https://www.epicpath.org/index.php?title=Character_Creation&feed=atom&action=historyCharacter Creation - Revision history2024-03-29T04:26:52ZRevision history for this page on the wikiMediaWiki 1.38.2https://www.epicpath.org/index.php?title=Character_Creation&diff=172903&oldid=prevBstern: /* Choose an Alignment */ found another set of ' that should be "2024-03-16T17:19:22Z<p><span dir="auto"><span class="autocomment">Choose an Alignment: </span> found another set of ' that should be "</span></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:; True Chaotic</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:; True Chaotic</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>::A True Chaotic character is a person who truly believes that artificial rules, rules written by one person to control the behavior of another person, are always inherently wrong and oppressive. Even rules that are intended to promote societal well-being are short-sighted and wrong-headed. The absolute freedom to act as you wish is the one true birthright of every intelligent creature, and it is a deep wrongness that organized societies openly flaunt this universal truth. At a very minimum, a True Chaotic character will ignore any and all laws that they feel infringes on their freedom. In more extreme cases, a True Chaotic will act, vigorously, to subvert and tear down the iron-fisted Rule of Law in every way possible. This can be a very difficult path to walk. That being said, True Chaotic characters are not mindless, and are well aware that they often need to <del style="font-weight: bold; text-decoration: none;">'</del>pick their battles<del style="font-weight: bold; text-decoration: none;">'</del>, but make no mistake, in their mind, REAL freedom is worth any price.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>::A True Chaotic character is a person who truly believes that artificial rules, rules written by one person to control the behavior of another person, are always inherently wrong and oppressive. Even rules that are intended to promote societal well-being are short-sighted and wrong-headed. The absolute freedom to act as you wish is the one true birthright of every intelligent creature, and it is a deep wrongness that organized societies openly flaunt this universal truth. At a very minimum, a True Chaotic character will ignore any and all laws that they feel infringes on their freedom. In more extreme cases, a True Chaotic will act, vigorously, to subvert and tear down the iron-fisted Rule of Law in every way possible. This can be a very difficult path to walk. That being said, True Chaotic characters are not mindless, and are well aware that they often need to <ins style="font-weight: bold; text-decoration: none;">"</ins>pick their battles<ins style="font-weight: bold; text-decoration: none;">"</ins>, but make no mistake, in their mind, REAL freedom is worth any price.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::True Chaotic represents freedom from society's restrictions, the iron fist of the tyrant, and a do-gooder's zeal.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::True Chaotic represents freedom from society's restrictions, the iron fist of the tyrant, and a do-gooder's zeal.</div></td></tr>
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</table>Bsternhttps://www.epicpath.org/index.php?title=Character_Creation&diff=172902&oldid=prevBstern: /* Choose an Alignment */2024-03-16T17:17:43Z<p><span dir="auto"><span class="autocomment">Choose an Alignment</span></span></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:: If a Chaotic Evil character is simply out for whatever they can get, they are ruthless and brutal. If they are committed to the spread of evil and chaos, they are even worse. Thankfully, the plans of a Chaotic Evil character are frequently haphazard, and any groups they join or create are likely to be poorly organized. Typically, chaotic evil people can be made to work together only by force, and their leader lasts only as long as they can thwart attempts at assassination.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:: If a Chaotic Evil character is simply out for whatever they can get, they are ruthless and brutal. If they are committed to the spread of evil and chaos, they are even worse. Thankfully, the plans of a Chaotic Evil character are frequently haphazard, and any groups they join or create are likely to be poorly organized. Typically, chaotic evil people can be made to work together only by force, and their leader lasts only as long as they can thwart attempts at assassination.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>::Chaotic Evil represents the desire to spread misery, cruelty, and woe, and <del style="font-weight: bold; text-decoration: none;">allow </del>utter freedom to do so.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>::Chaotic Evil represents the desire to spread misery, cruelty, and woe, and <ins style="font-weight: bold; text-decoration: none;">allows </ins>utter freedom to do so.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>These Engaged alignment descriptions are presented only as guidelines, and each player can interpret how they want to role-play their alignment in their own way, as long as their actions don't seem to indicate that a different alignment would be a better fit. Players who want this level of detail in their game should choose an Engaged alignment they'll find comfortable or interesting to play, and then write their backstory to fit this philosophy.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>These Engaged alignment descriptions are presented only as guidelines, and each player can interpret how they want to role-play their alignment in their own way, as long as their actions don't seem to indicate that a different alignment would be a better fit. Players who want this level of detail in their game should choose an Engaged alignment they'll find comfortable or interesting to play, and then write their backstory to fit this philosophy.</div></td></tr>
