Overland Flight (Spell)

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Level: Alchemist 5Sorcerer/Wizard 5
School: Transmutation
Domain: void 5
Subdomain: trade 5
Bloodline: arcane 5
Elemental School: air 5


Casting Time: Standard Action
Components: V, S


Range: Self
Target or Area: you
Duration: 1 hour/lvl
Saving Throw: Harmless (Will negates)
Save DC:
Spell Resistance: Yes


This spell functions like a Fly (Spell), except you can fly at a speed of 40 feet (30 feet if wearing medium or heavy armor, or if carrying a medium or heavy load) with a +2 Competence Bonus on Movement (Fly) skill checks. When using this spell for long-distance movement, you can hustle without taking Non-Lethal Damage (a forced march still requires Constitution checks). This means you can cover 64 miles in an 8-hour period of flight (or 48 miles at a speed of 30 feet).