Spear of Wind (Feat)

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Like a spear made of wind, you strike your foes but they do not strike you in return.

Prerequisites: <Fighter 31 -OR- level 36+>, Weapon Focus (Feat), Weapon Focus, Greater (Feat), Weapon Focus, Epic (Feat), and, Weapon Specialization (Feat), Weapon Specialization, Greater (Feat), Weapon Specialization, Epic (Feat), and, Weapon Supremacy (Feat), Piercing Thrust (Feat), in the chosen weapon

Related: Lance of Heaven (Feat)

Benefit: Once per round, when you successfully strike a foe, you may extend the force of the strike through them and attack all foes in a five-square line that originates at the foe you originally struck. The squares you choose for this line may not come closer to your space with any square after the first. All foes that fall into this line are attacked using the same attack roll you hit the triggering foe with, and suffer the same damage if that number also hits them. (Yes, this includes a critical, if you hit the first foe with a crit. Careful timing and good luck can make this attack extremely devastating.) Foes may use interrupts to attempt to avoid or mitigate this strike.

You may use Piercing Thrust to teleport into any square of this line, or adjacent to any square of this line, or to any other square you threaten, or adjacent to any square you threaten.

Special: This feat can be taken multiple times. Its effects do not stack, instead apply the feat to a new weapon each time.