Cleric Spells

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Level 0 Cleric Spells

Level 0 cleric spells are also referred to as "Orisons".

Name School Cast Time Description
Bleed Necromancy Std Cause bludgeoning damage and a Bruised condition.
Create Water Conjuration Std Creates 2 gallons/lvl of pure water.
Detect Magic Universal Std Detects all spells and magic items within a 60 ft cone.
Detect Poison Universal Std Detects poison in a creature or object.
Enhanced Diplomacy Universal Std Touched creature gains +2 Divine bonus on one Diplomacy or Intimidate check.
Guidance Universal Std +1 Divine Bonus on one attack roll, saving throw, or skill check.
Light Evocation Std Object shines like a torch.
Mending Transmutation Std Makes minor repairs on a non-magical object that is damaged or Broken.
Purify Food and Drink Transmutation Std Purifies 1 cu. ft./lvl of food or water.
Read Magic Universal Std Read scrolls and spellbooks.
Resistance Abjuration Immediate Subject gains +1 bonus on saving throws.
Spark Abjuration Std Dangerous spark injures your attacker.
Stabilize Conjuration Std Cause a dying creature to stabilize, or a Bleed to stop.
Virtue Transmutation Std Subject instantly gains 1 temporary hp.

Level 1 Cleric Spells

Name School Cast Time Description
Abundant Ammunition Abundant Ammunition (Cleric Spell) Std Abundant Ammunition (Cleric Spell)
Advanced Scurvy Advanced Scurvy (Cleric Spell) Std Advanced Scurvy (Cleric Spell)
Air Bubble Conjuration Std Creates a small pocket of air around your head or an object, which may burst as an attack.
Ant Haul Transmutation Std Increases the carrying capacity of a creature by 10 pounds per caster level.
Abstemiousness Abstemiousness (Cleric Spell) Std Abstemiousness (Cleric Spell)
Aspect of the Nightingale Aspect of the Nightingale (Cleric Spell) Std Aspect of the Nightingale (Cleric Spell)
Bane Enchantment Std Enemies take holy (energy, rare) damage when struck by the casters empowered allies.
Bless Enchantment Std Allies gain a scaling Divine Bonus on attack rolls and saves.
Blessed Fist Blessed Fist (Cleric Spell) Std Blessed Fist (Cleric Spell)
Bless Water Bless Water (Cleric Spell) Std Bless Water (Cleric Spell)
Blessing of the Watch Blessing of the Watch (Cleric Spell) Std Blessing of the Watch (Cleric Spell)
Burning Disarm Transmutation Std A metal object instantly becomes red hot possibly causing the wielder to drop it or take Fire Damage.
Carrion Compass Carrion Compass (Cleric Spell) Std Carrion Compass (Cleric Spell)
Cause Fear Necromancy Immediate One creature gains the Cringing condition.
Clarion Call Clarion Call (Cleric Spell) Std Clarion Call (Cleric Spell)
Command Enchantment Std One subject obeys selected command for 1 round.
Compel Hostility Compel Hostility (Cleric Spell) Std Compel Hostility (Cleric Spell)
Comprehend Languages Comprehend Languages (Cleric Spell) Std Comprehend Languages (Cleric Spell)
Cultural Adaptation Cultural Adaptation (Cleric Spell) Std Cultural Adaptation (Cleric Spell)
Cure Light Wounds Conjuration Std Cures 2d8 damage + 1/lvl (max +10).
Curse Water Curse Water (Cleric Spell) Std Curse Water (Cleric Spell)
Dancing Lantern Enchantment Std Animates a lantern-flame that follows you and can be used as a ray attack.
Deadeye's Lore Deadeye's Lore (Cleric Spell) Std Deadeye's Lore (Cleric Spell)
Deathwatch Deathwatch (Cleric Spell) Std Deathwatch (Cleric Spell)
Decompose Corpse Decompose Corpse (Cleric Spell) Std Decompose Corpse (Cleric Spell)
Detect Chaos Detect Chaos (Cleric Spell) Std Detect Chaos (Cleric Spell)
Detect Charm Detect Charm (Cleric Spell) Std Detect Charm (Cleric Spell)
Detect Evil Detect Evil (Cleric Spell) Std Detect Evil (Cleric Spell)
Detect Good Detect Good (Cleric Spell) Std Detect Good (Cleric Spell)
Detect Law Detect Law (Cleric Spell) Std Detect Law (Cleric Spell)
Detect the Faithful Detect the Faithful (Cleric Spell) Std Detect the Faithful (Cleric Spell)
Detect Undead Detect Undead (Cleric Spell) Std Detect Undead (Cleric Spell)
Divine Favor Evocation Std You gain an increasing Divine Bonus on attack and damage rolls.
Diagnose Disease Diagnose Disease (Cleric Spell) Std Diagnose Disease (Cleric Spell)
Doom Necromancy Std One subject is Shaken and risks a Synergy.
Dream Feast Dream Feast (Cleric Spell) Std Dream Feast (Cleric Spell)
Embrace Destiny Universal Std Dice with Fate, for good or ill.
Endure Elements Abjuration Std Exist comfortably in hot or cold regions.
Enhance Water Enhance Water (Cleric Spell) Std Enhance Water (Cleric Spell)
Entropic Shield Entropic Shield (Cleric Spell) Std Entropic Shield (Cleric Spell)
Face of the Devourer Face of the Devourer (Cleric Spell) Std Face of the Devourer (Cleric Spell)
Fairness Fairness (Cleric Spell) Std Fairness (Cleric Spell)
Firebelly Firebelly (Cleric Spell) Std Firebelly (Cleric Spell)
Forbid Action Enchantment Std Target obeys a command to not do something.
Hairline Fractures Hairline Fractures (Cleric Spell) Std Hairline Fractures (Cleric Spell)
Haze of Dreams Haze of Dreams (Cleric Spell) Std Haze of Dreams (Cleric Spell)
Hide from Undead Hide from Undead (Cleric Spell) Std Hide from Undead (Cleric Spell)
Ice Armor Ice Armor (Cleric Spell) Std Ice Armor (Cleric Spell)
Infernal Healing Infernal Healing (Cleric Spell) Std Infernal Healing (Cleric Spell)
Inflict Light Wounds Necromancy Std Negative energy touch, dealing 2d8 damage +1/lvl (max +10).
Ironbeard Ironbeard (Cleric Spell) Std Ironbeard (Cleric Spell)
Karmic Blessing Universal Std The target treats one skill as a natural talent.
Know the Enemy Universal Std Gain a scaling Divine Bonus on a monster Knowledge check.
Liberating Command Transmutation Immediate Restrained target may make an Escape Artist check to escape as an immediate action.
Lighten Object Lighten Object (Cleric Spell) Std Lighten Object (Cleric Spell)
Magic Stone Magic Stone (Cleric Spell) Std Magic Stone (Cleric Spell)
Magic Weapon Transmutation Std Transform a weapon into a similar sort of weapon that is better suited for yourself or for allies.
Marid's Mastery Marid's Mastery (Cleric Spell) Std Marid's Mastery (Cleric Spell)
Mighty Fist of the Earth Conjuration Std Make an earthy ray attack at a distance.
Moment of Greatness Moment of Greatness (Cleric Spell) Std Moment of Greatness (Cleric Spell)
Murderous Command Murderous Command (Cleric Spell) Std Murderous Command (Cleric Spell)
Obscuring Mist Obscuring Mist (Cleric Spell) Std Obscuring Mist (Cleric Spell)
Poisoned Egg Transmutation Std Transform the contents of a normal egg into a single dose of Simple Venom.
Protection from Chaos Protection from Chaos (Cleric Spell) Std Protection from Chaos (Cleric Spell)
Protection from Evil Protection from Evil (Cleric Spell) Std Protection from Evil (Cleric Spell)
Protection from Good Protection from Good (Cleric Spell) Std Protection from Good (Cleric Spell)
Protection from Law Protection from Law (Cleric Spell) Std Protection from Law (Cleric Spell)
Ray of Sickening Ray of Sickening (Cleric Spell) Std Ray of Sickening (Cleric Spell)
Read Weather Read Weather (Cleric Spell) Std Read Weather (Cleric Spell)
Recharge Innate Magic Recharge Innate Magic (Cleric Spell) Std Recharge Innate Magic (Cleric Spell)
Refine Improvised Weapon Refine Improvised Weapon (Cleric Spell) Std Refine Improvised Weapon (Cleric Spell)
Reinforce Armaments Transmutation Std Temporarily mitigates the Fragile (Quality) in targeted weapon or armor.
Remove Fear Abjuration Std Suppresses fear or gives +4 bonus on saves against fear
Remove Sickness Conjuration Std Grant a bonus save against any of the Sickened, Afflicted, or Nauseated conditions.
Restore Corpse Restore Corpse (Cleric Spell) Std Restore Corpse (Cleric Spell)
Sanctify Corpse Evocation Std Prevent a corpse from becoming an undead.
Sanctuary Abjuration Std Inflict Exiled upon a willing or unwilling creature, to widely varied effects.
Shield of Faith Shield of Faith (Cleric Spell) Std Shield of Faith (Cleric Spell)
Spiked Armor Spiked Armor (Cleric Spell) Std Spiked Armor (Cleric Spell)
Stone Shield Conjuration Immediate A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice.
Stunning Barrier Stunning Barrier (Cleric Spell) Std Stunning Barrier (Cleric Spell)
Summon Minor Monster Summon Minor Monster (Cleric Spell) Std Summon Minor Monster (Cleric Spell)
Summon Monster I Universal Std Summons one Summoned Monster to fight for you.
Sun Metal Sun Metal (Cleric Spell) Std Sun Metal (Cleric Spell)
Swallow Your Fear Swallow Your Fear (Cleric Spell) Std Swallow Your Fear (Cleric Spell)
Tap Inner Beauty Universal Std Gain a bonus on all Charisma-based skill checks.
Touch of Bloodletting Necromancy Std This spell causes any existing wounds that the target possesses to bleed profusely.
Touch of Truthtelling Touch of Truthtelling (Cleric Spell) Std Touch of Truthtelling (Cleric Spell)
Tracking Mark Tracking Mark (Cleric Spell) Std Tracking Mark (Cleric Spell)
Unbreakable Heart Unbreakable Heart (Cleric Spell) Std Unbreakable Heart (Cleric Spell)
Weapons Against Evil Transmutation Std Enchant weapons to bypass the DR of evil-aligned creatures.
Weaponwand Weaponwand (Cleric Spell) Std Weaponwand (Cleric Spell)
Winter Feathers Winter Feathers (Cleric Spell) Std Winter Feathers (Cleric Spell)

