Bard Spells: Difference between revisions

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Revision as of 18:46, 23 February 2019


0th 1st 2nd 3rd 4th 5th 6th

Level 0 Bard Spells

Level 0 bard spells are also referred to as "Cantrips".

Name School Cast Time Description
Dancing Lights Illusion Std Creates illusory torches or other lights.
Detect Magic Universal Std Detects all spells and magic items within a 60 ft cone.
Flare Evocation Std Dazzles one creature.
Ghost Sound Illusion Std Create figment sounds in a location.
Hand of the Magus Transmutation Std You can telekinetically move and attack with a modest object.
Know Direction Universal Std You discern north.
Light Evocation Std Object shines like a torch.
Lullaby Enchantment Std Can make one or more subjects Drowsy.
Mending Transmutation Std Makes minor repairs on a non-magical object that is damaged or Broken.
Message Enchantment Std Whisper conversation at distance.
Prestidigitation Universal Std Performs minor tricks.
Read Magic Universal Std Read scrolls and spellbooks.
Resistance Abjuration Immediate Subject gains +1 bonus on saving throws.
Sift Universal Std Examine an area at a distance
Spark Abjuration Std Dangerous spark injures your attacker.
Summon Instrument Conjuration Std Summons one musical instrument
Unwitting Ally Enchantment Std Subject is considered ally for 1 round

Level 1 Bard Spells

Name School Cast Time Description
Adjuring Step Abjuration Std You can move slowly and safely and still cast spells, until you move quickly.
Alarm Abjuration Std Wards an area for the night.
Alter Musical Instrument Illusion Std Treat any instrument as your bard instrument.
Animate Rope Transmutation Std Makes a rope move at your command, to trip or entangle an enemy.
Anticipate Peril Enchantment Std Targets gain a scaling bonus on their next initiative check.
Blurred Movement Illusion Std As Blur (Bard Spell), but only while you are moving, unless you move twice in a single round.
Bungle Enchantment Immediate Inflict a penalty on a target's d20 roll as an immediate action.
Cause Fear Necromancy Immediate One creature gains the Cringing condition.
Charm Person Enchantment Std Makes one Humanoid creature or person your friend.
Cure Light Wounds Conjuration Std Cures 2d8 damage + 1/lvl (max +10).
Dancing Lantern Enchantment Std Animates a lantern-flame that follows you and can be used as a ray attack.
Deja Vu Enchantment Immediate Make a creature realize that things aren't so bad after all.
Disguise Self Illusion Std Changes your appearance.
Ear-Piercing Scream Illusion Std Deal Sonic Damage to an enemy target, or deafen an ally to all but yourself.
Embrace Destiny Universal Std Dice with Fate, for good or ill.
Expeditious Retreat Enchantment Std Your Walk speed increases.
Feather Fall Transmutation Immediate Instantly changes the rate at which the targets falls.
Feather Step Transmutation Std Ignores the adverse movement effects of difficult terrain.
Fumbletongue Enchantment Std Causes a creature to be unable to speak intelligibly.
Grease Conjuration Std Covers a 10-ft. square or one object with a layer of slippery grease.
Hideous Laughter Enchantment Std Subject becomes wobbly due to gales of forced mirth.
Horn of Pursuit Evocation Std Create 3 notes that can be heard up to five miles away.
Hypnotism Enchantment Std Distracts and inflicts psychic damage.
Liberating Command Transmutation Immediate Restrained target may make an Escape Artist check to escape as an immediate action.
Lock Gaze Enchantment Std Compel the target to look at you and only you, no matter how painful.
Magic Aura Abjuration Immediate Alter your aura to grant AC.
Magic Mouth Illusion Std Objects speaks once when triggered.
Memory Lapse Enchantment Std Subject forgets events back to last turn.
Peacebond Abjuration Immediate Locks a weapon in place on the target's body.
Poisoned Egg Transmutation Std Transform the contents of a normal egg into a single dose of Simple Venom.
Remove Fear Abjuration Std Suppresses fear or gives +4 bonus on saves against fear
Shillelagh Transmutation Std Target's bludgeoning (physical, common) or buffeting (physical, uncommon) weapon deals damage as a larger weapon.
Silent Image Illusion Std Creates a visual-based illusion of your design.
Solid Note Conjuration Std Creates a tangible, immovable music note.
Summon Monster I Universal Std Summons one Summoned Monster to fight for you.
Tap Inner Beauty Universal Std Gain a bonus on all Charisma-based skill checks.
Timely Inspiration Enchantment Immediate Immediate spell gives an Arcane Bonus on failed skill check or attack roll.
Toilsome Chant Toilsome Chant (Bard Spell) Std Toilsome Chant (Bard Spell)
Unseen Servant Conjuration Std Creates an invisible, mindless, shapeless force that performs simple tasks.
Vanish Illusion Immediate Immediately become Invisible for 1 round.
Ventriloquism Illusion Std Make your voice seem to issue from someplace else.

