Polar Ray (Spell)

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Level: Sorcerer/Wizard 8
School: Evocation
Subdomain: ice 9
Bloodline: boreal 8
Elemental School: water 8


Casting Time: Standard Action
Components: V, S, F (a white ceramic cone or prism)


Range: Medium (100 ft. + 10 ft./lvl)
Target or Area: ray
Duration: Instantaneous
Saving Throw: none
Save DC:
Spell Resistance: Yes


A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged Touch Attack with the ray to deal damage to a target. The ray deals 1d6 points of Cold Damage per caster level (maximum 25d6) and 1d4 points of Dexterity drain.