Insanity (Spell)

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Level: Sorcerer/Wizard 7
School: Enchantment (compulsion)
Domain: charm 7, madness 7
Subdomain: dark tapestry 7
Bloodline: accursed 7


Casting Time: Standard Action
Components: V, S


Range: Medium (100 ft. + 10 ft./lvl)
Target or Area: one living creature
Duration: Instantaneous
Saving Throw: WILL negates
Save DC:
Spell Resistance: Yes


The affected creature suffers from a continuous confused effect, as the Confusion (Spell).
Remove Curse (Spell) does not remove Insanity. Restoration, Greater (Spell), Heal (Spell), Wish, Limited (Spell), Miracle (Spell), or Wish (Spell) can restore the creature.