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</table>Bsternhttps://www.epicpath.org/index.php?title=Character_Creation&diff=172901&oldid=prevBstern: /* Choose an Alignment */ replace some ' with "2024-03-16T17:05:55Z<p><span dir="auto"><span class="autocomment">Choose an Alignment: </span> replace some ' with "</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:05, 16 March 2024</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Character alignment is a way to abstractly state a character's moral and philosophical outlook on life. It is not a replacement for a character's backstory or personality traits, but it is a useful way to summarize that personality. The alignment of a character is a guide to the moral and ethical demeanor of that character, but nothing is set in stone. </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Character alignment is a way to abstractly state a character's moral and philosophical outlook on life. It is not a replacement for a character's backstory or personality traits, but it is a useful way to summarize that personality. The alignment of a character is a guide to the moral and ethical demeanor of that character, but nothing is set in stone. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Many campaigns will have moral and ethical elements (dare we say, even <del style="font-weight: bold; text-decoration: none;">dilemma's</del>?) as part and parcel of the challenges that face heroes. A major portion of this aspect of game play (in most game worlds) is the presence of fantastical Gods and their associated religions and worshipers. As a result, a character's Alignment can have story-driven game impacts. If your game world has fantastic religions as part of the environment, your choice of alignment for the character can have serious effects. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Many campaigns will have moral and ethical elements (dare we say, even <ins style="font-weight: bold; text-decoration: none;">dilemmas</ins>?) as part and parcel of the challenges that face heroes. A major portion of this aspect of game play (in most game worlds) is the presence of fantastical Gods and their associated religions and worshipers. As a result, a character's Alignment can have story-driven game impacts. If your game world has fantastic religions as part of the environment, your choice of alignment for the character can have serious effects. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>For example: If the prominent religion in your game world is a sun-worshiping faction that performs frequent and massive rites of human sacrifice, then declaring your character to be <del style="font-weight: bold; text-decoration: none;">'</del>Chaotic Good<del style="font-weight: bold; text-decoration: none;">' </del>is going to lead to many interesting role-playing opportunities and more than a few moral dilemmas.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>For example: If the prominent religion in your game world is a sun-worshiping faction that performs frequent and massive rites of human sacrifice, then declaring your character to be <ins style="font-weight: bold; text-decoration: none;">"</ins>Chaotic Good<ins style="font-weight: bold; text-decoration: none;">" </ins>is going to lead to many interesting role-playing opportunities and more than a few moral dilemmas.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>That being said, there are no specific mechanics for HOW a character's alignment interacts with the game world. This is a nearly pure story-driven mechanism, and should be handled on a case-by-case basis by every Game Master based upon the game they wish to run for their friends. Scenarios that would be perfectly acceptable for one group of friends may be much more difficult for a different group. Each Game Master must run THEIR game for THEIR table of players. </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>That being said, there are no specific mechanics for HOW a character's alignment interacts with the game world. This is a nearly pure story-driven mechanism, and should be handled on a case-by-case basis by every Game Master based upon the game they wish to run for their friends. Scenarios that would be perfectly acceptable for one group of friends may be much more difficult for a different group. Each Game Master must run THEIR game for THEIR table of players. