat Reflexes (Feat), Deflect Arrows (Feat) Spend attacks of opportunity from Combat Reflexes to deflect arrows.
Initiative, Improved Combat - +4 scaling bonus on initiative checks
Initiative, Superior Epic Level 21, Initiative, Improved (Feat) Gain a +10 bonus on all initiative checks.
Inspiration, Colossal Epic Bard 31, Inspiration, Group (Feat)Inspiration, Mass (Feat) Increase the number of creatures and area affected by some Bardic Performances.
Inspiration, Epic Epic Cha 25, Perform 27 ranks, Bardic Performance class feature Increase some Bardic Performance bonuses.
Inspiration, Group Epic Perform 24 ranks, Bardic Performance class feature Increase the number of creatures and area affected by some Bardic Performances.
Inspiration, Improved Combat Warlord 1, Inspiration class feature Warlord adds her class level to the number of temp hit points granted by inspiration
Inspiration, Mass Epic Bard 27, Inspiration, Group (Feat) Increase the number of creatures and area affected by some Bardic Performances.
Inspire Excellence Epic Perform 30 ranks, Bardic Performance class feature Increase one ability score of nearby allies by 4.
Inspiring Plan Combat Warlord 1, Inspiration class feature Warlord may use her Inspiration class feature out of combat
Instantaneous Reload Epic Level 21, Str 25, Dex 25, Rapid Reload Reload any ranged weapon as a free action. Fire Siege Weapons faster.
Intensified Spell Metamagic +1 Caster Level 3 Increase maximum damage dice by 5 levels
Intercept Charge Teamwork - Intercept a charge made against your partner as an immediate action.
Intimidating Prowess Combat - Add a +1 scaling feat bonus to Intimidate skill checks and + 1 to critical feat checks
Invincible Warrior Combat Fighter 30, Vivisector tactic Calculate feats like Power Attack (Feat) as though your BAB includes your Combat Edge
Invocation of Vigor Epic Level 29, Channel Divinity class feature You impart amazing Constitution and enhanced speed to a number of allies.
Iron Grip Combat BAB +8, Vice Grip (Feat) Reduce the handiness penalty for wielding over-sized weapons by 1
Iron Will General - Grants a scaling bonus (+1 to +4) on Will saves
Iron Will, Improved General Iron Will (Feat) Once per encounter, you may roll twice on a Will save
Ironguts General Con 13 +2 scaling feat bonus against nausea and ingested poisons
Ironhide General Con 13 +1 natural armor bonus to AC

-J-

Feat Name Category Level Increase Prerequisites Benefit
Jack In the Box Combat Prowler 25 Prowler may use Uncanny Step once per encounter as a swift action
Jaguar Pounce Combat BAB +4 Gain +1 or +2 critical threat range when charging or spring-attacking a flat-footed/helpless opponent.
Jawbreaker Combat Unarmed Strike, Improved (Feat), Rattling Fist (Feat), Heal 6 ranks With successful Rattling Fist, you may cripple opponent's mouth
Juggle Load Combat Ammo Drop (Feat), Sleight of Hand 1 rank, proficient with sling or slingstaff Fire your sling as many times in a full-attack action as you could if you were using a bow.
Jumper Animal Acrobatics 1 rank, Familiar or animal companion You and your familiar or animal companion count as having a running start when making jump checks

-K-

Feat Name Category Level Increase Prerequisites Benefit
Keen Strike Epic Level 23, Str 23, Wis 23, Critical, Improved (Feat): Unarmed Strike, Rattling Fist, Ki Pool (Adamantine) class feature Treat unarmed attacks as slashing, with increased critical bonuses.
Ki Armor Epic Monk 21, Wis 23, Perfect Self class feature Use ki pool to grant self deflection bonus.
Ki Blast Epic Monk 30, Dex 21, Wis 21, Ki Strike class feature Hurl large blasts of pure ki energy to damage foes.
Ki Channel Epic Wis 24, Heal 21 ranks, Ki Pool (Adamantine) class feature Expend ki points to channel positive energy.
Ki Diversity Combat Ki Pool class feature, Wis 13 You learn how to channel your ki in a new ability.
Ki Stand General Ki Pool class feature Spend 1 ki point to stand from prone without provoking attacks of opportunity.
Ki Strike, Absolute Epic Monk 27, Wis 25, Ki Strike, Improved (Feat). Use ki pool to make attacks touch attacks.
Ki Strike, Improved Epic Monk 21, Wis 21, Ki Pool (Adamantine) class feature Ki strikes can overcome any typed Damage Reduction
Ki Throw Combat Ki Pool Class Feature, Trip, Improved (Feat), Unarmed Strike, Improved (Feat) Throw opponent into adjacent square with a trip attack
Ki Throw, Enhanced Combat Ki Pool class feature, Ki Throw (Feat) Expend 1 ki point when using Ki Throw to cause target to take damage as if you had hit it with an unarmed strike when it falls.
Ki Throw, Improved Combat Ki Pool Class Feature, Bull Rush, Improved (Feat), Ki Throw (Feat) Throw opponent into occupied square as a bull rush
Killing Blow Combat Rogue 17, Twist the Knife When wielding only a single light melee weapon, triple your sneak attack dice on the first melee attack each round.
Kip Up, Improved Combat Kip Up class feature Prowler can kip up without provoking attacks of opportunity
Knockout Artist General Sneak Attack class feature, or, Haymaker class feature, or, Greater Rage class feature, AND Unarmed Strike, Improved (Feat) Gain +1 damage per attack damage die when dealing nonlethal damage

-L-

Feat Name Category Level Increase Prerequisites Benefit
Lance of Heaven Epic Level 21, Weapon Focus, Epic (Feat) and Weapon Specialization, Epic (Feat) and Weapon Supremacy (Feat) and Piercing Thrust (Feat) and Spear of Wind (Feat) with the chosen weapon, Dex 30 Once per round, move five feet after striking a foe.
Landing Roll Combat Dex 13, Dodge (Feat), Mobility (Feat) If knocked prone, slide 5 feet as an immediate action
Large Target Combat Proficient with sling or slingstaff Attacks with slings add +1 bonus to damage for every size category opponent is larger than you.
Launching Palm Epic Level 21, Bull Rush, Improved (Feat), Unarmed Strike, Improved (Feat) Send targets flying with unarmed strikes.
Leadership General Level 7, unable to cast spells, create extracts, or make poultices. You begin to attract followers.
Leadership, Epic Epic Level 21, Leadership Ability 10, Leadership (Feat), Leadership score 25 You begin to attract more powerful followers.
Ledge Walker General Dex 13, Acrobatics 1 rank Move full speed on narrow surfaces, and gain bonuses against falling and being knocked from your feet
Legendary Athlete Epic Level 21, Str 21, Dex 21 Gain a +2 epic feat bonus on Acrobatics, Might, and Movement checks.
Legendary Climber Epic Dex 21, Movement 21 ranks Climb at your base speed without penalty and gain more critical successes on Movement checks.
Legendary Commander Epic Level 27, Leadership Ability 30, Leadership, Epic (Feat), Diplomacy 27 ranks Multiply number of followers and allow Epic Cohorts.
Legendary Craftsman Epic Level 21, Profession Skill 21 ranks Gain a +2 epic feat bonus on all Profession checks.
Legendary Fighter Epic Level 21, Str 21, Dex 21, Weapon Focus, Greater (Feat) +2 feat bonus to Maneuver Offense and Maneuver Defense for Sunders, Disarms and Repositions.
Legendary Leaper Epic Acrobatics 21 ranks Gain many astonishing leaping abilities.
Legendary Merchant Epic Level 21, Int 21, Wis 21 Gain a +2 epic feat bonus on Barter, Bluff, Sense Motive, Knowledge (Local), and any one Profession check.
Legendary Rider Epic Ride 21 ranks Gain many bonuses while mounted.
Legendary Scholar Epic Level 21, Int 21 Gain a +2 epic feat bonus on any three Knowledge checks.
Legendary Tracker Epic Wis 25, Knowledge (Nature) 25 ranks, Survival 25 ranks You can follow tracks across water, underwater, and through the air.
Legendary Wrestler Epic Level 21, Str 21, Dex 21, Grapple, Improved (Feat) +4 feat bonus to Maneuver Offense and Maneuver Defense when Grappling.
Let Them Come Combat Weapon Focus (Feat): selected weapon Treat any 1-handed or 2-handed melee weapon you wield as having the Brace weapon feature.
Life Lure General Channel divinity class feature Channel divinity to fascinate undead.
Light On Your Feet Combat Brawler 3, Runner (Feat) You take no movement penalties when wearing medium armor
Lightning Reflexes General - Grants a scaling bonus (+1 to +4) on Reflex saves
Lightning Reflexes, Improved General Lightning Reflexes (Feat) Once per day, you may roll twice on a Reflex save
Lightning Stance Combat BAB +11, Dex 17, Dodge (Feat), Wind Stance (Feat) Gain 20% concealment if you move
Lingering Damage Epic Level 21, Sneak attack +11d6, Crippling Strike rogue talent Target takes extra damage the round following a successful sneak attack.
Lingering Invisibility General Ability to cast Invisibility When your invisibility ends, you gain concealment for 1 round per minute of duration the invisibility effect had remaining
Lingering Spell Metamagic +1 Caster Level 1 Instantaneous area effect spell now makes a harmful area that lasts until the beginning of your next round
Linked Spell Epic +3 Caster Level 21 Join all affected targets to resist dispelling.
Lithe Attacker Animal Narrow Frame (Feat), Escape Artist 5 ranks, animal or magical beast Animal or familiar can squeeze into even smaller spaces without penalties
Living Spell Epic +6 Caster Level 21, Bouncing Spell (Feat) Non-instantaneous spells become sentient and will move and attack as commanded.
Long Reach Mastery Combat Cavalry Whip Mastery (Feat) or Long Whip Mastery (Feat) Reduces the unwieldy quality to the Cumbersome quality
Long Whip Mastery Combat Proficiency with a Long Whip The Long Whip loses the Provocative quality
Lookout Teamwork - Act in surprise round if ally can act
Low Profile Combat Dex 13, Small size or smaller +1 dodge bonus to AC against ranged attacks
Low-Light Vision, Improved Epic Level 21, Low-light vision Range of your low-light vision doubles.
Lunge Combat BAB +6 Take a -2 penalty to your AC to attack with +5 feet of reach

