Alchemist Extracts

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Level 1 Alchemist Extracts

Name School Cast Time Description
Adhesive Spittle Conjuration Std Spit immobilizing goop at a creature.
Adjuring Step Abjuration Std You can move slowly and safely and still use extracts, until you move quickly.
Ant Haul Transmutation Std Increases the carrying capacity of a creature by 10 pounds per character level of the mixologist.
Anticipate Peril Enchantment Std Targets gain a scaling bonus on their next initiative check.
Blend Illusion Std Gain a bonus to Stealth, and initiate a Stealth stance without cover or concealment.
Blurred Movement Illusion Std As Blur, but only while you are moving, unless you move twice in a single round.
Body Capacitance Transmutation Std Gain protection against Lightning attacks and release the energy as a Touch Attack.
Bomber's Eye Transmutation Std Increases thrown weapon range; +1 Arcane Bonus to attack.
Bouncy Body Abjuration Immediate The target's flesh becomes flexible and rubbery.
Break Transmutation Std Break an object or creature in range.
Cure Light Wounds Conjuration Std Cures 2d8 damage + 1/lvl (max +10).
Disguise Self Illusion Std Changes your appearance.
Endure Elements Abjuration Std Exist comfortably in hot or cold regions.
Enlarge Person Transmutation Std Humanoid creature gains one size category.
Expeditious Retreat Enchantment Std Your Walk speed increases.
Firebelly Abjuration Std A magical fire warms your belly.
Fog Cloud Abjuration Std Fog obscures vision.
Heightened Awareness Heightened Awareness (Alchemist Extract) Std Heightened Awareness (Alchemist Extract)
Hydraulic Push Evocation Std Wave of watery liquid damages and pushes an enemy one square.
Illusion of Calm Illusion Std You appear to be standing calmly, even when you take some actions.
Jump Transmutation Std Subject gains a Vaulting speed.
Keen Senses Transmutation Std Subject gains Low-Light Vision and a bonus to Perception checks.
Linebreaker Transmutation Std You gain many scaling bonuses to force your way into enemy lines.
Long Arm Transmutation Std Your arms lengthen, giving you extra reach and...other abilities.
Monkey Fish Transmutation Std Gain a climb speed and a swim speed of 10 ft. or more for a time.
Nauseating Trail Enchantment Std Creature leaves a trail of Stinking Cloud squares.
Negate Aroma Negate Aroma (Alchemist Extract) Std Negate Aroma (Alchemist Extract)
Phantom Blood Necromancy Std When struck in combat, gain temporary hp's and a phantom copy.
Poisoned Egg Transmutation Std Transform the contents of a normal egg into a single dose of Simple Venom.
Reduce Person Reduce Person (Alchemist Extract) Std Reduce Person (Alchemist Extract)
Remove Sickness Conjuration Std Grant a bonus save against any of the Sickened, Afflicted, or Nauseated conditions.
Shield Enchantment Std Translucent disc gives +4 Arcane Bonus to AC.
Shock Shield Shock Shield (Alchemist Extract) Std Shock Shield (Alchemist Extract)
Shocking Grasp Evocation Std Touch delivers Electricity (energy, common) damage.
Targeted Bomb Admixture Transmutation Std Empowers bombs you throw to deal damage as you wish.
Touch of the Sea Transmutation Std Targets struck by this ray gain Greater Swim 30 feet, with or without suffering harm in the process.
True Strike Universal Immediate Gain a bonus on your next attack roll.