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>As a rule of thumb, for simple <del style="font-weight: bold; text-decoration: none;">'</del>kill the monsters and sell the treasure<del style="font-weight: bold; text-decoration: none;">' </del>scenarios, alignment is not often a critical factor. Less experienced GM's may wish to leave the heavy <del style="font-weight: bold; text-decoration: none;">'</del>dilemmas and consequences<del style="font-weight: bold; text-decoration: none;">' </del>role-playing elements out of their game, in which case, declaring by fiat that all adventurers have the <del style="font-weight: bold; text-decoration: none;">'</del>Detached<del style="font-weight: bold; text-decoration: none;">' </del>alignment is the simple and effective course of action. If you have a character who needs fantastical religious and alignment mechanics for Deific powers, refer to the character class for details of how those mechanics will work.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>As a rule of thumb, for simple <ins style="font-weight: bold; text-decoration: none;">"</ins>kill the monsters and sell the treasure<ins style="font-weight: bold; text-decoration: none;">" </ins>scenarios, alignment is not often a critical factor. Less experienced GM's may wish to leave the heavy <ins style="font-weight: bold; text-decoration: none;">"</ins>dilemmas and consequences<ins style="font-weight: bold; text-decoration: none;">" </ins>role-playing elements out of their game, in which case, declaring by fiat that all adventurers have the <ins style="font-weight: bold; text-decoration: none;">"</ins>Detached<ins style="font-weight: bold; text-decoration: none;">" </ins>alignment is the simple and effective course of action. If you have a character who needs fantastical religious and alignment mechanics for Deific powers, refer to the character class for details of how those mechanics will work.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>There are ten possible alignments. Each one is defined by various types of behavior. While the behavior of a sentient person is complex, in game terms this is defined by how closely your character strives to adhere to various moral and ethical tenets.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>There are ten possible alignments. Each one is defined by various types of behavior. While the behavior of a sentient person is complex, in game terms this is defined by how closely your character strives to adhere to various moral and ethical tenets.</div></td></tr>
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</table>Bsternhttps://www.epicpath.org/index.php?title=Character_Creation&diff=172900&oldid=prevBstern: /* Choose an Alignment */ Change .... to ...2024-03-16T17:04:09Z<p><span dir="auto"><span class="autocomment">Choose an Alignment: </span> Change .... to ...</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:04, 16 March 2024</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Looking at the horizontal rows at the top and bottom of this chart, we see there are three Good alignments and three Evil alignments.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Looking at the horizontal rows at the top and bottom of this chart, we see there are three Good alignments and three Evil alignments.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''A note to GM's about Alignments.''' As a matter of practicality and simplicity, we STRONGLY encourage your table of Engaged players toward the Lawful and Good tenets of behavior. Leaving aside the real-life moral issues of evil-ness, long and bitter experience has demonstrated that running capable role-players in Chaotic and Evil scenarios, while enormously challenging and fun, is also very difficult. The very nature of being either chaotic or evil means that it is more difficult to maintain party cohesiveness, and to be frank, keeping smooth play with your typical table of players is often like herding cats, even when they're all Lawful Good. That said, we present every alignment without prejudice, because your fun is your fun. Just be aware, treachery and backstabbing at the game table makes the already challenging job of the referee even more...challenging. Plus, as even a cursory glance at the Bestiary will show, there are LOTS more Evil monsters than Good or even neutral ones, so giving an Evil party enemies to fight requires you to use Patterns...and that is quite deliberate. We're not going to say we're prejudiced against Evil games, but we're not going to deny it, either<del style="font-weight: bold; text-decoration: none;">.</del>...</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''A note to GM's about Alignments.''' As a matter of practicality and simplicity, we STRONGLY encourage your table of Engaged players toward the Lawful and Good tenets of behavior. Leaving aside the real-life moral issues of evil-ness, long and bitter experience has demonstrated that running capable role-players in Chaotic and Evil scenarios, while enormously challenging and fun, is also very difficult. The very nature of being either chaotic or evil means that it is more difficult to maintain party cohesiveness, and to be frank, keeping smooth play with your typical table of players is often like herding cats, even when they're all Lawful Good. That said, we present every alignment without prejudice, because your fun is your fun. Just be aware, treachery and backstabbing at the game table makes the already challenging job of the referee even more...challenging. Plus, as even a cursory glance at the Bestiary will show, there are LOTS more Evil monsters than Good or even neutral ones, so giving an Evil party enemies to fight requires you to use Patterns...and that is quite deliberate. We're not going to say we're prejudiced against Evil games, but we're not going to deny it, either...