-M-

Feat Name Category Level Increase Prerequisites Benefit
Macabre Spell Epic +5 Caster level 21, Spell Focus (Feat): (Necromancy) Targets slain by spell are raised as undead.
Maelstrom Spell Epic +3 Caster level 21, Elemental Spell (Feat) Damage inflicted as fire, cold, acid, electricity, and sonic.
Mage Armor Adept General ability to cast Mage Armor (Spell) Mage armor spell grants +1 additional armor bonus to AC
Mage Armor Dismissal General Ability to cast Mage Armor (Spell) Dismiss mage armor to escape a grapple or other binding
Magewhip Combat Proficiency with any whip weapon, Quicken Spell (Feat), the ability to cast spells Deliver touch-range spells with your whip
Magewhip, Greater Combat BAB +7, Magewhip, Improved (Feat) Deliver quickened, touch-range spells with your whip
Magewhip, Improved Combat BAB +4, Magewhip, proficiency with any whip weapon Inflict whip damage as a ranged touch attack
Magical Aptitude General - +1 scaling bonus on Knowledge (Logic) and Use Magic Device checks
Manic Fury Epic Barbarian 29, Choler (Feat) You generate 2 additional Bonus Hit Points per barbarian level when initiating Rage.
Mantis Style Combat Unarmed Strike, Improved (Feat), Rattling Fist (Feat), Heal 3 ranks Gain a use of Rattling fist, +2 to save DC of your Rattling Fist
Martial Weapon Proficiency, Single Combat None No penalty on attacks made with a single type of martial weapon.
Martial Weapons Proficiency Combat Simple Weapon Proficiency, or a character class which begins play proficient with all simple weapons No penalty on attacks made with any martial weapon.
Mass Smite Epic Level 33, Cha 30, Great Smiting (Feat) The benefits of your Great Smiting apply to all allies.
Massed Charge Combat Mounted Combat (Feat), Handle Animal 1 rank, Ride 6 ranks While mounted, you and your mount suffer no penalties for squeezing
Master Alchemist General Profession (Alchemist) 5 ranks. +1 on Profession (Alchemist) checks, and you can create alchemical items and poisons faster
Master Mage Epic Level 21, Int 21 Gain a +2 epic feat bonus on all Movement, Knowledge (Arcana), and Use Magic Device checks.
Master of Your Kind Animal Familiar class ability Special abilities when interacting with animals of the same type as your familiar
Master Siege Engineer Combat Siege Engineer (Feat), Knowledge (Engineering) 10 ranks Add +1 to all d20 rolls with one siege weapon
Master Staff Epic Caster Level 21, Creator (Feat) Use spell slot instead of staff charge to cast spell through staff.
Master Thief Epic Level 21, Dex 21 Gain a +2 epic feat bonus on all Disable Device, Stealth, and Sleight of Hand checks.
Master Wand Epic Caster Level 21, Creator (Feat) Use spell slot instead of wand charge to cast spell through wand.
Maximize Spell Metamagic +3 Caster Level 7 Maximize spell variables
Medusa's Wrath Combat BAB +11, Unarmed Strike, Improved (Feat), Gorgon's Fist (Feat), Scorpion Style (Feat) Make 2 extra attacks against a hindered foe
Meisterhau Epic BAB +23, Weapon Supremacy: chosen weapon, Weapon Focus, Epic (Feat), Weapon Specialization, Epic (Feat), Weapon Focus, Greater (Feat), Weapon Specialization, Greater (Feat), Weapon Focus (Feat), Weapon Specialization (Feat) Gain extra reach with chosen weapon.
Merciful Spell Metamagic +0 Caster Level 1 Spell inflicts nonlethal damage instead of lethal
Merciless Rush General Bull Rush, Improved (Feat) Your bull rushes also deal your normal attack damage.
Mercurial Waltz Combat Prowler 3 While under the effects of Haste, gain an additional 5-foot step
Messy Wounds Combat Proficient with a Saber First attack each round inflicts a scaling Bleed condition
Meta-Extract Epic Alchemist 21 Choose a metamagic feat to apply to your extracts.
Metamagic, Improved Epic Caster Level 24, any four Metamagic feats Reduce level increase of Metamagic feats by 1.
Meteor Landing Epic Level 21, Dex 23, Weightless Step (Feat) Inflict your fall damage on a target and possibly knock them prone.
Minotaur's Charge General Strength 13, Bull Rush, Improved (Feat) Bull rush a charged foe, knocking them Prone if they move 15 feet or more.
Misanthropic Loner Combat Prowler 21, Reclusive Loner (Feat) When at least 20 feet from any ally, your Loner bonus damage increases by 100%
Missile Shield Combat Dex 13, Shield Focus (Feat) Deflect one ranged attack per round with shield
Mobility Combat Dex 13, Dodge (Feat) +4 AC against attacks of opportunity from movement
Modesty General Barbarian 3 Gain Armor Proficiency, Light (Feat) and the ability to use your Barbarian class features while wearing it.
Monastic Legacy Combat Still Mind class feature, Unarmed Strike, Improved (Feat) Count half your non-monk levels as monk levels for unarmed strike damage
Monkey Lunge Combat Lunge (Feat), Acrobatics 1 rank Use Lunge without suffering a penalty to AC.
Moonlight Stalker Combat Int 13, Blind-Fight (Feat), Combat Expertise (Feat), Bluff 3 ranks, darkvision or low-light vision Gain +2 attack and damage against opponent you have concealment from.
Moonlight Stalker Feint Combat Int 13, Blind-Fight (Feat), Combat Expertise (Feat), Feint, Improved (Feat), Moonlight Stalker (Feat), Bluff 6 ranks, darkvision or low-light vision Make a Bluff check to feint with concealment vs. foe.
Moonlight Stalker Master Combat Int 13, Blind-Fight (Feat), Combat Expertise (Feat), Feint, Improved (Feat), Moonlight Stalker (Feat), Moonlight Stalker Feint (Feat), Bluff 9 ranks, Darkvision or Low-Light Vision While concealed, miss chance increases by 10% and you may make a 5-foot step if a foes misses due to concealment.
Moonlight Summons General Spell Focus (Feat): Conjuration, able to cast Summon Nature's Ally I (Spell) Summoned creatures are immune to confusion and sleep effects, and their natural weapons are treated as silver.
Mounted Archery Combat Ride 1 rank, Mounted Combat (Feat) Halve the penalty for ranged attacks when moving quickly while mounted, +1 to-hit and damage otherwise.
Mounted Blade General Ride 3 ranks, Mounted Combat (Feat), Ride-By Attack (Feat) Attack a second adjacent enemy during a ride-by attack.
Mounted Combat Combat Ride 1 rank Avoid attacks on mount with Ride check, gain +1 to-hit with attacks while mounted.
Mounted Onslaught Combat Mounted Combat (Feat), Trample (Feat), Ride 5 ranks You may overrun more than one creature.
Mounted Shield Combat Mounted Combat (Feat), Shield Focus (Feat) Apply shield bonus to mount's AC and any Mounted Combat (Feat) checks.
Multiattack Combat Three or more natural attacks Your secondary attacks with natural weapons take only a -2 penalty.
Multichannel Epic Cleric 21, Wis 30 Channel Divinity as a swift action
Multispell Epic Caster Level 31, Quicken Spell (Feat) Cast additional quickened spells per round, as a swift action for each one.
Multiweapon Fighting Combat Dex 13, three or more hands Penalties for fighting with multiple weapons above two are reduced by -2 with the primary hand and by -6 with off hands.
Music of the Gods Epic Cha 25, Perform 27 ranks, Bardic Performance class feature Your Bardic Performances affect creatures normally immune to mind-affecting effects.
Mutagen Bomb Epic Alchemist 25, True Mutagen discovery Replace bomb damage with the effects of a mutagen.
Mutagen, Epic Epic Alchemist 25, True Mutagen discovery Mutagen bonuses increases.
My Blade Is Yours Teamwork - Borrow a weapon quality from your adjacent partner's weapon
Mystic Stride General Dex 15, Nimble Moves (Feat), Woodland Stride class feature. Move at full speed even through magically enhanced foliage.

-N-

Feat Name Category Level Increase Prerequisites Benefit
Narrow Frame Animal Escape Artist 1 rank, animal or magical beast Animal or familiar takes no penalties when squeezing
Natural Attack, Improved Combat BAB +4, natural weapon(s) Gain +1 to-hit and base damage with a natural attack
Natural Spell General Wis 13, Wild Shape class feature. Cast spells while using Wild Shape
Near and Far Combat BAB +6, Dex 13, Point-Blank Shot, Snap Shot, Two-Weapon Fighting Ranged attacks do not provoke attacks of opportunity
Neckbreaker Combat Bonebreaker (Feat), Grapple, Greater (Feat), Grapple, Improved (Feat), Unarmed Strike, Improved (Feat), Jawbreaker (Feat),

Rattling Fist (Feat), Heal 12 ranks

May deal Con damage to pinned opponent
Necromantic Affinity General Con 15 You resist necromantic effects and heal as if undead
Negative Energy Aura Epic Level 21, Wis 23, Channel Divinity class feature Surround yourself with an aura of negative energy that injures nearby creatures.
Net Adept Combat BAB +1, Exotic Weapon Proficiency (Feat): Net May treat a net as a one-handed melee weapon with inclusive reach 10 feet
Net and Trident Combat Dex 15, Exotic Weapon Proficiency (Feat): Net, Net Adept (Feat), Two-Weapon Fighting (Feat) May treat a net in the off-hand as a light, one-handed ranged weapon
Net Maneuvering Combat BAB +3, Exotic Weapon Proficiency (Feat): Net, Net Adept (Feat) May use a net to trip or disarm, and if pinned, drag or re-position.
Net Trickery Combat BAB +6, Exotic Weapon Proficiency (Feat): Net, Net Adept (Feat), Net Maneuvering (Feat) May use a net to blind your opponent, or trip a pinned foe
Next! General Barbarian 1, Urban Mien When you bloody an enemy slide him five feet and take a free five foot step. When you drop an enemy, slide an enemy within ten feet of that enemy to any square you threaten.
Nightmare Fist Combat Unarmed Strike, Improved (Feat), Intimidate 1 rank While fighting in magical darkness, you deal +2 damage or +4 against opponents under some fear effects, as well as +1 on Acrobatics and Intimidate checks.
Nightmare Striker Combat Unarmed Strike, Improved (Feat), Nightmare Fist, Nightmare Weaver (Feat), Rattling Fist (Feat), Heal 5 ranks When fighting in darkness, your critical threat range improves by 2.
Nightmare Weaver Combat Unarmed Strike, Improved (Feat), Nightmare Fist (Feat), Intimidate 2 ranks, Gain a spell-like ability to cast Darkness (Spell) and get a free Intimidate check to Demoralize against all foes in that darkness.
Nimble Moves General Dex 13 Ignore 5 feet of difficult terrain when you move
Nimble Natural Summons General Caster Level 6, Augment Summoning (Feat), Spell Focus (Feat): Conjuration Movement of creatures you summon via summon nature's ally is not reduced in undergrowth.
Noble Scion General Cha 13, Can only select at 1st level Only available at first level, +1 scaling feat bonus on Knowledge (Nobility) plus gain a nobility-related boon
Notched Shield Combat BAB +4, Shield Focus (Feat) Use a two-handed polearm with one hand while wielding a notched shield in your off-hand

-O-

Feat Name Category Level Increase Prerequisites Benefit
Obdurate Rage Epic Barbarian 21 The power of the earthquake drives you.
Opening Volley Combat None Successful ranged attack grants +4 on next melee attack roll
Orc Hewer Combat Str 13, Cleave (Feat), Goblin Cleaver (Feat), Power Attack (Feat) This feat functions as Goblin Cleaver, but your additional attacks can be made against creatures your size or smaller
Ordered Mind General Caster Level 7, lawful alignment Use the counterspell action as an interrupt
Osyluth Guile Combat Bluff 8 ranks, Dodge (Feat) Get a bonus to your AC equal to Charisma modifier against one opponent.
Outdoor Master Epic Level 21, Wis 21 Gain a +2 epic feat bonus on Handle Animal, Heal, and Survival checks.
Outflank Teamwork BAB +4 Flanking bonus becomes +4 with an ally that also has this feat
Overchannel Epic Level 27, Wis 29, Channel Divinity class Feature Overload your Channel Divinity ability for more power.
Overrun, Greater Combat BAB +6, Str 13, Overrun, Improved (Feat), Power Attack (Feat) You gain +2 to Overrun, and enemies you overrun and knock Prone provoke attacks of opportunity
Overrun, Improved Combat BAB +1, Str 13, Power Attack (Feat) +2 bonus on overrun attempts, no attack of opportunity
Overwhelming Critical Epic Level 21, Str 23, Critical, Improved (Feat): chosen weapon, Weapon Focus (Feat): chosen weapon Add +3d6 damage on successful critical hit per critical multiple.

