Scorching Ray (Spell)

From Epic Path
Jump to: navigation, search
Level: Sorcerer/Wizard 2
School: Enchantment


Casting Time: Standard Action
Components: V, S


Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: one target creature
Duration: Instantaneous
Saving Throw: No saving throw granted
Save DC: -
Spell Resistance: Yes


You lay your will upon the world, concentrating the Universal Fire into the palm of your hand. Then you point, and the flaming ray lances forth!
You blast your enemies with a searing beam of fire. You may fire one ray unless you have some ability which creates more. Each ray requires a ranged Touch Attack to hit and deals (Circle 2 damage): 1d6 points of damage per character level (max 6d6 at character level 6) of fire (energy, common) damage.