Flickerspike (Weapon)

From Epic Path
Jump to navigation Jump to search
Flickerspike 2-Hand / Exotic [edit]
Flickerspike
Cost Sm Dmg Med Dmg Large Dmg Crit Range Wt Type
150 gp 1d6 1d8 2d6 18-20 x2 - 4 lbs Spindling (physical, rare)
Weapon Qualities: Adaptive Reach, Blocking, Finesse
The flickerspike, sometimes called the four-handed sword or the doubled-hilted sword, is the needlesword's much larger and deadlier cousin. The flickerspike has a blade about the same size as a bastard sword but has a very long, light hilt, usually at least twenty inches long, to provide increased leverage to the blade. The flickerspike is a masterpiece of the swordmaker's art, a two-handed weapon of unsurpassed lightness and speed. A flickerspike is so light and finely made, it can even be used with Weapon Finesse (Feat). Due to the extreme length of the flickerspike, it can be used to attack foes ten feet away with a swift action by adjusting your grip. When used this way, the flickerspike threatens squares ten feet away, but does not threaten adjacent squares. Another swift action can be used to return to the regular grip, losing the reach but threatening adjacent squares. If used while fighting defensively, the flickerspike's length, leverage, and speed adds a +1 shield bonus to AC during the maneuver. A flickerspike does not do huge amounts of damage for a two-handed weapon, but it makes up for this with many dangerous critical attacks. The unusual size, weight, and balance of the flickerspike makes it an exotic weapon. The flickerspike belongs to the "Blades, Light" and "Polearms" weapon groups, and is treated as a piercing weapon for the application of Weapon Properties, Feats, Dweomermetals and all other effects.