Level 2 Bard Spells

Name School Cast Time Description
Air Step Transmutation Std Tread on air, with limitations.
Allegro Transmutation Std Gain Haste (Bard Spell) while maintaining Bardic Performance.
Blade Tutor's Spirit Conjuration Std Attack penalties you choose to suffer are reduced.
Blindness/Deafness Necromancy Std Makes subject blind to sight or sound, dazzled if they make their save, and at risk of a Synergy.
Blistering Invective Evocation Std Target suffers fire damage and may become Slandered.
Blur Illusion Std Subject gains partial concealment if they displace at least 15 feet from their starting space each round.
Burning Gaze Evocation Std Inflict fire damage and Burned to creatures simply by looking at them.
Codespeak Enchantment Std Recipients gain the ability to speak, read, and write a new, coded language.
Compassionate Ally Enchantment Std Target is compelled to help injured ally or suffer the Antagonized condition.
Cure Moderate Wounds Conjuration Std Cures 4d8 damage +1/lvl (max. +20).
Disguise Other Illusion Std As Disguise Self (Bard Spell), but affects you or another.
Dust of Twilight Conjuration Std Black particles extinguish light sources and damages creatures.
False Life Necromancy Std Gain 1d10 temporary hp + 1/lvl (max +10).
Gallant Inspiration Enchantment Immediate Immediate spell allows +2d4 Arcane Bonus on failed attack roll or skill check.
Gentle Repose Necromancy Std Preserves one corpse.
Glitterdust Enchantment Std Inflicts Light damage, blinds creatures, and outlines invisible creatures or objects.
Haunting Mists Illusion Std Creatures are shaken and take gnashing damage...or DO they?
Heroic Fortune Evocation Std The target gains 1 temporary Action Point.
Heroism Enchantment Std Gives +2 bonus on attack rolls, saving throws, and skill checks.
Hold Person Enchantment Std Paralyzes one humanoid creature for a brief time.
Honeyed Tongue Transmutation Std Roll 2 dice for some uses of Diplomacy, take higher roll.
Invisibility Illusion Std Subject is invisible until the end of its next encounter.
Least Polymorph Transmutation Std Assume form of a Small or Medium Humanoid.
Marching Chant Transmutation Std Allies can hustle without penalty.
Minor Image Illusion Std Creates a visual and audible illusion of your design that can cause harm to believers.
Mirror Image Illusion Std Creates a decoy duplicate of you.
Pilfering Hand of the Magus Evocation Std You may seize an object or manipulate it from afar, robbing or attacking enemies, and delighting friends.
Pyrotechnics Transmutation Std Turns a fire into a burst of dazzling fireworks and a thick column of smoke.
Qualm Enchantment Std Target gains Burned or Singed and is at risk of a Synergy until it spends actions doing nothing.
Scare Necromancy Std Inflict psychic damage and Cringing on one or two targets.
Seducer's Eyes Enchantment Std You first flirt with, then brutally reject, targets, inflicting terrible rugosic damage upon them.
Share Memory Universal Std Share or inflict one memory upon the target.
Shatter Abjuration Std Sonic vibration damages objects or a enemy creatures.
Spell Gauge Universal Std You learn the nature of, and disable, a target creature's supernatural or spell-like ability.
Suggestion Enchantment Std Compels subject to follow stated course of action.
Summon Monster II Universal Std Summons one Summoned Monster to fight for you.
Tactical Acumen Enchantment Std Your or your allies gain an additional bonus on attack rolls or to AC due to battlefield positioning.
Touch of Mercy Enchantment Std The target creature gains the Secured condition.