</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Each of the Engaged alignments defined in the table above has a loose philosophy and moral code attached to it, though every character will have their own nuances within these guidelines. Players should select alignments that are relatively close to the alignments of the other players in the party, since a party of good characters probably won't want to keep company with a chaotic evil character for very long. For that matter, even mixing Detached and Engaged players can present challenges. It is best to discuss the alignment of your intended campaign with players in advance, and get a feel for what you and your friends want to do.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Each of the Engaged alignments defined in the table above has a loose philosophy and moral code attached to it, though every character will have their own nuances within these guidelines. Players should select alignments that are relatively close to the alignments of the other players in the party, since a party of good characters probably won't want to keep company with a chaotic evil character for very long. For that matter, even mixing Detached and Engaged players can present challenges. It is best to discuss the alignment of your intended campaign with players in advance, and get a feel for what you and your friends want to do.</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:; Chaotic Good</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:; Chaotic Good</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>::A Chaotic Good character acts to promote weal and goodness as they see fit. Rules and strictures are seen either as oppressive measures, or as unnecessary paperwork. If everyone was Chaotic Good, there would be no need for any laws, after all. Chaotic Good characters often donate their time or treasure to promote the fortunes of whomever has caught their latest fancy. Orphans, widows, and luckless sorts of all varieties can count on a kind word and a helping hand from a Chaotic Good player. Chaotic Good characters are usually among the first to see corruption, evil deeds, and wanton cruelties, and immediately take action. Do not expect a Chaotic Good person to worry too much about legality or consequences. Drawing a sword on the corrupt mayor right in their council chambers is...distressingly par for the course<del style="font-weight: bold; text-decoration: none;">.</del>... That being said, Chaotic Good isn't mindless, either. Leaving the Mayor alone and instead giving a firebrand speech in the courtyard also works<del style="font-weight: bold; text-decoration: none;">.</del>...</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>::A Chaotic Good character acts to promote weal and goodness as they see fit. Rules and strictures are seen either as oppressive measures, or as unnecessary paperwork. If everyone was Chaotic Good, there would be no need for any laws, after all. Chaotic Good characters often donate their time or treasure to promote the fortunes of whomever has caught their latest fancy. Orphans, widows, and luckless sorts of all varieties can count on a kind word and a helping hand from a Chaotic Good player. Chaotic Good characters are usually among the first to see corruption, evil deeds, and wanton cruelties, and immediately take action. Do not expect a Chaotic Good person to worry too much about legality or consequences. Drawing a sword on the corrupt mayor right in their council chambers is...distressingly par for the course... That being said, Chaotic Good isn't mindless, either. Leaving the Mayor alone and instead giving a firebrand speech in the courtyard also works...</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::Chaotic Good combines an unflinchingly good heart with a free spirit.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::Chaotic Good combines an unflinchingly good heart with a free spirit.</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::A Lawful Evil character methodically does what they want within the limits of their code of conduct without regard for whom it hurts. Indeed, frequently, hurting others is the entire point! Lawful Evil cares about and honors tradition, loyalty, and order, but not freedom, dignity, or life. Laws which wrong-headedly promote weal and oppress woe are opposed tirelessly, lobbied and argued against without fail. Lawful Evil characters play by the rules they are given, but without mercy or compassion. They are comfortable in a hierarchy and work tirelessly to spread misery and woe to all they meet. They expect to rise in most organizations, and will act without error to crush all who fail to follow the rules. They condemn others for any reason at all, racist, sexist, ageist, promoting any and all bigotries, because they enjoy it, and such condemnations promote their goals. They are loath to break laws or promises, even ones they consider utterly foolish, but they will obey the letter of the law and contort intent as far as possible to promote their own goals.