Plane Shift (Spell)

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Level: Cleric 5Sorcerer/Wizard 7
School: Conjuration (teleportation)
Subdomain: freedom 5
Bloodline: aberrant 7


Casting Time: Standard Action
Components: V, S, F (a forked metal rod attuned to the plane of travel)


Range: Touch
Target or Area: creature touched, or up to eight willing creatures joining hands
Duration: Instantaneous
Saving Throw: WILL negates
Save DC:
Spell Resistance: Yes


You move yourself or some other creature to another plane of existence or alternate dimension. If several willing persons link hands in a circle, as many as eight can be affected by the Plane Shift at the same time. Precise accuracy as to a particular arrival location on the intended plane is nigh impossible. From the Material Plane, you can reach any other plane, though you appear 5 to 500 miles (5d%) from your intended destination. Plane Shift transports creatures instantaneously and then ends. The creatures need to find other means if they are to travel back (including casting Plane Shift again).