Halt Undead (Spell)

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Level: Sorcerer/Wizard 3
School: Necromancy


Casting Time: Standard Action
Components: V, S, M (A pinch of sulfur and powdered garlic, worth 1 gp.)


Range: Medium (100 ft. + 10 ft./lvl)
Target or Area: two target creatures, plus one per 10 character levels (drop fractions; max 5 at level 30), no two of which can be more than 30 ft. apart
Duration: Until the end of the current encounter (only castable during combat)
Saving Throw: Reflex partial
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes


You mesmerize several nearby undead creatures with a tantalizing glimpse of a necrotic charm. This spell renders up to two undead creatures Immobilized, as long as no two of them are more than 30 feet apart, plus an additional undead creature per 10 full caster levels (drop fractions; maximum 5 creatures at level 30). If the spell is successful, it renders the undead creature Immobilized until it expends a Full-Round Action. If a target succeeds on the saving throw, it is still Immobilized, but only until it expends a Move Action.