Level 2 Alchemist Extracts

Name School Cast Time Description
Ablative Barrier Ablative Barrier (Alchemist Extract) Std Ablative Barrier (Alchemist Extract)
Acute Senses Acute Senses (Alchemist Extract) Std Acute Senses (Alchemist Extract)
Aid Aid (Alchemist Extract) Std Aid (Alchemist Extract)
Air Step Transmutation Std Tread on air, with limitations.
Alchemical Allocation Alchemical Allocation (Alchemist Extract) Std Alchemical Allocation (Alchemist Extract)
Arrow Eruption Arrow Eruption (Alchemist Extract) Std Arrow Eruption (Alchemist Extract)
Barksin Barksin (Alchemist Extract) Std Barksin (Alchemist Extract)
Blade Tutor's Spirit Conjuration Std Attack penalties you choose to suffer are reduced.
Blistering Invective Blistering Invective (Alchemist Extract) Std Blistering Invective (Alchemist Extract)
Blood Armor Transmutation Std Your blood hardens when you are wounded, increasing your AC.
Blood Blaze Blood Blaze (Alchemist Extract) Std Blood Blaze (Alchemist Extract)
Blood Transcription Blood Transcription (Alchemist Extract) Std Blood Transcription (Alchemist Extract)
Blur Illusion Std Subject gains partial concealment if they displace at least 15 feet from their starting space each round.
Catatonia Catatonia (Alchemist Extract) Std Catatonia (Alchemist Extract)
Cure Moderate Wounds Conjuration Std Cures 4d8 damage +1/lvl (max. +20).
Deathwine Deathwine (Alchemist Extract) Std Deathwine (Alchemist Extract)
Delay Disease Delay Disease (Alchemist Extract) Std Delay Disease (Alchemist Extract)
Delay Poison Delay Poison (Alchemist Extract) Std Delay Poison (Alchemist Extract)
Elemental Touch Universal Std Gain energy damage Touch Attack.
Empower Holy Water Empower Holy Water (Alchemist Extract) Std Empower Holy Water (Alchemist Extract)
False Life Necromancy Std Gain 1d10 temporary hp + 1/lvl + Int Mod (max +50).
Fire Breath Fire Breath (Alchemist Extract) Std Fire Breath (Alchemist Extract)
Fire Sneeze Evocation Std Launch flaming, forceful loogies at your enemies.
Focused Scrutiny Focused Scrutiny (Alchemist Extract) Std Focused Scrutiny (Alchemist Extract)
Heroic Fortune Evocation Std The target gains 1 temporary Action Point.
Invisibility Illusion Std Subject is invisible until the end of its next encounter.
Ironskin Ironskin (Alchemist Extract) Std Ironskin (Alchemist Extract)
Jitterbugs Jitterbugs (Alchemist Extract) Std Jitterbugs (Alchemist Extract)
Kinetic Reverberation Abjuration Std Channels the force of your actions into a ray of Force damage.
Least Polymorph Transmutation Std Assume form of a Small or Medium Humanoid.
Levitate Transmutation Std You gain a Hover speed.
Life Pact Necromancy Std Affected creatures automatically donate hp to stabilize fallen ally.
Merge with Familiar Merge with Familiar (Alchemist Extract) Std Merge with Familiar (Alchemist Extract)
Perceive Cues Perceive Cues (Alchemist Extract) Std Perceive Cues (Alchemist Extract)
Protection from Arrows Protection from Arrows (Alchemist Extract) Std Protection from Arrows (Alchemist Extract)
Resist Energy Abjuration Std Ignores a scaling number of points of damage per attack from a specified Common energy type.
Restoration, Lesser Conjuration Immediate Removes a weak status condition.
See Invisibility Universal Std Reveals invisible creatures or objects.
Shadow Bomb Admixture Conjuration Std Your bomb covers its target with a shadowy substance that inflicts Stilling (energy, uncommon) damage.
Skinsend Skinsend (Alchemist Extract) Std Skinsend (Alchemist Extract)
Spider Climb Transmutation Std Grants Greater Climb of 20 feet.
Squeeze Transmutation Std The target becomes flexible, regardless of its actual size and mass, for squeezing.
Stinking Cloud Enchantment Std Vile vapors inflict damage and the Gagging condition..
Touch Injection Touch Injection (Alchemist Extract) Std Touch Injection (Alchemist Extract)
Transmute Potion to Poison Transmute Potion to Poison (Alchemist Extract) Std Transmute Potion to Poison (Alchemist Extract)
Undetectable Alignment Undetectable Alignment (Alchemist Extract) Std Undetectable Alignment (Alchemist Extract)
Vine Strike Conjuration Std Meaty bristles burst from your body, allowing you to deal additional piercing damage with melee attacks.
Vomit Swarm Vomit Swarm (Alchemist Extract) Std Vomit Swarm (Alchemist Extract)
Waters of Maddening Waters of Maddening (Alchemist Extract) Std Waters of Maddening (Alchemist Extract)

