Cruel Iron (True Dweomer): Difference between revisions

From Epic Path
Jump to navigation Jump to search
(Created page with "{{Template:TD | Level=<onlyinclude>{{#ifeq:{{{transcludesection|Level}}} | Level|10 }}</onlyinclude> | School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | School|...")
 
No edit summary
(3 intermediate revisions by the same user not shown)
Line 10: Line 10:


| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components|
| Components|V,S,M
}}</onlyinclude>
}}</onlyinclude> (A spike of raw, battered iron, runed, worth 1 gp.)


| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range|
| Range|Medium
   <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
   <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target|
| Target|{{targets|1}}
}}</onlyinclude>
}}</onlyinclude>


| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}}
| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}}
| Duration|
| Duration|Instant
   <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
   <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save|
| Save|None
   <!-- Values: None,  
   <!-- Values: None,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
Line 37: Line 37:


| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC|
| Save-DC|None
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
}}</onlyinclude>
}}</onlyinclude>
Line 56: Line 56:


| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR|
| SR|Y
   <!-- Values: Y, or leave blank -->
   <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>


| Description = ray
| Description = You hold an iron spike, pondering on the mysteries of metal. Iron is the lowliest of metals, black and ugly, yet, iron is also the king of metals, ubiquitous and essential. What is the key thing that makes iron so masterful? As the power of this True Dweomer infuses the iron you grasp, you realize, that it is cruelty. Iron is the metal of bars and bonds and shackles, the metal of pain writ large, scrawled upon the bleeding fabric of nations and continents. As this understanding floods you, it empowers the iron you grasp, and you send it forth to share.
 
The iron spike you grasp glows the color of bruises and agony, the rune dire and dreadful to behold. You hurl the spike as a [[ray]] attack, targeting a creature within range of the Working and to which you have line of sight and line of effect. If you strike the target with this ranged touch attack, they suffer {{circle|TD1}} of {{dmg|Spindling}} damage, and far worse, the screaming agony of the Cruel Iron inflicts the [[Entangled]] condition upon your victim.
 
'''Synergy:''' If the Entangled condtion laid by this True Dweomer is overwritten by another status condition before it is removed or lowered to a lesser condition, the target suffers {{circle|TD1}} of {{dmg|Ripping}} damage as the Cruel Iron is forced out of their flesh or other matter.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Coming Soon!
| ShortDesc|Impale your target with a ray attack, causing damage, Entangling them, and setting a Synergy
}}</onlyinclude>
}}</onlyinclude>



Revision as of 14:23, 18 September 2020

Cruel Iron (True Dweomer)


Spell Level: 10
School: Abjuration

Casting

Casting Time: True Dweomers require a Full-Round Action to cast normally.
  • If your roll equals or exceeds a DC of 47, you Fast Cast it as a Standard Action.
  • If your roll is a non-1 result between 38 and 46, you cast it as a Full-Round Action, as normal.
  • If your roll is less than 38, or you roll a natural 1 on the die, the spell is cast at half damage, treated as though all targets succeeded on their saving throws, or it deals only half its effect.
  • True Dweomers can be cast as rituals, requiring a 1 hour casting time. The area of effect or number of targets is multiplied by 10. The range of the spell is doubled if it is longer than Touch.
Components: V,S,M (A spike of raw, battered iron, runed, worth 1 gp.)

Effect

Range: Medium (100 ft. + 10 ft./lvl)
Target or Area: one target creature
Duration: Instantaneous
Saving Throw: No saving throw granted
Save DC: -
Spell Resistance: Yes

Description

You hold an iron spike, pondering on the mysteries of metal. Iron is the lowliest of metals, black and ugly, yet, iron is also the king of metals, ubiquitous and essential. What is the key thing that makes iron so masterful? As the power of this True Dweomer infuses the iron you grasp, you realize, that it is cruelty. Iron is the metal of bars and bonds and shackles, the metal of pain writ large, scrawled upon the bleeding fabric of nations and continents. As this understanding floods you, it empowers the iron you grasp, and you send it forth to share.

The iron spike you grasp glows the color of bruises and agony, the rune dire and dreadful to behold. You hurl the spike as a ray attack, targeting a creature within range of the Working and to which you have line of sight and line of effect. If you strike the target with this ranged touch attack, they suffer (Strata 1 damage): 1d6+6 points of damage per character level (max 35d6+210 at character level 35) of Spindling (physical, rare) damage, and far worse, the screaming agony of the Cruel Iron inflicts the Entangled condition upon your victim.

Synergy: If the Entangled condtion laid by this True Dweomer is overwritten by another status condition before it is removed or lowered to a lesser condition, the target suffers (Strata 1 damage): 1d6+6 points of damage per character level (max 35d6+210 at character level 35) of Ripping (physical, uncommon) damage as the Cruel Iron is forced out of their flesh or other matter.

As a True Dweomer, this spell requires three spell slots to Mana Burn for each Strata increase, and cannot be sacrificed to Mana Burn any other spells of any type.

Strata Damage for True Dweomers

Spell Strata Burn Cost Min Character Level (CL) Base Dice Max dice
1 N/A 19th 1d6+6/CL 35d6+210
2 +3 21st 1d6+7/CL 35d6+245
3 +3 23rd 1d6+8/CL 35d6+280
4 +3 25th 1d6+9/CL 35d6+315
5 +3 27th 1d6+10/CL 35d6+350
6 +3 29th 1d6+11/CL 35d6+385
7 +3 31st 1d6+12/CL 35d6+420
8 +3 33rd 1d6+13/CL 35d6+455
9 +3 35th 1d6+14/CL 35d6+490