Level 2 Cleric Spells

Name School Cast Time Description
Abeyance Abeyance (Cleric Spell) Std Abeyance (Cleric Spell)
Aboleth's Lung Transmutation Std Targets are suddenly unable to breathe air, but can breathe underwater.
Admonishing Ray Evocation Std You fire one or more Securing force rays.
Aid Aid (Cleric Spell) Std Aid (Cleric Spell)
Air Step Transmutation Std Tread on air, with limitations.
Align Weapon Align Weapon (Cleric Spell) Std Align Weapon (Cleric Spell)
Alter Summoned Monster Alter Summoned Monster (Cleric Spell) Std Alter Summoned Monster (Cleric Spell)
Amplify Stench Amplify Stench (Cleric Spell) Std Amplify Stench (Cleric Spell)
Ancestral Communion Ancestral Communion (Cleric Spell) Std Ancestral Communion (Cleric Spell)
Angelic Aspect, Lesser Angelic Aspect, Lesser (Cleric Spell) Std Angelic Aspect, Lesser (Cleric Spell)
Animate Dead, Lesser Animate Dead, Lesser (Cleric Spell) Std Animate Dead, Lesser (Cleric Spell)
Ant Haul, Communal Ant Haul, Communal (Cleric Spell) Std Ant Haul, Communal (Cleric Spell)
Arrow of Law Arrow of Law (Cleric Spell) Std Arrow of Law (Cleric Spell)
Augury Augury (Cleric Spell) Std Augury (Cleric Spell)
Bear's Endurance Bear's Endurance (Cleric Spell) Std Bear's Endurance (Cleric Spell)
Bestow Weapon Proficiency Bestow Weapon Proficiency (Cleric Spell) Std Bestow Weapon Proficiency (Cleric Spell)
Blessing of Courage and Life Blessing of Courage and Life (Cleric Spell) Std Blessing of Courage and Life (Cleric Spell)
Blessings of Luck and Resolve Blessings of Luck and Resolve (Cleric Spell) Std Blessings of Luck and Resolve (Cleric Spell)
Blinding Ray Blinding Ray (Cleric Spell) Std Blinding Ray (Cleric Spell)
Blood Blaze Blood Blaze (Cleric Spell) Std Blood Blaze (Cleric Spell)
Blood in the Water Blood in the Water (Cleric Spell) Std Blood in the Water (Cleric Spell)
Blood of the Martyr Blood of the Martyr (Cleric Spell) Std Blood of the Martyr (Cleric Spell)
Boiling Blood Boiling Blood (Cleric Spell) Std Boiling Blood (Cleric Spell)
Book Ward Book Ward (Cleric Spell) Std Book Ward (Cleric Spell)
Bull's Strength Bull's Strength (Cleric Spell) Std Bull's Strength (Cleric Spell)
Burst of Radiance Illusion Std Fills area with shimmering light, blinding (or dazzling) creatures for 1 round and damaging them.
Calm Emotions Calm Emotions (Cleric Spell) Std Calm Emotions (Cleric Spell)
Calm Spirit Calm Spirit (Cleric Spell) Std Calm Spirit (Cleric Spell)
Cloud of Seasickness Cloud of Seasickness (Cleric Spell) Std Cloud of Seasickness (Cleric Spell)
Compassionate Ally Enchantment Std Target is compelled to help injured ally or suffer the Antagonized condition.
Consecrate Consecrate (Cleric Spell) Std Consecrate (Cleric Spell)
Cure Moderate Wounds Conjuration Std Cures 4d8 damage +1/lvl (max. +20).
Darkness Darkness (Cleric Spell) Std Darkness (Cleric Spell)
Death Candle Death Candle (Cleric Spell) Std Death Candle (Cleric Spell)
Death Knell Death Knell (Cleric Spell) Std Death Knell (Cleric Spell)
Deathwine Deathwine (Cleric Spell) Std Deathwine (Cleric Spell)
Defending Bone Defending Bone (Cleric Spell) Std Defending Bone (Cleric Spell)
Delay Disease Delay Disease (Cleric Spell) Std Delay Disease (Cleric Spell)
Delay Pain Delay Pain (Cleric Spell) Std Delay Pain (Cleric Spell)
Delay Poison Delay Poison (Cleric Spell) Std Delay Poison (Cleric Spell)
Desecrate Desecrate (Cleric Spell) Std Desecrate (Cleric Spell)
Disfiguring Touch Disfiguring Touch (Cleric Spell) Std Disfiguring Touch (Cleric Spell)
Divine Trident Evocation Std Holy power strikes up to three foes in a cone next to your space.
Dread Bolt Dread Bolt (Cleric Spell) Std Dread Bolt (Cleric Spell)
Eagle's Splendor Eagle's Splendor (Cleric Spell) Std Eagle's Splendor (Cleric Spell)
Early Judgement Early Judgement (Cleric Spell) Std Early Judgement (Cleric Spell)
Effortless Armor Transmutation Std Armor you wear no longer slows your speed.
Endure Elements, Communal Abjuration Std As Endure Elements (Cleric Spell), but you may protect several creatures you touch.
Enemy's Heart Enemy's Heart (Cleric Spell) Std Enemy's Heart (Cleric Spell)
Enthrall Enthrall (Cleric Spell) Std Enthrall (Cleric Spell)
Find Traps Find Traps (Cleric Spell) Std Find Traps (Cleric Spell)
Flotsam Vessel Flotsam Vessel (Cleric Spell) Std Flotsam Vessel (Cleric Spell)
Gentle Repose Necromancy Std Preserves one corpse.
Ghostbane Dirge Ghostbane Dirge (Cleric Spell) Std Ghostbane Dirge (Cleric Spell)
Gird Ally Gird Ally (Cleric Spell) Std Gird Ally (Cleric Spell)
Grace Abjuration Immediate Movement doesn't provoke attacks of opportunity.
Groundswell Groundswell (Cleric Spell) Std Groundswell (Cleric Spell)
Heroic Fortune Evocation Std The target gains 1 temporary Action Point.
Hold Person Enchantment Std Paralyzes one humanoid creature for a brief time.
Holy Ice Weapon Holy Ice Weapon (Cleric Spell) Std Holy Ice Weapon (Cleric Spell)
Imbue with Aura Imbue with Aura (Cleric Spell) Std Imbue with Aura (Cleric Spell)
Inflict Moderate Wounds Necromancy Std Melee touch attack, 4d8 damage +1/lvl (max +20).