Level 3 Alchemist Extracts

Name School Cast Time Description
Absorb Toxicity Necromancy Std You become immune to poisons, absorb one, and then spread it to others.
Absorbing Touch Transmutation Std Caster absorbs an item until he next rests.
Adjustable Disguise Illusion Std As Disguise Self, but you can change the disguise as a swift action.
Arcane Sight Enchantment Std Magical auras become visible, a ray attack becomes available.
Aura Sight Aura Sight (Alchemist Extract) Std Aura Sight (Alchemist Extract)
Battle Trance Enchantment Std Targets gain bonus damage to attacks while under the effects of the extract.
Blood Scent Blood Scent (Alchemist Extract) Std Blood Scent (Alchemist Extract)
Bloodhound Transmutation Std Grants imbiber Perfect Scent.
Burrow Transmutation Std Target gains a burrow speed of 15.
Burst of Speed Transmutation Immediate Increase Walk speed until the end of the encounter, and gain a free move action.
Cure Serious Wounds Conjuration Std Cures 6d8 damage + 1/lvl (max +30).
Delay Poison, Communal Delay Poison, Communal (Alchemist Extract) Std Delay Poison, Communal (Alchemist Extract)
Diamond Spray Conjuration Std You blast a ray of diamond slivers at a target in range.
Displacement Illusion Immediate Subject gains total concealment against attacks if they displace at least 30 feet from their starting space each round.
Elemental Aura Abjuration Std Creates an aura of energy around you that damages others and protects you.
Endure Elements, Communal Abjuration Std As Endure Elements, but you may protect several creatures you touch.
Eruptive Postules Eruptive Postules (Alchemist Extract) Std Eruptive Postules (Alchemist Extract)
Excruciating Deformation Transmutation Std Target takes squamous damage and may suffer even worse effects.
Fearsome Husk Necromancy Std Make a monstrously distorted duplicate of you and control it.
Firefall Transmutation Std Causes fire to burst up, dealing heavy Fire damage and inflicting Singed.
Fly Universal Std Subject gains Lesser Flight equal to its normal Walk speed.
Gaseous Form Gaseous Form (Alchemist Extract) Std Gaseous Form (Alchemist Extract)
Haste Transmutation Std The imbiber moves faster, and gain a bonus attack action during a full attack.
Heroism Enchantment Std Gives +3 bonus on attack rolls, saving throws, and skill checks.
Invisibility Sphere Illusion Std Makes creatures within 10 ft. of the extract imbiber invisible.
Lesser Polymorph Transmutation Std Assume form of a Small or Medium Monster of any sort, with no Ranged abilities.
Life Bubble Abjuration Std Protects creatures from some types of sustained environmental effects.
Lightning Lash Bomb Admixture Evocation Std Empowers bombs you throw to deal lightning damage as the Burned condition.
Orchid's Drop Orchid's Drop (Alchemist Extract) Std Orchid's Drop (Alchemist Extract)
Protection from Arrows, Communal Protection from Arrows, Communal (Alchemist Extract) Std Protection from Arrows, Communal (Alchemist Extract)
Protection from Energy Enchantment Std Grants 5 temp hit points/lvl, only against one kind of common energy.
Remove Blindness Remove Blindness (Alchemist Extract) Std Remove Blindness (Alchemist Extract)
Remove Disease Conjuration Std Attempts to remove a disease from the target.
Resist Energy, Communal Abjuration Std This extract functions like Resist Energy, except you can protect several creatures.
Spider Climb, Communal Transmutation Std As Spider Climb, but affects multiple targets.
Thorn Body Thorn Body (Alchemist Extract) Std Thorn Body (Alchemist Extract)
Water Breathing Transmutation Std Subjects can breathe underwater.