-P-

Feat Name Category Level Increase Prerequisites Benefit
Pack Attack Teamwork Coordinated Advance (Feat) When your partner attacks an enemy creature, use an immediate action to make a 5-foot step.
Paired Opportunists Teamwork - +4 on attacks of opportunity against a foe you and your ally both threaten
Parry Spell General Spellcraft 15 ranks, Counterspell, Improved (Feat) Reflect a counterspelled spell back on its caster
Parting Shot Combat BAB +6, Dex 13, Dodge (Feat), Mobility (Feat), Point-Blank Shot (Feat), Shot on the Run (Feat) Make a ranged attack when withdrawing
Passing Trick Combat Int 13, Combat Expertise (Feat), Dodge (Feat), Feint, Improved (Feat), Mobility (Feat), size Small or smaller Successful Acrobatics check to move past an enemy's space also allows you to feint with bonuses as a swift action.
Penetrate Damage Reduction Epic Level 21 Automatically bypass damage reduction on one creature per day.
Penetrating Strike Combat Fighter 6, Weapon Focus (Feat) Your attacks ignore 5 points of damage reduction
Penetrating Strike, Greater Combat Fighter 10, Penetrating Strike (Feat), Weapon Focus (Feat) Your attacks ignore 10 points of damage reduction
Perfect Health Epic Level 21, Con 25, Great Fortitude (Feat) Immune to non-magical diseases and most poisons.
Perfect Spell Epic +6 Caster level 25, Empower Spell (Feat), Maximize Spell (Feat) Numerical effects of a spell are maximized and then doubled.
Perfect Strike Combat BAB +8, Dex 13, Wis 13, Unarmed Strike, Improved (Feat) Roll twice for unarmed strikes and take the better roll
Permanent Emanation Epic Caster Level 21, ability to cast the spell to be made permanent Makes a caster-centered emanation spell permanent.
Persistent Spell Metamagic +2 Caster Level 5 Creatures must save twice to successfully avoid effects of your spell
Persuasive General - +1 scaling feat bonus on Diplomacy and Intimidate checks
Pestilent Spell Epic +5 Caster Level 21, Spell Focus (Feat): Conjuration Spell summons vermin swarms in addition to spell effects.
Piercing Spell Metamagic +1 Caster Level 3 Affected spell treats creatures with SR as having an SR of 5 lower.
Piercing Thrust Epic Level 21, Dex 26, Weapon Focus, Epic (Feat) and Weapon Specialization, Epic (Feat) and Weapon Supremacy (Feat) with the chosen weapon Once per round, move five feet after striking a foe.
Pin Down Combat Level 11, Combat Reflexes, one of the following: Fighter's Challenge class feature, Goading Ki (Feat), Censuring Smite (Feat) or Heedful Jeer (Feat) Halt an opponent's movement if they attempt to take 5-foot step or withdraw action within your reach.
Pinning Knockout Combat Monk 9 or BAB +9, Dex 13, Grapple, Greater (Feat), Grapple, Improved (Feat), Unarmed Strike, Improved (Feat) Against a pinned opponent, you may double nonlethal damage with grapple check
Pinning Rend Combat Monk 9 or BAB +9, Dex 13, Grapple, Greater (Feat), Grapple, Improved (Feat), Unarmed Strike, Improved (Feat) Against pinned opponent, you may deal Ruptured damage with Grapple check
Pinnions of Darkness Epic Cleric 25, Wis 25, neutral or evil alignment You sprout wings of darkness, gaining dark abilities and buffing yourself and allies.
Pinpoint Poisoner Combat Poison Use class feature, Profession (Alchemist) 6 ranks, Adder Strike (Feat), Unarmed Strike, Improved (Feat), Two-Weapon Fighting or Flurry of Blows class feature When using Adder Strike (Feat), you may poison two blowgun darts that can be used for melee touch attacks
Pinpoint Targeting Combat BAB +16, Dex 19, Precise Shot, Improved (Feat), Point-Blank Shot (Feat), Precise Shot (Feat) As a standard action, make a single ranged attack against the target's touch AC, with +2 threat range.
Piranha Strike Combat BAB +1, Weapon Finesse (Feat) When wielding a light or Finesse weapon, choose to take a -1 penalty per 4 BAB on melee attacks to gain a damage bonus.
Planar Wild Shape General Wild Shape class feature, Knowledge (Planes) 5 ranks May add the celestial or fiendish template to your animal form
Point-Blank Master Combat Point-Blank Shot (Feat) Weapon Specialization (Feat) with selected ranged weapon Do not provoke attacks of opportunity while firing one ranged projectile weapon
Point-Blank Shot Combat None Ignore penalties for making a ranged attack into melee within 30 feet
Polyglot Epic Int 25, Linguistics 21 ranks You can speak all languages.
Positioning Inspiration Combat Warlord 1, Inspiration class feature Slide one recipient of Inspiration as a free action
Positioning Inspiration, Improved Combat Warlord 11, Inspiration class ability, Positioning Inspiration (Feat) Slide one or more of the recipients of Inspiration as a free action
Positive Energy Aura Epic Level 21, Wis 23, Channel Divinity class feature Surround yourself with an aura of positive energy that heals or harms nearby creatures.
Potent Faith Epic Cleric 27, Cha 28 When using Channel Divinity, add Cha mod to hitpoint effects, add +1 to save DC's.
Potent Holy Symbol General Level 6, Good alignment, worshiper of a good deity Your holy symbol or weapon radiates a Prayer (Spell) effect in any round you channel or cast.
Power Attack Combat BAB +1, Str 13 Take a -1 penalty to hit for a +2 bonus to damage; scales with BAB
Powerful Jolt Combat Encroaching Jolt class feature (Prowler 5) +1 to the save DC of your Encroaching Jolt
Powerful Precision Epic BAB +21, Str 24, Dex 24, Weapon Focus (Feat), Weapon Specialization (Feat), Power Attack (Feat) -or- Piranha Strike (Feat) Even your most powerful attacks are beautifully executed.
Powerful Shape General Druid 8, Wild Shape class feature While in wild shape, you are treated as one size category larger.
Precise Shot Combat Point-Blank Shot (Feat) No penalty for shooting into melee at any range.
Precise Shot, Improved Combat BAB +11, Dex 19, Point-Blank Shot (Feat), Precise Shot (Feat) No cover or concealment chance on ranged attacks
Precise Strike Combat BAB +1, Dex 13 Deal +1d6 points of precision damage with melee attacks
Preferred Spell General Bailiwick skill 5 ranks, Heighten Spell (Feat) Spontaneously cast a specific spell
Prismatic Bomb Epic Alchemist 25, Acid Bomb discovery, Madness Bomb discovery, Poison Bomb discovery, Shock Bomb discovery, Sticky Bomb discovery Replace normal bomb damage with the effects of Prismatic Spray (Spell), including in the splash area, and also add Prismatic Spray effect to a EUREKA bomb.
Prismatic Spell Epic +8 Caster Level 21, Elemental Spell (Feat) Spell damage accompanied by effects of Prismatic Spray (Spell).
Prodigious Strength Epic Barbarian 21, Strength 22 Wield a two-handed weapon in one hand.
Prodigy General None Gain a +1 scaling feat bonus on two Perform or Profession skills.
Profane Enhancement Epic Level 21, Channel Divinity class feature Your Channel Divinity gains +2d6 for Negative Energy but loses 1d6 for positive energy.
Project Spell Epic +4 Caster Level 21, Reach Spell (Feat) Increase a spell's range from Personal to Touch.
Prolonged Summons Epic Caster Level 21, Cha 21, Summoning Perfection (Feat) Summoned creatures remain for one minute per level unless destroyed or banished.
Prone Fighting Epic Barbarian 21 Become Quelled to resist forced movement, instead of Prone.
Prone Shooter Combat BAB +1, Stealth 1 rank Gain +2 AC while Prone.
Prone Slinger Combat None May use a sling while Prone
Prowess, Epic Epic Level 23 Gain an untyped +1 bonus to attack, damage, Maneuver Offense and Maneuver Defense.
Pugnacious Inspiration Epic Cleric 29 You can channel divinity to gain an additional attack each round
Punch Through Teamwork - Reduce a creature's DR and ER by half your level for your partner's attacks
Punishing Kick Combat BAB +8, Con 13, Wis 13, Unarmed Strike, Improved (Feat) Knock down or push back foes with unarmed strikes
Pure Faith General Paladin 3, Divine Health class feature Gain a +4 sacred bonus against poison.
Purloined Talent Combat Prowler 1 Prowler may select a basic Rogue talent
Purloined Talent, Epic Combat Prowler 21 Prowler may select an epic Rogue talent
Purloined Talent, Greater Combat Prowler 11 Prowler may select an advanced Rogue talent
Pushing Assault Combat BAB +1, Str 15, Power Attack (Feat) Push a foe back with a two-handed weapon

-Q-

Feat Name Category Level Increase Prerequisites Benefit
Quaff General none Draw a potion as a swift action, drink a potion as a move action.
Quarry, Improved Combat Ranger 1 Gain 1 additional quarry die each round
Quarterstaff Master Combat BAB +1, Dex 15, Weapon Focus (Feat): Quarterstaff Use a quarterstaff with incredible mastery.
Quick Draw Combat BAB +1 Draw weapon as a free action, sheathe weapon as a swift action
Quicken Spell Metamagic +4 Caster Level 9 Cast spell as a swift action once per round
Quicken Spell, Automatic Epic Caster Level 25, Quicken Spell (Feat) Apply Quicken Spell metamagic feat for free to certain spells.
Quickpick Master Combat Proficient with a Quickpick Wielding a quickpick in two hands grants 2x STR mod to damage
Quivering Palm Adept Combat Quivering Palm class feature Add +2 to the saving throw DC against your Quivering Palm attacks.
Quivering Palm Versatility Combat Monk level 17, Quivering Palm class feature, Quivering Palm Adept (Feat) You can cause either ability damage, loss of memory, or great pain with your Quivering Palm strike.

