Difference between revisions of "Barbarian Rage Powers"

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==Table: Rage Powers==
==Table: Rage Powers==
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! width="15%" | Rage Power || width="7%" | Mien || width="7%" | Req'd Lvl || width="7%" class="unsortable" | Other Req's || class="unsortable" | Benefits
! width="15%" | Rage Power || width="7%" | Mien || width="7%" | Req'd Lvl || width="7%" class="unsortable" | Other Req's || class="unsortable" | Benefits

Revision as of 17:13, 23 August 2017

Table: Rage Powers

Rage Power Mien Req'd Lvl Other Req's Benefits
Ambush Predator Feral 1 Deal precision damage while stealthed
Arcing Strike Primal 1 Lance a bolt of lightning through several enemies
Avalanche Strike Primal 1 Add bonus damage to your next attack and slide your target if you hit
Battle Madness Urban 1 Become immune to fear and charms and get a bonus to all saves
Beast Heart Feral 1 Gain a bonus to attack rolls until the start of your next turn
Berserker 1 Add your weapon's damage at level 1 to your next attack
Bestial Climber 1 You gain Lesser Climb with a speed of 30
Bestial Leaper 1 Gain the ability to make incredible jumps
Bestial Swimmer 1 Gain Lesser Swim with a speed of 30
Blistering Rage Primal 1 Scald the flesh of an adjacent opponent
Bloodfang Feral 10 Change the next Bleed attack you make into a Ruptured attack instead
Bloodspatter Feral 1 Inflict Dazzled on a foe after you hit an adjacent foe
Bloodthirst Urban 1 Add your CHA modifier to your DR and to the damage of your next attack
Bloody Wrath 1 Gain a to-hit bonus on your next attack roll
Body Bludgeon Urban 1 Hit a foe with another foe, dealing damage to both
Born Under A Bad Sign Superstitious 1 Add +1d6 to any one d20 roll you make before the start of your next turn
Buffeting Vortex Primal 1 Pull creatures near you into adjacent squares.
Caustic Froth Primal 22 Cover nearby enemies in acidic froth, preventing stealth
Clear Mind Urban 1 Re-roll a failed Will save, or allow an ally to do so
Come and Get Me Urban 1 Lower your defenses to get attacks of opportunity on foes who strike at you
Crippling Blow Urban 10 Inflict the Impaired status condition with your next attack
Dead-Eyed Stare Superstitious 1 Make a magic-using enemy Unsteady
Deadly Accuracy Urban 1 Increase your critical multiplier by 1 or more
Deathless Frenzy Superstitious 1 Gain a bonus attack against undead or constructs
Defy Death 1 The next attack made against you deals only half damage and may grant you bonus hit points.
Desperate Rage Superstitious 1 Add a bonus to-hit equal to the number of magical enemies you are adjacent to
Devastation 1 Your next attack decreases the target's AC if it hits
Disruptive Superstitious 1 Increase the DC of Caster Checks to cast defensively on spell-casting creatures you threaten
Distrustful Gaze Superstitious 10 Gain an immediate save against an illusion, charm, enchantment or mind-affecting effect while raging
Doodlebug Superstitious 1 Know the exact square of a creature regardless of line of sight or line of effect
Downing Strike Urban 1 Add a Trip maneuver to your next attack of opportunity
Eater of Magic Superstitious 1 Save twice against the next spell, spell-like or supernatural ability that targets you
Elbow Strike Urban 1 Gain a bonus attack
Elemental Strike Primal 1 Empower your next attack with elemental damage
Epic Frenzy 22 Improve your Building Frenzy class feature to d8's instead of d4's
Erratic Charge Feral 1 Change course during a charge attack action
Expert Throw Urban 1 Use your STR modifier on your next thrown weapon attack
Explosive Charge Primal 22 Immolate your foes at the end of your charge
Final Stand 1 Increase your DR for the round
Ghost Step Superstitious 1 Become incorporeal and take only half damage during your next move action
Gore Hound Feral 22 Slide an enemy into any unoccupied square you threaten
Gutting Wrench Feral 10 Your next attack also inflicts Sickened on your target
Haunt Superstitious 1 Call a haunt to assist you with flanks
Howling Charge Feral 1 Deal sonic damage to your charge target and all creatures adjacent to it
Hurling Charge 1 Make a free thrown weapon attack during a charge attack action
Infernal Core Primal 1 Deal fire damage to creatures which start their turn adjacent to you
Knuckle Dragger Urban 1 Perform a free Reposition maneuver with your next attack
Land's Obeisance Primal 1 Force rough terrain to become smooth for your passage
Let Them Try 1 Make an attack of opportunity against the creature that attacks you next
Magic Bane Superstitious 1 Add your WIS modifier to damage against any magical creatures
Mana's Red Bane Superstitious 22 Suppress a creature's ability to use a spell, spell-like or supernatural ability
Mauler Feral 1 Gain a bonus bite attack when you make a full attack
Menacing Growl Feral 1 Get increased damage if your next attack hits
Penetrating Blow Feral 10 Your next attack can ignore DR
Primal Soul Primal 1 Gain ER x/- equal to your WIS modifier
Rampage 1 Walk 10 feet as a free action after your next attack
Rancor 10 Count as being threatened by 3 enemies while this power is active
Red Haze of Madness Superstitious 1 Gain a bonus to saves vs. spells, spell-like and supernatural abilities
Relentless Urban 10 Next round, recover half the damage you take this round
Renewed Vigor 1 Heal yourself for either your WIS or CHA modifier's worth of hit point damage
Roots of the Mountain Primal 1 Reduce forced movement by 2 squares
Savage Intuition Urban 1 Gain Blindsense in a 5-foot radius
Scattering Charge Feral 10 Slide the target of your charge, and all creatures adjacent to it
Scent Feral 1 Gain Scent with a 30-foot radius
Shatterbones Primal 1 Your next attack decreases the target's AC if it hits
Shoving Shoulder 1 Shove one of the enemies you hit this round
Sin Eater Superstitious 22 Reduce the severity of a condition on you or an ally
Slipstream Primal 1 Walk 10 feet as a free action
Smasher 1 Perform a Sunder combat maneuver as a swift action
Solarian Cloak Primal 10 Gain immunity to one energy type
Spellbreaker Superstitious 1 Use Sunder maneuver to suppress a spell effect
Sudden Assault 1 Charge attack actions do not immediately end your turn
Surprise Accuracy Urban 1 Gain a bonus to-hit on your next attack
The Gods Look Away Urban 22 Your attacks originate from a space other than your own
Threatening Snap Feral 1 Bite an enemy that tries to 5-foot step away
Tirade Superstitious 1 Inflict Jinxed on an enemy
Unstoppable Rush 1 Increase your movement speed by 10 feet until the start of your next turn.
Untouchable 10 Immediately end a weak status condition that is affecting you
Vicious Slice Urban 1 Inflict Bleed with your next attack action
Violent Revel 1 Your next attack provokes attacks of opportunity, and gains bonuses if enemies attack
Whirling Rip 1 If your next attack hits, it deals damage to a secondary target as well