Instant Armor Instant Armor (Cleric Spell) Std Instant Armor (Cleric Spell)
Instant Weapon Instant Weapon (Cleric Spell) Std Instant Weapon (Cleric Spell)
Instrument of Agony Instrument of Agony (Cleric Spell) Std Instrument of Agony (Cleric Spell)
Ironskin Ironskin (Cleric Spell) Std Ironskin (Cleric Spell)
Life Pact Necromancy Std Affected creatures automatically donate hp to stabilize fallen ally.
Magic Boulder Magic Boulder (Cleric Spell) Std Magic Boulder (Cleric Spell)
Magic Siege Engine Magic Siege Engine (Cleric Spell) Std Magic Siege Engine (Cleric Spell)
Make Whole Transmutation Std Repairs a damaged or broken magic item or construct.
Marching Chant Transmutation Std Allies can hustle without penalty.
Martyr's Bargain Martyr's Bargain (Cleric Spell) Std Martyr's Bargain (Cleric Spell)
Muffle Sound Muffle Sound (Cleric Spell) Std Muffle Sound (Cleric Spell)
Owl's Wisdom Owl's Wisdom (Cleric Spell) Std Owl's Wisdom (Cleric Spell)
Path of Glory Path of Glory (Cleric Spell) Std Path of Glory (Cleric Spell)
Pilfering Hand of the Magus Evocation Std You may seize an object or manipulate it from afar, robbing or attacking enemies, and delighting friends.
Protection from Chaos, Communal Protection from Chaos, Communal (Cleric Spell) Std Protection from Chaos, Communal (Cleric Spell)
Protection from Evil, Communal Protection from Evil, Communal (Cleric Spell) Std Protection from Evil, Communal (Cleric Spell)
Protection from Good, Communal Protection from Good, Communal (Cleric Spell) Std Protection from Good, Communal (Cleric Spell)
Protection from Law, Communal Protection from Law, Communal (Cleric Spell) Std Protection from Law, Communal (Cleric Spell)
Protective Penumbra Protective Penumbra (Cleric Spell) Std Protective Penumbra (Cleric Spell)
Recentering Drone Recentering Drone (Cleric Spell) Std Recentering Drone (Cleric Spell)
Reinforce Armaments, Communal Transmutation Std As Reinforce Armaments (Cleric Spell), but you may affect multiple targets.
Remove Paralysis Remove Paralysis (Cleric Spell) Std Remove Paralysis (Cleric Spell)
Resist Energy Abjuration Std Provides a scaling resistance to one Common energy type.
Restoration, Lesser Conjuration Immediate Removes a weak status condition.
Returning Weapon Returning Weapon (Cleric Spell) Std Returning Weapon (Cleric Spell)
Sacred Space Sacred Space (Cleric Spell) Std Sacred Space (Cleric Spell)
Sentry Skull Sentry Skull (Cleric Spell) Std Sentry Skull (Cleric Spell)
Shard of Chaos Shard of Chaos (Cleric Spell) Std Shard of Chaos (Cleric Spell)
Share Language Share Language (Cleric Spell) Std Share Language (Cleric Spell)
Shatter Abjuration Std Sonic vibration damages objects or a enemy creatures.
Shield of Fortification Shield of Fortification (Cleric Spell) Std Shield of Fortification (Cleric Spell)
Shield Other Shield Other (Cleric Spell) Std Shield Other (Cleric Spell)
Shock Arrow Shock Arrow (Cleric Spell) Std Shock Arrow (Cleric Spell)
Silence Silence (Cleric Spell) Std Silence (Cleric Spell)
Silent Table Silent Table (Cleric Spell) Std Silent Table (Cleric Spell)
Snow Shape Snow Shape (Cleric Spell) Std Snow Shape (Cleric Spell)
Soothing Word Soothing Word (Cleric Spell) Std Soothing Word (Cleric Spell)
Sound Burst Sound Burst (Cleric Spell) Std Sound Burst (Cleric Spell)
Spear of Purity Evocation Std Spears of holy energy blast your foes.
Spell Gauge Universal Std You learn the nature of, and disable, a target creature's supernatural or spell-like ability.
Spiritual Weapon Evocation Std Magic weapon attacks on its own.
Staggering Fall Staggering Fall (Cleric Spell) Std Staggering Fall (Cleric Spell)
Status Status (Cleric Spell) Std Status (Cleric Spell)
Stone Throwing Stone Throwing (Cleric Spell) Std Stone Throwing (Cleric Spell)
Summon Monster II Universal Std Summons one Summoned Monster to fight for you.
Surmount Affliction Surmount Affliction (Cleric Spell) Std Surmount Affliction (Cleric Spell)
Touch of Mercy Enchantment Std The target creature gains the Secured condition.
Track Ship Track Ship (Cleric Spell) Std Track Ship (Cleric Spell)
Trail of the Rose Trail of the Rose (Cleric Spell) Std Trail of the Rose (Cleric Spell)
Tremor Blast Transmutation Std You create a minor earthquake that can inflict bludgeoning damage and Quelled.
Twisted Futures Twisted Futures (Cleric Spell) Std Twisted Futures (Cleric Spell)
Umbral Weapon Umbral Weapon (Cleric Spell) Std Umbral Weapon (Cleric Spell)
Undetectable Alignment Undetectable Alignment (Cleric Spell) Std Undetectable Alignment (Cleric Spell)
Unholy Ice Weapon Unholy Ice Weapon (Cleric Spell) Std Unholy Ice Weapon (Cleric Spell)
Unliving Rage Unliving Rage (Cleric Spell) Std Unliving Rage (Cleric Spell)
Water Walk Transmutation Std Subject treads on water as if solid.
Weapon of Awe Weapon of Awe (Cleric Spell) Std Weapon of Awe (Cleric Spell)
Web Shelter Web Shelter (Cleric Spell) Std Web Shelter (Cleric Spell)
Whispering Lore Whispering Lore (Cleric Spell) Std Whispering Lore (Cleric Spell)
Zone of Truth Zone of Truth (Cleric Spell) Std Zone of Truth (Cleric Spell)