-R-

Feat Name Category Level Increase Prerequisites Benefit
Radiant Charge General Lay on Hands class feature Expend uses of lay on hands to deal extra damage, bypassing enemy creatures' resistances and immunities.
Raging Deathblow General Greater Rage class feature Kill a foe and gain bonus hitpoints
Rapid Grappler Combat Monk 9 or BAB +9, Dex 13, Grapple, Greater (Feat), Grapple, Improved (Feat), Unarmed Strike, Improved (Feat) Spend a swift action to make a combat maneuver check to grapple while using Grapple, Greater (Feat).
Rapid Reload Combat Weapon Focus (Feat): any crossbow Reload your weapon quickly
Rapid Shot Combat Rogue 7 Make an extra ranged attack at full BAB during a full attack action
Rapid Shot, Improved Epic Rogue 21, Dex 24, Rapid Shot (Feat) Gain another bonus ranged attack when making a full attack action
Rapid Strike Combat Rogue 7 Make an extra melee attack at full BAB during a full attack action
Rapid Strike, Improved Epic Rogue 21, Dex 24, Rapid Strike (Feat) Gain another bonus melee attack when making a full attack action
Rattling Fist Combat BAB +8, Dex 13, Wis 13, Unarmed Strike, Improved (Feat) Rattle an opponent with an unarmed attack
Rattling Fist Adept Combat Rattling Fist (Feat) Use Rattling Fist up to twice per round
Rattling Fist, Improved Epic Monk 25, Dex 23, Wis 23, Unarmed Strike, Improved (Feat), Rattling Fist (Feat) Your opponent cannot make opportunity attacks or immediate actions while Rattled.
Rattling Pin Combat Grapple, Improved (Feat), Unarmed Strike, Improved (Feat), Rattling Fist (Feat) Use Rattling Fist (Feat) against pinned opponents
Ray Shield Combat Dex 15, Missile Shield (Feat), Spellbreaker (Feat) Deflect one ranged attack per round, including rays and gazes, with shield
Razortusk Combat Str 16, Con 16 Gain an extra bite attack
Reach Spell Metamagic Varies. Caster Level 3 Increase spell range to higher range category
Reactive Countersong Epic Combat Reflexes (Feat), Perform 27 ranks You can begin a Countersong (Performance) or Distraction (Performance) at any time.
Reactive Reach Combat Proficiency with an adaptive reach weapon Change your adaptive reach as an immediate reaction
Reaper Saber Epic Level 21, Str 21, Cleave (Feat), Cleave, Great (Feat) Cleave all foes you can reach, and increase your weapon damage against all foes by your first level base weapon damage times the number of foes struck.
Rebuffing Reduction Combat BAB +1, Str 13, damage reduction Return half the melee damage reduced by your DR to the enemy who dealt it.
Reckless Aim Combat Point-Blank Shot (Feat), Precise Shot (Feat) Take -1 AC for +3 to-hit with ranged attacks. For every 4 BAB, the bonus and penalty increase by 1.
Reclusive Loner Combat Loner class ability When at least 20 feet from any ally, your Loner bonus damage increases by 50%
Reflect Arrows Epic Level 27, Dex 25, Deflect Arrows (Feat) You can reflect ranged attacks back at the attacker.
Reflect Rays Epic Level 21, Dex 25, Ray Shield (Feat) You can deflect ranged touch attacks and gaze attacks back at the attacker.
Reflexes, Epic Epic Level 21 Gain a +4 bonus on all Reflex saves.
Refractory Blessing Epic Level 25, Channel Divinity class feature You channel energy to reduce damage taken from energy sources.
Reject Poison General Dex 13, poison use class feature Gain a 20 percent miss chance versus the effects of poisons
Relentless Challenge Epic Fighter 30, Indomitable Challenge (Feat) Recover hit points when issuing a challenge.
Remote Bomb General Delayed Bomb discovery. Increase the delay on your bombs and detonate bombs remotely.
Rending Claws Combat BAB +6, Str 13, two claw natural weapon attacks Deal 1d6 extra damage if both claws hit
Rending Fury Combat BAB +6, Rending Claws (Feat), or, Rend special attack Need half the normal number of attacks to deal rend damage
Rending Fury, Greater Combat BAB +12, Rend special attack, Rending Fury, Improved (Feat), Rending Fury (Feat) When you rend an opponent, you deal bleed damage
Rending Fury, Improved Combat BAB +9, Rending Claws (Feat), or, Rend special attack, Rending Fury (Feat) Deal extra damage on a successful rend
Rent Asunder Combat Proficiency with a sunder weapon Grants a scaling Maneuver Offense bonus for Sunder maneuvers (+1 to +3)
Reposition, Greater Combat BAB +6, Int 13, Combat Expertise (Feat), Reposition, Improved (Feat) Enemies you reposition provoke attacks of opportunity
Reposition, Improved Combat Int 13, Combat Expertise (Feat) +2 bonus on reposition attempts, no attack of opportunity
Reposition, Quick Combat BAB +6, Int 13, Combat Expertise (Feat), Reposition, Improved (Feat) Once per round, make a reposition combat maneuver as a swift action
Reposition, Tactical Combat Int 13, Combat Expertise (Feat), Reposition, Improved (Feat) You can slide an opponent with Reposition even if they fall prone to end the forced movement.
Repositioning Strike Combat BAB +9, Reposition, Improved (Feat) Attempt a reposition combat maneuver on a successful critical hit
Reputation, Epic Epic Level 21, Cha 24 Gain a +2 epic feat bonus on Diplomacy, Intimidate, and Perform checks.
Research Mastery Epic Spellcraft 24, Int 19 Reduce time to create new spells.
Reverse-Feint Combat BAB +1, Toughness (Feat) Leave your defenses open to provoke an attack, but immediately retaliate with a bonus attack of your own
Reward of Grace General Lay on Hands class feature. With each use of lay on hands, gain a +1 sacred bonus on attack rolls until the beginning of your next turn.
Reward of Life General Lay on Hands class feature. With each use of lay on hands on others, heal your own hit points equal to your Charisma mod.
Rhetorical Flourish General Cha 13, Persuasive (Feat). Use verbal misdirection while making a Diplomacy check
Ricochet Splash Weapon General Dex 13, Throw Anything (Feat). Make a second attack roll with a splash weapon if it misses and could land in another creature's square.
Riddle of Steel Combat Exotic Weapon Proficiency (Feat): Bastard Sword or Two-Bladed Sword, Power Attack (Feat) Wielding a Two-Bladed Sword two-handed or a Bastard Sword one-handed grants you 1.5x STR mod when Power Attack (Feat) is used.
Ride The Lightning General ability to cast Lightning Bolt (Spell) Teleport to any open space in the line of effect of your Lightning Bolt
Ride-By Attack Combat Ride 1 rank, Mounted Combat (Feat) Move before and after a charge attack while mounted
Righteous Rebuke General Cleric 3 While Castigate is in effect, a cleric may slide a foe 1 square after he successfully hits them with a melee attack.
Righteous Strike Epic Level 21, any lawful alignment Unarmed strike treated as an Axiomatic weapon.
Rime Spell Metamagic +1 Caster Level 3 Spell with the cold descriptor also entangles creatures if they fail their save.
Riptide Attack Combat Drag, Improved (Feat), Trip, Improved (Feat) You may automatically drag a tripped target as a swift action, using the same die roll for your combat maneuver check.
Rugged Northerner General Con 13, Survival 1 rank, Can only select at 1st level. Only available at first level. Treat cold weather conditions as one step less severe, +1 to hit vs Cold based creatures, resist 1 square of forced movement on ice, and act quickly in icy terrain.
Ruinous Rage Epic Barbarian 27, Str 25, Sunder, Improved (Feat) All weapons you wield have Sunder, and you add a +3 feat bonus to Maneuver Offense and Maneuver Defense for Sunders.
Runner General None Run faster, retaining your Dex bonus to AC; your base speed increases by 5, and gain a scaling feat bonus to running jumps.

