Combat: Difference between revisions

From Epic Path
Jump to navigation Jump to search
Line 101: Line 101:


===Melee Attacks===
===Melee Attacks===
A Melee Attack is an attack made with a melee weapon that remains attached to the creature making the attack at all times. This means that you (or any creature) must be adjacent to the space of the target of your attack, because you're holding onto the weapon doing the attacking.  The classic example is a swung sword. At no point is the sword ever not being firmly held by the attacker. Note that bare hands and gauntlets are defined as weapons for this purpose.  
A Melee Attack is an attack made with a weapon that remains attached to the creature making the attack at all times. The target of a melee attack must be within reach of the creature performing the attack, which is nearly always an adjacent space to the attacking creature's own space (unless their weapon has some form of reach).  The classic example is a swung sword. At no point does the sword leave the firm grip of the attacker. Note that bare hands and gauntlets are defined as weapons for this reason.  


Melee attacks can be made with any melee, poor melee, or melee capable weapon, and also any attack defined as a melee attack in a monster write-up.  There are hundreds of ways to make a melee attack, and if there is ever any confusion about some weird circumstance, the GM adjudicates as they see fit. Melee attacks obviously do not require ammunition or any other special circumstance to make, except that you have to be able to reach the bad guy to hit them.  
Melee attacks can be made with any melee weapon, including thrown or ranged weapons that feature the [[Melee Capable (Quality)|Melee Capable]] or [[Poor Melee (Quality)|Poor Melee]] qualities, and also any attack defined as a melee attack in a monster write-up.  There are hundreds of ways to make a melee attack, and if there is ever any confusion about some weird circumstance, the GM adjudicates as they see fit. Melee attacks obviously do not require ammunition or any other special accoutrements to make, except that you have to be able to reach the bad guy to hit them.  


Reach is a weapon quality that allows you to hit things further away than adjacent to your space. Some melee weapons (such as the great whip) have quite a bit of reach as a weapon quality, that is baked right into the weapon.  You can also get reach from feats (like monkey lunge), or from weapon properties (like shadowy). If you add up a lot of sources of reach, you can reach quite a long way (like fifty feet). No matter how much reach you stack up, that is always considered a melee attack, and follows all rules for melee attacks, and is not a ranged attack, and never takes range penalties, soft cover, or cover. (see ranged attacks, below)
[[Reach (Quality)|Reach]] is a weapon quality that allows you to hit things further away than adjacent to your space. All melee weapons are assumed to have 5-feet of reach unless they specifically list a quality that states that their reach is greater than 5 feet. Five feat of reach is the minimum required reach to attack a creature in an adjacent space.  If a weapon or creature has less than 5-feet of reach, they must be in the same space as the creature they are attacking in order to perform a melee attack against them (as in the case of Swarms).  Some melee weapons (such as the great whip) have quite a bit of reach as a weapon quality, that is baked right into the weapon.  You can also get reach from feats (like [[Monkey Lunge (Feat)|Monkey Lunge]]), or from weapon properties (like [[Shadowy (Melee Weapon Magic Property)|Shadowy]]). If you add up a lot of sources of reach, you can reach quite a long way (maybe as much as fifty feet if you ''really'' lean into it). No matter how much reach you stack up, that is always considered a melee attack, and follows all rules for melee attacks, and is not a ranged attack, and never takes range penalties, penalties from soft cover (see ranged attacks, below).


===Ranged Attacks===
===Ranged Attacks===

Revision as of 17:22, 9 January 2021