Censorium (Sorcerer/Wizard Spell): Difference between revisions

From Epic Path
Jump to navigation Jump to search
(Created page with "{{Template:Spell <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) --> | Alchemist=<onlyinclude>{{#ifeq:{{...")
 
No edit summary
 
(15 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Template:Spell
{{Template:WizardSpell


<!-- Spell Level -->
<!-- Spell Level -->
Line 21: Line 21:
| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}}
| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}}
| Paladin|
| Paladin|
}}</onlyinclude>
| Pariah=<onlyinclude>{{#ifeq:{{{transcludesection|Pariah}}}
| Pariah|
}}</onlyinclude>
}}</onlyinclude>


Line 32: Line 28:


| Sorcerer/Wizard=<onlyinclude>{{#ifeq:{{{transcludesection|Sorcerer/Wizard}}}
| Sorcerer/Wizard=<onlyinclude>{{#ifeq:{{{transcludesection|Sorcerer/Wizard}}}
| Sorcerer/Wizard|Y
| Sorcerer/Wizard|9
}}</onlyinclude>
}}</onlyinclude>


| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|Illusion
| School|[[Illusion]]
}}</onlyinclude>
}}</onlyinclude>


Line 45: Line 41:


| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components|V,S,M
| Components|V, S, M
}}</onlyinclude>
}}</onlyinclude> (a spoon, worth 1 gp)


| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
Line 54: Line 50:


| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target|1 enemy creature per ten caster levels, round up, maximum 4.
| Target|1 enemy creature, plus 1 enemy creature per ten caster levels, drop fractions, maximum 4.
}}</onlyinclude>
}}</onlyinclude>


Line 98: Line 94:
| Description|With the mighty Censorium spell, the borders between real and unreal become porous, and the effects of the shadowy might of the Illusionist reaches their heights.
| Description|With the mighty Censorium spell, the borders between real and unreal become porous, and the effects of the shadowy might of the Illusionist reaches their heights.


Upon casting, choose your target enemy creatures within range. They do not have to be within a certain distance of one another.  
:Upon casting, choose your target enemy creature(s) within range. They do not have to be within a certain distance of one another.  


The creatures you choose are enveloped within a nightmarish shroud of images, semi-real, and all-too-real images. The world seems to fracture and slip around them, their bodies break up into bleeding fragments, and out of the rifts in reality they are embedded within, things and weapons and clutching hands seek to tear them apart.
:The creatures you choose are enveloped within a nightmarish shroud of images; both semi-real and all-too-real images. The world seems to fracture and slip around them, their bodies break up into bleeding fragments, and out of the rifts in reality they are embedded within, things and weapons and clutching hands seek to tear them apart.


The storm of images appear and pass in an instant, but the effects remain. Each affected creature is allowed to make a Will-based saving throw against the DC calculated above.  Those creatures who fail this saving throw suffer 1d6+3 points of dimensional (exotic energy) damage, per level of the caster, to a maximum of 25d6+75, and are [[Displaced]] until their next action.
:The storm of images appear and pass in an instant, but the effects remain. Each affected creature is allowed to make a Will-based saving throw against the DC calculated above.  Those creatures who fail this saving throw suffer {{Circle|9}} and they are [[Displaced]] until the start of the caster's next turn.  This damage is inflicted as {{dmg|interstice}} damage.


If the save is made, the effected creatures take half damage and are not Displaced.
:If the save is made, the affected creatures take half damage and are not Displaced.
}}</onlyinclude>
}}</onlyinclude>



Latest revision as of 13:19, 27 March 2019

Level: Sorcerer/Wizard 9
School: Illusion

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S, M (a spoon, worth 1 gp)

Effect

Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: 1 enemy creature, plus 1 enemy creature per ten caster levels, drop fractions, maximum 4.
Duration: Instantaneous
Saving Throw: Will partial
Save DC: 10 + caster stat modifier + 1/2 caster level
Spell Resistance: Yes

Description

With the mighty Censorium spell, the borders between real and unreal become porous, and the effects of the shadowy might of the Illusionist reaches their heights.
Upon casting, choose your target enemy creature(s) within range. They do not have to be within a certain distance of one another.
The creatures you choose are enveloped within a nightmarish shroud of images; both semi-real and all-too-real images. The world seems to fracture and slip around them, their bodies break up into bleeding fragments, and out of the rifts in reality they are embedded within, things and weapons and clutching hands seek to tear them apart.
The storm of images appear and pass in an instant, but the effects remain. Each affected creature is allowed to make a Will-based saving throw against the DC calculated above. Those creatures who fail this saving throw suffer (Circle 9 damage): 1d6+3 points of damage per character level (max 25d6+75 at character level 25) and they are Displaced until the start of the caster's next turn. This damage is inflicted as interstice (physical, rare) damage.
If the save is made, the affected creatures take half damage and are not Displaced.

Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30