-S-

Feat Name Category Level Increase Prerequisites Benefit
Sacred Enhancement Epic Level 21, Channel Divinity class feature Your Channel Divinity gains +2d6 for positive energy but loses 1d6 for negative energy.
Sacred Summons General Aura class feature, ability to cast summon monster Summon monsters whose alignment subtype matches yours as a move action.
Sap Adept Combat Sneak attack +1d6 Roll non-lethal sneak attack damage as 1d6+2 for each die.
Sap Master Combat Sneak attack +3d6, Sap Adept (Feat) Deal twice your sneak attack damage dice when dealing nonlethal damage, and count each die as 1d6+2.
Saving Shield Combat Shield Proficiency (Feat) Grant +2 shield bonus to an adjacent ally
Scholar General None Gain a scaling bonus to two Knowledge skills
School Strike Combat Wizard school class feature, Unarmed Strike, Improved (Feat) May deliver magic school effect as swift action after melee attack
Scirocco Epic Level 29, Int 13, Dex 29, Whirlwind Attack, Improved (Feat), Whirlwind Attack (Feat), Combat Expertise (Feat), Dodge (Feat), Mobility (Feat), Spring Attack (Feat) Whirlwind Attack now includes movement.
Scorpion Style Combat Unarmed Strike, Improved (Feat) Reduce target's speed to 10ft.
Sea Legs General Profession (Crewman) 5 ranks. Gain a scaling +1 feat bonus on Acrobatics, Might, and Movement checks
Second Chance Combat BAB +6, Int 13, Combat Expertise (Feat) Reroll a miss during a full attack action
Second Chance, Improved Combat BAB +11, Int 13, Combat Expertise (Feat), Second Chance (Feat) During a full attack action, you may reroll up to two misses
Secret Language Teamwork Linguistics 5 ranks Communicate with your partner using a secret, gesture-based language
Secret Signs General Int 13 You gain a scaling feat bonus to send secret messages with Bluff, and you can hide somatic components of spellcasting
Seize the Moment Teamwork Level 10 When your partner confirms a critical, you gain an attack of opportunity
Selective Channeling General Cha 13, Channel Divinity class feature. Choose whom to affect with channel divinity
Selective Spell Metamagic +1 Caster Level 1 Exclude targets from an area effect spell
Selective Symphony Epic Bard 24, Perform 24 ranks, Symphony class feature You may exclude a number of creatures equal to your Dex mod from the effects of your Symphony.
Self-Concealment Epic Acrobatics 27 ranks, Stealth 27 ranks, Dex 30, Improved Evasion class feature Attacks against you gain a 10% miss chance. This feat can stack with itself up to five times.
Self-Sufficient General None +1 scaling feat bonus on Heal and Survival checks
Serpent Lash Combat Weapon Finesse (Feat), proficient with any whip with the trip and disarm qualities You can trip, disarm, or reposition a foe in your reach, and then another foe adjacent to that foe as long as they are also in your reach.
Shadow Dodge General Dex 13, Dodge (Feat) Gain a +1 dodge bonus to armor class in Dim light
Shadow Druid General Druid 1, patron deity is an evil god. Add cold and darkness spells to your druid spell list, lose fire spells and the ability to use fire.
Shadow Gambit General Spell Focus (Feat): Illusion, Caster Level 5 Cause an ongoing figment you control to deal damage as if it were real.
Shadow Grasp Metamagic +1 Tenebrous Spell (Feat), Umbral Spell (Feat) Entangle creatures with spells you cast that have the darkness descriptor.
Shadow Strike Combat BAB +1 Deal precision damage against targets with concealment
Shake It Off Teamwork None Gain +1 to all saving throws per adjacent ally
Shapeshifter Foil General Knowledge (Arcana) 5 ranks or Knowledge (Nature) 5 ranks, ability to use any polymorph effect. Knowledge of shapeshifting allows you to recognize shapeshifters upon attack, gaining +1 to-hit, DC's, and damage per die.
Shaping Focus General Wild Shape class feature, Knowledge (Nature) 5 ranks. Count up to four other class levels as druid levels for the purpose of wild shape.
Share Spells Teamwork Bonded Mind (Feat) Grant your partner the ability to cast some of your spells.
Shared Stash Teamwork Sleight of Hand 5 ranks You can draw items from your adjacent partner's equipment as though it were your own equipment
Shatter Defenses Combat BAB +6, Weapon Focus (Feat), Dazzling Display (Feat), Intimidating Prowess (Feat), Demoralize, Improved (Feat) Shaken, Frightened, or Panicked foes become flat-footed against you after you hit them.
Shatter Resolve General Channel Divinity class feature Whenever a creature is damaged by your channel negative energy, and fails its Will save, it also becomes Shaken
Shattering Strike Combat Monk 21, Weapon Focus (Feat): Unarmed Strike, Ki Pool (Adamantine) class feature, Sunder, Improved (Feat) Your fists gain the Sunder weapon quality, and you add a +3 feat bonus to Maneuver Offense and Maneuver Defense for Sunders.
Shatterspell Combat Fighter 10, Disruptive (Feat), Spellbreaker (Feat) Sunder an ongoing spell effect as if you had the Spellbreaker rage power
Shield Bash, Improved Combat Shield Proficiency (Feat) Keep your shield bonus to AC when shield bashing
Shield Focus Combat BAB +1, Shield Proficiency (Feat) Gain a +1 bonus to your AC when using a shield
Shield Focus, Greater Combat Fighter 8, Shield Focus (Feat) Gain a +1 bonus to your AC when using a shield
Shield Master Combat BAB +11, Shield Bash, Improved (Feat), Shield Proficiency (Feat), Shield Slam (Feat), Two-Weapon Fighting (Feat) No two-weapon penalties when attacking with a shield
Shield of Swings Combat BAB +1, Str 13, Power Attack (Feat) Reduce damage with a two handed weapon to gain a +1 shield bonus to AC that scales with each +4 BAB
Shield Proficiency Combat None No penalties on attack rolls when using a buckler, light, or heavy shield.
Shield Slam Combat BAB +6, Shield Bash, Improved (Feat), Shield Proficiency (Feat), Two-Weapon Fighting (Feat) Once per round, make a free bull rush with a bash attack
Shield Specialization Combat Fighter 4, Shield Focus (Feat) +4 to AC vs. critical confirmations, +1 to Maneuver Defense, treat Heavy Shields as Light weapons when bashing.
Shield Specialization, Greater Combat Fighter 12, Shield Focus, Greater (Feat), Shield Focus (Feat), Shield Specialization (Feat) with selected shield +2 bonus to AC against criticals, and negate critical hit once per encounter
Shield Use: Tower Shield Combat Proficient with light or heavy shields You are able to use a Tower Shield proficiently
Shield Use: War Shield Combat Proficient with light or heavy shields You are able to use a War Shield proficiently
Shield Wall Teamwork Shield Proficiency (Feat) Gain an AC bonus from an adjacent ally's shield, gain cover from an ally's Tower shield.
Shielded Approach Combat Fighter 4, Shield Focus (Feat) Use your shield to gain improved cover (50% miss chance) against one target you are moving towards
Shielded Approach, Greater Combat Fighter 8, Shield Focus, Greater (Feat), Shielded Approach (Feat) Your shield provides improved cover against all foes you are moving towards
Shinbreaker Combat Proficient with Aklys (Weapon) Make trip attacks out to 100'
Shot on the Run Combat BAB +4, Dex 13, Dodge (Feat), Mobility (Feat), Point-Blank Shot (Feat) Make ranged attack at any point during movement
Shredding Spell Epic +4 Caster Level 21 A damaging spell now inflicts Sunders on items and equipment.
Shrewd Tactician Combat Alertness (Feat), Combat Reflexes (Feat) Opponent's flanking bonus is reduced by 2, gain a +1 scaling feat bonus to Sense Motive checks to resist Bluff checks to Feint.
Shrugging Shoulder Epic Level 21, Str 25, Bull Rush, Improved (Feat) A successful Bull Rushes Prone foes.
Sickening Spell Metamagic +2 Caster Level 5 Inflict Sickened on creatures with spell damage
Sidestep Combat Dex 13, Dodge (Feat), Mobility (Feat) Make 5-foot step immediately after an opponent misses.
Sidestep, Improved Combat Dex 15, Dodge (Feat), Mobility (Feat), Sidestep (Feat) Sidestep a second time per round as long as you are missed by attacks
Siege Commander Combat Profession (Siege Engineer) 7 ranks -or- Knowledge (Engineering) 7 ranks, Siege Engineer (Feat) Grant yourself and all allied weapon crews you can see increased range, and no Siege Weapon you can see suffers Mishaps.
Siege Engineer Combat Knowledge (Engineering) 5 ranks -or- Profession (Siege Engineer) 5 ranks You are considered proficient with all siege weapons and with Rapid Reload (Feat) may reload a Hand Onager as a free action.
Siege Gunner Combat Siege Engineer (Feat), Profession (Siege Engineer) 5 ranks Gain a +1 scaling bonus to Sunder checks with Siege Weapons
Silent Spell Metamagic +1 Caster Level 3 Cast spell with verbal components without making any sound
Silent Spell, Automatic Epic Caster Level 21, Silent Spell (Feat) Apply Silent Spell metamagic feat for free to certain spells.
Simple Weapon Proficiency Combat None No penalty on attacks made with simple weapons.
Sin Seer General Paladin 11, Detect Ethos class feature Gain the ability to detect undead.
Sinewy Grip Epic Level 21, Strength 25, Iron Grip (Feat), Vice Grip (Feat) You do not take a handiness penalty when wielding an over-sized weapon.
Skeleton Summoner General Spell Focus (Feat): Necromancy, ability to cast Summon Monster Summon skeletons instead of living creatures with summon monster.
Skill Focus General None +2 scaling feat bonus on one skill
Skill Focus, Epic Epic 21 ranks in the selected skill You gain a +2 scaling epic feat bonus on all skill checks with one skill.
Skilled Driver General Piloting 1 rank Gain a scaling bonus on Piloting checks
Sleeper Hold Combat BAB +8, Grapple, Greater (Feat) You may make Grapple checks to knock a foe unconscious, with a Fort save of 10 +1/2CR +Str mod
Sliding Axe Throw Combat BAB +1, Dex 13 Slide throwing axes to attempt to trip your opponent when you attack their flatfooted AC. Once per encounter, you may use this as an interrupt.
Sling Flail Combat BAB +1, Weapon Focus (Feat): Sling Make melee attacks with a sling, using stats as a Light Hammer, and Flail feats apply to these attacks.
Sly Draw General Quick Draw (Feat) As a free action, make a Sleight of Hand check to feint when drawing a light weapon with Quick Draw (Feat).
Small But Deadly General Weapon Focus (Feat), Small size or smaller. You can add Str Mod x1.5 damage with a one-handed weapon in your main hand, or Str Mod x2 with a two-handed weapon.
Smash Combat BAB +1, Str 13, Power Attack (Feat), Heavy Armor Add armor and shield bonuses to your bull rush attempts, drop fractions.
Snap Shot Combat BAB +6, Dex 13, Point-Blank Shot (Feat), Combat Reflexes (Feat), Weapon Focus (Feat) Threaten squares within 5 feet of you when wielding a ranged weapon, make attacks of opportunity, and do not provoke.
Snap Shot, Greater Combat BAB +12, Dex 17, Snap Shot, Improved (Feat), Point-Blank Shot (Feat), Combat Reflexes (Feat), Snap Shot (Feat) Gain a scaling +2 bonus on damage and critical confirmation rolls for attacks of opportunity made using ranged weapons
Snap Shot, Improved Combat BAB +9, Dex 15, Point-Blank Shot (Feat), Combat Reflexes (Feat), Snap Shot (Feat), Weapon Focus (Feat) You threaten an additional 10 feet with Snap Shot, and gain a +2 bonus on opportunity attack crit confirmation rolls.
Snatch Arrows Combat Dex 15, Deflect Arrows (Feat), Unarmed Strike, Improved (Feat) Catch and return one ranged attack per round
Sneak Attack of Opportunity Epic Rogue 27, Sneak Attack +13d6, Opportunist talent Attacks of opportunity are automatically sneak attacks.
Sneak Attack, Improved Epic Rogue 21, Sneak Attack +11d6 Add +2d6 to your sneak attack damage.
Sneaking Precision General Rogue 13, Sneak attack +7d6 class feature, Critical Focus, any other critical feat On the second sneak attack in a round, you may apply a critical feat
Sneaky Vagabond General None Get a +1 scaling feat bonus on Stealth, Diplomacy, and Knowledge (Local) checks.
Sorcerous Bloodstrike General Cha 13, Sorcerer Bloodline class feature. Regain an expended use of a bloodline power when you reduce a creature to 0 or fewer hit points.
Sorcerous Strike Combat Sorcerer Bloodline class feature, Unarmed Strike, Improved (Feat) Apply a bloodline ability through unarmed strike, and add your Implement bonus to your unarmed attacks when doing so.
Sorcerous Strike, Improved Combat BAB +6, Sorcerous Strike (Feat), Arcane Strike (Feat), Unarmed Strike, Improved (Feat), Sorcerer bloodline class feature Apply a bloodline ability as part of a melee touch attack, and add your Implement bonuses to it.
Spear Dancer General Weapon Focus (Feat): any two-handed reach or adaptive reach weapon from either the Polearms or Spears weapon groups Each time you hit a creature with a two-handed reach weapon that you have Weapon Focus (Feat) in, the creature is Dazzled for 1 round.
Spear of Wind Epic Level 21, Dex 28, Weapon Focus, Epic (Feat) and Weapon Specialization, Epic (Feat) and Weapon Supremacy (Feat) and Piercing Thrust (Feat) with the chosen weapon Once per round, move five feet after striking a foe.