Level 3 Cleric Spells

Name School Cast Time Description
Accept Affliction Conjuration Std The caster can transfer the effects of afflictions such as curses, diseases, and poisons from the target creature to himself.
Agonize Agonize (Cleric Spell) Std Agonize (Cleric Spell)
Agonizing Rebuke Illusion Std Cause rapturous distress and pain to a target if it attacks you.
Aggravate Affliction Aggravate Affliction (Cleric Spell) Std Aggravate Affliction (Cleric Spell)
Air Breathing Air Breathing (Cleric Spell) Std Air Breathing (Cleric Spell)
Align Weapon, Communal Align Weapon, Communal (Cleric Spell) Std Align Weapon, Communal (Cleric Spell)
Animate Dead Animate Dead (Cleric Spell) Std Animate Dead (Cleric Spell)
Archon's Aura Archon's Aura (Cleric Spell) Std Archon's Aura (Cleric Spell)
Aura of Cannibalism Aura of Cannibalism (Cleric Spell) Std Aura of Cannibalism (Cleric Spell)
Aura of Inviolate Ownership Aura of Inviolate Ownership (Cleric Spell) Std Aura of Inviolate Ownership (Cleric Spell)
Aura Sight Aura Sight (Cleric Spell) Std Aura Sight (Cleric Spell)
Badger's Ferocity Badger's Ferocity (Cleric Spell) Std Badger's Ferocity (Cleric Spell)
Bestow Curse Enchantment Immediate Immediately inflict Cursed or Jinxed on a creature within your melee reach.
Bestow Insight Bestow Insight (Cleric Spell) Std Bestow Insight (Cleric Spell)
Blessing of the Mole Blessing of the Mole (Cleric Spell) Std Blessing of the Mole (Cleric Spell)
Blindness/Deafness Necromancy Std Makes subject blind to sight or sound, dazzled if they make their save, and at risk of a Synergy.
Blood Biography Blood Biography (Cleric Spell) Std Blood Biography (Cleric Spell)
Blood Scent Blood Scent (Cleric Spell) Std Blood Scent (Cleric Spell)
Blot Illusion Std Ruins writings and wipes creatures out of existence.
Catatonia Catatonia (Cleric Spell) Std Catatonia (Cleric Spell)
Chain of Perdition Enchantment Std Creates a floating chain of force that damages your foes most terribly.
Channel the Gift Channel the Gift (Cleric Spell) Std Channel the Gift (Cleric Spell)
Channel Vigor Channel Vigor (Cleric Spell) Std Channel Vigor (Cleric Spell)
Charitable Impulse Charitable Impulse (Cleric Spell) Std Charitable Impulse (Cleric Spell)
Contagion Contagion (Cleric Spell) Std Contagion (Cleric Spell)
Contagious Zeal Contagious Zeal (Cleric Spell) Std Contagious Zeal (Cleric Spell)
Continual Flame Evocation Std Makes a permanent, heatless light.
Control Vermin Control Vermin (Cleric Spell) Std Control Vermin (Cleric Spell)
Create Food and Water Conjuration Ritual Feeds the hungry
Cure Serious Wounds Conjuration Std Cures 6d8 damage + 1/lvl (max +30).
Daybreak Arrow Daybreak Arrow (Cleric Spell) Std Daybreak Arrow (Cleric Spell)
Daylight Evocation Std 60-ft. radius of bright light, or touch a creature to inflict Light damage and Blind.
Deadly Juggernaut Deadly Juggernaut (Cleric Spell) Std Deadly Juggernaut (Cleric Spell)
Deeper Darkness Deeper Darkness (Cleric Spell) Std Deeper Darkness (Cleric Spell)
Delay Poison, Communal Delay Poison, Communal (Cleric Spell) Std Delay Poison, Communal (Cleric Spell)
Discovery Torch Discovery Torch (Cleric Spell) Std Discovery Torch (Cleric Spell)
Dispel Magic Abjuration Std Cancels one magical spell or effect
Divine Illumination Divine Illumination (Cleric Spell) Std Divine Illumination (Cleric Spell)
Elemental Speech Elemental Speech (Cleric Spell) Std Elemental Speech (Cleric Spell)
Enter Image Enter Image (Cleric Spell) Std Enter Image (Cleric Spell)
False Alibi False Alibi (Cleric Spell) Std False Alibi (Cleric Spell)
Final Sacrifice Evocation Std You disrupt the conjuring energies within a summoned creature, causing it to violently explode.
Fractions of Heal and Harm Fractions of Heal and Harm (Cleric Spell) Std Fractions of Heal and Harm (Cleric Spell)
Glyph of Warding Abjuration Ritual Inscription harms those who trigger it.
Guiding Star Universal Ritual Know where you cast this spell.
Helping Hand Helping Hand (Cleric Spell) Std Helping Hand (Cleric Spell)
Hydrophobia Hydrophobia (Cleric Spell) Std Hydrophobia (Cleric Spell)
Inflict Serious Wounds Necromancy Std Touch attack, 6d8 damage +1/lvl (max +30).
Invisibility Purge Evocation Std Dispels invisibility within 5 ft./lvl.
Ki Leech Ki Leech (Cleric Spell) Std Ki Leech (Cleric Spell)
Life Shield Life Shield (Cleric Spell) Std Life Shield (Cleric Spell)
Locate Object Locate Object (Cleric Spell) Std Locate Object (Cleric Spell)
Lover's Vengeance Lover's Vengeance (Cleric Spell) Std Lover's Vengeance (Cleric Spell)
Magic Circle Magic Circle (Cleric Spell) Std Magic Circle (Cleric Spell)
Magic Vestment Magic Vestment (Cleric Spell) Std Magic Vestment (Cleric Spell)
Mantle of Calm Mantle of Calm (Cleric Spell) Std Mantle of Calm (Cleric Spell)
Mark of Obvious Ethics Mark of Obvious Ethics (Cleric Spell) Std Mark of Obvious Ethics (Cleric Spell)
Meld into Stone Meld into Stone (Cleric Spell) Std Meld into Stone (Cleric Spell)
Monstrous Extremities Monstrous Extremities (Cleric Spell) Std Monstrous Extremities (Cleric Spell)
Nap Stack Necromancy Ritual Subjects only need 2 hours for a night's sleep.
Obscure Object Obscure Object (Cleric Spell) Std Obscure Object (Cleric Spell)
Plant Voice Plant Voice (Cleric Spell) Std Plant Voice (Cleric Spell)
Prayer Enchantment Std Allies gain a scaling Divine Bonus on attacks and saves, and can deal Holy (energy, rare) damage.
Protection from Energy Enchantment Std Grants 3 temp hit points/lvl, only against one kind of common energy.
Reaper's Coterie Reaper's Coterie (Cleric Spell) Std Reaper's Coterie (Cleric Spell)
Remove Blindness Remove Blindness (Cleric Spell) Std Remove Blindness (Cleric Spell)
Remove Curse Abjuration Std Frees object or person from curse.
Remove Disease Conjuration Std Attempts to remove a disease from the target.
Resist Energy, Communal Abjuration Std This spell functions like Resist Energy (Cleric Spell), except you can protect several creatures.
Returning Weapon, Communal Returning Weapon, Communal (Cleric Spell) Std Returning Weapon, Communal (Cleric Spell)
Riversight Riversight (Cleric Spell) Std Riversight (Cleric Spell)
Sacred Bond Sacred Bond (Cleric Spell) Std Sacred Bond (Cleric Spell)
Sadomasochism Sadomasochism (Cleric Spell) Std Sadomasochism (Cleric Spell)
Sands of Time Sands of Time (Cleric Spell) Std Sands of Time (Cleric Spell)
Searing Light Evocation Std Inflict punishing damage and status conditions with Light.
Severed Fate Enchantment Std Remove an action point from a monster with a role.
Share Language, Communal Share Language, Communal (Cleric Spell) Std Share Language, Communal (Cleric Spell)
Skeleton Crew Skeleton Crew (Cleric Spell) Std Skeleton Crew (Cleric Spell)
Sky Swim Transmutation Std This spell grants the target the ability to swim through the air.
Speak with Dead Necromancy Ritual Corpse answers one questions.
Stone Shape Stone Shape (Cleric Spell) Std Stone Shape (Cleric Spell)
Stunning Barrier, Greater Stunning Barrier, Greater (Cleric Spell) Std Stunning Barrier, Greater (Cleric Spell)
Summon Monster III Universal Std Summons one Summoned Monster to fight for you.
Summon Totem Creature Summon Totem Creature (Cleric Spell) Std Summon Totem Creature (Cleric Spell)
Symbol of Healing Symbol of Healing (Cleric Spell) Std Symbol of Healing (Cleric Spell)
Transfer Regeneration Transfer Regeneration (Cleric Spell) Std Transfer Regeneration (Cleric Spell)
Trial of Fire and Acid Transmutation Std The target creatures suffer damage and the Singed condition.
Unravel Destiny Universal Std A target suffers if it has Action Points.
Vision of Hell Vision of Hell (Cleric Spell) Std Vision of Hell (Cleric Spell)
Water Breathing Transmutation Std Subjects can breathe underwater.
Water Walk, Communal Transmutation Std As Water Walk (Cleric Spell), but you may affect multiple creatures.
Waters of Maddening Waters of Maddening (Cleric Spell) Std Waters of Maddening (Cleric Spell)
Wind Wall Abjuration Std Deflects arrows, smaller creatures, and gases.
Wrathful Mantle Wrathful Mantle (Cleric Spell) Std Wrathful Mantle (Cleric Spell)

