Condition Severity: Weak
Your ability to fight off sickness is reduced, as you struggle with a sudden malady.
- You take a -2 penalty to all saving throws.
- You are unable to eat or drink anything, including potions.
- If you make a bite attack, the Sickened condition immediately escalates to the Afflicted condition.
- If not cleared, the Sickened condition automatically ends after a full-night's rest.