Special Delivery Teamwork Bonded Mind (Feat) Deliver touch-ranged spells through your partner's hands
Spectral Strike General Wis 21, Channel Divinity class ability Spend Channel Energy to gain Ghost Touch on your weapons.
Speed, Epic Epic Level 21, Dex 21, Runner (Feat) Your speed increases by 30 feet.
Spell Bluff General Caster Level 5, Bluff 5 ranks Bluff other spellcasters, increasing the save DC needed.
Spell Capacity, Improved Epic Caster Level 21 Increase your Spells per Day.
Spell Chain Teamwork - When adjacent to your partner, roll twice to overcome a creature's SR, taking the better result
Spell Expertise, Major General Ability to cast 9th-level spells, Spell Expertise, Minor (Feat) Cast 5th-level or lower spell as a supernatural ability 2/day
Spell Expertise, Minor General Ability to cast 4th-level spells Cast 1st-level spell as a supernatural ability 2/day
Spell Focus General - +1 bonus to save DCs for spells you cast from one school of magic
Spell Focus, Epic Epic Caster Level 21, Spell Focus, Greater (Feat), Spell Focus (Feat) +1 to spell DCs in one school of magic.
Spell Focus, Greater General Spell Focus (Feat) +1 bonus on save DCs for one school of magic
Spell Knowledge Epic Spontaneous Caster Level 21 Learn three new spells of any level.
Spell Mastery General Wizard 1 Prepare some spells without a spellbook
Spell Opportunity Epic Caster Level 21, Combat Casting (Feat), Combat Reflexes (Feat), Quicken Spell (Feat) Cast any touch spell as an attack of opportunity. This provokes as normal unless you use other feats or abilities.
Spell Penetration General None +1 insight bonus on caster checks
Spell Penetration, Epic Epic Level 21, Spell Penetration, Greater (Feat) +1 insight bonus to caster checks.
Spell Penetration, Greater General Spell Penetration (Feat) +1 insight bonus on caster checks
Spell Perfection General Bailiwick skill 15 ranks, at least three Metamagic Feats Apply any metamagic feat to one spell without penalty, up to 9th level, and increase adders from other feats for that spell.
Spell Resistance, Greater Epic Level 21, Spell Resistance from any permanent source, Spell Resistance, Improved (Feat) Your Spell Resistance improves by +3.
Spell Resistance, Improved General Spell Resistance from any permanent source Your Spell Resistance increases by +1
Spell Shot Epic Level 27, Dex 25, Weapon Focus (Feat) with ranged weapon, Extraordinary Shot (Feat) Counterspell spells with a readied action.
Spell Specialization General Int 13, Spell Focus (Feat) Pick one spell, cast it as if you were higher level, and exceed the normal limits of the spell by a small amount.
Spell Specialization, Greater General Int 15, Spell Focus (Feat), Spell Specialization (Feat), able to prepare 5th-level spells Sacrifice a spell to cast your specialized spell.
Spell Sponge Animal Animal companion or familiar, share spells ability Shared buff spells last as if modified by Extend Spell (Feat) on animal or familiar
Spell Stowaway Epic Bailiwick skill 21 ranks Gain the benefits of a chosen spell or spell-like ability when it is cast within 300 feet of you
Spellbreaker Combat Fighter 10, Disruptive (Feat) Enemies provoke attacks if their spells fail
Spellcasting Harrier Epic Level 21, Combat Reflexes (Feat), Disruptive (Feat) Spellcasters who cast defensively around you provoke attacks of opportunity.
Spellsong General Cha 13, bardic performance class ability, able to cast 1st-level spells Combine spellcasting and bardic performance.
Spider Step General Monk 6, Acrobatics 6 ranks, Movement 6 ranks Walk on walls or ceilings for half your slow fall distance
Spiked Destroyer Combat Proficient with martial weapons, proficient with worn armor You gain many benefits when you succeed on a bull rush or overrun.
Spinning Throw Combat Combat Expertise (Feat), Bull Rush, Improved (Feat), Trip, Improved (Feat), Unarmed Strike, Improved (Feat), Ki Throw (Feat) Spend a swift action to bull rush opponent, move it, then knock it prone
Spirited Charge Combat Ride 1 rank, Mounted Combat (Feat), Ride-By Attack (Feat) Double damage on a mounted charge, triple with a lance, criticals get +1 modifier.
Splash Weapon Mastery General Point-Blank Shot (Feat) Gain a number of benefits when throwing a splash weapon.
Splintering Weapon General BAB +1, proficient with Fragile weapon Break a weapon to deal 1d4 bleed damage, use a Broken weapon to inflict Bleed.
Split Spell Epic +3 Caster Level 21 Divide spell effects in half and aim at separate targets.
Spontaneous Domain Access Epic Divine Caster 21, Divine Domain class feature, Wis 25 Spontaneously cast domain spells.
Spontaneous Metafocus General Cha 13, one metamagic feat, able to spontaneously cast spells. Apply a specific metamagic feat to one spell and keep the standard casting time.
Spontaneous Metamagic Epic Caster Level 21 Spontaneously cast a spell with one or more metamagic feats using only a standard action.
Spontaneous Spell Epic Caster Level 21 Gain a spell you can cast spontaneously, in place of any prepared spell of sufficient level
Spring Attack Combat BAB +4, Dex 13, Dodge (Feat), Mobility (Feat) Move before and after melee attack
Squash Flat General Bull Rush, Improved (Feat), Merciless Rush (Feat) If your bull rush exceed targets Maneuver Defense by 5, attempt a trip, dropping the foe Prone where you wish during the Bull Rush movement.
Stabbing Shot Combat Point-Blank Shot (Feat) Use arrow as a melee attack to push enemies back
Stable Gallop Animal Animal or magical beast Take fewer penalties when charging on a mount, or when attacking while mount runs
Stage Combatant Combat BAB +1, Weapon Focus (Feat) Take no penalty to deal nonlethal damage
Stalwart General BAB +4, Diehard (Feat), Endurance (Feat) Forgo dodge AC bonus for equivalent DR
Stalwart, Improved General BAB +11, Diehard (Feat), Endurance (Feat), Stalwart (Feat) Double DR gained from Stalwart
Stance of the Xorn Combat BAB +3, Wis 15 Flanking creatures do not gain a bonus to hit you.
Stand Still Combat Combat Reflexes (Feat) Stop enemies from moving past you
Starlight Summons General Spell Focus (Feat): Conjuration, able to cast any Summon Monster spell or Summon Nature's Ally spell Summoned creatures gain Blind-Fight, a bonus on Perception and Stealth checks, and cold iron attacks.
Steady Engagement Combat Combat Reflexes (Feat), Stand Still (Feat) If you prevent an opponent from moving via Stand Still, may disarm or trip the target as an immediate action.
Steal, Greater Combat BAB +6, Int 13, Combat Expertise (Feat), Steal, Improved (Feat) +2 bonus on steal attempts, no attack of opportunity
Steal, Improved Combat Int 13, Combat Expertise (Feat) +2 bonus on steal attempts, no attack of opportunity
Steal, Quick Combat BAB +6, Int 13, Combat Expertise, Improved Steal May steal in place of one of your melee attacks
Stealth Spell Epic +3 Caster Level 21, Silent Spell (Feat), Still Spell (Feat) Magical effects of the spell are invisible.
Stealth Synergy Teamwork Stealth 5 ranks While adjacent to your partner, roll twice for Stealth checks, taking the better result
Stealthy General None +1 scaling feat bonus on Escape Artist and Stealth checks
Step Up Combat BAB +1 Take a 5-foot step as an immediate action
Step Up and Strike Combat BAB +6, Dex 13, Following Step (Feat), Step Up (Feat) Follow adjacent creature and attack as an immediate action
Stick Together Teamwork Move as an immediate action when your partner moves.
Still Spell Metamagic +1 Caster Level 3 Cast spell with somatic components without having to move.
Still Spell, Automatic Epic Caster Level 23, Still Spell (Feat) Apply Still Spell metamagic feat for free to certain spells.
Stoic General Iron Will (Feat) +1 scaling bonus on all saving throws against fear effects
Stone Read General Knowledge (Dungeoneering) 4 ranks Gain a scaling +1 feat bonus on Perception checks while underground or in mountainous environment.
Storm of Throws Epic Level 21, Dex 23, Quick Draw (Feat), Rapid Shot (Feat) Make one attack against each surrounding foe with thrown weapons.
Storm-Lashed General Can only select at 1st level Only available at first level. Halves the penalties in strong weather. +1 scaling bonus on saves vs. electricity, +1 to-hit creatures with the Air keyword, resist one square of movement based on Air effects.
Strangler Combat Dex 13, Sneak Attack +1d6, Grapple, Improved (Feat), Unarmed Strike, Improved (Feat) Deal sneak attack damage to grappled opponent, and use any precision damage (from Sneak Attack or any other source) with a Garrote
Strike Back Combat BAB +11, Combat Reflexes (Feat), Mobility (Feat) Attack foes that strike you from outside your threatened area while using reach
Strong Comeback General None Add a +2 bonus on all rerolls
Stunning Assault Combat BAB +16, Str 13, Power Attack (Feat) Trade melee attack bonus to stun opponents
Summon Companion Epic Caster Level 21, Cha 23, Summoning Perfection (Feat), Prolonged Summons (Feat) Once per day, summoned creature(s) remain until dismissed.
Summon Good Monster General Caster Level 1, Good alignment You can summon creatures that, by their very nature, wish to fight evil creatures.
Summoning I, Epic Epic Caster Level 21, Cha 24, Ability to cast Summon Monster IX (Spell) as a spell you possess, Summoning Perfection (Feat) Add more creatures you may summon and summon more monsters per casting.
Summoning II, Epic Epic Caster Level 27, Cha 26, Ability to cast Summon Monster IX (Spell) as a spell you possess, Summoning I, Epic (Feat), Summoning Perfection (Feat) Add more creatures you may summon and summon more monsters per casting.
Summoning III, Epic Epic Caster Level 33, Cha 28, Ability to cast Summon Monster IX (Spell) as a spell you possess, Summoning II, Epic (Feat), Summoning I, Epic (Feat), Summoning Perfection (Feat) Add more creatures you may summon and summon more monsters per casting.
Summoning Perfection Epic Caster Level 21, Cha 21, ability to cast Gate (Spell) or Summon Monster IX (Spell) as a spell you possess Summoned creatures gain the Advanced Creature template.
Summoning, Chivalric Epic Caster Level 21, Cha 23, non-chaotic alignment, Summoning Perfection (Feat) Summoned creatures gain the Resolute template.
Summoning, Colossal Epic Caster Level 21, Cha 23, Summoning Perfection (Feat) Summoned creatures gain the Giant template.
Summoning, Superb Epic Caster Level 29, Cha 25, Summoning Perfection (Feat), Summoning I, Epic (Feat) Summoned creatures gain the Mighty Creature template.
Summoning, Superior General Caster Level 3, Augment Summoning (Feat) When summoning more than one creature, summon an extra one.
Summons Enhancement Epic +3 Caster Level 21, Augment Summoning (Feat) Binds a summon spell with another spell, causing creature(s) to be summoned with the second spell in effect.
Sunder, Greater Combat BAB +6, Str 13, Power Attack (Feat), Sunder, Improved (Feat) Damage from sunder attempts transfers to your enemy
Sunder, Improved Combat BAB +1, Str 13, Power Attack (Feat) +2 bonus on sunder attempts, no attack of opportunity
Sundering Strike Combat BAB +9, Str 13, Sunder, Improved (Feat), Power Attack (Feat) Attempt a sunder attack on a successful critical hit
Sunlight Summons General Spell Focus (Feat): Conjuration, able to cast Summon Nature's Ally I (Spell). Summoned creatures glow and are immune to blinding and dazzling effects.
Sure Footed Animal Quadruped animal or magical beast Animal or creature is more resistant to falling when traversing steep terrain
Sure Grasp General Movement 1 rank When climbing, roll twice and take the highest result
Surprise Follow-Through Combat BAB +1, Str 13, Cleave (Feat), Power Attack (Feat) Your cleave target is denied DEX bonus to AC
Surprise Follow-Through, Improved Combat BAB +8, Str 13, Cleave (Feat), Cleave, Great (Feat), Power Attack (Feat), Surprise Follow-Through (Feat) All of your Great Cleave targets are denied DEX bonus to AC
Surprise Lunge Combat Rogue 9 Make an extra melee attack at full BAB during a full attack action
Survivor General Con 13, Diehard (Feat), Endurance (Feat) You never fall unconscious from negative hit points unless you are dead, shrug aside the heaviest of blows.
Swap Places Teamwork None Swap places with a willing adjacent ally who has this feat
Swarm of Arrows Epic Level 21, Dex 23, Rapid Shot (Feat), Weapon Focus (Feat) with selected weapon Make one attack against each surrounding foe with projectile weapons.
Swift Cleanse General Paladin 3 Using cleanse on yourself or an ally becomes an immediate action which can be used as an interrupt.
Swing About Teamwork Escape Route (Feat) Move your adjacent partner to any other square you can reach as a swift action.
Sword Oath General BAB +4, Weapon Focus (Feat): any Light Blade or Heavy Blade weapon You may select feats for your Light or Heavy Blade as if you were a fighter 4 levels lower.
Sylvan Summoning Epic Caster Level 21, Cha 23, non-lawful alignment, Summoning Perfection (Feat) Summoned creatures gain Fey Creature template.

