Combat: Difference between revisions

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The term "partial cover" is interchangeable with the more general term, "cover".
The term "partial cover" is interchangeable with the more general term, "cover".


To determine whether your target has cover from your ranged attack, choose a corner of your square. If any line from this corner to any corner of the target's square passes through a square or border that blocks line of effect or provides cover, or through a square occupied by a creature, the target has cover (+4 to AC).
To determine whether your target has cover from your ranged attack, choose a corner of your square. If any line from this corner to any corner of the target's square passes through a square or border that blocks line of effect or provides cover, or through a square occupied by a creature, the target has cover (+2 to AC).
 
Cover also grants you a +1 bonus on Reflex saves against attacks that originate or burst out from a point on the other side of the cover from you. Note that spread effects can extend around corners and thus negate this cover bonus.


When making a melee attack against an adjacent target, your target has cover if any line from any corner of your square to the target's square goes through a wall (including a low wall). When making a melee attack against a target that isn't adjacent to you (such as with a reach weapon), use the rules for determining cover from ranged attacks.
When making a melee attack against an adjacent target, your target has cover if any line from any corner of your square to the target's square goes through a wall (including a low wall). When making a melee attack against a target that isn't adjacent to you (such as with a reach weapon), use the rules for determining cover from ranged attacks.


===Low Obstacles and Cover===
===Low Obstacles and Cover===
A low obstacle (such as a wall no higher than half your height) provides cover, but only to creatures within 30 feet (6 squares) of it. The attacker can also ignore the cover if he's closer to the obstacle than his target.
A low obstacle (such as a wall no higher than half your height) provides cover, but only to creatures within 30 feet (6 squares) of it. The attacker can also ignore the cover if they within 10 feet of the low obstacle, and they are closer to the obstacle than their target (i.e. their target is at least 15 feet away from the obstacle).


===Cover and Attacks of Opportunity===
===Cover and Attacks of Opportunity===
You can't execute an attack of opportunity against an opponent with cover relative to you.
You can't execute an attack of opportunity against an opponent with cover relative to you.
===Cover and Reflex Saves===
Cover grants you a +2 bonus on Reflex saves against attacks that originate or burst out from a point on the other side of the cover from you. Note that spread effects can extend around corners and thus negate this cover bonus.


===Cover and Stealth Checks===
===Cover and Stealth Checks===
You can use cover to make a Stealth check. Without cover, you usually need concealment ([[Combat#Concealment|see below]]) to make a Stealth check.
You can use cover to initiate a Stealth stance. Without cover, you usually need concealment ([[Combat#Concealment|see below]]) to make a Stealth check.


===Big Creatures and Cover===
===Big Creatures and Cover===
Any creature with a space larger than 5 feet (1 square) determines cover against melee attacks slightly differently than smaller creatures do. Such a creature can choose any square that it occupies to determine if an opponent has cover against its melee attacks. Similarly, when making a melee attack against such a creature, you can pick any of the squares it occupies to determine if it has cover against you.
Any creature of size Large or larger determines cover against melee attacks slightly differently than sized-Medium and smaller creatures do. Such a creature can choose any square that it occupies to determine if an opponent has cover against its melee attacks. Similarly, when making a melee attack against such a creature, you can pick any of the squares it occupies to determine if it has cover against you.


===Minimal Cover===
===Minimal Cover===
If a creature has cover, but more than half the creature is visible, its cover bonus is reduced to a +2 to AC and a +1 bonus on Reflex saving throws. This minimal cover is subject to the GM's discretion.
If a creature has cover, but more than half the creature is visible, it provides no benefit to the creature's AC or Reflex saves. Exactly what constitutes minimal cover is subject to the GM's discretion.


===Improved Cover===
===Improved Cover===
In some cases, such as attacking a target hiding behind an arrow slit, cover may provide a greater bonus to AC and Reflex saves. In such situations, the normal cover bonuses to AC and Reflex saves can be doubled (to +8 and +4, respectively). Improved cover counts the same as total cover for purposes of initiating a [[Stealth]] stance.
In some cases, such as attacking a target hiding behind an arrow slit, cover may provide a greater bonus to AC and Reflex saves. In such situations, the normal cover bonuses to AC and Reflex saves can be doubled (to +4 and +2, respectively). Improved cover counts the same as total cover for purposes of initiating a [[Stealth]] stance.


===Total Cover===
===Total Cover===

Revision as of 17:16, 19 March 2020