Flare (Druid Spell)

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Level: Druid 0
School: Evocation

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V

Effect

Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: one target creature, or one target square within range
Duration: Instantaneous
Saving Throw: Fortitude negates
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes

Description

You utter a few words in Jeen, the language of Light, instantly creating a burst of light. If you cause the light to burst in front of a single creature, that creature is dazzled until the end of the encounter unless it makes a successful FORT save. Even a creature that succeeds on the saving throw is Dazzled until the start of your next turn. Sightless creatures are not affected by Flare.
The burst of light created can instead be useful for long-range signaling, as various colors and intensities can be created, and clever players (or NPC's) may choose to work out signaling methods using this spell. When used this way, the light from Flare can be seen by anyone within 100 yards during daytime, or when cast in the presence of other sources of bright light. However, when cast at night or in conditions of dim light, the light can be seen as far as there is line of sight, to a maximum of one mile per caster level of the caster.