-T-

Feat Name Category Level Increase Prerequisites Benefit
Tamer of Nature Epic Ranger 21 You can critically hit your quarry, even if it is normally immune to crits, and you and your allies gain +1 to-hit and +1 base damage in Frontier terrain.
Tandem Trip Teamwork - If your partner trips a foe, you can trip that foe again to make it Splayed.
Taunt General Fighter's Challenge class feature -or- Goading Ki (Feat) -or- Censuring Smite (Feat) -or- Heedful Jeer (Feat) The penalty inflicted on a taunted creature increases by an additional -1.
Team Up Combat BAB +6, Int 13, Combat Expertise (Feat), Gang Up (Feat) Aid another as a swift action with two adjacent allies
Technicals Combat Brawler 1 You may select one Fighter Tactic
Technicals, Epic Epic Brawler 21 You may select one Epic Fighter Tactic
Technicals, Improved Combat Brawler 11 You may select one Advanced Fighter Tactic
Teleport Tactician Combat Combat Reflexes (Feat), Disruptive (Feat), Spellbreaker (Feat) Teleporting creatures provoke attacks of opportunity
Tenacious Magic Epic Caster Level 21 Dispelled magic is instead only suppressed for 1d4 rounds.
Tenacious Survivor Combat Con 13, Diehard (Feat), Endurance (Feat) When you are killed by hit point damage, you can be brought back to life by healing magic for a few rounds
Tenacious Transmutation General Spell Focus (Feat): Transmutation +2 to DC to dispel your transmutations
Tenebrous Spell Metamagic +1 or +0 Caster Level 3 Spells you cast in dim light or darkness are harder to resist or dispel.
Terrifying Rage Epic Barbarian 21, Intimidate 21 ranks Enemies who see you raging may become Trembling or Nervous.
Thanatopic Spell Metamagic +2 Knowledge (Religion) 6 ranks, Spell Focus (Feat): Necromancy Affected spell's damage, death effects, energy drain, and negative levels affect undead
The Cup Runs Over Epic Cleric 21, Wis 25 Any healing you cast becomes temporary hit points if it exceeds the target's maximum health.
Theurgy General Wis 13, Int or Cha 13, able to cast 1st-level arcane spells, able to cast 1st-level divine spells. Augment arcane spells with divine energy and divine spells with arcane energy.
Thousand Arms Epic BAB +23, Ultimate Mastery (Feat), Meisterhau (Feat), Weapon Supremacy (Feat), Weapon Focus, Epic (Feat), Weapon Specialization, Epic (Feat), Weapon Focus, Greater (Feat), Weapon Specialization, Greater (Feat), Weapon Focus (Feat), Weapon Specialization (Feat) Achieve Ultimate Mastery (Feat) with an entire weapon group.
Thousand Faces Epic Level 21, Cha 21 Gain a +2 epic feat bonus on Bluff, Disguise, and Escape Artist checks.
Threatening Illusion Metamagic +1 Spell Focus (Feat): Illusion Cause an illusion (figment) spell to threaten enemies for purposes of flanking
Threnodic Spell Metamagic +2 Knowledge (Religion) 6 ranks, Spell Focus (Feat): Necromancy Change a mind-affecting spell so it can affect undead.
Throw Anything Combat None No penalties for improvised ranged weapons
Thundering Rage Epic Barbarian 21, Str 25 Any weapon held treated as a Thundering weapon while raging.
Thundering Spell Metamagic +2 Caster Level 5 Inflict Deafened on creatures with spell damage
Tide of Iron Epic BAB +26, Thousand Arms (Feat), Ultimate Mastery (Feat), Meisterhau (Feat), Weapon Supremacy (Feat), Weapon Focus, Epic (Feat), Weapon Specialization, Epic (Feat), Weapon Focus, Greater (Feat), Weapon Specialization, Greater (Feat), Weapon Focus (Feat), Weapon Specialization (Feat) Inspire all allies using weapons with a +4 circumstance bonus to AC, touch AC, to-hit, damage, and Maneuver Offense if they have line of sight to you.
Titan Rage Epic Barbarian 27, Str 29, Towering Rage (Feat) Gain the benefits of Giant Form II (spell) while raging.
Toppling Spell Metamagic +1 Caster Level 3 Spell with the force descriptor allows free trip attempts.
Totem Spirit General Can only select at 1st level Only available at first level, bonuses depend on which spirit you are attuned to.
Touch of Serenity Combat BAB +8, Wis 16, either Str 16 or Dex 16, Unarmed Strike, Improved (Feat) Foes hit by unarmed strikes cannot attack or cast spells
Toughness General None +3 hit points, +1 per Hit Die beyond 3
Toughness, Epic Epic Level 21 You gain +30 hit points.
Towering Rage Epic Barbarian 21, Str 27 Gain the benefits of Giant Form I (Spell) while raging.
Trample Combat Ride 1 rank, Mounted Combat (Feat) Overrun targets while mounted cannot avoid you, are knocked Prone, and suffer a melee attack by your mount.
Trap Sense General Barbarian 3 Gain an Instinct bonus versus traps, +1 per four levels of Barbarian.
Trap Spotter General Trap Sense (Feat), Barbarian 5 After the GM announces you have set off a trap, you may attempt a Perception check to stop it.
Trapfinding, Epic Epic Perception 21 ranks, Trapfinding class feature When checking for traps, you may check every square within a scaling radius of your space.
Trick Riding Combat Ride 9 ranks, Mounted Combat (Feat) Lower the difficulty of riding high CR mounts, ride bareback with no penalty, make a Ride check twice a round to negate a blow to your mount.
Trip, Greater Combat BAB +6, Int 13, Combat Expertise (Feat), Trip, Improved (Feat) Enemies you trip provoke attacks of opportunity
Trip, Improved Combat Int 13, Combat Expertise (Feat) +2 feat bonus on Trip attempts, no attack of opportunity
Tripping Staff Combat BAB +6, Int 13, Combat Expertise (Feat), Trip, Improved (Feat), Weapon Focus (Feat): Quarterstaff Treat a quarterstaff as if it had the Trip weapon quality.
Tripping Strike Combat BAB +9, Int 13, Combat Expertise (Feat), Trip, Improved (Feat) Attempt a trip attack on a successful critical hit
Tripping Twirl Combat BAB +12, Int 13, Combat Expertise (Feat), Trip, Improved (Feat), Tripping Staff (Feat), Weapon Focus (Feat): Quarterstaff Use a quarterstaff to make a trip attempt against all adjacent enemies.
True Blood General - You may select an additional minor racial trait from your race's list of available traits.
True Death Spell Epic +5 Caster Level 21, Deadly Spell (Feat) Targets slain by spell cannot be raised from the dead short of a True Resurrection (Spell) boosted by a Miracle (Spell) .
True Smite Epic Paladin 31, Cha 28, Great Smiting (Feat), Smite class feature Triple your level bonus to damage on a successful smite.
Turn Undead General Channel Divinity class feature Channel divinity can be used to make undead flee
Twist the Knife Combat Rogue 13 When wielding only a single light melee weapon, double your sneak attack dice on the first melee attack each round.
Two-Handed Thrower Combat Str 15 Gain bonus damage based on Str mod when using two hands to throw a one or two-handed melee weapon
Two-Weapon Defense Combat Dex 15, Two-Weapon Fighting (Feat) Gain +1 shield bonus when fighting with two weapons
Two-Weapon Feint Combat Dex 15, Int 13, Combat Expertise (Feat), Two-Weapon Fighting (Feat) Forgo first melee attack to feint, gaining the benefit with all attacks of your off hand
Two-Weapon Feint, Improved Combat BAB +6, Dex 17, Int 13, Combat Expertise (Feat), Two-Weapon Fighting, Improved (Feat), Two-Weapon Fighting (Feat), Two-Weapon Feint (Feat) Feint with your first attack. If successful, all remaining attacks gain the benefit of the Feint.
Two-Weapon Fighting Combat Dex 15 Reduce two-weapon fighting penalties
Two-Weapon Fighting, Greater Combat BAB +11, Dex 19, Two-Weapon Fighting, Improved (Feat), Two-Weapon Fighting (Feat) Gain a third off-hand attack
Two-Weapon Fighting, Improved Combat BAB +6, Dex 17, Two-Weapon Fighting (Feat) Gain additional off-hand attack
Two-Weapon Fighting, Oversized Combat Fighter 9, Str 17, Two-Weapon Fighting, Weapon Focus, Weapon Specialization Treat your off-hand weapon as if it is a light weapon, if you are specialized in it
Two-Weapon Fighting, Perfect Epic Level 21, BAB +16, Dex 25, Two-Weapon Fighting, Greater (Feat), Two-Weapon Fighting, Improved (Feat), Two-Weapon Fighting (Feat) Gain a fourth attack at -5 to-hit with your off-hand weapon.
Two-Weapon Rend Combat BAB +11, Dex 17, Double Slice (Feat), Two-Weapon Fighting, Improved (Feat), Two-Weapon Fighting (Feat) Rend a foe hit by both your weapons