Level 4 Cleric Spells

Name School Cast Time Description
Abyssal Vermin Abyssal Vermin (Cleric Spell) Std Abyssal Vermin (Cleric Spell)
Air Walk Transmutation Std Subject treads on air as if solid (climb or descend at 45-degree angle).
Ancestral Gift Ancestral Gift (Cleric Spell) Std Ancestral Gift (Cleric Spell)
Anti-Incorporeal Shell Anti-Incorporeal Shell (Cleric Spell) Std Anti-Incorporeal Shell (Cleric Spell)
Ardor's Onslaught Enchantment Std Targets gain bonus damage to attacks while under the effects of the spell.
Aura of Doom Aura of Doom (Cleric Spell) Std Aura of Doom (Cleric Spell)
Battle Trance Enchantment Std Targets gain bonus damage to attacks while under the effects of the spell.
Black Spot Black Spot (Cleric Spell) Std Black Spot (Cleric Spell)
Blessing of Fervor Blessing of Fervor (Cleric Spell) Std Blessing of Fervor (Cleric Spell)
Bloatbomb Bloatbomb (Cleric Spell) Std Bloatbomb (Cleric Spell)
Blood Crow Strike Blood Crow Strike (Cleric Spell) Std Blood Crow Strike (Cleric Spell)
Chaos Hammer Evocation Std Divine weapon attacks on its own.
Control Summoned Creature Control Summoned Creature (Cleric Spell) Std Control Summoned Creature (Cleric Spell)
Control Water Control Water (Cleric Spell) Std Control Water (Cleric Spell)
Crusader's Edge Crusader's Edge (Cleric Spell) Std Crusader's Edge (Cleric Spell)
Cure Critical Wounds Conjuration Std Cures 8d8 damage + 2/lvl (max +40).
Death Ward Death Ward (Cleric Spell) Std Death Ward (Cleric Spell)
Debilitating Portent Debilitating Portent (Cleric Spell) Std Debilitating Portent (Cleric Spell)
Dimensional Anchor Abjuration Std Bars extradimensional movement.
Discern Lies Discern Lies (Cleric Spell) Std Discern Lies (Cleric Spell)
Dismissal Enchantment Std Your scorn hurts. Make a ray attack with dire consequences.
Divination Divination (Cleric Spell) Std Divination (Cleric Spell)
Divine Power Evocation Std Targets gain attack bonuses, temporary hit points, and a bonus attack action during a full attack.
Enchantment Foil Enchantment Foil (Cleric Spell) Std Enchantment Foil (Cleric Spell)
Fleshworm Infestation Fleshworm Infestation (Cleric Spell) Std Fleshworm Infestation (Cleric Spell)
Forceful Strike Forceful Strike (Cleric Spell) Std Forceful Strike (Cleric Spell)
Freedom of Movement Abjuration Std Subject moves, despite impediments to restrict movement.
Giant Vermin Giant Vermin (Cleric Spell) Std Giant Vermin (Cleric Spell)
Gift of the Deep Gift of the Deep (Cleric Spell) Std Gift of the Deep (Cleric Spell)
Globe of Tranquil Water Globe of Tranquil Water (Cleric Spell) Std Globe of Tranquil Water (Cleric Spell)
Guardian of Faith Guardian of Faith (Cleric Spell) Std Guardian of Faith (Cleric Spell)
Healing Warmth Healing Warmth (Cleric Spell) Std Healing Warmth (Cleric Spell)
Heavy Water Heavy Water (Cleric Spell) Std Heavy Water (Cleric Spell)
Holy Smite Holy Smite (Cleric Spell) Std Holy Smite (Cleric Spell)
Imbue with Spell Ability Imbue with Spell Ability (Cleric Spell) Std Imbue with Spell Ability (Cleric Spell)
Infernal Healing, Greater Infernal Healing, Greater (Cleric Spell) Std Infernal Healing, Greater (Cleric Spell)
Inflict Critical Wounds Necromancy Std Touch deals 8d8 damage +2/lvl (max +40).
Instant Restoration Instant Restoration (Cleric Spell) Std Instant Restoration (Cleric Spell)
Magic Weapon, Greater Magic Weapon, Greater (Cleric Spell) Std Magic Weapon, Greater (Cleric Spell)
Make Whole, Greater Transmutation Std This spell repairs 1d8+1 points of siege damage to a vehicle or fortification.
Mark of the Reptile God Mark of the Reptile God (Cleric Spell) Std Mark of the Reptile God (Cleric Spell)
Master's Escape Conjuration Immediate Switch places with one summoned creature you control.
Nature's Ravages Nature's Ravages (Cleric Spell) Std Nature's Ravages (Cleric Spell)
Neutralize Poison Conjuration Std Immunizes subject against poison, or detoxifies poison in or on subject.
Order's Wrath Order's Wrath (Cleric Spell) Std Order's Wrath (Cleric Spell)
Path of Glory, Greater Path of Glory, Greater (Cleric Spell) Std Path of Glory, Greater (Cleric Spell)
Persistent Vigor Transmutation Std Gain fast healing, and become much harder to affect with diseases or poisons.
Plague Carrier Plague Carrier (Cleric Spell) Std Plague Carrier (Cleric Spell)
Planar Adaptation Transmutation Std Resist harmful effects of environmental damage of another plane.
Planar Ally, Lesser Planar Ally, Lesser (Cleric Spell) Std Planar Ally, Lesser (Cleric Spell)
Poison Poison (Cleric Spell) Std Poison (Cleric Spell)
Protection from Energy, Communal Abjuration Std As Protection from Energy (Cleric Spell), but you may affect several creatures.
Repel Vermin Repel Vermin (Cleric Spell) Std Repel Vermin (Cleric Spell)
Rest Eternal Necromancy Ritual Dead or undead creature cannot be revived.
Restoration Conjuration Std Removes a weak or moderate status condition.
Ride the Waves Transmutation Std Target can breathe water and swim.
Sending Evocation Std Delivers short message anywhere, instantly.
Shadow Barbs Illusion Std When you cast this spell, you create a shadowy portal from which a tidal wave of razor-sharp barbs dismember your foes most horribly...or perhaps not.
Shield of Dawn Shield of Dawn (Cleric Spell) Std Shield of Dawn (Cleric Spell)
Shield of Fortification, Greater Shield of Fortification, Greater (Cleric Spell) Std Shield of Fortification, Greater (Cleric Spell)
Soothe Construct Soothe Construct (Cleric Spell) Std Soothe Construct (Cleric Spell)
Speak with Haunt Speak with Haunt (Cleric Spell) Std Speak with Haunt (Cleric Spell)
Spell Immunity Spell Immunity (Cleric Spell) Std Spell Immunity (Cleric Spell)
Spellcrash, Lesser Spellcrash, Lesser (Cleric Spell) Std Spellcrash, Lesser (Cleric Spell)
Spiritual Ally Spiritual Ally (Cleric Spell) Std Spiritual Ally (Cleric Spell)
Spit Venom Spit Venom (Cleric Spell) Std Spit Venom (Cleric Spell)
Summon Accuser Summon Accuser (Cleric Spell) Std Summon Accuser (Cleric Spell)
Summon Monster IV Universal Std Summons one Summoned Monster to fight for you.
Summoner Conduit Summoner Conduit (Cleric Spell) Std Summoner Conduit (Cleric Spell)
Suppress Primal Magic Suppress Primal Magic (Cleric Spell) Std Suppress Primal Magic (Cleric Spell)
Symbol of Revelation Symbol of Revelation (Cleric Spell) Std Symbol of Revelation (Cleric Spell)
Symbol of Slowing Symbol of Slowing (Cleric Spell) Std Symbol of Slowing (Cleric Spell)
Terrible Remorse Terrible Remorse (Cleric Spell) Std Terrible Remorse (Cleric Spell)
Tongues Tongues (Cleric Spell) Std Tongues (Cleric Spell)
Transplant Visage Transplant Visage (Cleric Spell) Std Transplant Visage (Cleric Spell)
Unholy Blight Unholy Blight (Cleric Spell) Std Unholy Blight (Cleric Spell)
Virulence Virulence (Cleric Spell) Std Virulence (Cleric Spell)
Ward of the Season Ward of the Season (Cleric Spell) Std Ward of the Season (Cleric Spell)
Ward Shield Ward Shield (Cleric Spell) Std Ward Shield (Cleric Spell)

