Ray of Sickening (Spell)

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Level: Cleric 1Druid 1Sorcerer/Wizard 1
School: Necromancy


Casting Time: Standard Action
Components: V, S, M (a drop of sweat)


Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: Ray
Duration: Until the end of the current encounter (only castable during combat)
Saving Throw: Fortitude partial
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes


This spell functions as Ray of Exhaustion (Spell), except the target is sickened if it fails its save and unaffected if it makes its save.