-U-

Feat Name Category Level Increase Prerequisites Benefit
Ultimate Mastery Epic BAB +24, Meisterhau (Feat), Weapon Supremacy (Feat), Weapon Focus, Epic (Feat), Weapon Specialization, Epic (Feat), Weapon Focus, Greater (Feat), Weapon Specialization, Greater (Feat), Weapon Focus (Feat), Weapon Specialization (Feat) Gain ultimate mastery with chosen weapon.
Ultimate Resolve General Aura of Resolve class feature Aura of resolve expands and does not fall when you do.
Umbral Spell Metamagic +2 Tenebrous Spell (Feat) Spell gains the darkness descriptor and target of the spell radiates darkness in 10-foot radius while the spell is in effect.
Unarmed Strike, Improved Combat None Always considered armed
Undead Master General Spell Focus (Feat): Necromancy, the ability to cast Animate Dead (Spell) or use Command Undead (Feat), evil alignment Animate and command more undead.
Under and Over Combat Agile Maneuvers (Feat), Small size or smaller Failed grapples against you cause attacker to fall prone
Underfoot Combat Dodge (Feat), Mobility (Feat), Small size or smaller +1 feat bonus to Acrobatics to move past larger foes, and +2 dodge bonus to AC while doing so
Undermining Exploit General Knowledge (Dungeoneering) 4 ranks Gain +1 to-hit and a +2 insight bonus on combat maneuvers vs. opponents in rocky, difficult terrain.
Unholy Strike Epic Paladin 21, Smite class feature, any evil or neutral alignment Any weapon held treated as an Unholy weapon.
Unpredictable Trajectory Combat Proficiency with any weapon in the Flail group. (Nunchaku, Flail, War Flail, Dorn Dergar, Heavy Flail, Great Flail, Dire Flail, or Spiked Chain). Gain +1 AC while fighting with any flail weapon, ignore partial cover penalties.
Unsanctioned Detection General Detect Ethos class feature Use detect evil to gain bonuses on Perception and Sense Motive checks.
Unsanctioned Knowledge General Int 13, ability to cast 1st-level paladin spells Add spells to your paladin spell list.
Unseat Combat BAB +1, Str 13, Ride 1 rank, Mounted Combat (Feat), Power Attack (Feat), Bull Rush, Improved (Feat) When charging with a lance, perform a free bull rush if you hit. If successful, target is knocked off their mount and made Prone.
Unseen Spell Epic +7 Caster Level 21, Spell Focus (Feat): Illusion, Stealth Spell (Feat) An illusion is put in place to hide the spell effects.
Uplifting Assault Epic Cleric 21 Each of your attacks heals your allies within 30 feet hit points equal to your WIS modifier
Urban Forager General Knowledge (Local) 4 ranks, Survival 4 ranks. You may use the Survival skill to forage and track in urban locations

-V-

Feat Name Category Level Increase Prerequisites Benefit
Vacuum Slash Epic Level 21, Dex 23, Str 23, Weapon Focus, Epic (Feat), Weapon Specialization, Epic (Feat), Weapon Supremacy (Feat) Once per round, slide a struck foe 1d6 squares.
Valiant Steed Animal Animal or magical beast Animal or familiar gains a +4 morale bonus versus fear, and you gain a +1 feat bonus on Handle Animal and Ride checks
Vast Spell Epic +6 Caster level 21, Widen Spell (Feat) Spell area increased by x10 in all dimensions, though range is not increased
Verdant Spell Epic +7 Caster Level 21, Knowledge (Nature) 24 ranks Spell causes plant life in the area of effect to grow, creating difficult terrain, and possibly entangling creatures within
Vermin Heart General Wild Empathy class feature, or, Familiar class feature Treat vermin with spells and class features as if they were animals
Vice Grip Combat BAB +1 You reduce the size penalty for wielding an over-sized weapon by 1
Vicious Stomp Combat Combat Reflexes (Feat), Unarmed Strike, Improved (Feat) When opponent falls prone adjacent to you, it provokes an unarmed attack of opportunity from you
Voice of the Sibyl General Cha 15 +1 scaling feat bonus to Bluff, Diplomacy, and Perform (Oratory) checks
Void Palm Epic Level 21, Launching Palm (Feat), Void Step (Feat) During a full unarmed attack action, make free bull rushes with each attack and follow your foe up to your base speed.
Void Step Epic Level 21, Dex 27, Blinding Speed (Feat) Move your base speed once per encounter as a swift action.
Volcanic Rage Epic Barbarian 21 Rage that provides immunity to bleeds, crits and precision damage, as well as a Fire damage aura.
Volley Fire Teamwork Point-Blank Shot (Feat) Gain a bonus to-hit with ranged or thrown attacks if your partner made a ranged or thrown attack this round.

-W to Z-

Feat Name Category Level Increase Prerequisites Benefit
Walk on Water Epic Level 21, Blinding Speed (Feat), Speed, Epic (Feat) As long as you keep moving, you don't sink when walking across liquids
Wall of Flesh Teamwork - You are treated as a larger creature when defending against combat maneuvers while adjacent to your partner.
Wand Dancer General Dex 13, Dodge (Feat), Mobility (Feat), Perform (Dancing) 5 ranks You can move both before and after triggering a spell trigger item.
War Whip Finesse Combat Proficiency with War Whip War Whip gains the Finesse weapon quality
Warp Spell Epic +6 Caster Level 21, Spell Focus (Feat): Conjuration Spell uses dimension door once before activating.
Warrior Priest General Ability to cast divine spells +1 bonus to initiative and +2 on concentration checks when casting defensively.
Wave Strike Combat Quick Draw (Feat), Bluff 1 rank Spend a swift action to make a Bluff check to feint
Weapon Aficionado Epic Level 21, BAB +15 Receive attack and damage bonus with one weapon group. Qualify for fighter-only feats.
Weapon Finesse Combat - Gain a +1 to hit with melee attacks when using a Finesse or Light weapon.
Weapon Focus Combat BAB +1, proficient with the chosen weapon +1 bonus on attack rolls with one weapon
Weapon Focus, Epic Epic Level 21, Weapon Focus (Feat) and Weapon Focus, Greater (Feat) in the chosen weapon +2 bonus on attack rolls with one weapon.
Weapon Focus, Greater Combat Fighter 8, Weapon Focus (Feat) with chosen weapon +1 bonus on attack rolls with one weapon
Weapon Specialization Combat Fighter 4, Weapon Focus (Feat) with selected weapon +1 base weapon damage with one weapon
Weapon Specialization, Epic Epic Fighter 21, Weapon Focus, Epic (Feat) and Weapon Specialization, Greater (Feat) in the chosen weapon +2 base weapon damage with one weapon.
Weapon Specialization, Greater Combat Fighter 12, Weapon Focus (Feat) and Weapon Focus, Greater (Feat) and Weapon Specialization (Feat) with chosen weapon +1 base weapon damage with a chosen weapon
Weapon Supremacy Epic Fighter 21, Weapon Focus, Epic (Feat) and Weapon Specialization, Epic (Feat) in the chosen weapon Gain +1 to hit and +2 to base weapon damage with chosen weapon.
Weightless Step Epic Acrobatics 21 ranks, Dex 21 Make an Acrobatics check to soften your falls from any height.
Welcome Pain General Iron Will (Feat) Become immune to spells or abilities with the Pain descriptor, and gain a free save against ongoing damage effects.
Wheeling Charge Combat Mounted Combat (Feat), Ride-By Attack (Feat), Ride 5 ranks Mount can turn 90 degrees when charging and you may attack during this move.
Whip Mastery Combat BAB +2, Weapon Focus (Feat): any whip weapon Gain access to Fighter-only feats that require Weapon Focus
Whirlwind Attack Combat BAB +4, Dex 13, Int 13, Combat Expertise (Feat), Dodge (Feat), Mobility (Feat), Spring Attack (Feat) Make one melee attack against all foes within reach as a full-round action
Whirlwind Attack, Improved Epic Level 25, Int 13, Dex 23, Whirlwind Attack (Feat) Whirlwind Attack is now a standard action.
White Gale Epic Level 21, Dex 25, Str 25, Weapon Focus, Epic (Feat) and Weapon Specialization, Epic (Feat) and Weapon Supremacy (Feat) and Vacuum Slash (Feat) with the chosen weapon Once per round, slide a struck foe 1d6+1 squares.
Wide Stance Combat Proficiency with a massive weapon Your massive weapon uses 2x STR mod for damage instead of 1.5x
Widen Aura Epic Paladin 21, Aura class feature The radius of your aura expands by 5 feet per 5 Paladin levels (round up)
Widen Spell Metamagic +3 Caster Level 7 Double spell area
Wild Empathy, Greater General Knowledge (Nature) 5 ranks, Wild Empathy class feature Use wild empathy to intimidate and expand the creatures it can affect.
Wild Shape, Colossal Epic Druid 26, Wild Shape, Gargantuan (Feat) Wild shape into an animal of colossal size, gaining additional reach and damage.
Wild Shape, Fine Epic Druid 21 Wild shape into an animal of fine size, gaining a feat bonus to AC Stealth, and Movement.
Wild Shape, Gargantuan Epic Druid 23 Wild shape into an creature of gargantuan size, improving reach and damage
Wild Shape, Quick General Druid 8, Wild Shape class feature Wild shape quickly into a less powerful form.
Wild Speech Combat Druid 6, Wild Shape class feature. Speak and cast spells while in wild shape.
Will, Epic Epic Level 21 Gain a +4 bonus on all Will saves.
Willful Fortitude Epic Level 21, Wis 25 Once per round, use Will save in place of a Fortitude save.
Willful Reflexes Epic Level 21, Wis 25 Once per round, use Will save in place of a Reflex save
Wind Stance Combat BAB +6, Dex 15, Dodge (Feat) Gain 20% concealment against ranged attacks if you move more than 5 feet
Wings of Radiance Epic Cleric 25, Wis 25, neutral or good alignment Sprout magical wings, gaining flight speed 90, Lifesense 60 ft, immunity to acid and cold, and buffing your allies.
Wise Channeling Epic Cleric 21 Channel Divinity an additional number of times per day equal to your Wisdom bonus.
Witch Hunter General Barbarian 1, Superstitious Mien You deal additional damage to creatures with spells or spell-like abilities equal to your Barbarian DR.
Word of Healing General Lay on Hands class feature. Use lay on hands to heal an ally within 30 feet.
World Breaker Epic Fighter 21, Str 28, Weapon Focus, Epic (Feat) and Weapon Specialization, Epic (Feat) and Weapon Supremacy (Feat) and Foe Breaker (Feat) with the chosen weapon Reduce a struck foe's damage by your Combat Edge.
Worldly General Barbarian 1, Urban Mien Use one additional skill while raging, and gain a scaling +1 feat bonus to that skill.
Wrecking Pick Combat Level 10, Proficiency with a Sunder weapon, Rent Asunder (Feat) Grants +1 base bonus damage to Sunder weapons
Yellow Eyes General Low-Light Vision from any permanent source, Barbarian 5, Feral Mien You gain Darkvision out to 60 feet.
Zen Focus Epic Monk 26, Wis 26, Timeless Body class feature As a full round action, restore WIS modifier in ki points by meditating