Hurricane Blast (Spell)

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Level: Sorcerer/Wizard 4
School: Evocation


Casting Time: Standard Action
Components: V, S, M (A puff of air from an Air Elemental, worth 1 gp.)


Range: Self
Target or Area: all creatures in target area (friend or foe), in a 25 foot radius burst centered on your space (typically an 11x11 square space)
Duration: Instantaneous
Saving Throw: Fortitude partial
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes


This spell creates a severe blast of air (approximately 50 mph) that originates from you, affecting all creatures in the burst.
This spell acts exactly as Gust of Wind (Spell), except it blasts in every direction away from you.
This spell can be used to disperse Obscuring spells. Gases, fogs, and vapors that intersect the squares occupied by this spell are dispersed in those squares.
Obscuring spells include: Obscuring (Nauseating Trail (Spell),  Aggressive Thundercloud (Spell),  Aggressive Thundercloud, Greater (Spell),  Euphoric Cloud (Spell),  Fog Cloud (Spell),  Twilight Haze (Spell),  Barrow Haze (Spell),  Stinking Cloud (Spell),  Solid Fog (Spell),  Mind Fog (Spell),  Cloudkill (Spell),  Acid Fog (Spell),  Plague Storm (Spell),  Incendiary Cloud (Spell),  Twilight Haze (Paladin Spell),  Mind Fog (Paladin Spell),  Fog Cloud (Ranger Poultice),  Mind Fog (Bard Spell),  Fog Cloud (Alchemist Extract),  Nauseating Trail (Alchemist Extract),  Stinking Cloud (Alchemist Extract),  Barrow Haze (Cleric Spell),  Plague Storm (Cleric Spell),  Nauseating Trail (Druid Spell),  Aggressive Thundercloud (Druid Spell),  Euphoric Cloud (Druid Spell),  Fog Cloud (Druid Spell),  Aggressive Thundercloud, Greater (Druid Spell),  Plague Storm (Druid Spell)), and any other effects the GM rules as being affected.