Hammerblow (Spell)

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Level: Sorcerer/Wizard 7
School: Abjuration


Casting Time: Standard Action
Components: S,M (A small wooden mallet, carved with runes, worth 1 gp.)


Range: 25 ft.
Target or Area: one target creature
Duration: Instantaneous
Saving Throw: Fortitude partial
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes


Without a sound, only a powerful gesture, the caster directs a massive blow from the very fabric of reality upon a single creature or object within close proximity.
If this spell is directed at an unattended object up to size Medium, the caster makes a caster Check against the Sunder DC of the object. If successful, the object suffers 1d6 points of Siege Damage, plus an additional 1d6 per fifteen Caster levels, round down.
If this spell is directed at a creature, that creature suffers (Circle 7 damage): 1d6+2 points of damage per character level (max 20d6+40 at character level 20) points of buffeting (physical, uncommon) and is knocked Splayed by the massive impact. If a saving throw is made as described above, the damage is halved and the creature is only quelled instead.