World Breaker (Feat)

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Your blows are so powerful they reduce the combat effectiveness of your enemies.

Prerequisites: <Fighter 31 -OR- level 36+>, Weapon Focus (Feat), Weapon Focus, Greater (Feat), Weapon Focus, Epic (Feat), and, Weapon Specialization (Feat), Weapon Specialization, Greater (Feat), Weapon Specialization, Epic (Feat), and, Weapon Supremacy (Feat), Foe Breaker (Feat) in the chosen weapon

Related: God Breaker (Feat)

Benefit: Each creature you successfully strike with your chosen weapon has all of its damage reduced by an amount equal to your BAB, in addition to dealing your normal damage. This applies to any and all creatures you strike in a round. This effect lasts until the start of your next turn. This damage reduction cannot stack with itself. This effect replaces (does not stack with) Foe Breaker. This effect is not a condition, and thus pierces any condition immunity conferred by a monster Role.

Special: If you make a successful Sunder Combat Maneuver, the number of points of Siege Damage you inflict increases by the number of Tiers you possess of either Fighter or Partisan. If you do not have any tiers of those classes, then your Sunders inflict one extra point of Siege Damage on a success.

Special: This feat can be taken multiple times. Its effects do not stack, instead apply the feat to a new weapon each time.