Level 4 Alchemist Extracts

Name School Cast Time Description
Adjustable Polymorph Transmutation Std As Least Polymorph, but you can change the shape as a swift action.
Air Walk Transmutation Std Subject treads on air as if solid (climb or descend at 45-degree angle).
Ball Lightning Evocation Std Flying ball of lightning deals heavy Electricity damage.
Blight Necromancy Std Inflicts heavy Necrotic damage, to which Animals and Plants have a penalty.
Boneshatter Transmutation Std A crackling ray deals heavy damage and inflicts wobbly.
Caustic Blood Transmutation Std You imbue your blood with corrosive acid.
Confusion Confusion (Alchemist Extract) Std Confusion (Alchemist Extract)
Cure Critical Wounds Conjuration Std Cures 8d8 damage + 2/lvl (max +40).
Death Ward Death Ward (Alchemist Extract) Std Death Ward (Alchemist Extract)
Defensive Shock Abjuration Std Electricity damages your enemies and punishes your attackers.
Detonate Detonate (Alchemist Extract) Std Detonate (Alchemist Extract)
Dragon's Breath Evocation Std Gives you a dragon's Breath Weapon.
Duplicate Familiar Duplicate Familiar (Alchemist Extract) Std Duplicate Familiar (Alchemist Extract)
Earth Glide Earth Glide (Alchemist Extract) Std Earth Glide (Alchemist Extract)
Echolocation Transmutation Std Grants you Echolocation.
Elemental Body I Transmutation Std Turns you into a creature associated with Air, Earth, Fire, or Water.
Eyes of the Void Eyes of the Void (Alchemist Extract) Std Eyes of the Void (Alchemist Extract)
False Life, Greater Necromancy Std Gain 2d10 temporary hp + 1/Int Mod, and share excess with creatures you touch.
Fire Shield Evocation Std Creatures attacking you take Fire/Cold Damage; you're protected from heat or cold.
Fluid Form Transmutation Std Become a living liquid, gaining many bonus effects.
Freedom of Movement Abjuration Std Subject moves, despite impediments to restrict movement.
Healing Warmth Healing Warmth (Alchemist Extract) Std Healing Warmth (Alchemist Extract)
Invisibility, Greater Illusion Std As Invisibility, but works against all senses.
Miasmatic Form Miasmatic Form (Alchemist Extract) Std Miasmatic Form (Alchemist Extract)
Mutagenic Touch Mutagenic Touch (Alchemist Extract) Std Mutagenic Touch (Alchemist Extract)
Persistent Vigor Transmutation Std Gain fast healing, and become much harder to affect with diseases or poisons.
Polymorph Transmutation Std Assume form of a Small or Medium Monster of any sort, with weak Ranged abilities.
Resist Uncommon Energy Abjuration Std Ignores a scaling number of points of damage per attack from a specified Uncommon energy type.
Restoration Conjuration Std Removes a weak or moderate status condition.
Rubberskin Rubberskin (Alchemist Extract) Std Rubberskin (Alchemist Extract)
Scorching Ash Form Scorching Ash Form (Alchemist Extract) Std Scorching Ash Form (Alchemist Extract)
Stoneskin Enchantment Std Ignores a scaling number of points of damage per attack from a specified Common Physical damage type.
Touch of Slime Conjuration Std Touch infests a target with slime, doing heavy damage.
Unbearable Brightness Enchantment Std Your enchantment blasts an area with destroying light (energy, uncommon).
Universal Formula Transmutation Std Acts as a booster for the save DC of further Extracts you use.
Viper Bomb Admixture Conjuration Std Empowers bombs you throw to poison your targets.
Vitriolic Mist Abjuration Std As Fire Shield, except Acid Damage, and potentially much stronger.

