Vorpal (Melee Weapon Magic Property)

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Vorpal (Melee Weapon Magic Property)

Enchant Cost: +9 (epic)

You must be level 21 or higher to equip, wield or wear an item with this property.

A Vorpal weapon has been magically enchanted to always strike the weakest point of a foe's body, often resulting in dismembered limbs or even decapitations. This property adds +3 to the critical threat range of a weapon. For example, a Longsword has a normal critical threat range if 19-20. With the 'Vorpal' property, it becomes 16-20. The Vorpal property does not modify the weapon's critical multiplier. There is no need to activate this magic property — it is always on.

A Vorpal weapon automatically confirms critical threats, removing the need to roll a confirmation roll.

A Vorpal weapon deals its full critical damage to any creature it critically hits, even if that creature is normally immune to critical hits.

Finally, a Vorpal weapon inflicts the Maimed condition on any creature it critically hits, unless that creature is normally immune to critical hits. Creatures that are normally immune to critical hits instead suffer the Impaired condition.

This property does not stack with the benefit provided by Keen or any other magic property that improves critical threat range, but it does stack with feats, racial traits, spells, and/or class features that expand the critical threat range of a weapon (such as the Improved Critical feat).

Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 72), a mythic remnant (tier 8), and an item symbolic of the enchantment.