Mighty Fist of the Earth (Druid Spell)

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Level: Druid 1
School: Conjuration

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S, DF

Effect

Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: one target creature, plus one per 20 character levels (drop fractions; max 2 at level 20), creatures you choose within range, if more than one, they must be adjacent to each other
Duration: Instantaneous
Saving Throw: Reflex partial
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes

Description

You call upon the mighty strength of stone to attack and confound your enemies. At the culmination of your pleas, you drive your fist into the surface you are adjacent to. Somewhere within range, a giant fist drives upward with savage speed and strength, striking your chosen foe!
You create a torso-sized rock, stone, wood, bone, etc fist and forearm that bursts from the solid surface you are adjacent to. This is typically earth and stone you are Walking upon, but it can be ice, bone, or any other surface suitable for using a Walk speed upon. The GM adjudicates any unusual circumstances.
Make a ranged touch attack as a ray attack. This is typically against one creature, but at high levels, it is possible for the Fist to hit two adjacent foes, in which case you may roll to hit both of them. If the attack is successful, the rock deals (Circle 2 damage): 1d6 points of damage per character level (max 6d6 at character level 6) of bludgeoning (physical, common) damage to all creatures struck. All creatures struck must also make a saving throw as detailed above or suffer the Quelled condition as they are dashed off their feet. At 20th level and higher, the Quelled condition increases to Prone. A save negates either effect. If the attack roll(s) is/are unsuccessful, the spell dissipates without effect.

Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30