Tar Ball (Ranger Poultice)

From Epic Path
Jump to: navigation, search
Level: Ranger 4
School: Transmutation


Casting Time: Standard Action
Components: V, S, M (A tiny ball of bitumen, worth 1 gp.)


Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: one target creature, creature you choose within range
Duration: Instantaneous
Saving Throw: No saving throw granted
Save DC: -
Spell Resistance: No


You create a sticky ball of burning tar that you can hurl at your enemies as a ranged touch attack, following all the rules of a ray. If the tar ball strikes, it deals (Circle 5 damage): 1d6+1 points of damage per character level (max 15d6+15 at character level 15) points of Fire (energy, common) damage + your Strength modifier, and the hot, sticky tar clings to the target inflicting the Slowed condition until the start of your next turn.