Cleric: Difference between revisions
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=== Aura (Ex) === | === Aura (Ex) === | ||
Beginning at 1st level, a cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to their deity's alignment | Beginning at 1st level, a cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to their deity's alignment. Creatures and NPC's can intuitively sense this aura, and become aware of the alignment of the cleric's deity, simply by standing within 15 feet of the cleric. Magic items or abilities which can mask a creature's alignment can also be used to mask or hide this aura, although extensive use of such items or abilities can become offensive to the cleric's deity. Be proud of who you are. | ||
=== Spells (Sp) === | === Spells (Sp) === |