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::A Lawful Evil character methodically does what they want within the limits of their code of conduct without regard for whom it hurts. Indeed, frequently, hurting others is the entire point! Lawful Evil cares about and honors tradition, loyalty, and order, but not freedom, dignity, or life. Laws which wrong-headedly promote weal and oppress woe are opposed tirelessly, lobbied and argued against without fail. Lawful Evil characters play by the rules they are given, but without mercy or compassion. They are comfortable in a hierarchy and work tirelessly to spread misery and woe to all they meet. They expect to rise in most organizations, and will act without error to crush all who fail to follow the rules. They condemn others for any reason at all, racist, sexist, ageist, promoting any and all bigotries, because they enjoy it, and such condemnations promote their goals. They are loath to break laws or promises, even ones they consider utterly foolish, but they will obey the letter of the law and contort intent as far as possible to promote their own goals.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>::Many Lawful Evil characters have particular taboos or codes of conduct, such as not killing in cold blood (but allowing underlings to do so when required) or not letting children come to harm (because they are too young to have properly suffered yet). Lying is an interesting dilemma for the Lawful Evil character. Having personal honor is often important to them, but lies are such powerful tools to hurt others<del style="font-weight: bold; text-decoration: none;">.</del>...</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>::Many Lawful Evil characters have particular taboos or codes of conduct, such as not killing in cold blood (but allowing underlings to do so when required) or not letting children come to harm (because they are too young to have properly suffered yet). Lying is an interesting dilemma for the Lawful Evil character. Having personal honor is often important to them, but lies are such powerful tools to hurt others...</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::Many Lawful Evil people and creatures commit themselves to evil with a zeal like that of a crusader committed to good. Beyond being willing and even eager to hurt others for their own ends, they take pleasure in spreading evil as an end unto itself. They may also see doing evil as part of a duty to an evil deity or master.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::Many Lawful Evil people and creatures commit themselves to evil with a zeal like that of a crusader committed to good. Beyond being willing and even eager to hurt others for their own ends, they take pleasure in spreading evil as an end unto itself. They may also see doing evil as part of a duty to an evil deity or master.</div></td></tr>
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</table>Bsternhttps://www.epicpath.org/index.php?title=Character_Creation&diff=172899&oldid=prevBstern: /* Choose an Alignment */ Fix caps and quotes2024-03-16T17:00:11Z<p><span dir="auto"><span class="autocomment">Choose an Alignment: </span> Fix caps and quotes</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:00, 16 March 2024</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:; Lawful Good</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:; Lawful Good</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>::A <del style="font-weight: bold; text-decoration: none;">lawful good </del>character acts as a good person is expected or required to act. A Lawful Good character believes that the greatest benefit comes from strictly obeying wise and righteous rules. Taxes spent in a fair and generous fashion, abuses discovered and corrected immediately, an absolute minimum of deceptive practices, everything open and above-board, the good of the whole advanced with every action, these tenets and more are the central drivers of the Lawful Good character. A lack of rules is an abomination, and the promotion of suffering and despair unfairly upon some rather than others is even worse. Lawful Good works constantly to build trust and relationships, seeking to maximize the quality of life for everyone, equally.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>::A <ins style="font-weight: bold; text-decoration: none;">Lawful Good </ins>character acts as a good person is expected or required to act. A Lawful Good character believes that the greatest benefit comes from strictly obeying wise and righteous rules. Taxes spent in a fair and generous fashion, abuses discovered and corrected immediately, an absolute minimum of deceptive practices, everything open and above-board, the good of the whole advanced with every action, these tenets and more are the central drivers of the Lawful Good character. A lack of rules is an abomination, and the promotion of suffering and despair unfairly upon some rather than others is even worse. Lawful Good works constantly to build trust and relationships, seeking to maximize the quality of life for everyone, equally.