Altitude Affinity (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats


|Category=[[Category:Skill Feats]]
|Category=[[Category:Heroic Tier (11-15)]][[Category:Skill Feats]][[Category:Movement Skill]][[Category:Survival Skill]][[Category:Alchemist Feats]][[Category:Barbarian Feats]][[Category:Bard Feats]][[Category:Brawler Feats]][[Category:Cleric Feats]][[Category:Druid Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Sorcerer Feats]][[Category:Warlord Feats]][[Category:Wizard Feats]]


|Flavor=You have hardened your body against the grueling rigors of surviving at high altitudes.
|Flavor=You have hardened your body against the grueling rigors of surviving at high altitudes.


|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|[[Endurance (Feat)]]
| Prerequisites|Level 11, [[Endurance (Feat)]]
}}</onlyinclude>
}}</onlyinclude>


|Benefit=You are automatically acclimated at high altitudes. In addition, you gain a +4 circumstance bonus on all [[Survival]] checks made at altitudes of 5,000 feet or higher. This bonus increases to +6 if you have at least 10 ranks in [[Survival]].  In addition, you gain a +2 circumstance bonus on [[Movement]] checks made at high altitudes.  This bonus to Movement increases to +3 at tenth level, +4 at twentieth level, and +5 at thirtieth level.  
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks|
}}</onlyinclude>
 
|Benefit=You are automatically acclimated to [[Environmental Effects | high altitudes]] or bad air, taking none of the normal penalties for such.
 
In addition, you gain a +1 feat bonus on all [[Survival]] checks made at altitudes of 5,000 feet or higher. This bonus increases to +2 if you have at least 10 ranks in [[Survival]].   
 
Finally, you also gain a +2 feat bonus on [[Movement]] checks made at altitudes of 5,000 feet or higher.  This feat bonus to [[Movement]] improves to +3 at 10th level, +4 at 20th level, and +5 at 30th level.  


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Become unaffected by problems with high altitude and gain a +4 bonus to [[Survival]] in high altitudes.
| ShortDesc|Become unaffected by problems with high altitude and gain a scaling bonus to [[Survival]] and [[Movement]] at high altitudes.
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Latest revision as of 21:04, 14 August 2020


You have hardened your body against the grueling rigors of surviving at high altitudes.

Prerequisites: Level 11, Endurance (Feat)

Benefit: You are automatically acclimated to high altitudes or bad air, taking none of the normal penalties for such.

In addition, you gain a +1 feat bonus on all Survival checks made at altitudes of 5,000 feet or higher. This bonus increases to +2 if you have at least 10 ranks in Survival.

Finally, you also gain a +2 feat bonus on Movement checks made at altitudes of 5,000 feet or higher. This feat bonus to Movement improves to +3 at 10th level, +4 at 20th level, and +5 at 30th level.