Ray of Frost (Spell)

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Level: Sorcerer/Wizard 0
School: Evocation
Elemental School: water 0


Casting Time: Standard Action
Components: V, S


Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: Ray
Duration: Instantaneous
Saving Throw: No saving throw granted
Save DC: -
Spell Resistance: Yes


A ray of freezing air and ice projects from your pointing finger. You must succeed on a Ranged Touch Attack with the ray to deal damage to a target. The ray deals 1d3 points of Cold Damage, plus an additional 1d3 per two caster levels, to a maximum of 5d3.