Level 5 Alchemist Extracts

Name School Cast Time Description
Acidic Spray Conjuration Std Deals heavy Acid damage and inflicts the Singed condition.
Air Walk, Communal Transmutation Std As Air Walk, but you may affect multiple creatures.
Ancestral Memory Ancestral Memory (Alchemist Extract) Std Ancestral Memory (Alchemist Extract)
Blood Boil Evocation Std Ray attack heats target creature, causing damage, Ability Dilution, and a Synergy risk.
Cone of Cold Evocation Std Inflicts intense cold damage in a large cone.
Corrosive Consumption Transmutation Std Ray causes targets form to transform into acid...with dire results.
Delayed Consumption Delayed Consumption (Alchemist Extract) Std Delayed Consumption (Alchemist Extract)
Dust Form Transmutation Std You become an incorporeal creature of dust for a short period of time.
Elemental Body II Transmutation Std Turns you into a creature associated with Air, Earth, Fire, or Water.
Elude Time Elude Time (Alchemist Extract) Std Elude Time (Alchemist Extract)
Languid Bomb Admixture Enchantment Std Empowers bombs you throw to cause the Cloistered condition.
Magic Jar Magic Jar (Alchemist Extract) Std Magic Jar (Alchemist Extract)
Nightmare Illusion Std Sends vision dealing heavy psychic damage and fatigue.
Overland Flight Transmutation Std You fly with tremendous stability and power, and are able to cruise long distances with ease.
Planar Adaptation Transmutation Std Resist harmful effects of the environmental damage of another plane.
Resurgent Transformation Necromancy Std Make a monstrously distorted duplicate of you and control it.
Rolling Stone Abjuration Std Rolling ball of bodily stone that deals Abrasion and Crushing Damage.
Sending Evocation Std Delivers short message anywhere, instantly.
Sonic Thrust Abjuration Std Ray of sound damages and moves targets.
Spell Resistance Spell Resistance (Alchemist Extract) Std Spell Resistance (Alchemist Extract)
Stoneskin, Communal Enchantment Std As Stoneskin, but you may protect multiple creatures.

Level 6 Alchemist Extracts

Name School Cast Time Description
Astral Projection Necromancy Ritual Projects you and others onto Astral Plane.
Caging Bomb Admixture Caging Bomb Admixture (Alchemist Extract) Std Caging Bomb Admixture (Alchemist Extract)
Caustic Eruption Evocation Std Burst deals heavy acid damage.
Cloak of Dreams Enchantment Std Ray causes living creatures to fall asleep and risk a Synergy.
Elemental Assessor Transmutation Std Elemental ray transforms parts of the victim into a damaging canker.
Elemental Body III Transmutation Std Turns you into a creature associated with Air, Earth, Fire, or Water.
Eyebite Necromancy Std Targets suffer rugosic damage and are dazzled.
Form of the Dragon I Transmutation Std Turns you into a draconic creature.
Heal Conjuration Std Cures 10 points/lvl damage, all diseases and mental conditions.
Magnetic Field Magnetic Field (Alchemist Extract) Std Magnetic Field (Alchemist Extract)
Mislead Mislead (Alchemist Extract) Std Mislead (Alchemist Extract)
Moving Mountain Abjuration Std Rolling ball of bodily stone that deals Abrasion and Piercing Damage.
Nauseating Dart Conjuration Std Poisonous stinger deals heavy Spindling damage and nauseates target.
Polymorph, Greater Transmutation Std Assume form of a Small, Medium or Large Monster of any sort, with weak Ranged abilities.
Resist Rare Energy Abjuration Std Ignores a scaling number of points of damage per attack from a specified Rare energy type.
Shadow Walk Illusion Std Step into shadow to travel rapidly.
Sonic Form Sonic Form (Alchemist Extract) Std Sonic Form (Alchemist Extract)
Statue Transmutation Ritual Subject can become a statue at will, being subject only to Sunders.
Stone Fist Transmutation Std Your unarmed strikes are lethal.
True Seeing Universal Std Lets you see things as they really are.
Twin Form Necromancy Std Make a monstrously distorted duplicate of you and control it.
Walk through Space Conjuration Std You can spend a move action to teleport 30 feet or to stand while prone without provoking attacks of opportunity.
Winds of Vengeance Evocation Std Gives you the ability to fly and attack with wind.