Fulgere (Sorcerer/Wizard Spell)

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Level: Sorcerer/Wizard 5
School: Abjuration

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S, M (A clinker from a volcano, carved with a rune, worth 1 gp.)

Effect

Range: Self
Target or Area: all creatures in target area (friend or foe), a 30 foot cone (a 6x6 squares space) adjacent to your space
Duration: Until the end of the current encounter (only castable during combat)
Saving Throw: Reflex partial
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes

Description

You stand tall, arms above your head clutching a clinker from a volcano. Your voice is rough as you chant the praises of the volcanic eruption...until you erupt!
A roaring cone of fire and cinders bursts from your body and fills a 30 foot cone (a 6x6 square) adjacent to your space. All creatures wholly or partially in the cone suffer (Circle 4 damage): 1d6+1 points of damage per character level (max 12d6+12 at character level 12) of scouring (energy, uncommon) damage, and are pushed directly away from the casters space 1 square, plus 1 square per ten caster levels (round down), with an outer limit that they cannot be pushed outside the cone area of effect. A saving throw as detailed above lowers the damage by half, and reduces the Push by half (round down.)
Even after the eruption of flame, this spell leaves the caster wreathed in a hissing sheathe of flames and cinders. The first creature to successfully strike the caster with a natural or melee weapon suffers (Circle 5 damage): 1d6+1 points of damage per character level (max 15d6+15 at character level 15) of scouring (energy, uncommon) damage. There is no saving throw against this effect. Creatures with Spell Resistance check once when they attack, and if they are immune to the spell, they may attack without punishment, but the spell is not discharged. Once the spell discharges in this way, the spell ends.
This spell lays an arcane charge on its target(s). If the targets are something other than you or another creature (such as an object or area), the spell lays an arcane charge on you, the caster. Targets which already have an arcane charge present must choose which to keep if the new spell has the same charge type. Only one arcane charge can ever be present on a target at a time.

Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30