Combat Expertise (Feat): Difference between revisions

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[[Category:Epic Path]]
{{Template:Feats
[[Category:Feats]]
| Category=
* ''Go back to the [[Epic Path]] page.''
| Flavor=You can increase your defense at the expense of your accuracy.
* ''Go back to the [[Combat Feats]] page.''
| Prerequisites=Int 13
 
| Benefit=You can choose to take a -1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by -1 and the dodge bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a melee weapon. The effects of this feat last until your next turn.
== Combat Expertise==
}}
 
''You can increase your defense at the expense of your accuracy.''
 
'''Prerequisite:''' Int 13.
 
'''Benefit:''' You can choose to take a -1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by -1 and the dodge bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a melee weapon. The effects of this feat last until your next turn.

Revision as of 02:23, 12 March 2016


You can increase your defense at the expense of your accuracy.

Prerequisites: Int 13

Benefit: You can choose to take a -1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by -1 and the dodge bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a melee weapon. The effects of this feat last until your next turn.