Level 5 Cleric Spells

Name School Cast Time Description
Air Walk, Communal Transmutation Std As Air Walk (Cleric Spell), but you may affect multiple creatures.
Ancestral Memory Ancestral Memory (Cleric Spell) Std Ancestral Memory (Cleric Spell)
Angelic Aspect Angelic Aspect (Cleric Spell) Std Angelic Aspect (Cleric Spell)
Astral Projection, Lesser Necromancy Std Limited astral travel.
Atonement Atonement (Cleric Spell) Std Atonement (Cleric Spell)
Boneshatter Transmutation Std A crackling ray deals heavy damage and inflicts wobbly.
Break Enchantment Break Enchantment (Cleric Spell) Std Break Enchantment (Cleric Spell)
Breath of Life Conjuration Std Cures damage and may restore life to recently slain creatures.
Call Spirit Call Spirit (Cleric Spell) Std Call Spirit (Cleric Spell)
Caustic Blood Transmutation Std You imbue your blood with corrosive acid.
Cleanse Cleanse (Cleric Spell) Std Cleanse (Cleric Spell)
Command, Greater Enchantment Std As Command (Cleric Spell), but affects several creatures.
Commune Commune (Cleric Spell) Std Commune (Cleric Spell)
Contagion, Greater Contagion, Greater (Cleric Spell) Std Contagion, Greater (Cleric Spell)
Cure Light Wounds, Mass Conjuration Std Cures 1d8 damage + 1/lvl, maximum +15.
Curse of Magic Negation Curse of Magic Negation (Cleric Spell) Std Curse of Magic Negation (Cleric Spell)
Curse, Major Curse, Major (Cleric Spell) Std Curse, Major (Cleric Spell)
Daywalker Necromancy Std Turns an ally into a pseudo-undead, with potent benefits.
Dispel Balance Dispel Balance (Cleric Spell) Std Dispel Balance (Cleric Spell)
Dispel Chaos Dispel Chaos (Cleric Spell) Std Dispel Chaos (Cleric Spell)
Dispel Evil Dispel Evil (Cleric Spell) Std Dispel Evil (Cleric Spell)
Dispel Good Dispel Good (Cleric Spell) Std Dispel Good (Cleric Spell)
Dispel Law Dispel Law (Cleric Spell) Std Dispel Law (Cleric Spell)
Disrupting Weapon Disrupting Weapon (Cleric Spell) Std Disrupting Weapon (Cleric Spell)
Fickle Winds Fickle Winds (Cleric Spell) Std Fickle Winds (Cleric Spell)
Flame Strike Evocation Std Smites foes with divine fire.
Forbid Action, Greater Enchantment Std This spell functions as Forbid Action (Cleric Spell), except several creatures may be affected.
Geniekind Geniekind (Cleric Spell) Std Geniekind (Cleric Spell)
Ghostbane Dirge, Mass Ghostbane Dirge, Mass (Cleric Spell) Std Ghostbane Dirge, Mass (Cleric Spell)
Ghoul Army Ghoul Army (Cleric Spell) Std Ghoul Army (Cleric Spell)
Half-blood Extraction Half-blood Extraction (Cleric Spell) Std Half-blood Extraction (Cleric Spell)
Hallow Hallow (Cleric Spell) Std Hallow (Cleric Spell)
Heroic Fortune, Mass Evocation Std Multiple targets receive an Action Point.
Holy Ice Transmutation Std Create pillars...of Holy Water!
Hymn of Mercy Enchantment Std The target creatures gain the Secured condition.
Inflict Light Wounds, Mass Necromancy Std Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of damage + 1 point per caster level (maximum +15) to nearby living enemies.
Insect Plague Insect Plague (Cleric Spell) Std Insect Plague (Cleric Spell)
Life Bubble Abjuration Std Protects creatures from some types of sustained environmental effects.
Lighten Object, Mass Lighten Object, Mass (Cleric Spell) Std Lighten Object, Mass (Cleric Spell)
Magic Siege Engine, Greater Magic Siege Engine, Greater (Cleric Spell) Std Magic Siege Engine, Greater (Cleric Spell)
Mark of Justice Mark of Justice (Cleric Spell) Std Mark of Justice (Cleric Spell)
Pillar of Life Pillar of Life (Cleric Spell) Std Pillar of Life (Cleric Spell)
Plane Shift Conjuration Ritual You and your allies can travel to another plane.
Planeslayer's Call Planeslayer's Call (Cleric Spell) Std Planeslayer's Call (Cleric Spell)
Raise Dead Conjuration Ritual Restores life to subject who died as long as one day/lvl ago.
Rapid Repair Rapid Repair (Cleric Spell) Std Rapid Repair (Cleric Spell)
Reprobation Transmutation Std Marked target is shunned.
Righteous Might Transmutation Std Your or allies size increases.
Sanctify Weapons Sanctify Weapons (Cleric Spell) Std Sanctify Weapons (Cleric Spell)
Scrying Scrying (Cleric Spell) Std Scrying (Cleric Spell)
Serenity Enchantment Std Peaceful feelings harm those attempting violence.
Siphon Magic Siphon Magic (Cleric Spell) Std Siphon Magic (Cleric Spell)
Slay Living Slay Living (Cleric Spell) Std Slay Living (Cleric Spell)
Smite Abomination Smite Abomination (Cleric Spell) Std Smite Abomination (Cleric Spell)
Snake Staff Snake Staff (Cleric Spell) Std Snake Staff (Cleric Spell)
Spell Immunity, Communal Spell Immunity, Communal (Cleric Spell) Std Spell Immunity, Communal (Cleric Spell)
Spell Resistance Spell Resistance (Cleric Spell) Std Spell Resistance (Cleric Spell)
Spellsteal Spellsteal (Cleric Spell) Std Spellsteal (Cleric Spell)
Summon Monster V Universal Std Summons one Summoned Monster to fight for you.
Symbol of Pain Symbol of Pain (Cleric Spell) Std Symbol of Pain (Cleric Spell)
Symbol of Scrying Symbol of Scrying (Cleric Spell) Std Symbol of Scrying (Cleric Spell)
Symbol of Sleep Symbol of Sleep (Cleric Spell) Std Symbol of Sleep (Cleric Spell)
Symbol of Striking Symbol of Striking (Cleric Spell) Std Symbol of Striking (Cleric Spell)
Tongues, Communal Tongues, Communal (Cleric Spell) Std Tongues, Communal (Cleric Spell)
Treasure Stitching Treasure Stitching (Cleric Spell) Std Treasure Stitching (Cleric Spell)
True Seeing Universal Std Lets you see things as they really are.
Undeath Ward Undeath Ward (Cleric Spell) Std Undeath Ward (Cleric Spell)
Unhallow Unhallow (Cleric Spell) Std Unhallow (Cleric Spell)
Unholy Ice Transmutation Std Create pillars...of Holy Water!
Vinetrap Vinetrap (Cleric Spell) Std Vinetrap (Cleric Spell)
Wall of Blindness/Deafness Wall of Blindness/Deafness (Cleric Spell) Std Wall of Blindness/Deafness (Cleric Spell)
Wall of Stone Wall of Stone (Cleric Spell) Std Wall of Stone (Cleric Spell)

