Wand of Quickening

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Wand of Quickening

Magic Wand - Enchantment Aura

A wand of quickening is a carefully carved length of willow, approximately 10 inches long. It is springy and whip-like, but also carved to resemble a fine lacework of wood, rather than a solid length. It is set with several small tiger's eye gemstones, and features a grip made of spruce.

Wands of quickening are favored among combat wizards, duelists, and other spell casters who value efficiency, or who just want to get combats over with as quickly as possible, so they can go back to doing something that is actually useful.

The owner of this magic item must wear it continuously for 24 hours to attune it to their aura, and until that time has passed, it provides no benefits to the wearer.

Novice's Wand of Quickening   [link]  [edit]

Cost: 10,000 gp
Weight: 0.5 lbs.
A novice's wand of quickening grants the wielder the ability to apply the effects of the Quicken Spell (Feat) to any 1st or 2nd level spell, up to once per encounter, without increasing the spell level of the spell.

The wielder must already possess the Quicken Spell (Feat) to use this wand. Without the feat, the wand is unusable.
Creation: Creator (Feat), Bailiwick Check (DC 24 (10 + double CL)), Languid remnant, An item symbolic of the enchantment, 5,000 gp (minus cost of symbolic item).

Adept's Wand of Quickening   [link]  [edit]

Cost: 30,000 gp
Weight: 0.5 lbs.
An adept's wand of quickening grants the wielder the ability to apply the effects of the Quicken Spell (Feat) to any 1st through 3rd level spell, up to twice per encounter, without increasing the spell level of the spell. The wand cannot be used more than once in the same round, however.

The wielder must already possess the Quicken Spell (Feat) to use this wand. Without the feat, the wand is unusable.
Creation: Creator (Feat), Bailiwick Check (DC 34 (10 + double CL)), Pale remnant, An item symbolic of the enchantment, 15,000 gp (minus cost of symbolic item).

Apprentice's Wand of Quickening   [link]  [edit]

Cost: 104,000 gp
Weight: 0.5 lbs.
An apprentice's wand of quickening grants the wielder the ability to apply the effects of the Quicken Spell (Feat) to any 1st through 5th level spell, up to once per round, without increasing the spell level of the spell.

The wielder must already possess the Quicken Spell (Feat) to use this wand. Without the feat, the wand is unusable.
Creation: Creator (Feat), Bailiwick Check (DC 44 (10 + double CL)), Bright remnant, An item symbolic of the enchantment, 52,000 gp (minus cost of symbolic item).

Journeyman's Wand of Quickening   [link]  [edit]

Cost: 604,000 gp
Weight: 0.5 lbs.
A journeyman's wand of quickening grants the wielder the ability to apply the effects of the Quicken Spell (Feat) to any 1st through 7th level spell, up to once per round, without increasing the spell level of the spell.

The wielder must already possess the Quicken Spell (Feat) to use this wand. Without the feat, the wand is unusable.
Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 56 (10 + double CL)), Intense remnant, An item symbolic of the enchantment, 302,000 gp (minus cost of symbolic item).

Expert's Wand of Quickening   [link]  [edit]

Cost: 3,280,000 gp
Weight: 0.5 lbs.
An expert's wand of quickening grants the wielder the ability to apply the effects of the Quicken Spell (Feat) to any 1st through 9th level spell, up to once per round, without increasing the spell level of the spell.

The wielder must already possess the Quicken Spell (Feat) to use this wand. Without the feat, the wand is unusable.
Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 68 (10 + double CL)), Blazing remnant, An item symbolic of the enchantment, 1,640,000 gp (minus cost of symbolic item).

Master's Wand of Quickening   [link]  [edit]

Cost: 7,560,000 gp
Weight: 0.5 lbs.
A master's wand of quickening grants the wielder the ability to apply the effects of the Quicken Spell (Feat) to any spell of any spell level, including any True Dweomers they know, up to once per round, without increasing the spell level of the spell.

The wielder must already possess the Quicken Spell (Feat) to use this wand. Without the feat, the wand is unusable.
Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 74 (10 + double CL)), Vital remnant, An item symbolic of the enchantment, 3,780,000 gp (minus cost of symbolic item).