Heatstroke (Spell)

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Level: Druid 3Sorcerer/Wizard 3
School: Evocation


Casting Time: Standard Action
Components: V, S, M (a drop of sweat)


Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: ray
Duration: 1 min/lvl
Saving Throw: FORT partial; see text
Save DC:
Spell Resistance: Yes


A wavering red ray projects from your finger. You must succeed on a ranged Touch Attack with the ray to hit your target. The ray inflicts 1d4 points of Non-Lethal Damage, causing the target to suffer from heatstroke as its body temperature dramatically increases. Except as noted above, this spell otherwise functions as Ray of Exhaustion (Spell). Characters wearing heavy clothing or armor of any sort take a –4 penalty on their saves.