Level 6 Cleric Spells

Name School Cast Time Description
Animate Objects Animate Objects (Cleric Spell) Std Animate Objects (Cleric Spell)
Antilife Shell Antilife Shell (Cleric Spell) Std Antilife Shell (Cleric Spell)
Banishment Abjuration Std Your scorn hurts. Make several ray attacks with dire consequences.
Bear's Endurance, Mass Bear's Endurance, Mass (Cleric Spell) Std Bear's Endurance, Mass (Cleric Spell)
Blade Barrier Evocation Std Wall of blades deals Force damage.
Blessings of Luck and Resolve, Mass Blessings of Luck and Resolve, Mass (Cleric Spell) Std Blessings of Luck and Resolve, Mass (Cleric Spell)
Bloodsworn Retribution Bloodsworn Retribution (Cleric Spell) Std Bloodsworn Retribution (Cleric Spell)
Bull's Strength, Mass Bull's Strength, Mass (Cleric Spell) Std Bull's Strength, Mass (Cleric Spell)
Chains of Light Conjuration Std Target is held immobile by glowing golden chains composed of pure light.
Cold Ice Strike Abjuration Std Blast of ice slivers deals cold damage and slows.
Create Undead Create Undead (Cleric Spell) Std Create Undead (Cleric Spell)
Cure Moderate Wounds, Mass Conjuration Std Cures 3d8 damage + 1/lvl, maximum +20.
Dimensional Blade Dimensional Blade (Cleric Spell) Std Dimensional Blade (Cleric Spell)
Dispel Magic, Greater Abjuration Std Cancels multiple magical spells or effects
Dust Form Transmutation Std You become an incorporeal creature of dust for a short period of time.
Dust Ward Dust Ward (Cleric Spell) Std Dust Ward (Cleric Spell)
Eagle's Splendor, Mass Eagle's Splendor, Mass (Cleric Spell) Std Eagle's Splendor, Mass (Cleric Spell)
Eaglesoul Eaglesoul (Cleric Spell) Std Eaglesoul (Cleric Spell)
Elemental Assessor Transmutation Std Elemental ray transforms parts of the victim into a damaging canker.
Epidemic Epidemic (Cleric Spell) Std Epidemic (Cleric Spell)
Find the Path Find the Path (Cleric Spell) Std Find the Path (Cleric Spell)
Forbiddance Forbiddance (Cleric Spell) Std Forbiddance (Cleric Spell)
Geas/Quest Geas/Quest (Cleric Spell) Std Geas/Quest (Cleric Spell)
Glyph of Warding, Greater Abjuration Ritual Enhanced Glyph of Warding (Cleric Spell).
Harm Necromancy Std Inflict massive negative energy damage on a target.
Heal Conjuration Std Cures 10 points/lvl damage, all diseases and mental conditions.
Hellfire Ray Evocation Std A blast of hellfire deals damage, and if it kills the victim, then things get...interesting.
Heroes' Feast Conjuration Ritual Food for several creatures, cures, and grants combat bonuses.
Impart Mind Impart Mind (Cleric Spell) Std Impart Mind (Cleric Spell)
Inflict Moderate Wounds, Mass Necromancy Std Negative energy spreads out in all directions from the point of origin, dealing 3d8 damage +1/lvl (max +20) to creatures you choose.
Joyful Rapture Joyful Rapture (Cleric Spell) Std Joyful Rapture (Cleric Spell)
Music of the Spheres Conjuration Std Grant Fast Healing, ER, and a bonus to saves to targets.
Oasis Transmutation Std Create a comfortable and secured place in the wilderness.
Owl's Wisdom, Mass Owl's Wisdom, Mass (Cleric Spell) Std Owl's Wisdom, Mass (Cleric Spell)
Plague Storm Necromancy Std Cloud inflicts Necrotic damage
Planar Adaptation, Mass Transmutation Std This spell functions like Planar Adaptation (Cleric Spell), except affecting multiple targets.
Planar Ally Planar Ally (Cleric Spell) Std Planar Ally (Cleric Spell)
Spellcrash Spellcrash (Cleric Spell) Std Spellcrash (Cleric Spell)
Summon Laborers Summon Laborers (Cleric Spell) Std Summon Laborers (Cleric Spell)
Summon Monster VI Universal Std Summons one Summoned Monster to fight for you.
Summon Stampede Summon Stampede (Cleric Spell) Std Summon Stampede (Cleric Spell)
Summon Vanth Summon Vanth (Cleric Spell) Std Summon Vanth (Cleric Spell)
Symbol of Fear Symbol of Fear (Cleric Spell) Std Symbol of Fear (Cleric Spell)
Symbol of Persuasion Symbol of Persuasion (Cleric Spell) Std Symbol of Persuasion (Cleric Spell)
Symbol of Sealing Symbol of Sealing (Cleric Spell) Std Symbol of Sealing (Cleric Spell)
Undeath to Death Necromancy Std Inflicts heavy light (energy, uncommon) damage to the unliving in your sight.
Wind Walk Wind Walk (Cleric Spell) Std Wind Walk (Cleric Spell)
Word of Recall Conjuration Ritual Teleports you back to designated place.