Level 3 Bard Spells

Name School Cast Time Description
Accept Affliction Conjuration Std The caster can transfer the effects of afflictions such as curses, diseases, and poisons from the target creature to himself.
Adjustable Disguise Illusion Std As Disguise Self (Bard Spell), but you can change the disguise as a swift action.
Blot Illusion Std Ruins writings and wipes creatures out of existence.
Charm Monster Enchantment Std Makes monster believe it is your ally.
Confusion Enchantment Std Subjects struck by ray behave oddly and are at risk of a synergy.
Coordinated Effort Universal Std Grants allies a Teamwork feat.
Crushing Despair Enchantment Std Subjects struggle to keep living against the assault of quiescent damage.
Cure Serious Wounds Conjuration Std Cures 6d8 damage + 1/lvl (max +30).
Daylight Evocation Std 60-ft. radius of bright light, or touch a creature to inflict Light damage and Blind.
Dispel Magic Abjuration Std Cancels one magical spell or effect
Displacement Illusion Immediate Attacks miss subject on a natural 12 or less, if the subject moves at least 30 feet each round.
Fear Necromancy Std Subjects within cone suffer Psychic damage and gain the Cringing condition.
Feather Step, Mass Transmutation Std As Feather Step (Bard Spell), but multiple creatures.
Good Hope Enchantment Std Subjects gain +2 Arcane Bonus on attack rolls, damage rolls, saves, and skill checks
Haste Transmutation Std Two or more allies move faster, and gain a bonus attack action during a full attack.
Invisibility Sphere Illusion Std Makes creatures within 10 ft. of the touched recipient invisible.
Isolate Illusion Std Your ray attack causes a target to become Exiled.
Jester's Jaunt Conjuration Std Teleport target within 30 ft. of itself.
Lucky Strike Evocation Std You gain an increasing Arcane Bonus on attack and damage rolls.
Major Image Illusion Std As Minor Image (Bard Spell), plus bigger, more damaging, and has sound, smell and thermal effects.
Overwhelming Grief Enchantment Std Grieving targets suffer psychic damage and are Dazzled by tears unless a save is made for half effect.
Phantom Steed Conjuration Std Magic mount appears for the day.
Remove Curse Abjuration Std Frees object or person from curse.
See Invisibility Universal Std Reveals invisible creatures or objects.
Slow Transmutation Std Inflicts Hindered upon multiple foes.
Summon Monster III Universal Std Summons one Summoned Monster to fight for you.
Tiny Hut Evocation Std Creates shelter for 10 creatures on a Material Plane.

Level 4 Bard Spells

Name School Cast Time Description
Adjustable Polymorph Transmutation Std As Least Polymorph (Bard Spell), but you can change the shape as a swift action.
Cure Critical Wounds Conjuration Std Cures 8d8 damage + 2/lvl (max +40).
Dimension Door Conjuration Std Teleports you and possibly others a short distance
Dominate Person Enchantment Std Controls Humanoid telepathically.
Echolocation Transmutation Std Grants you Echolocation.
Envious Urge Enchantment Std Targets suffer damage and want what you have. A lot.
Freedom of Movement Abjuration Std Subject moves, despite impediments to restrict movement.
Heroic Fortune, Mass Evocation Std Multiple targets receive an Action Point.
Hold Monster Enchantment Std Briefly paralyzes one creature of any type.
Invisibility, Greater Illusion Std As Invisibility (Bard Spell), but works against all senses.
Master's Escape Conjuration Immediate Switch places with one summoned creature you control.
Modify Memory Enchantment Std Changes 5 minutes of subject's memories.
Neutralize Poison Conjuration Std Immunizes subject against poison, or detoxifies poison in or on subject.
Phantom Steed, Communal Conjuration Std Summon up to 6 Phantom Steeds, dividing the duration among them.
Rainbow Pattern Illusion Std Lights fascinate and inflict Light damage on chosen creatures.
Secure Shelter Conjuration Std Creates sturdy cottage.
Serenity Enchantment Std Peaceful feelings harm those attempting violence.
Shocking Image Illusion Std As Mirror Image (Bard Spell), but the duplicates emit electrical damage when destroyed.
Shout Evocation Std Damages creatures and objects within cone with Sonic damage.
Sonic Thrust Abjuration Std Ray of sound damages and moves targets.
Summon Monster IV Universal Std Summons one Summoned Monster to fight for you.
Utter Contempt Enchantment Std Targets suffer heavy Soul (energy, rare) damage as you deride them.
Wall of Blindness Illusion Std Creatures that pass through a translucent wall suffer fictive damage and an assault on their senses.
Wall of Sound Enchantment Std Sonic wall damages creatures.
Wandering Star Motes Illusion Std Outlines subject, creating bright light, making concealment and stealth impossible and dealing Stellar damage.

