Planar Adaptation (Spell)

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Level: Sorcerer/Wizard 5
School: Transmutation
Elemental School: air 5, earth 5, fire 5, water 5

Casting

Casting Time: Standard Action
Components: V

Effect

Range: Self
Target or Area: You
Duration: Until the end of your next full night's rest
Saving Throw: Harmless (Will negates)
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes

Description

Planar Adaptation grants you immunity to the harmful environmental effects of a particular plane of existence, including such hazards as toxicity, extreme temperatures, and lack of air, as long as it is only inflicting non-lethal damage. This spell provides no resistance against lethal damage, nor does it protect against non-lethal damage caused by a non-environmental source. This spell does not work on your native plane.
This spell lays an arcane or divine charge on its target(s), depending on the caster who is casting the spell. If the targets are something other than you or another creature (such as an object or area), the spell lays an arcane or divine charge on you, the caster. Divine casters lay a divine charge, and arcane casters lay an arcane charge. Targets which already have an arcane or divine charge present must choose which to keep if the new spell has the same charge type. Only one arcane charge and one divine charge can ever be present on a target at a time.