Level 7 Cleric Spells

Name School Cast Time Description
Arbitrament Arbitrament (Cleric Spell) Std Arbitrament (Cleric Spell)
Archon's Trumpet Enchantment Std Inflicts heavy thundercrash damage to all targets in a 30 foot cone.
Awaken Construct Awaken Construct (Cleric Spell) Std Awaken Construct (Cleric Spell)
Bestow Curse, Greater Enchantment Std Inflicts Cursed or Hexed upon multiple creatures you choose.
Bestow Grace of the Champion Bestow Grace of the Champion (Cleric Spell) Std Bestow Grace of the Champion (Cleric Spell)
Blasphemy Evocation Std Slanders or Disgraces your target.
Circle of Clarity Circle of Clarity (Cleric Spell) Std Circle of Clarity (Cleric Spell)
Constricting Coils Conjuration Std Eldritch muscular coils deal crushing damage to the target while holding it still.
Control Weather Control Weather (Cleric Spell) Std Control Weather (Cleric Spell)
Create Demiplane, Lesser Conjuration Ritual Create your own Demiplane, nice and cozy.
Create Variant Mummy Create Variant Mummy (Cleric Spell) Std Create Variant Mummy (Cleric Spell)
Cure Serious Wounds, Mass Conjuration Std Cures 5d8 damage + 1/lvl, maximum +30.
Destruction Destruction (Cleric Spell) Std Destruction (Cleric Spell)
Dictum Evocation Std Slanders or disgraces multiple targets
Ethereal Jaunt Transmutation Std You become ethereal until your next combat ends.
Holy Word Enchantment Std Ray which deals massive holy damage with no saving throw allowed.
Hymn of Peace Hymn of Peace (Cleric Spell) Std Hymn of Peace (Cleric Spell)
Inflict Serious Wounds, Mass Necromancy Std Deal negative energy to targets you choose, 3d8 damage +1/lvl (max +35).
Jolting Portent Jolting Portent (Cleric Spell) Std Jolting Portent (Cleric Spell)
Lunar Veil Lunar Veil (Cleric Spell) Std Lunar Veil (Cleric Spell)
Magnetic Field Magnetic Field (Cleric Spell) Std Magnetic Field (Cleric Spell)
Memory of Function Memory of Function (Cleric Spell) Std Memory of Function (Cleric Spell)
Planar Refuge Conjuration Std Enforces the rules of the Material Plane on other planes of existence.
Refuge Conjuration Std Alters item to transport its possessor to a safe place.
Regenerate Conjuration Ritual Subject's severed limbs grow back, tiredness is removed, and they regrow hit points.
Repulsion Repulsion (Cleric Spell) Std Repulsion (Cleric Spell)
Restoration, Greater Conjuration Std Ends all status conditions on the target.
Resurrection Conjuration Ritual Fully restore dead subject.
Scrying, Greater Scrying, Greater (Cleric Spell) Std Scrying, Greater (Cleric Spell)
Submerge Ship Submerge Ship (Cleric Spell) Std Submerge Ship (Cleric Spell)
Summon Monster VII Universal Std Summons one Summoned Monster to fight for you.
Symbol of Stunning Symbol of Stunning (Cleric Spell) Std Symbol of Stunning (Cleric Spell)
Symbol of Weakness Symbol of Weakness (Cleric Spell) Std Symbol of Weakness (Cleric Spell)
Vision of Doom Illusion Std Sends vision dealing heavy psychic damage and fatigue.
Waves of Ecstasy Waves of Ecstasy (Cleric Spell) Std Waves of Ecstasy (Cleric Spell)
Word of Chaos Word of Chaos (Cleric Spell) Std Word of Chaos (Cleric Spell)

Level 8 Cleric Spells

Name School Cast Time Description
Angelic Aspect, Greater Angelic Aspect, Greater (Cleric Spell) Std Angelic Aspect, Greater (Cleric Spell)
Antimagic Field Abjuration Std Completely but temporarily suppresses magical effects within 10 ft.
Call Construct Call Construct (Cleric Spell) Std Call Construct (Cleric Spell)
Cloak of Chaos Cloak of Chaos (Cleric Spell) Std Cloak of Chaos (Cleric Spell)
Counterbalancing Aura Counterbalancing Aura (Cleric Spell) Std Counterbalancing Aura (Cleric Spell)
Create Demiplane Conjuration Ritual As Create Demiplane, Lesser (Cleric Spell), but larger and with better decorating.
Create Greater Undead Create Greater Undead (Cleric Spell) Std Create Greater Undead (Cleric Spell)
Cure Critical Wounds, Mass Conjuration Std Cures 7d8 damage + 1/lvl, maximum +35.
Dimensional Lock Abjuration Std Teleportation and interplanar travel blocked until the next Moon.
Discern Location Discern Location (Cleric Spell) Std Discern Location (Cleric Spell)
Divine Vessel Transmutation Std Change allies or yourself into huge otherworldly creatures.
Earthquake Earthquake (Cleric Spell) Std Earthquake (Cleric Spell)
Euphoric Tranquility Euphoric Tranquility (Cleric Spell) Std Euphoric Tranquility (Cleric Spell)
Fire Storm Evocation Std Deals Fire Damage.
Frightful Aspect Frightful Aspect (Cleric Spell) Std Frightful Aspect (Cleric Spell)
Holy Aura Abjuration Std Grant Holy power to creatures, for good or ill.
Inflict Critical Wounds, Mass Necromancy Std Negative energy spreads out in all directions from the point of origin, dealing 7d8 points of damage + 1 point per caster level (maximum +35) to nearby living enemies.
Nature's Ravages, Greater Nature's Ravages, Greater (Cleric Spell) Std Nature's Ravages, Greater (Cleric Spell)
Nine Lives Abjuration Std Cures damage and may restore life to recently slain creatures.
Orb of the Void Necromancy Std Flying sphere of darkness deals Necrotic damage and Essence Destruction.
Planar Ally, Greater Planar Ally, Greater (Cleric Spell) Std Planar Ally, Greater (Cleric Spell)
Rift of Ruin Rift of Ruin (Cleric Spell) Std Rift of Ruin (Cleric Spell)
Shield of Law Shield of Law (Cleric Spell) Std Shield of Law (Cleric Spell)
Spell Immunity, Greater Spell Immunity, Greater (Cleric Spell) Std Spell Immunity, Greater (Cleric Spell)
Spellcrash, Greater Spellcrash, Greater (Cleric Spell) Std Spellcrash, Greater (Cleric Spell)
Spellscar Spellscar (Cleric Spell) Std Spellscar (Cleric Spell)
Stormbolts Evocation Std You are struck by a massive lightning bolt...and share.
Summon Monster VIII Universal Std Summons one Summoned Monster to fight for you.
Symbol of Death Symbol of Death (Cleric Spell) Std Symbol of Death (Cleric Spell)
Symbol of Dispelling Symbol of Dispelling (Cleric Spell) Std Symbol of Dispelling (Cleric Spell)
Symbol of Insanity Symbol of Insanity (Cleric Spell) Std Symbol of Insanity (Cleric Spell)
Unholy Aura Unholy Aura (Cleric Spell) Std Unholy Aura (Cleric Spell)

Level 9 Cleric Spells

Name School Cast Time Description
Astral Projection Necromancy Ritual Projects you and others onto Astral Plane.
Canopic Conversion Necromancy Std Turns your allies into pseudo-undead, with potent benefits.
Create Demiplane, Greater Conjuration Ritual As Create Demiplane (Cleric Spell), but much larger.
Cursed Earth Cursed Earth (Cleric Spell) Std Cursed Earth (Cleric Spell)
Energy Drain Necromancy Std Subject gains 2d4 points of Essence Omission and is at risk of a synergy.
Etherealness Transmutation Std Travel to an Ethereal Plane with companions.
Gate Conjuration Std Connects two planes for travel by any creatures, in either direction.
Heal, Mass Conjuration Std As Heal (Cleric Spell), but affects multiple creatures you choose.
Implosion Necromancy Std Inflict massive negative energy damage on multiple targets.
Interplanetary Teleport Interplanetary Teleport (Cleric Spell) Std Interplanetary Teleport (Cleric Spell)
Miracle Evocation Std Requests a deity's intercession.
Overwhelming Presence Enchantment Std Creatures prostrate themselves before you as if you were divine and are at risk of a Synergy.
Polar Midnight Transmutation Std Polar cold immobilizes and deals damage.
Salvage Salvage (Cleric Spell) Std Salvage (Cleric Spell)
Soul Bind Necromancy Std Bind your enemies and allies together, granting bonus AC and damage.
Spell Immunity, Greater Communal Spell Immunity, Greater Communal (Cleric Spell) Std Spell Immunity, Greater Communal (Cleric Spell)
Storm of Vengeance Storm of Vengeance (Cleric Spell) Std Storm of Vengeance (Cleric Spell)
Summon Monster IX Universal Std Summons one Summoned Monster to fight for you.
Symbol of Strife Symbol of Strife (Cleric Spell) Std Symbol of Strife (Cleric Spell)
Symbol of Vulnerability Symbol of Vulnerability (Cleric Spell) Std Symbol of Vulnerability (Cleric Spell)
True Resurrection Conjuration Ritual As Resurrection (Cleric Spell), plus remains aren't needed.
Winds of Vengeance Evocation Std Gives you the ability to fly and attack with wind.
Wooden Phalanx Wooden Phalanx (Cleric Spell) Std Wooden Phalanx (Cleric Spell)