Force Punch (Spell)

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Level: Sorcerer/Wizard 3
School: Evocation


Casting Time: Immediate Action
Components: V, S


Range: Touch
Target or Area: one target creature, plus one per 20 character levels (drop fractions; max 2 at level 20)
Duration: Instantaneous
Saving Throw: Reflex partial
Save DC: -
Spell Resistance: Yes


You are in a battle, and you find yourself suddenly pressed by an enemy. You bark out a shout and drive your knuckles against your impertinent foe, and with a blast of magic, knock it away! Thus to all your foolish enemies.
This spell charges your hand with telekinetic force. Your successful melee Touch Attack deals (Circle 1 damage): 1d4 points of damage per character level (max 5d4 at character level 5) of force (energy, uncommon) damage and causes the target to be pushed away from you in a straight line up to 5 feet per five caster levels, minimum 1. There is no saving throw for this effect, although foolish foes may drop prone at your feet to await their further annihilation. At sufficient levels of expertise, you can actually charge BOTH your hands with this fell power, but sadly, you must direct each strike at a separate enemy who dares to close with your magnificence.