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>::Lawful <del style="font-weight: bold; text-decoration: none;">good </del>combines honor with compassion. But never think that a Lawful Good person is stupid for their high-mindedness. An exemplary Lawful Good character will always have friends, and that can be a treasure vast beyond compare. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>::Lawful <ins style="font-weight: bold; text-decoration: none;">Good </ins>combines honor with compassion. But never think that a Lawful Good person is stupid for their high-mindedness. An exemplary Lawful Good character will always have friends, and that can be a treasure vast beyond compare. </div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''A note about Evil.''' "Evil" is a widely misunderstood state of being. It is common to believe that <del style="font-weight: bold; text-decoration: none;">'</del>Evil<del style="font-weight: bold; text-decoration: none;">' </del>merely means <del style="font-weight: bold; text-decoration: none;">'</del>selfish<del style="font-weight: bold; text-decoration: none;">'</del>, and truth be told, there's a lot of truth to that. Taking what you want without regard to others <del style="font-weight: bold; text-decoration: none;">IS </del>a state of Evil. But that's not all there is to it. Evil can be, and often is, a philosophy. Some <del style="font-weight: bold; text-decoration: none;">'</del>Evil<del style="font-weight: bold; text-decoration: none;">' </del>people and beings are considered <del style="font-weight: bold; text-decoration: none;">'</del>Evil<del style="font-weight: bold; text-decoration: none;">' </del>because they genuinely believe that the tenets of Goodness are wrong-headed and foolish. Improving the lives of everyone, or even yourself, is not how the universe really works. Living a life of happiness and comfort does not lead to striving and reaching to be your strongest, greatest self. Real, genuine, EVIL means that happiness, comfort, heck, even wealth and power, are essentially just props. Doing real Evil means being almost Stoic in your outlook, only applying that mindset to yourself, and everyone else, to boot. Cruelty is better than kindness, enemies are more valuable than friends, suffering and loss and heartbreak are part of life and should be embraced and promoted, not shunned.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''A note about Evil.''' "Evil" is a widely misunderstood state of being. It is common to believe that <ins style="font-weight: bold; text-decoration: none;">"</ins>Evil<ins style="font-weight: bold; text-decoration: none;">" </ins>merely means <ins style="font-weight: bold; text-decoration: none;">"</ins>selfish<ins style="font-weight: bold; text-decoration: none;">"</ins>, and truth be told, there's a lot of truth to that. Taking what you want without regard to others <ins style="font-weight: bold; text-decoration: none;">''is'' </ins>a state of Evil. But that's not all there is to it. Evil can be, and often is, a philosophy. Some <ins style="font-weight: bold; text-decoration: none;">"</ins>Evil<ins style="font-weight: bold; text-decoration: none;">" </ins>people and beings are considered <ins style="font-weight: bold; text-decoration: none;">"</ins>Evil<ins style="font-weight: bold; text-decoration: none;">" </ins>because they genuinely believe that the tenets of Goodness are wrong-headed and foolish. Improving the lives of everyone, or even yourself, is not how the universe really works. Living a life of happiness and comfort does not lead to striving and reaching to be your strongest, greatest self. Real, genuine, EVIL means that happiness, comfort, heck, even wealth and power, are essentially just props. Doing real Evil means being almost Stoic in your outlook, only applying that mindset to yourself, and everyone else, to boot. Cruelty is better than kindness, enemies are more valuable than friends, suffering and loss and heartbreak are part of life and should be embraced and promoted, not shunned.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Now, this mindset is radical, and much better suited to Bad Guys and Monsters than player characters. Firstly, real-life players who dabble in Evil often find it creepy and disturbing, and rightly so! Secondly, playing an Evil campaign means that keeping the players working together can be difficult. We present the Evil alignments partially as a role-playing opportunity for those who are interested in such explorations, and partly as guidelines for GM's on how to properly make monsters and bad guys behave in appropriately wretched ways. Approach with caution! </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Now, this mindset is radical, and much better suited to Bad Guys and Monsters than player characters. Firstly, real-life players who dabble in Evil often find it creepy and disturbing, and rightly so! Secondly, playing an Evil campaign means that keeping the players working together can be difficult. We present the Evil alignments partially as a role-playing opportunity for those who are interested in such explorations, and partly as guidelines for GM's on how to properly make monsters and bad guys behave in appropriately wretched ways. Approach with caution! </div></td></tr>