Level 5 Bard Spells

Name School Cast Time Description
Archon's Trumpet Enchantment Std Inflicts heavy thundercrash damage to all targets in a 30 foot cone.
Boneshatter Transmutation Std A crackling ray deals heavy damage and inflicts wobbly.
Cloak of Dreams Enchantment Std Ray causes living creatures to fall asleep and risk a Synergy.
Cure Light Wounds, Mass Conjuration Std Cures 1d8 damage + 1/lvl, maximum +15.
Dispel Magic, Greater Abjuration Std Cancels multiple magical spells or effects
Foe to Friend Enchantment Immediate Redirect an enemy creature's attack.
Hallucinatory Terrain Illusion Std Appears like any sort of natural terrain, but does not conceal structures or creatures.
Heroism, Greater Enchantment Std Gives +3 bonus on attack rolls, saves, and skill checks, and temporary hit points.
Hymn of Mercy Enchantment Std The target creatures gain the Secured condition.
Mind Fog Illusion Std Illusory fog obscures vision and causes fictive damage.
Music of the Spheres Conjuration Std Grant Fast Healing, ER, and a bonus to saves to targets.
Nap Stack Necromancy Ritual Subjects only need 2 hours for a night's sleep.
Nightmare Illusion Std Sends vision dealing heavy psychic damage and fatigue.
Persistent Image Illusion Std As Minor Image (Bard Spell), but much stronger.
Phantasmal Web Illusion Std Catches subjects in an illusory web.
Resonating Word Transmutation Std Target is damaged, and suffers ongoing sonic damage.
Shadow Walk Illusion Std Step into shadow to travel rapidly.
Suggestion, Mass Enchantment Std As Suggestion (Bard Spell), affects multiple targets.
Summon Monster V Universal Std Summons one Summoned Monster to fight for you.

Level 6 Bard Spells

Name School Cast Time Description
Brilliant Inspiration Enchantment Immediate Immediate spell can add 1d4+1 to many rolls for one round.
Charm Monster, Mass Enchantment Std As Charm Monster (Bard Spell), but multiple targets within 30 feet of each other.
Cure Moderate Wounds, Mass Conjuration Std Cures 3d8 damage + 1/lvl, maximum +20.
Eyebite Necromancy Std Targets suffer rugosic damage and are dazzled.
Forced Quiet Enchantment Std Muffle sound around the target.
Heroes' Feast Conjuration Ritual Food for several creatures, cures, and grants combat bonuses.
Insanity Enchantment Std Subject suffers continuous confusion.
Irresistible Dance Enchantment Std Forces subject to dance.
Mad Hallucination Illusion Std Target is locked into an illusionary world of madness, or suffers fictive damage, and is at risk of a Synergy.
Mirage Arcana Illusion Std As Hallucinatory Terrain (Bard Spell), plus structures.
Overwhelming Presence Enchantment Std Creatures prostrate themselves before you as if you were divine and are at risk of a Synergy.
Programmed Image Illusion Std As Minor Image (Bard Spell), but dormant until triggered by event.
Project Image Illusion Std Illusory double can talk and cast spells.
Sending Evocation Std Delivers short message anywhere, instantly.
Shout, Greater Evocation Std Devastating yell deals Sonic damage.
Summon Monster VI Universal Std Summons one Summoned Monster to fight for you.
Sympathetic Vibration Evocation Ritual Deals Siege Damage to a portion of a freestanding structure.