Undeath to Death (Cleric Spell)

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Level: Cleric 6
School: Necromancy


Casting Time: Standard Action
Components: V, S, M (diamond powder worth 178 gp)


Range: Medium (100 ft. + 10 ft./lvl)
Target or Area: one target creature, plus one per 10 character levels (drop fractions; max 4 at level 30), unliving creatures only, within range
Duration: Instantaneous
Saving Throw: Will partial
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes


You coat your hands in crushed diamond, symbolic of light, and then you strike at those unliving abominations which trouble you. This spell inflicts (Circle 6 damage): 1d6+2 points of damage per character level (max 16d6+32 at character level 16) of light (energy, uncommon) damage to all non-living creatures chosen to which you have line-of-sight as described above. Affected creatures are allowed a saving throw as above to take half damage. Affected targets do not have to be within a certain distance of one another.
This spell is effective against all undead and constructs, and GM's may adjudicate all creatures as Immune or not if it is uncertain that they are 'living'.