Character Creation: Difference between revisions

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:{| class="ep-default" style="text-align:left" width="75%"
:{| class="ep-default" style="text-align:left" width="75%"
|-  
|-  
! width="15%" align="center" | Core Race ||  width="15%" align="center" | Size ||  width="15%" align="center" | Base Speed || Notes
! width="15%" align="center" | Exotic Race ||  width="15%" align="center" | Size ||  width="15%" align="center" | Base Speed || Notes
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|-
| [[Arborian]]
| [[Arborian]]
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The armor or other protective devices you purchase may affect your starting Armor Class (AC), so once you have purchased armor or other protective devices you can determine your Armor Class (AC).
The armor or other protective devices you purchase may affect your starting Armor Class (AC), so once you have purchased armor or other protective devices you can determine your Armor Class (AC).


Typically, magic items are not available for purchase at character creation. However, at the GM's discretion (and depending upon the campaign setting), some [[Lay Magic]] items, [[Alchemical Creations]] (e.g. Alchemist's Fire or Tanglefoot bags) and [[Consumables|potions]] (e.g. Cure Light Wounds) may be available.  Campaigns in which magic is rare, or heavily controlled, should not allow such items to be purchased at character creation.
Typically, magic items are not available for purchase at character creation. However, at the GM's discretion (and depending upon the campaign setting), some [[Lay Magic]] items, [[Alchemical Creations]] (e.g. Alchemist's Fire or Tanglefoot bags) and [[Crafting_Consumable_Magic_Items#Creating_Potions|potions]] (e.g. Cure Light Wounds) may be available.  Campaigns in which magic is rare, or heavily controlled, should not allow such items to be purchased at character creation.




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| align="left" | Natural Armor Enhancement Bonus
| align="left" | Natural Armor Enhancement Bonus
| Yes || Yes || - || align="left" | Some magical effects (such as the [[Barkskin (Spell)]]
| Yes || Yes || - || align="left" | Some magical effects (typically magic items
|-  
|-  
| align="left" | Shield Bonus
| align="left" | Shield Bonus

Revision as of 12:50, 6 June 2019