</table>Bsternhttps://www.epicpath.org/index.php?title=Character_Creation&diff=172593&oldid=prevTbolling: /* Choose an Alignment */2023-08-15T00:03:41Z<p><span dir="auto"><span class="autocomment">Choose an Alignment</span></span></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:; True Neutral</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:; True Neutral</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[Image:Kitsune-Ranger-1.png|400px|right|A doughty Kitsune Ranger.]]</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::A True Neutral character is NOT Detached, even though on the face of things, they seem similar. Detached characters simply don't care to pay any heed to the workings of the moral and ethical world. </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::A True Neutral character is NOT Detached, even though on the face of things, they seem similar. Detached characters simply don't care to pay any heed to the workings of the moral and ethical world. </div></td></tr>
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</table>Tbollinghttps://www.epicpath.org/index.php?title=Character_Creation&diff=172592&oldid=prevTbolling: /* Determine Ability Scores */2023-08-15T00:03:03Z<p><span dir="auto"><span class="autocomment">Determine Ability Scores</span></span></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Determine Ability Scores ==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Determine Ability Scores ==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">[[Image:Kitsune-Ranger-1.png|400px|right|A doughty Kitsune Ranger.]]</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>These six scores determine your character's most basic attributes and are used to decide a wide variety of details and statistics. Some class selections require you to have better than average scores for some of your abilities.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>These six scores determine your character's most basic attributes and are used to decide a wide variety of details and statistics. Some class selections require you to have better than average scores for some of your abilities.</div></td></tr>
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</table>Tbollinghttps://www.epicpath.org/index.php?title=Character_Creation&diff=172591&oldid=prevTbolling: /* Determine Ability Scores */2023-08-15T00:02:27Z<p><span dir="auto"><span class="autocomment">Determine Ability Scores</span></span></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Determine Ability Scores ==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Determine Ability Scores ==</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[Image:Kitsune-Ranger-1.png|400px|right|A doughty Kitsune Ranger.]]</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>These six scores determine your character's most basic attributes and are used to decide a wide variety of details and statistics. Some class selections require you to have better than average scores for some of your abilities.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>These six scores determine your character's most basic attributes and are used to decide a wide variety of details and statistics. Some class selections require you to have better than average scores for some of your abilities.</div></td></tr>
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</table>Tbollinghttps://www.epicpath.org/index.php?title=Character_Creation&diff=172590&oldid=prevTbolling: /* Ability Score Calculator */2023-08-15T00:02:03Z<p><span dir="auto"><span class="autocomment">Ability Score Calculator</span></span></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Ability Score Calculator===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Ability Score Calculator===</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">[[Image:Kitsune-Ranger-1.png|400px|left|A doughty Kitsune Ranger.]]</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Special:IframePage/pointbuy}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Special:IframePage/pointbuy}}</div></td></tr>
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</table>Tbollinghttps://www.epicpath.org/index.php?title=Character_Creation&diff=172589&oldid=prevTbolling: /* Ability Score Calculator */2023-08-15T00:01:28Z<p><span dir="auto"><span class="autocomment">Ability Score Calculator</span></span></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Ability Score Calculator===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Ability Score Calculator===</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Kitsune-Ranger-1.png|400px|<del style="font-weight: bold; text-decoration: none;">right</del>|A doughty Kitsune Ranger.]]</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Kitsune-Ranger-1.png|400px|<ins style="font-weight: bold; text-decoration: none;">left</ins>|A doughty Kitsune Ranger.]]</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Special:IframePage/pointbuy}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Special:IframePage/pointbuy}}</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
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</table>Tbolling