Mind Fog (Sorcerer/Wizard Spell)

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Level: Sorcerer/Wizard 5
School: Illusion

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S

Effect

Range: Medium (100 ft. + 10 ft./lvl)
Target or Area: all creatures in target area (friend or foe) in a fog that spreads in 20-ft. radius, 20 feet high (a space 9x9x4 squares on a side)
Duration: Until the end of the current encounter, the end of the next encounter, or until the start of a full night's rest, whichever is sooner
Saving Throw: No saving throw granted
Save DC: -
Spell Resistance: Yes

Description

Mind Fog produces a bank of thin mist that obscures sight (as Fog Cloud (Sorcerer/Wizard Spell)). Creatures caught within are assailed by a sense of slow, creeping dread and gain the Burned condition, inflicting fictive (energy, uncommon) damage. This burned condition cannot be removed as long as victims remain in the area of effect. Creatures are aware the effect is illusory, but are unable to pierce the effect because it is so nebulous and vague. Leaving the area of effect ends all effects immediately. Since this spell produces an Illusion rather than a true physical fog, it is unaffected by wind and can be cast underwater.
This spell is immune to dispersal by Dispersing spells. Dispel Magic or Disjunction effects are still effective. GM's adjudicate all unusual circumstances.

Circle Damage for Spells

Spell Circle Burn Cost Min Character Level (CL) Base Dice Max Dice
0 N/A N/A 1d4/2CL 4d4
1 N/A 1st 1d6/CL 4d6
2 +1 3rd 1d6/CL 6d6
3 +1 5th 1d6/CL 10d6
4 +1 7th 1d6+1/CL 12d6+12
5 +1 9th 1d6+1/CL 15d6+15
6 +1 11th 1d6+2/CL 16d6+32
7 +1 13th 1d6+2/CL 20d6+40
8 +1 15th 1d6+3/CL 21d6+63
9 +1 17th 1d6+3/CL 25d6+75
10 +1 19th 1d6+4/CL 25d6+100
11 +1 21st 1d6+5/CL 25d6+125
12 +1 23rd 1d6+6/CL 27d6+162
13 +1 25th 1d6+7/CL 27d6+189
14 +1 27th 1d6+8/CL 29d6+232
15 +1 29th 1d6+9/CL 29d6+261
16 +1 31st 1d6+10/CL 30d6+300
17 +1 33rd 1d6+11/CL 30d6+330
18 +1 35th 1d6+12/CL 30d6+360