Protection from Arrows, Communal (Spell)
- Level: Alchemist 3, Sorcerer/Wizard 3
- School: Abjuration
- Elemental School: wood 3
- Casting Time: Standard Action
- Components: V, S, F (a piece of tortoiseshell or turtle shell)
- Range: Touch
- Target or Area: creatures touched
- Duration: 1 hour/lvl or until discharged, divided in 1-hour intervals among the creatures touched.
- Saving Throw: Harmless (Will negates)
- Spell Resistance: Yes
- This spell functions like Protection from Arrows (Spell), except you divide the duration in 1-hour intervals among the creatures touched. Once the spell absorbs 10 points of damage per caster level (maximum 100 points) for a subject, the spell’s effects end for that subject.