Keen Edge (Spell)

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Level: Sorcerer/Wizard 3
School: Transmutation
Subdomain: murder 3
Elemental School: metal 3


Casting Time: Standard Action
Components: V, S


Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: one weapon or 50 projectiles, all of which must be together at the time of casting
Duration: 10 min/lvl
Saving Throw: WILL negates (harmless, object)
Save DC:
Spell Resistance: Yes


This spell makes a weapon magically keen, improving its ability to deal telling blows. This Transmutation doubles the threat range of the weapon. A threat range of 20 becomes 19-20, a threat range of 19-20 becomes 17-20, and a threat range of 18-20 becomes 15-20. The spell can be cast only on Piercing or Slashing weapons. If cast on arrows or crossbow bolts, the Keen Edge on a particular projectile ends after one use, whether or not the missile strikes its intended target. Treat shuriken as arrows, rather than as thrown weapons, for the purpose of this spell.
Multiple effects that increase a weapon's threat range (such as the Keen (Magic Property) and the Critical, Improved (Feat)) don't stack. You can't cast this spell on a natural weapon, such as a claw.
NOTE: This spell also affects siege engines and siege engine ammunition.